| _addBoundingBoxToQueue(RenderQueue *queue) | Ogre::SceneNode | [virtual] |
| _findVisibleObjects(Camera *cam, RenderQueue *queue, bool includeChildren=true, bool displayNodes=false) | Ogre::SceneNode | [virtual] |
| _getDerivedOrientation(void) const | Ogre::Node | [virtual] |
| _getDerivedPosition(void) const | Ogre::Node | [virtual] |
| _getDerivedScale(void) const | Ogre::Node | [virtual] |
| _getFullTransform(void) const | Ogre::Node | [virtual] |
| _getWorldAABB(void) const | Ogre::SceneNode | [virtual] |
| _update(bool updateChildren, bool parentHasChanged) | Ogre::SceneNode | [virtual] |
| _updateBounds(void) | Ogre::SceneNode | [protected, virtual] |
| _updateFromParent(void) const | Ogre::Node | [protected, virtual] |
| _weightedTransform(Real weight, const Vector3 &translate, const Quaternion &rotate, const Vector3 &scale) | Ogre::Node | [virtual] |
| addChild(Node *child) | Ogre::Node | [virtual] |
| attachCamera(Camera *ent) | Ogre::SceneNode | |
| attachLight(Light *l) | Ogre::SceneNode | |
| attachObject(MovableObject *obj) | Ogre::SceneNode | [virtual] |
| cancelUpdate(Node *child) | Ogre::Node | [virtual] |
| ChildNodeIterator typedef | Ogre::Node | |
| ChildNodeMap typedef | Ogre::Node | |
| ChildUpdateSet typedef | Ogre::Node | [protected] |
| createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | [virtual] |
| createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | [virtual] |
| createChildImpl(void) | Ogre::SceneNode | [protected, virtual] |
| createChildImpl(const String &name) | Ogre::SceneNode | [protected, virtual] |
| createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | [virtual] |
| createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | [virtual] |
| detachAllObjects(void) | Ogre::SceneNode | [virtual] |
| detachObject(unsigned short index) | Ogre::SceneNode | [virtual] |
| detachObject(MovableObject *obj) | Ogre::SceneNode | [virtual] |
| detachObject(const String &name) | Ogre::SceneNode | [virtual] |
| getAttachedObject(unsigned short index) | Ogre::SceneNode | [virtual] |
| getAttachedObject(const String &name) | Ogre::SceneNode | [virtual] |
| getAttachedObjectIterator(void) | Ogre::SceneNode | [virtual] |
| getChild(unsigned short index) const | Ogre::Node | [virtual] |
| getChild(const String &name) const | Ogre::Node | [virtual] |
| getChildIterator(void) | Ogre::Node | [virtual] |
| getCreator(void) const | Ogre::SceneNode | |
| getInheritScale(void) const | Ogre::Node | [virtual] |
| getInitialOrientation(void) const | Ogre::Node | [virtual] |
| getInitialPosition(void) const | Ogre::Node | [virtual] |
| getInitialScale(void) const | Ogre::Node | [virtual] |
| getLights(void) const | Ogre::SceneNode | [virtual] |
| getLocalAxes(void) const | Ogre::Node | [virtual] |
| getMaterial(void) const | Ogre::Node | [virtual] |
| getName(void) const | Ogre::Node | |
| getNormaliseNormals(void) const | Ogre::Renderable | [virtual] |
| getNumWorldTransforms(void) const | Ogre::Renderable | [virtual] |
| getOrientation() const | Ogre::Node | [virtual] |
| getParent(void) const | Ogre::Node | [virtual] |
| getPosition(void) const | Ogre::Node | [virtual] |
| getRenderDetail() const | Ogre::Renderable | [virtual] |
| getRenderOperation(RenderOperation &op) | Ogre::Node | [virtual] |
| getScale(void) const | Ogre::Node | [virtual] |
| getShowBoundingBox() const | Ogre::SceneNode | [virtual] |
| getSquaredViewDepth(const Camera *cam) const | Ogre::Node | [virtual] |
| getTechnique(void) const | Ogre::Renderable | [virtual] |
| getWorldOrientation(void) const | Ogre::Node | [virtual] |
| getWorldPosition(void) const | Ogre::Node | [virtual] |
| getWorldTransforms(Matrix4 *xform) const | Ogre::Node | [virtual] |
| mAccumAnimWeight | Ogre::Node | [protected] |
| makeInverseTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation, Matrix4 &destMatrix) | Ogre::Node | [protected] |
| makeTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation, Matrix4 &destMatrix) const | Ogre::Node | [protected] |
