| Ogre::_ConfigOption | Packages the details of a configuration option |
| Ogre::ActionEvent | |
| Ogre::ActionListener | Specialised EventListener for receiving component-specific ActionEvent events |
| Ogre::ActionTarget | Handles the adding and removing of ActionListeners |
| Ogre::Animation | An animation sequence |
| Ogre::AnimationControllerFunction | Predefined controller function for dealing with animation |
| Ogre::AnimationState | Represents the state of an animation and the weight of it's influence |
| Ogre::AnimationTrack | A 'track' in an animation sequence, ie a sequence of keyframes which affect a certain type of animable object |
| OgreRefApp::ApplicationObject | This object is the base class for all discrete objects in the application |
| OgreRefApp::ApplicationObject::CollisionInfo | Contains information about a collision; used in the _notifyCollided call |
| Ogre::ArchiveEx | Archive-handling class |
| Ogre::ArchiveEx::FileInfo | Information about a file/directory within the archive will be returned using a FileInfo struct |
| Ogre::ArchiveFactory | Abstract factory class, archive codec plugins can register concrete subclasses of this |
| Ogre::ArchiveManager | ResourceManager specialization to handle Archive plug-ins |
| Ogre::AreaEmitter | Particle emitter which emits particles randomly from points inside an area (box, sphere, ellipsoid whatever subclasses choose to be) |
| Ogre::AreaEmitter::CmdDepth | Command object for area emitter size (see ParamCommand) |
| Ogre::AreaEmitter::CmdHeight | Command object for area emitter size (see ParamCommand) |
| Ogre::AreaEmitter::CmdWidth | Command object for area emitter size (see ParamCommand) |
| Ogre::AutomaticGuardUnguard | Internal class |
| Ogre::AutoParamDataSource | This utility class is used to hold the information used to generate the matrices and other information required to automatically populate GpuProgramParameters |
| Ogre::AxisAlignedBox | A 3D box aligned with the x/y/z axes |
| Ogre::AxisAlignedBoxSceneQuery | Specialises the SceneQuery class for querying within an axis aligned box |
| OgreRefApp::Ball | |
| OgreRefApp::BallJoint | Implementation of ball joint |
| Ogre::Billboard | A billboard is a primitive which always faces the camera in every frame |
| Ogre::BillboardSet | A collection of billboards (faces which are always facing the camera) with the same (default) dimensions, material and which are fairly close proximity to each other |
| Ogre::Bitwise | Class for manipulating bit patterns |
| Ogre::BMPCodec | ImageCodec specialized in Portable Network Graphics images |
| Ogre::Bone | A bone in a skeleton |
| Ogre::BorderButtonGuiElement | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::BorderButtonGuiElement::CmdBorderButtonCaption | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElement::CmdBorderDisabledMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElement::CmdBorderDownMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElement::CmdBorderHiliteDownMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElement::CmdBorderHiliteUpMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElement::CmdBorderUpMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderButtonGuiElementFactory | Factory for creating ButtonGuiElement instances |
| Ogre::BorderPanelGuiElement | A specialisation of the PanelGuiElement to provide a panel with a border |
| Ogre::BorderPanelGuiElement::CmdBorderBottomLeftUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderBottomRightUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderBottomUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderLeftUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderMaterial | Command object for specifying the Material for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderRightUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderSize | Command object for specifying border sizes (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderTopLeftUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderTopRightUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElement::CmdBorderTopUV | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::BorderPanelGuiElementFactory | Factory for creating BorderPanelGuiElement instances |
| Ogre::BorderRenderable | Class for rendering the border of a BorderPanelGuiElement |
| OgreRefApp::Box | |
| Ogre::BoxEmitter | Particle emitter which emits particles randomly from points inside a box |
| Ogre::BoxEmitterFactory | Factory class for particle emitter of type "Box" |
| bsp_brush_t | |
| bsp_brushside_t | |
| bsp_face_t | |
| bsp_header_t | |
| bsp_leaf_t | |
| bsp_lump_entry_t | |
| bsp_model_t | |
| bsp_node_t | |
| bsp_plane_t | |
| bsp_shader_t | |
| bsp_vertex_t | |
| bsp_vis_t | |
| Ogre::BspIntersectionSceneQuery | BSP specialisation of IntersectionSceneQuery |
| Ogre::BspLevel | Holds all the data associated with a Binary Space Parition (BSP) based indoor level |
| Ogre::BspLevel::BspVertex | Vertex format for fixed geometry |
| Ogre::BspLevel::VisData | Internal lookup table to determine visibility between leaves |
| Ogre::BspNode | Encapsulates a node in a BSP tree |
| Ogre::BspNode::Brush | |
| Ogre::BspResourceManager | Manages the locating and loading of BSP-based indoor levels |
| Ogre::BspSceneManager | Specialisation of the SceneManager class to deal with indoor scenes based on a BSP tree |
| Ogre::BspSceneNode | Specialisation of SceneNode for the BspSceneManager |
