#include <OgreSceneQuery.h>
Collaboration diagram for Ogre::SceneQuery::WorldFragment:

Public Attributes | |
| WorldFragmentType | fragmentType |
| The type of this world fragment. | |
| Vector3 | singleIntersection |
| Single intersection point, only applicable for WFT_SINGLE_INTERSECTION. | |
| std::list< Plane > * | planes |
| Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION. | |
| void * | geometry |
| Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY. | |
| RenderOperation * | renderOp |
| General render operation structure, fallback if nothing else is available. | |
The type of world fragment that is returned from a query depends on the SceneManager, and the option set using SceneQuery::setWorldFragmentType. You can see what fragment types are supported on the query in question by calling SceneQuery::getSupportedWorldFragmentTypes().
Definition at line 98 of file OgreSceneQuery.h.
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The type of this world fragment.
Definition at line 100 of file OgreSceneQuery.h. Referenced by Ogre::BspLevel::loadQuake3Level(). |
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Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
Definition at line 106 of file OgreSceneQuery.h. |
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Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
Definition at line 104 of file OgreSceneQuery.h. Referenced by Ogre::BspLevel::loadQuake3Level(). |
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General render operation structure, fallback if nothing else is available.
Definition at line 108 of file OgreSceneQuery.h. |
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Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
Definition at line 102 of file OgreSceneQuery.h. |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:21:19 2004