31 #include "model_data_mesh.h" 32 #include "model_data_bone.h" 33 #include "model_data_light.h" 34 #include "model_data_camera.h" 35 #include "model_data_attachment_point.h" 36 #include "model_data_particle_emitter.h" 37 #include "model_data_animation.h" 38 #include "model_data_texture.h" 49 std::vector<ModelDataBone>
bones;
std::vector< ModelDataAttachmentPoint > attachment_points
Definition: model_data.h:52
Vec3f aabb_max
Definition: model_data.h:55
std::vector< ModelDataAnimation > animations
Definition: model_data.h:54
std::vector< ModelDataCamera > cameras
Definition: model_data.h:51
Data structure describing a model.
Definition: model_data.h:44
std::vector< ModelDataParticleEmitter > particle_emitters
Definition: model_data.h:53
Vec3f aabb_min
Definition: model_data.h:55
std::vector< ModelDataMesh > meshes
Definition: model_data.h:47
std::vector< ModelDataTexture > textures
Definition: model_data.h:48
std::vector< ModelDataBone > bones
Definition: model_data.h:49
std::vector< ModelDataLight > lights
Definition: model_data.h:50