| Ogre::ButtonGuiElement | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::ButtonGuiElement::CmdButtonCaption | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdButtonDisabledMaterial | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdButtonDownMaterial | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdButtonHiliteDownMaterial | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdButtonHiliteUpMaterial | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdButtonUpMaterial | Command object for specifying the Material for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdCaptionColour | Command object for specifying the Caption color for the button (see ParamCommand) |
| Ogre::ButtonGuiElement::CmdCaptionDisabledColour | Command object for specifying the disabled Caption color for the button (see ParamCommand) |
| Ogre::ButtonGuiElementFactory | Factory for creating ButtonGuiElement instances |
| Ogre::Camera | A viewpoint from which the scene will be rendered |
| Ogre::CgProgram | Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language |
| Ogre::CgProgram::CmdArgs | Command object for setting compilation arguments |
| Ogre::CgProgram::CmdEntryPoint | Command object for setting entry point |
| Ogre::CgProgram::CmdProfiles | Command object for setting profiles |
| Ogre::CgProgramFactory | Factory class for Cg programs |
| Ogre::EmitterCommands::CmdAngle | Command object for ParticleEmitter - see ParamCommand |
| Ogre::GuiElementCommands::CmdCaption | Command object for GuiElement - see ParamCommand |
| Ogre::EmitterCommands::CmdColour | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdColourRangeEnd | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdColourRangeStart | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdDirection | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdDuration | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdEmissionRate | Command object for particle emitter - see ParamCommand |
| Ogre::GuiElementCommands::CmdHeight | Command object for GuiElement - see ParamCommand |
| Ogre::GuiElementCommands::CmdHorizontalAlign | Command object for GuiElement - see ParamCommand |
| Ogre::GuiElementCommands::CmdLeft | Command object for GuiElement - see ParamCommand |
| Ogre::GuiElementCommands::CmdMaterial | Command object for GuiElement - see ParamCommand |
| Ogre::EmitterCommands::CmdMaxDuration | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMaxRepeatDelay | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMaxTTL | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMaxVelocity | Command object for particle emitter - see ParamCommand |
| Ogre::GuiElementCommands::CmdMetricsMode | Command object for GuiElement - see ParamCommand |
| Ogre::EmitterCommands::CmdMinDuration | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMinRepeatDelay | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMinTTL | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdMinVelocity | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdPosition | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdRepeatDelay | Command object for particle emitter - see ParamCommand |
| Ogre::GuiElementCommands::CmdTop | Command object for GuiElement - see ParamCommand |
| Ogre::EmitterCommands::CmdTTL | Command object for particle emitter - see ParamCommand |
| Ogre::EmitterCommands::CmdVelocity | Command object for particle emitter - see ParamCommand |
| Ogre::GuiElementCommands::CmdVerticalAlign | Command object for GuiElement - see ParamCommand |
| Ogre::GuiElementCommands::CmdVisible | Command object for GuiElement - see ParamCommand |
| Ogre::GuiElementCommands::CmdWidth | Command object for GuiElement - see ParamCommand |
| Ogre::Codec | Abstract class that defines a 'codec' |
| Ogre::Codec::CodecData | |
| OgreRefApp::CollideCamera | A camera which can interact with the world |
| Ogre::ColourFaderAffector | This plugin subclass of ParticleAffector allows you to alter the colour of particles |
| Ogre::ColourFaderAffector2 | This plugin subclass of ParticleAffector allows you to alter the colour of particles |
| Ogre::ColourFaderAffector2::CmdAlphaAdjust1 | Command object for alpha adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdAlphaAdjust2 | Command object for alpha adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdBlueAdjust1 | Command object for blue adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdBlueAdjust2 | Command object for blue adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdGreenAdjust1 | Command object for green adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdGreenAdjust2 | Command object for green adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdRedAdjust1 | Command object for red adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdRedAdjust2 | Command object for red adjust (see ParamCommand) |
| Ogre::ColourFaderAffector2::CmdStateChange | Command object for alpha adjust (see ParamCommand) |
| Ogre::ColourFaderAffector::CmdAlphaAdjust | Command object for alpha adjust (see ParamCommand) |
| Ogre::ColourFaderAffector::CmdBlueAdjust | Command object for blue adjust (see ParamCommand) |
| Ogre::ColourFaderAffector::CmdGreenAdjust | Command object for green adjust (see ParamCommand) |
| Ogre::ColourFaderAffector::CmdRedAdjust | Command object for red adjust (see ParamCommand) |
| Ogre::ColourFaderAffectorFactory | Factory class for ColourFaderAffector |
| Ogre::ColourFaderAffectorFactory2 | Factory class for ColourFaderAffector |
| Ogre::ColourImageAffector | |
| Ogre::ColourImageAffector::CmdImageAdjust | Command object for red adjust (see ParamCommand) |
| Ogre::ColourImageAffectorFactory | Factory class for ColourImageAffector |
| Ogre::ColourInterpolatorAffector | |
| Ogre::ColourInterpolatorAffector::CmdColourAdjust | Command object for red adjust (see ParamCommand) |
