#include <qimage.h>
#include <qstring.h>
#include <qapplication.h>
#include <math.h>
#include "tilt.h"
#include "tilt_internal.h"
#include "../../gui/statusWidget.h"
Include dependency graph for tilt.cpp:

Go to the source code of this file.
Functions | |
| QImage * | correctImageTilt (QString filename, QPoint p1, QPoint p2, StatusWidget *status) |
| QRgb | interpolatedPixelValue (double xp, double yp, QImage *image) |
| QRgb | blendColors (QRgb color1, QRgb color2, double alpha) |
| DPoint | findTwoLineIntersection (DPoint p1, DPoint p2, DPoint p3, DPoint p4) |
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Definition at line 359 of file tilt.cpp. Referenced by interpolatedPixelValue(). 00360 {
00361 double alpha2 = 1.0-alpha;
00362 return qRgb( (int) QMAX( QMIN( 255, alpha2*qRed (color1) + alpha*qRed(color2) ), 0 ),
00363 (int) QMAX( QMIN( 255, alpha2*qGreen(color1) + alpha*qGreen(color2) ), 0 ),
00364 (int) QMAX( QMIN( 255, alpha2*qBlue (color1) + alpha*qBlue(color2) ), 0 ) );
00365 }
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Definition at line 100 of file tilt.cpp. References bottomRight, editedImage, findTwoLineIntersection(), StatusWidget::incrementProgress(), interpolatedPixelValue(), newProgress, StatusWidget::setStatus(), StatusWidget::showProgressBar(), status, topLeft, updateIncrement, DPoint::x(), and DPoint::y(). Referenced by EditingInterface::finishCorrectTilt(). 00102 {
00103 //first compute distance between two points or "radius"
00104 int dx = p2.x() - p1.x();
00105 int dy = p2.y() - p1.y();
00106
00107 //determine tilt angle
00108 int delta = 0;
00109
00110 //compute recirpocal of distance between points
00111 double recip_r = 1.0 / sqrt( (double) (dx*dx + dy*dy) );
00112
00113 //compute angle with horizontal axis
00114 if( QABS(dx) > QABS(dy) )
00115 {
00116 delta = dy;
00117 if(dx > 0) delta = -delta;
00118 }
00119 //compute angle with vertical axis
00120 else
00121 {
00122 delta = dx;
00123 if(dy < 0) delta = -delta;
00124 }
00125
00126 double sinTheta = (delta * recip_r);
00127 double theta = asin( sinTheta );
00128 double cosTheta = cos( theta );
00129
00130 //if angle is 0 (improbable but possible) then quit now
00131 if( theta == 0 )
00132 return NULL;
00133
00134 //load original and edited images
00135 QImage originalImage( filename );
00136
00137 //convert to 32-bit depth if necessary
00138 if( originalImage.depth() < 32 ) { originalImage = originalImage.convertDepth( 32, Qt::AutoColor ); }
00139
00140 QImage rotatedImage( originalImage.width(), originalImage.height(), originalImage.depth() );
00141
00142 //setup progress bar
00143 QString statusMessage = qApp->translate( "correctImageTilt", "Correcting Tilt:" );
00144 status->showProgressBar( statusMessage, 200 );
00145 qApp->processEvents();
00146
00147 //during the first phase update the status bar for every 1% of image pixels that are processed
00148 int updateIncrement = (int) ( 0.01 * originalImage.width() * originalImage.height() );
00149 int newProgress = 0;
00150
00151 //set each pixel to the rotated value
00152 double xp, yp;
00153
00154 double w2 = 0.5 * rotatedImage.width();
00155 double h2 = 0.5 * rotatedImage.height();
00156
00157 int x,y;
00158 uchar* scanLine;
00159 QRgb* rgb;
00160 for( y=0; y<rotatedImage.height(); y++)
00161 {
00162 //iterate over each selected pixel in scanline
00163 scanLine = rotatedImage.scanLine(y);
00164 for( x=0; x<rotatedImage.width(); x++)
00165 {
00166 //compute unrotated coordinates
00167 xp = cosTheta*(x-w2) + sinTheta*(y-h2) + w2;
