iMapNode Struct Reference
A node. More...
#include <mapnode.h>
Inheritance diagram for iMapNode:

Public Methods | |
| virtual iObject * | QueryObject ()=0 |
| Get the iObject. | |
| virtual void | SetPosition (const csVector3 &pos)=0 |
| Set the position of the node. | |
| virtual const csVector3 & | GetPosition () const=0 |
| Get the position of the node. | |
| virtual void | SetSector (iSector *pSector)=0 |
| Set the sector of the node. | |
| virtual iSector * | GetSector () const=0 |
| Get the sector of the node. | |
Detailed Description
A node.This is an iObject that is bound to a position and a sector in the world.
Definition at line 33 of file mapnode.h.
Member Function Documentation
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Get the position of the node.
Implemented in csMapNode::MapNode. |
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Get the sector of the node.
Implemented in csMapNode::MapNode. |
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Get the iObject.
Implemented in csMapNode::MapNode. |
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Set the position of the node.
Implemented in csMapNode::MapNode. |
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Set the sector of the node.
Implemented in csMapNode::MapNode. |
The documentation for this struct was generated from the following file:
- ivaria/mapnode.h
Generated for Crystal Space by doxygen 1.2.18