| Ogre::ColourInterpolatorAffector::CmdTimeAdjust | Command object for red adjust (see ParamCommand) |
| Ogre::ColourInterpolatorAffectorFactory | Factory class for ColourInterpolatorAffector |
| Ogre::ColourValue | Class representing colour |
| Ogre::ConfigDialog | Defines the behaviour of an automatic renderer configuration dialog |
| Ogre::ConfigFile | Class for quickly loading settings from a text file |
| Ogre::Controller< T > | Instances of this class 'control' the value of another object in the system |
| Ogre::ControllerFunction< T > | Subclasses of this class are responsible for performing a function on an input value for a Controller |
| Ogre::ControllerManager | Class for managing Controller instances |
| Ogre::ControllerValue< T > | Can either be used as an input or output value |
| Ogre::Cursor | The Cursor is an non-visual object that contains a the XYZ values that are modified by a InputReader |
| Ogre::CursorGuiElement | GuiElement representing a visual cursor |
| Ogre::CursorGuiElement::CmdOffsetX | Command object for specifying the cursor's X offset (see ParamCommand) |
| Ogre::CursorGuiElement::CmdOffsetY | Command object for specifying the cursor's Y offset (see ParamCommand) |
| Ogre::CursorGuiElementFactory | Factory for creating PanelGuiElement instances |
| Ogre::CylinderEmitter | Particle emitter which emits particles randomly from points inside a cylinder |
| Ogre::CylinderEmitterFactory | Factory class for particle emitter of type "Cylinder" |
| Ogre::D3D7GpuProgram | Dummy implementation of GpuProgram - cannot do anything since D3D7 did not support vertex or fragment programs |
| Ogre::D3D7GpuProgramManager | Dummy implementation of GpuProgramManager - cannot do anything since D3D7 did not support vertex or fragment programs |
| Ogre::D3D7HardwareBufferManager | Specialisation of HardwareBufferManager for D3D7 |
| Ogre::D3D7RenderTexture | |
| Ogre::D3D7RenderWindow | Defines the rendering window on Win32 systems |
| Ogre::D3D9Driver | |
| Ogre::D3D9DriverList | |
| Ogre::D3D9GpuFragmentProgram | Direct3D implementation of low-level fragment programs |
| Ogre::D3D9GpuProgram | Direct3D implementation of a few things common to low-level vertex & fragment programs |
| Ogre::D3D9GpuProgramManager | |
| Ogre::D3D9GpuVertexProgram | Direct3D implementation of low-level vertex programs |
| Ogre::D3D9HardwareBufferManager | Implementation of HardwareBufferManager for D3D9 |
| Ogre::D3D9HardwareIndexBuffer | |
| Ogre::D3D9HardwareVertexBuffer | Specialisation of HardwareVertexBuffer for D3D9 |
| Ogre::D3D9HLSLProgram | Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL) |
| Ogre::D3D9HLSLProgram::CmdEntryPoint | Command object for setting entry point |
| Ogre::D3D9HLSLProgram::CmdTarget | Command object for setting target assembler |
| Ogre::D3D9HLSLProgramFactory | Factory class for D3D9 HLSL programs |
| Ogre::D3D9Mappings | |
| Ogre::D3D9RenderSystem | Implementation of DirectX9 as a rendering system |
| Ogre::D3D9RenderSystem::sD3DTextureStageDesc | Structure holding texture unit settings for every stage |
| Ogre::D3D9RenderTexture | |
| Ogre::D3D9RenderWindow | |
| Ogre::D3D9Texture | |
| Ogre::D3D9TextureManager | |
| Ogre::D3D9VertexDeclaration | Specialisation of VertexDeclaration for D3D9 |
| Ogre::D3D9VideoMode | |
| Ogre::D3D9VideoModeList | |
| Ogre::D3DDevice | Encapsulates a Direct3D Device |
| Ogre::D3DDeviceList | Encapsulates enumeration of Direct3D devices |
| Ogre::D3DRenderSystem | Implementation of DirectX as a rendering system |
| Ogre::D3DRenderSystem::sD3DTextureStageDesc | Structure holding texture unit settings for every stage |
| Ogre::D3DTexture | Direct3D7-specific texture resource implementation |
| Ogre::D3DTextureManager | Direct3D-specific implementation of a TextureManager |
| Ogre::DataChunk | Wraps a chunk of memory, storing both size and a pointer to the data |
| Ogre::DDDriver | Encapsulates a DirectDraw driver |
| Ogre::DDDriverList | Encapsulates enumeration of DirectDraw drivers |
| Ogre::DDSCodec | ImageCodec specialized in DDS images |
| Ogre::DDVideoMode | Encapsulates a DirectDraw video mode |
| Ogre::DDVideoModeList | Encapsulates enumeration of DirectDraw video modes |
| Ogre::DefaultAxisAlignedBoxSceneQuery | Default implementation of AxisAlignedBoxSceneQuery |
| Ogre::DefaultHardwareBufferManager | Specialisation of HardwareBufferManager to emulate hardware buffers |
| Ogre::DefaultHardwareIndexBuffer | Specialisation of HardwareIndexBuffer for emulation |
| Ogre::DefaultHardwareVertexBuffer | Specialisation of HardwareVertexBuffer for emulation |
| Ogre::DefaultIntersectionSceneQuery | Default implementation of IntersectionSceneQuery |
| Ogre::DefaultRaySceneQuery | Default implementation of RaySceneQuery |
| Ogre::DefaultSphereSceneQuery | Default implementation of SphereSceneQuery |
| Ogre::DynLib | Resource holding data about a dynamic library |
| Ogre::DynLibManager | Manager for Dynamic-loading Libraries |
| Ogre::EllipsoidEmitter | Particle emitter which emits particles randomly from points inside an ellipsoid |
| Ogre::EllipsoidEmitterFactory | Factory class for particle emitter of type "Ellipsoid" |
| Ogre::Entity | Defines an instance of a discrete, movable object based on a Mesh |
| Ogre::ErrorDialog | Class for displaying the error dialog if Ogre fails badly |
| Ogre::EventDispatcher | Handles the Dispatching of events to a EventTarget (mainly a PositionTarget for mouse moving) |
| Ogre::EventListener | EventListener is an abstract class used as a base for EventMulticaster |
| Ogre::EventMulticaster | This class implements efficient and thread-safe multi-cast event dispatching |
