iView Struct Reference
The iView class encapsulates the top-level Crystal Space renderer interface. More...
#include <view.h>
Inheritance diagram for iView:

Public Methods | |
| virtual iEngine * | GetEngine ()=0 |
| Get engine handle. | |
| virtual void | SetEngine (iEngine *e)=0 |
| Set engine handle. | |
| virtual iCamera * | GetCamera ()=0 |
| Get current camera. | |
| virtual void | SetCamera (iCamera *c)=0 |
| Set current camera. | |
| virtual iGraphics3D * | GetContext ()=0 |
| Get Context. | |
| virtual void | SetContext (iGraphics3D *ig3d)=0 |
| Set Context. | |
| virtual void | SetRectangle (int x, int y, int w, int h)=0 |
| Set clipping rectangle. | |
| virtual void | ClearView ()=0 |
| Clear clipper in order to start building a polygon-based clipper. | |
| virtual void | AddViewVertex (int x, int y)=0 |
| Add a vertex to clipping polygon (non-rectangular clipping). | |
| virtual void | RestrictClipperToScreen ()=0 |
| Clip the view clipper to the screen boundaries. | |
| virtual void | UpdateClipper ()=0 |
| Update the Clipper. This is usually called from Draw. | |
| virtual iClipper2D * | GetClipper ()=0 |
| Return the current clipper. This function may call UpdateClipper (). | |
| virtual void | Draw ()=0 |
| Draw 3D world as seen from the camera. | |
Detailed Description
The iView class encapsulates the top-level Crystal Space renderer interface.It is basically a camera and a clipper.
Definition at line 36 of file view.h.
Member Function Documentation
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Add a vertex to clipping polygon (non-rectangular clipping).
Implemented in csView. |
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Clear clipper in order to start building a polygon-based clipper.
Implemented in csView. |
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Draw 3D world as seen from the camera.
Implemented in csView. |
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Get current camera.
Implemented in csView. |
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Return the current clipper. This function may call UpdateClipper ().
Implemented in csView. |
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Get Context.
Implemented in csView. |
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Get engine handle.
Implemented in csView. |
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Clip the view clipper to the screen boundaries.
Implemented in csView. |
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Set current camera.
Implemented in csView. |
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Set Context.
Implemented in csView. |
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Set engine handle.
Implemented in csView. |
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Set clipping rectangle.
Implemented in csView. |
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Update the Clipper. This is usually called from Draw.
Implemented in csView. |
The documentation for this struct was generated from the following file:
- ivaria/view.h
Generated for Crystal Space by doxygen 1.2.18
