| addRenderable(Renderable *pRend) | Ogre::RenderPriorityGroup | |
| clear(void) | Ogre::RenderPriorityGroup | |
| mRenderablePasses | Ogre::RenderPriorityGroup | [protected] |
| mSolidPasses | Ogre::RenderPriorityGroup | [protected] |
| mTransparentPasses | Ogre::RenderPriorityGroup | [protected] |
| Ogre::SceneManager class | Ogre::RenderPriorityGroup | [friend] |
| RenderableList typedef | Ogre::RenderPriorityGroup | |
| RenderPriorityGroup() | Ogre::RenderPriorityGroup | |
| SolidRenderablePassMap typedef | Ogre::RenderPriorityGroup | |
| sort(const Camera *cam) | Ogre::RenderPriorityGroup | |
| TransparentRenderablePasses typedef | Ogre::RenderPriorityGroup | [protected] |
| TransparentRenderablePassList typedef | Ogre::RenderPriorityGroup | |
| ~RenderPriorityGroup() | Ogre::RenderPriorityGroup |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:19:21 2004