| Ogre::EventProcessor | The EventProcessor controls getting events, storing them in a queue, and dispatching events |
| Ogre::EventQueue | This class holds InputEvents given to it by the EventProcessor in a FIFO queue |
| Ogre::EventTarget | This is an abstract class that is the base class of all consumers of InputEvent instances |
| Ogre::Exception | When thrown, provides information about an error that has occurred inside the engine |
| Ogre::FactoryObj< T > | Abstract factory class |
| OgreRefApp::FinitePlane | |
| Ogre::FloatGpuParameterControllerValue | Predefined controller value for setting a single floating- point value in a constant paramter of a vertex or fragment program |
| Ogre::Font | Class representing a font in the system |
| Ogre::FontManager | Manages Font resources, parsing .fontdef files and generally organising them |
| Ogre::FrameEvent | Struct containing information about a frame event |
| Ogre::FrameListener | A interface class defining a listener which can be used to receive notifications of frame events |
| Ogre::FrameTimeControllerValue | Predefined controller value for getting the latest frame time |
| Ogre::Frustum | A frustum represents a pyramid, capped at the near and far end which is used to represent either a visible area or a projection area |
| Ogre::GLArbGpuProgram | Specialisation of the GL low-level program for ARB programs |
| Ogre::GLDefaultHardwareBufferManager | Specialisation of HardwareBufferManager to emulate hardware buffers |
| Ogre::GLDefaultHardwareIndexBuffer | Specialisation of HardwareIndexBuffer for emulation |
| Ogre::GLDefaultHardwareVertexBuffer | Specialisation of HardwareVertexBuffer for emulation |
| Ogre::GLGpuNvparseProgram | |
| Ogre::GLGpuProgram | Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) |
| Ogre::GLGpuProgramManager | |
| Ogre::GLHardwareBufferManager | Implementation of HardwareBufferManager for OpenGL |
| Ogre::GLHardwareIndexBuffer | |
| Ogre::GLHardwareVertexBuffer | Specialisation of HardwareVertexBuffer for OpenGL |
| Ogre::GLRenderSystem | Implementation of SDL as a rendering system |
| Ogre::GLRenderTexture | |
| Ogre::GLSupport | |
| Ogre::GLTexture | |
| Ogre::GLTextureManager | SDL/GL-specific implementation of a TextureManager |
| Ogre::GpuProgram | Defines a program which runs on the GPU such as a vertex or fragment program |
| Ogre::GpuProgramManager | |
| Ogre::GpuProgramParameters | Collects together the program parameters used for a GpuProgram |
| Ogre::GpuProgramParameters::AutoConstantEntry | Structure recording the use of an automatic parameter |
| Ogre::GpuProgramParameters::IntConstantEntry | Int parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not |
| Ogre::GpuProgramParameters::RealConstantEntry | Real parameter entry; contains both a group of 4 values and an indicator to say if it's been set or not |
| Ogre::GpuProgramUsage | This class makes the usage of a vertex and fragment programs (low-level or high-level), with a given set of parameters, explicit |
| Ogre::GTKGLSupport | |
| Ogre::GuiContainer | A 2D element which contains other GuiElement instances |
| Ogre::GuiControl | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::GuiElement | Abstract definition of a 2D element to be displayed in an Overlay |
| Ogre::GuiElementFactory | Defines the interface which all components wishing to supply GuiElement subclasses must implement |
| Ogre::GuiManager | This class acts as a repository and regitrar of overlay components |
| Ogre::GuiPressable | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::HardwareBuffer | Abstract class defining common features of hardware buffers |
| Ogre::HardwareBufferManager | Abstract singleton class for managing hardware buffers, a concrete instance of this will be created by the RenderSystem |
| Ogre::HardwareIndexBuffer | Specialisation of HardwareBuffer for vertex index buffers, still abstract |
| Ogre::HardwareIndexBufferSharedPtr | Shared pointer implementation used to share index buffers |
| Ogre::HardwareVertexBuffer | Specialisation of HardwareBuffer for a vertex buffer |
| Ogre::HardwareVertexBufferSharedPtr | Shared pointer implementation used to share index buffers |
| Ogre::HighLevelGpuProgram | Abstract base class representing a high-level program (a vertex or fragment program) |
| Ogre::HighLevelGpuProgramFactory | Interface definition for factories of HighLevelGpuProgram |
| Ogre::HighLevelGpuProgramManager | This ResourceManager manages high-level vertex and fragment programs |
| OgreRefApp::Hinge2Joint | Implementation of hinge2 joint |
| OgreRefApp::HingeJoint | Implementation of hinge joint |
| Ogre::HollowEllipsoidEmitter | Particle emitter which emits particles randomly from points inside a hollow ellipsoid |
| Ogre::HollowEllipsoidEmitter::CmdInnerX | Command object for inner size (see ParamCommand) |
| Ogre::HollowEllipsoidEmitter::CmdInnerY | Command object for inner size (see ParamCommand) |
| Ogre::HollowEllipsoidEmitter::CmdInnerZ | Command object for inner size (see ParamCommand) |
| Ogre::HollowEllipsoidEmitterFactory | Factory class for particle emitter of type "HollowEllipsoid" |
| Ogre::ILImageCodec | Codec specialized in images |
| Ogre::Image | Class representing an image file |
| Ogre::Image::Rect | Structure used to define a rectangle in a 2-D integer space |
| Ogre::ImageCodec | Codec specialized in images |
| Ogre::ImageCodec::ImageData | Codec return class for images |
| Ogre::IndexData | Summary class collecting together index data source information |
| Ogre::InputEvent | The root event class for all GuiElement-level input events |
