#include "OgreStableHeaders.h"#include "OgreRoot.h"#include "OgreRenderSystem.h"#include "OgreException.h"#include "OgreControllerManager.h"#include "OgreLogManager.h"#include "OgreMath.h"#include "OgreDynLibManager.h"#include "OgreDynLib.h"#include "OgreConfigFile.h"#include "OgreMaterialManager.h"#include "OgreResourceManager.h"#include "OgreMeshManager.h"#include "OgreTextureManager.h"#include "OgreParticleSystemManager.h"#include "OgreSkeletonManager.h"#include "OgreGuiManager.h"#include "OgreOverlayManager.h"#include "OgreZipArchiveFactory.h"#include "OgreProfiler.h"#include "OgreErrorDialog.h"#include "OgreConfigDialog.h"#include "OgrePNGCodec.h"#include "OgreBMPCodec.h"#include "OgreJPEGCodec.h"#include "OgreTGACodec.h"#include "OgreDDSCodec.h"#include "OgreFontManager.h"#include "OgreOverlay.h"#include "OgreHighLevelGpuProgramManager.h"#include <direct.h>#include <windows.h>Go to the source code of this file.
Namespaces | |
| namespace | Ogre |
Defines | |
| #define | WIN32_LEAN_AND_MEAN |
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Definition at line 64 of file OgreRoot.cpp. |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:34 2004