| mCachedTransform | Ogre::Node | [protected] |
| mCachedTransformOutOfDate | Ogre::Node | [protected] |
| mChildren | Ogre::Node | [protected] |
| mChildrenToUpdate | Ogre::Node | [protected] |
| mCreator | Ogre::SceneNode | [protected] |
| mDerivedOrientation | Ogre::Node | [protected] |
| mDerivedPosition | Ogre::Node | [protected] |
| mDerivedScale | Ogre::Node | [protected] |
| mInheritScale | Ogre::Node | [protected] |
| mInitialOrientation | Ogre::Node | [protected] |
| mInitialPosition | Ogre::Node | [protected] |
| mInitialScale | Ogre::Node | [protected] |
| mLightList | Ogre::SceneNode | [protected] |
| mLightListDirty | Ogre::SceneNode | [protected] |
| mName | Ogre::Node | [protected] |
| mNeedChildUpdate | Ogre::Node | [protected] |
| mNeedParentUpdate | Ogre::Node | [protected] |
| mObjectsByName | Ogre::SceneNode | [protected] |
| mOrientation | Ogre::Node | [protected] |
| mParent | Ogre::Node | [protected] |
| mParentNotified | Ogre::Node | [protected] |
| mPosition | Ogre::Node | [protected] |
| mRotFromInitial | Ogre::Node | [protected] |
| mScale | Ogre::Node | [protected] |
| mScaleFromInitial | Ogre::Node | [protected] |
| mShowBoundingBox | Ogre::SceneNode | [protected] |
| msNextGeneratedNameExt | Ogre::Node | [protected, static] |
| mTransFromInitial | Ogre::Node | [protected] |
| mWireBoundingBox | Ogre::SceneNode | [protected] |
| mWorldAABB | Ogre::SceneNode | [protected] |
| needUpdate() | Ogre::Node | [virtual] |
| Node() | Ogre::Node | |
| Node(const String &name) | Ogre::Node | |
| numAttachedObjects(void) const | Ogre::SceneNode | [virtual] |
| numChildren(void) const | Ogre::Node | [virtual] |
| ObjectIterator typedef | Ogre::SceneNode | |
| ObjectMap typedef | Ogre::SceneNode | |
| pitch(Real degrees) | Ogre::Node | [virtual] |
| removeAllChildren(void) | Ogre::Node | [virtual] |
| removeAndDestroyAllChildren(void) | Ogre::SceneNode | [virtual] |
| removeAndDestroyChild(const String &name) | Ogre::SceneNode | [virtual] |
| removeAndDestroyChild(unsigned short index) | Ogre::SceneNode | [virtual] |
| removeChild(unsigned short index) | Ogre::Node | [virtual] |
| removeChild(const String &name) | Ogre::Node | [virtual] |
| requestUpdate(Node *child) | Ogre::Node | [virtual] |
| resetOrientation(void) | Ogre::Node | [virtual] |
| resetToInitialState(void) | Ogre::Node | [virtual] |
| roll(Real degrees) | Ogre::Node | [virtual] |
| rotate(const Vector3 &axis, Real degrees) | Ogre::Node | [virtual] |
| rotate(const Quaternion &q) | Ogre::Node | [virtual] |
| scale(const Vector3 &scale) | Ogre::Node | [virtual] |
| scale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| SceneNode(SceneManager *creator) | Ogre::SceneNode | |
| SceneNode(SceneManager *creator, const String &name) | Ogre::SceneNode | |
| setInheritScale(bool inherit) | Ogre::Node | [virtual] |
| setInitialState(void) | Ogre::Node | [virtual] |
| setOrientation(const Quaternion &q) | Ogre::Node | [virtual] |
| setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | [virtual] |
| setParent(Node *parent) | Ogre::Node | [protected] |
| setPosition(const Vector3 &pos) | Ogre::Node | [virtual] |
| setPosition(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| setScale(const Vector3 &scale) | Ogre::Node | [virtual] |
| setScale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| showBoundingBox(bool bShow) | Ogre::SceneNode | [virtual] |
| translate(const Vector3 &d) | Ogre::Node | [virtual] |
| translate(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| translate(const Matrix3 &axes, const Vector3 &move) | Ogre::Node | [virtual] |
| translate(const Matrix3 &axes, Real x, Real y, Real z) | Ogre::Node | [virtual] |
| useIdentityProjection(void) const | Ogre::Renderable | [virtual] |
| useIdentityView(void) const | Ogre::Renderable | [virtual] |
| yaw(Real degrees) | Ogre::Node | [virtual] |
| ~Node() | Ogre::Node | [virtual] |
| ~SceneNode() | Ogre::SceneNode |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:20:13 2004