| Ogre::InputReader | Abstract class which allows input to be read from various controllers |
| Ogre::IntersectionSceneQuery | Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another |
| Ogre::IntersectionSceneQueryListener | Alternative listener class for dealing with IntersectionSceneQuery |
| Ogre::IntersectionSceneQueryResult | Holds the results of an intersection scene query (pair values) |
| OgreRefApp::Joint | Represents a linkage between application objects or between them and the world, enforcing certain constraints |
| Ogre::JPEGCodec | ImageCodec specialized in JPEG images |
| Ogre::JPGCodec | |
| Ogre::KeyEvent | |
| Ogre::KeyFrame | A key frame in an animation sequence defined by an AnimationTrack |
| Ogre::KeyListener | |
| Ogre::KeyTarget | |
| Ogre::LayerBlendModeEx | Class which manages blending of both colour and alpha components |
| Ogre::Light | Representation of a dynamic light source in the scene |
| Ogre::LinearForceAffector | This class defines a ParticleAffector which applies a linear force to particles in a system |
| Ogre::LinearForceAffector::CmdForceApp | Command object for force application (see ParamCommand) |
| Ogre::LinearForceAffector::CmdForceVector | Command object for force vector (see ParamCommand) |
| Ogre::LinearForceAffectorFactory | Factory class for LinearForceAffector |
| Ogre::ListChanger | |
| Ogre::ListGuiElement | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::ListGuiElement::CmdHSpacing | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ListGuiElement::CmdItemPanelMaterial | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ListGuiElement::CmdItemPanelMaterialSelected | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ListGuiElement::CmdItemTemplate | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ListGuiElement::CmdScrollBar | Command object for specifying the scrollbar for the list (see ParamCommand) |
| Ogre::ListGuiElement::CmdVSpacing | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ListGuiElementFactory | Factory for creating ButtonGuiElement instances |
| Ogre::ListSelectionEvent | |
| Ogre::ListSelectionListener | Specialised EventListener for list-style component events |
| Ogre::ListSelectionTarget | Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them |
| Ogre::Log | Log class for writing debug/log data to files |
| Ogre::LogManager | The log manager handles the creation and retrieval of logs for the application |
| Ogre::ManualLodSortLess | |
| Ogre::MapIterator< T > | Wraps iteration over a map |
| Ogre::Material | Class encapsulates rendering properties of an object |
| Ogre::MaterialManager | Class for managing Material settings for Ogre |
| Ogre::MaterialScriptContext | Struct for holding the script context while parsing |
| Ogre::MaterialScriptProgramDefinition | Struct for holding a program definition which is in progress |
| Ogre::MaterialSerializer | Class for serializing Materials to / from a .material script |
| Ogre::Math | Class to provide access to common mathematical functions |
| Ogre::Matrix3 | A 3x3 matrix which can represent rotations around axes |
| Ogre::Matrix4 | Class encapsulating a standard 4x4 homogenous matrix |
| Ogre::MemoryManager | See the The memory manager information page |
| Ogre::Mesh | Resource holding data about 3D mesh |
| Ogre::Mesh::MeshLodUsage | A way of recording the way each LODs is recorded this Mesh |
| Ogre::MeshManager | Handles the management of mesh resources |
| Ogre::MeshSerializer | Class for serialising mesh data to/from an OGRE .mesh file |
| Ogre::MeshSerializerImpl | Internal implementation of Mesh reading / writing for the latest version of the .mesh format |
| Ogre::MeshSerializerImpl_v1 | Class for providing backwards-compatibility for loading version 1.0 of the .mesh format |
| Ogre::MeshSerializerImpl_v1_1 | Class for providing backwards-compatibility for loading version 1.1 of the .mesh format |
| Ogre::MouseEvent | An event which indicates that a mouse action occurred in a MouseTarget (e.g |
| Ogre::MouseListener | Specialised EventListener for discrete mouse events |
| Ogre::MouseMotionListener | Specialised EventListener for mouse motion |
| Ogre::MouseMotionTarget | Handles the adding and removing of MouseMotionListeners |
| Ogre::MouseState | Structure representing a snapshot of the state of the mouse input controller |
| Ogre::MouseTarget | Handles the adding and removing of MouseListeners |
| Ogre::MovableObject | Abstract class definining a movable object in a scene |
| Ogre::Node | Class representing a general-purpose node an articulated scene graph |
| Ogre::Octree | Octree datastructure for managing scene nodes |
| Ogre::OctreeCamera | Specialized viewpoint from which an Octree can be rendered |
| Ogre::OctreeNode | Specialized SceneNode that is customized for working within an Octree |
| Ogre::OctreeSceneManager | Specialized SceneManager that divides the geometry into an octree in order to faciliate spatial queries |
| OgreRefApp::OgreHead | |
| Ogre::Overlay | Represents a layer which is rendered on top of the 'normal' scene contents |
| Ogre::OverlayManager | Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them |
| Ogre::PanelGuiElement | GuiElement representing a flat, single-material (or transparent) panel which can contain other elements |
| Ogre::PanelGuiElement::CmdTiling | Command object for specifying tiling (see ParamCommand) |
| Ogre::PanelGuiElement::CmdTransparent | Command object for specifying transparency (see ParamCommand) |
| Ogre::PanelGuiElementFactory | Factory for creating PanelGuiElement instances |
| Ogre::ParamCommand | Abstract class which is command object which gets/sets parameters |