00168 yp = -sinTheta*(x-w2) + cosTheta*(y-h2) + h2;
00169
00170 //set unrotated value
00171 rgb = ((QRgb*)scanLine+x);
00172 *rgb = interpolatedPixelValue( xp, yp, &originalImage);
00173
00174 //update status bar if significant progress has been made since last update
00175 newProgress++;
00176 if(newProgress >= updateIncrement)
00177 {
00178 newProgress = 0;
00179 status->incrementProgress();
00180 qApp->processEvents();
00181 }
00182
00183 }
00184 }
00185
00186 //find rotated corners
00187 double nTheta = -theta;
00188 double sinNTheta = sin( nTheta );
00189 double cosNTheta = cos( nTheta );
00190
00191 DPoint topLeft = DPoint( cosNTheta*(-w2) + sinNTheta*(-h2) + w2,
00192 -sinNTheta*(-w2) + cosNTheta*(-h2) + h2 );
00193
00194 DPoint topRight = DPoint( cosNTheta*(w2) + sinNTheta*(-h2) + w2,
00195 -sinNTheta*(w2) + cosNTheta*(-h2) + h2 );
00196
00197 DPoint bottomLeft = DPoint( cosNTheta*(-w2) + sinNTheta*(h2) + w2,
00198 -sinNTheta*(-w2) + cosNTheta*(h2) + h2 );
00199
00200 DPoint bottomRight = DPoint( cosNTheta*(w2) + sinNTheta*(h2) + w2,
00201 -sinNTheta*(w2) + cosNTheta*(h2) + h2 );
00202
00203 //determine which of these points are which in their rotated form
00204 DPoint top, bottom, left, right;
00205 if( theta < 0 )
00206 {
00207 top = topRight;
00208 bottom = bottomLeft;
00209 left = topLeft;
00210 right = bottomRight;
00211 }
00212 else
00213 {
00214 top = topLeft;
00215 bottom = bottomRight;
00216 left = bottomLeft;
00217 right = topRight;
00218 }
00219
00220 //construct true corners
00221 DPoint trueTopLeft ( 0, 0 );
00222 DPoint trueTopRight ( rotatedImage.width()-1, 0 );
00223 DPoint trueBottomLeft ( 0, rotatedImage.height()-1 );
00224 DPoint trueBottomRight( rotatedImage.width()-1, rotatedImage.height()-1 );
00225
00226 //find intersections with image boundary
00227 DPoint topEdgeL = findTwoLineIntersection( left, top, trueTopLeft, trueTopRight );
00228 DPoint topEdgeR = findTwoLineIntersection( top, right, trueTopLeft, trueTopRight );
00229
00230 DPoint bottomEdgeL = findTwoLineIntersection( left, bottom, trueBottomLeft, trueBottomRight );
00231 DPoint bottomEdgeR = findTwoLineIntersection( bottom, right, trueBottomLeft, trueBottomRight );
00232
00233 DPoint leftEdgeT = findTwoLineIntersection( left, top, trueTopLeft, trueBottomLeft );
00234 DPoint leftEdgeB = findTwoLineIntersection( left, bottom, trueTopLeft, trueBottomLeft );
00235
00236 DPoint rightEdgeT = findTwoLineIntersection( right, top, trueTopRight, trueBottomRight );
00237 DPoint rightEdgeB = findTwoLineIntersection( right, bottom, trueTopRight, trueBottomRight );
00238
00239 //shot rays out from image center to each true corner and find intersections with clipped corners
00240 DPoint center( (int)w2, (int)h2 );
00241 DPoint safeTopLeft = findTwoLineIntersection( center, trueTopLeft, leftEdgeT, topEdgeL );
00242 DPoint safeTopRight = findTwoLineIntersection( center, trueTopRight, rightEdgeT, topEdgeR );
00243 DPoint safeBottomLeft = findTwoLineIntersection( center, trueBottomLeft, leftEdgeB, bottomEdgeL );
00244 DPoint safeBottomRight = findTwoLineIntersection( center, trueBottomRight, rightEdgeB, bottomEdgeR );
00245
00246 //find constrained area
00247 double minY = QMAX( safeTopLeft.y(), safeTopRight.y() );
00248 double maxY = QMIN( safeBottomLeft.y(), safeBottomRight.y() );
00249
00250 double minX = QMAX( safeTopLeft.x(), safeBottomLeft.x() );
00251 double maxX = QMIN( safeTopRight.x(), safeBottomRight.x() );
00252
00253 //find contrained area in integer coordinates. this is semi-tricky.