| Ogre::ParamDictionary | Class to hold a dictionary of parameters for a single class |
| Ogre::ParameterDef | Definition of a parameter supported by a StringInterface class, for introspection |
| Ogre::Particle | |
| Ogre::ParticleAffector | Abstract class defining the interface to be implemented by particle affectors |
| Ogre::ParticleAffectorFactory | Abstract class defining the interface to be implemented by creators of ParticleAffector subclasses |
| Ogre::ParticleEmitter | Abstract class defining the interface to be implemented by particle emitters |
| Ogre::ParticleEmitterFactory | Abstract class defining the interface to be implemented by creators of ParticleEmitter subclasses |
| Ogre::ParticleIterator | Convenience class to make it easy to step through all particles in a ParticleSystem |
| Ogre::ParticleSystem | Class defining particle system based special effects |
| Ogre::ParticleSystem::CmdBillboardType | Command object for billboard type (see ParamCommand) |
| Ogre::ParticleSystem::CmdCommonDirection | Command object for common direction (see ParamCommand) |
| Ogre::ParticleSystem::CmdCull | Command object for cull_each (see ParamCommand) |
| Ogre::ParticleSystem::CmdHeight | Command object for particle_height (see ParamCommand) |
| Ogre::ParticleSystem::CmdMaterial | Command object for material (see ParamCommand) |
| Ogre::ParticleSystem::CmdQuota | Command object for quota (see ParamCommand) |
| Ogre::ParticleSystem::CmdWidth | Command object for particle_width (see ParamCommand) |
| Ogre::ParticleSystemManager | Manages particle systems, particle system scripts (templates) and the available emitter & affector factories |
| Ogre::Pass | Class defining a single pass of a Technique (of a Material), ie a single rendering call |
| Ogre::PatchMesh | Patch specialisation of Mesh |
| Ogre::PatchSurface | A surface which is defined by curves of some kind to form a patch, e.g |
| Ogre::Plane | Defines a plane in 3D space |
| Ogre::PlatformManager | Class which manages the platform settings Ogre runs on |
| Ogre::PNGCodec | ImageCodec specialized in Portable Network Graphics images |
| Ogre::PointEmitter | Particle emitter which emits particles from a single point |
| Ogre::PointEmitterFactory | Factory class for particle emitter of type "Point" |
| Ogre::PopupMenuGuiElement | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::PopupMenuGuiElement::CmdHSpacing | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::PopupMenuGuiElement::CmdItemPanelMaterial | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::PopupMenuGuiElement::CmdItemPanelMaterialSelected | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::PopupMenuGuiElement::CmdItemTemplate | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::PopupMenuGuiElement::CmdVSpacing | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::PopupMenuGuiElementFactory | Factory for creating ButtonGuiElement instances |
| Ogre::PositionTarget | |
| Ogre::Profile | An individual profile that will be processed by the Profiler |
| Ogre::Profiler | The profiler allows you to measure the performance of your code |
| Ogre::Profiler::ProfileFrame | Represents the total timing information of a profile since profiles can be called more than once each frame |
| Ogre::Profiler::ProfileHistory | Represents a history of each profile during the duration of the app |
| Ogre::Profiler::ProfileInstance | Represents an individual profile call |
| Ogre::ProgressiveMesh | This class reduces the complexity of the geometry it is given |
| Ogre::ProgressiveMesh::PMFaceVertex | A vertex as used by a face |
| Ogre::ProgressiveMesh::PMTriangle | A triangle in the progressive mesh, holds extra info like face normal |
| Ogre::ProgressiveMesh::PMVertex | A vertex in the progressive mesh, holds info like collapse cost etc |
| Ogre::ProgressiveMesh::PMWorkingData | Data used to calculate the collapse costs |
| Ogre::Quake3Level | Support for loading and extracting data from a Quake3 level file |
| Ogre::Quake3Shader | Class for recording Quake3 shaders |
| Ogre::Quake3Shader::Pass | |
| Ogre::Quake3ShaderManager | Class for managing Quake3 custom shaders |
| Ogre::Quaternion | Implementation of a Quaternion, i.e |
| Ogre::Ray | Representation of a ray in space, ie a line with an origin and direction |
| Ogre::RaySceneQuery | Specialises the SceneQuery class for querying along a ray |
| Ogre::RaySceneQueryListener | Alternative listener class for dealing with RaySceneQuery |
| Ogre::RaySceneQueryResultEntry | This struct allows a single comparison of result data no matter what the type |
| Ogre::RegionSceneQuery | Abstract class defining a query which returns single results from a region |
| Ogre::Renderable | Abstract class defining the interface all renderable objects must implement |
| Ogre::RenderOperation | 'New' rendering operation using vertex buffers |
| Ogre::RenderPriorityGroup | Renderables in the queue grouped by priority |
| Ogre::RenderPriorityGroup::RenderablePass | Internal struct reflecting a single Pass for a Renderable |
| Ogre::RenderPriorityGroup::SolidQueueItemLess | Comparator to order non-transparent object passes |
| Ogre::RenderPriorityGroup::TransparentQueueItemLess | Comparator to order transparent object passes |
| Ogre::RenderQueue | Class to manage the scene object rendering queue |
| Ogre::RenderQueueGroup | A grouping level underneath RenderQueue which groups renderables to be issued at coarsely the same time to the renderer |
| Ogre::RenderQueueListener | Abstract interface which classes must implement if they wish to receive events from the render queue |
| Ogre::RenderSystem | Defines the functionality of a 3D API |
| Ogre::RenderSystemCapabilities | Singleton class for storing the capabilities of the graphics card |
| Ogre::RenderTarget | A 'canvas' which can receive the results of a rendering operation |
| Ogre::RenderTarget::FrameStats | |
| Ogre::RenderTargetEvent | Struct containing information about a RenderTarget event |
| Ogre::RenderTargetListener | A interface class defining a listener which can be used to receive notifications of RenderTarget events |
| Ogre::RenderTargetTexture | |
| Ogre::RenderTargetViewportEvent | Struct containing information about a RenderTarget Viewport-specific event |
| Ogre::RenderTexture | |
| Ogre::RenderWindow | Manages the target rendering window |
| Ogre::Resource | Abstract class reprensenting a loadable resource (e.g |
| Ogre::ResourceManager | Defines a generic resource handler |
| Ogre::RingEmitter | Particle emitter which emits particles randomly from points inside a ring (e.g |
| Ogre::RingEmitter::CmdInnerX | Command object for inner size (see ParamCommand) |
| Ogre::RingEmitter::CmdInnerY | Command object for inner size (see ParamCommand) |
| Ogre::RingEmitterFactory | Factory class for particle emitter of type "Ring" |
| Ogre::Root | The root class of the Ogre system |
| Ogre::RotationAffector | This plugin subclass of ParticleAffector allows you to alter the rotation of particles |
| Ogre::RotationAffector::CmdRotationRangeEnd | Command object for particle emitter - see ParamCommand |
| Ogre::RotationAffector::CmdRotationRangeStart | Command object for particle emitter - see ParamCommand |
| Ogre::RotationAffector::CmdRotationSpeedRangeEnd | Command object for particle emitter - see ParamCommand |
| Ogre::RotationAffector::CmdRotationSpeedRangeStart | Command object for particle emitter - see ParamCommand |
| Ogre::RotationAffectorFactory | Factory class for RotationAffector |
| Ogre::RotationalSpline | This class interpolates orientations (rotations) along a spline using derivatives of quaternions |
| Ogre::ScaleAffector | This plugin subclass of ParticleAffector allows you to alter the scale of particles |
| Ogre::ScaleAffector::CmdScaleAdjust | Command object for scale adjust (see ParamCommand) |
| Ogre::ScaleAffectorFactory | Factory class for ScaleAffector |
| Ogre::ScaleControllerFunction | Predefined controller function which simply scales an input to an output value |
| Ogre::SceneManager | Manages the rendering of a 'scene' i.e |
| Ogre::SceneManager::lightLess | Comparator for sorting lights relative to a point |
| Ogre::SceneManager::materialLess | Comparator for material map, for sorting materials into render order (e.g |
| Ogre::SceneManagerEnumerator | Enumerates the SceneManager classes available to applications |
| Ogre::SceneNode | Class representing a node in the scene graph |
| Ogre::SceneQuery | A class for performing queries on a scene |
| Ogre::SceneQuery::WorldFragment | Represents part of the world geometry that is a result of a SceneQuery |
| Ogre::SceneQueryListener | This optional class allows you to receive per-result callbacks from SceneQuery executions instead of a single set of consolidated results |
| Ogre::SceneQueryResult | Holds the results of a scene query |
| Ogre::ScrollBarGuiElement | The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component |
| Ogre::ScrollBarGuiElement::CmdDownButton | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ScrollBarGuiElement::CmdScrollBit | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ScrollBarGuiElement::CmdUpButton | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::ScrollBarGuiElementFactory | Factory for creating ButtonGuiElement instances |
| Ogre::ScrollEvent | |
| Ogre::ScrollListener | |
| Ogre::ScrollTarget | |
| Ogre::SDDataChunk | Wraps a chunk of memory, storing both size and a pointer to the data |
| Ogre::SDLConfig | Simple CLI config |
| Ogre::SDLConfig::ModelColumns | |
| Ogre::SDLError | Simple CLI error output |
| Ogre::SDLGLSupport | |
| Ogre::SDLInput | |
| Ogre::SDLTimer | |
| Ogre::SDLWindow | |
| Ogre::Serializer | Generic class for serialising data to / from binary chunk-based files |
| Ogre::SharedPtr< T > | Reference-counted shared pointer, used for objects where implicit destruction is required |
| Ogre::SimpleRenderable | |
| Ogre::SimpleSpline | A very simple spline class which implements the Catmull-Rom class of splines |
| Ogre::Singleton< T > | Template class for creating single-instance global classes |
| Ogre::Skeleton | A collection of Bone objects used to animate a skinned mesh |
| Ogre::SkeletonManager | Handles the management of skeleton resources |
| Ogre::SkeletonSerializer | Class for serialising skeleton data to/from an OGRE .skeleton file |
| OgreRefApp::SliderJoint | Implementation of slider joint |
| Ogre::Sphere | A sphere primitive, mostly used for bounds checking |
| Ogre::SphereSceneQuery | Specialises the SceneQuery class for querying within a sphere |
| Ogre::StaticFaceGroup | Collectes a group of static ie immovable faces together which have common properties like the material they use, the plane they lie on |
| Ogre::String | Wrapper object for String to allow DLL export |
| Ogre::StringConverter | Class for converting the core Ogre data types to/from Strings |
| Ogre::StringInterface | Class defining the common interface which classes can use to present a reflection-style, self-defining parameter set to callers |
| Ogre::StringResource | Wraps a String as a Resource for generic handling |
| Ogre::SubEntity | Utility class which defines the sub-parts of an Entity |
| Ogre::SubMesh | Defines a part of a complete mesh |