00254 //if the minimum values decimal porition is nonzero then increment by one
00255 // (eg 5.37 -> 6)
00256 int xMin = (int) minX;
00257 int xMax = (int) maxX;
00258
00259 int yMin = (int) minY;
00260 int yMax = (int) maxY;
00261
00262 if( xMin < minX ) xMin++;
00263 if( yMin < minY ) yMin++;
00264
00265 //construct cropped rotated image
00266 QImage* editedImage = new QImage( xMax - xMin + 1,
00267 yMax - yMin + 1,
00268 rotatedImage.depth() );
00269
00270 //during the second phase update the status bar for every 1% of cropped pixels that are procesed
00271 updateIncrement = (int) ( 0.01 * editedImage->width() * editedImage->height() );
00272 newProgress = 0;
00273
00274 int x2,y2;
00275 uchar* scanLine2;
00276 QRgb* rgb2;
00277
00278 y2 = 0;
00279 for( y=yMin; y<=yMax; y++, y2++)
00280 {
00281 //iterate over each selected pixel in scanline
00282 scanLine = rotatedImage.scanLine(y);
00283 scanLine2 = editedImage->scanLine(y2);
00284
00285 x2 = 0;
00286 for( x=xMin; x<=xMax; x++, x2++)
00287 {
00288 rgb = ((QRgb*)scanLine +x );
00289 rgb2 = ((QRgb*)scanLine2+x2);
00290 *rgb2 = *rgb;
00291
00292 //update status bar if significant progress has been made since last update
00293 newProgress++;
00294 if(newProgress >= updateIncrement)
00295 {
00296 newProgress = 0;
00297 status->incrementProgress();
00298 qApp->processEvents();
00299 }
00300
00301 }
00302 }
00303
00304 //remove status bar
00305 status->setStatus( "" );
00306 qApp->processEvents();
00307
00308 //return pointer to edited image
00309 return editedImage;
00310 }
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Definition at line 367 of file tilt.cpp. References DPoint::x(), and DPoint::y(). Referenced by correctImageTilt(). 00369 {
00370 //----------------------------------------------
00371 //=== Case 1: neither line has a change in X ===
00372 //----------------------------------------------
00373 //If there is no change in x for both lines,
00374 //either lines will NEVER or ALWAYS intersect.
00375 if(p1.x() == p2.x() &&
00376 p4.x() == p3.x())
00377 {
00378 //Ok, if their x values are equal, return
00379 //intersection point as line A's point A.
00380 //Yes, this is a little arbitratry. But
00381 //theoreticaly this section of code will almost
00382 //never be executed.
00383 if( p1.x() == p3.x() )
00384 { return DPoint( p1.x(), p1.y() ); }
00385 //Else lines will never intersect,
00386 //return pair (-32000,-32000)
00387 else
00388 { return DPoint( -32000, -32000 ); }
00389 }
00390 //----------------------------------------------
00391 //Else, we know at least one of the lines
00392 //does NOT have a slope of infinity!!!