| Ogre::TagPoint | A tagged point on a skeleton, which can be used to attach entities to on specific other entities |
| Ogre::TargetManager | An abstract interface, implemented by OverlayManager, to return a GuiElement at a given x,y position |
| Ogre::Technique | Class representing an approach to rendering this particular Material |
| Ogre::TerrainBufferCache | A cache of TerrainIndexBuffers |
| Ogre::TerrainOptions | A simple class for encapsulating parameters passed in when initializing a TerrainRenderable |
| Ogre::TerrainRenderable | Represents a terrain tile |
| Ogre::TerrainSceneManager | This is a basic SceneManager for organizing TerrainRenderables into a total landscape |
| Ogre::TexCoordModifierControllerValue | Predefined controller value for getting / setting a texture coordinate modifications (scales and translates) |
| Ogre::TextAreaGuiElement | GuiElement representing a flat, single-material (or transparent) panel which can contain other elements |
| Ogre::TextAreaGuiElement::CmdAlignment | Command object for setting the alignment |
| Ogre::TextAreaGuiElement::CmdCaption | Command object for setting the caption |
| Ogre::TextAreaGuiElement::CmdCharHeight | Command object for setting the char height |
| Ogre::TextAreaGuiElement::CmdColour | Command object for setting the constant colour |
| Ogre::TextAreaGuiElement::CmdColourBottom | Command object for setting the bottom colour |
| Ogre::TextAreaGuiElement::CmdColourTop | Command object for setting the top colour |
| Ogre::TextAreaGuiElement::CmdFontName | Command object for setting the caption |
| Ogre::TextAreaGuiElement::CmdSpaceWidth | Command object for setting the width of a space |
| Ogre::TextAreaGuiElementFactory | Factory for creating TextAreaGuiElement instances |
| Ogre::TextBoxGuiElement | GuiElement representing a flat, single-material (or transparent) panel which can contain other elements |
| Ogre::TextBoxGuiElement::CmdBackPanel | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::TextBoxGuiElement::CmdTextArea | Command object for specifying texture coordinates for the border (see ParamCommand) |
| Ogre::TextBoxGuiElementFactory | Factory for creating TextBoxGuiElement instances |
| Ogre::Texture | Abstract class representing a Texture resource |
| Ogre::TextureFrameControllerValue | Predefined controller value for getting / setting the frame number of a texture layer |
| Ogre::TextureManager | Class for loading & managing textures |
| Ogre::TextureUnitState | Class representing the state of a single texture unit during a Pass of a Technique, of a Material |
| Ogre::TextureUnitState::TextureEffect | Internal structure defining a texture effect |
| Ogre::TGACodec | ImageCodec specialized in Traga images |
| Ogre::TGACodec::TgaHeader | |
| Ogre::Timer | Platform-independent Timer class |
| Ogre::TTYGuiElement | GuiElement representing a TTY style text area |
| Ogre::TTYGuiElement::CmdCaption | Command object for setting the caption |
| Ogre::TTYGuiElement::CmdCharHeight | Command object for setting the char height |
| Ogre::TTYGuiElement::CmdColour | Command object for setting the constant colour |
| Ogre::TTYGuiElement::CmdColourBottom | Command object for setting the bottom colour |
| Ogre::TTYGuiElement::CmdColourTop | Command object for setting the top colour |
| Ogre::TTYGuiElement::CmdFontName | Command object for setting the caption |
| Ogre::TTYGuiElement::CmdScrollBar | Command object for setting the scrollbar |
| Ogre::TTYGuiElement::CmdSpaceWidth | Command object for setting the width of a space |
| Ogre::TTYGuiElement::CmdTextLimit | Command object for setting the text limit |
| Ogre::TTYGuiElement::TextBlock | |
| Ogre::TTYGuiElementFactory | Factory for creating TTYGuiElement instances |
| OgreRefApp::UniversalJoint | Implementation of universal joint |
| Ogre::UserDefinedObject | This class is designed to be subclassed by OGRE users, to allow them to associate their own application objects with MovableObject instances in the engine |
| Ogre::Vector3 | Standard 3-dimensional vector |
| Ogre::Vector4 | 4-dimensional homogenous vector |
| Ogre::VectorIterator< T > | Wraps iteration over a vector |
| Ogre::vectorLess | Comparator for unique vertex list |
| Ogre::VertexBoneAssignment_s | Records the assignment of a single vertex to a single bone with the corresponding weight |
| Ogre::VertexBufferBinding | Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements |
| Ogre::VertexData | Summary class collecting together vertex source information |
| Ogre::VertexData::SoftwareBlendInfo | Software vertex blend information |
| Ogre::VertexDeclaration | This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a RenderOperation |
| Ogre::VertexElement | This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration |
| Ogre::ViewPoint | Structure for holding a position & orientation pair |
| Ogre::Viewport | An abstraction of a viewport, i.e |
| Ogre::WaveformControllerFunction | Predefined controller function based on a waveform |
| Ogre::Win32ConfigDialog | A Windows 95/98/NT platform version of the default engine configuration dialog |
| Ogre::Win32ErrorDialog | Windows-specific class for displaying the error dialog if Ogre fails badly! |
| Ogre::Win32GLSupport | |
| Ogre::Win32Input | Utility class for dealing with user input on a Win32 system |
| Ogre::Win32Input8 | Utility class for dealing with user input on a Win32 system |
| Ogre::Win32Timer | |
| Ogre::Win32Window | |
| Ogre::WireBoundingBox | Allows the rendering of a wireframe bounding box |
| OgreRefApp::World | |
| Ogre::Zip | |
| Ogre::ZipArchiveFactory | Specialisation of ArchiveFactory for Zip files |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:35 2004