00393 //----------------------------------------------
00394
00395 //----------------------------------------------
00396 //=== Case 2: line A has no change in X ===
00397 //----------------------------------------------
00398 //If line A has an infinite slope (no change in x)
00399 //we know line B does not have an infinite slope...
00400 else if( p1.x() == p2.x() )
00401 {
00402 double slopeB = ((double) (p4.y() - p3.y()) ) / (p4.x() - p3.x());
00403
00404 double yInterceptB = p3.y() - slopeB*p3.x();
00405
00406 //y = mx+b
00407 return DPoint( p2.x(), slopeB*p2.x() + yInterceptB );
00408 }
00409 //----------------------------------------------
00410 //=== Case 3: line B has no change in X ===
00411 //----------------------------------------------
00412 //If line B has an infinite slope (no change in x)
00413 //we know line A does not have an infinite slope...
00414 else if( p4.x() == p3.x() )
00415 {
00416 double slopeA = ((double) (p2.y() - p1.y()) ) / (p2.x() - p1.x());
00417
00418 double yInterceptA = p1.y() - slopeA*p1.x();
00419
00420 //y = mx+b
00421 return DPoint( p4.x(), slopeA*p4.x() + yInterceptA );
00422 }
00423 //----------------------------------------------
00424 //=== Case 4: both lines have non infinite slopes ===
00425 //----------------------------------------------
00426 else
00427 {
00428 double slopeA = ((double) (p2.y() - p1.y()) ) / (p2.x() - p1.x());
00429 double slopeB = ((double) (p4.y() - p3.y()) ) / (p4.x() - p3.x());
00430 double yInterceptA = p1.y() - slopeA*p1.x();
00431 double yInterceptB = p3.y() - slopeB*p3.x();
00432
00433 //y1 = mx1+b
00434 //y2 = nx2+c
00435 //at intersection y1=y2 and x1 = x2 so...
00436 //mx +b = nx + c
00437 //x(m-n) = c-b
00438 //x = (c-b)/(m-n)
00439 //where m and n are slope and
00440 //b and c are y-intercepts.
00441 //x = (c-b)/(m-n)
00442 double x = (yInterceptB - yInterceptA) / (slopeA - slopeB);
00443 return DPoint( x, (slopeA * x) + yInterceptA );
00444 }
00445 }
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Definition at line 312 of file tilt.cpp. References blendColors(). Referenced by correctImageTilt(). 00314 {
00315 //do boundary checking to
00316 //ensure we don't read beyond image boundaries
00317 if(xp < 0 || xp >= image->width() ||
00318 yp < 0 || yp >= image->height() )
00319 return qRgb( 0, 0, 0 );
00320
00321 //get four pixel colors,
00322 int x = (int)xp;
00323 int y = (int)yp;
00324
00325 uchar* scanLine1 = image->scanLine( y );
00326
00327 uchar* scanLine2;
00328 if( y < image->height() - 1 )
00329 scanLine2 = image->scanLine( y+1 );
00330 else
00331 scanLine2 = scanLine1;
00332
00333 QRgb p1,p2,p3,p4;
00334
00335 p1 = *((QRgb*)scanLine1+x);
00336 p3 = *((QRgb*)scanLine2+x);
00337
00338 if( x < image->width() - 1)
00339 {
00340 p2 = *((QRgb*)scanLine1+x+1);
00341 p4 = *((QRgb*)scanLine2+x+1);
00342 }
00343 else
00344 {
00345 p2 = p1;
00346 p4 = p3;
00347 }
00348
00349 //blend four colors
00350 double alphaY = yp - y;
00351 double alphaX = xp - x;
00352
00353 p1 = blendColors( p1, p2, alphaX );
00354 p3 = blendColors( p3, p4, alphaX );
00355 p1 = blendColors( p1, p3, alphaY );
00356 return p1;
00357 }
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1.3.9.1