gnu.jemacs.buffer
Class Mode
- Named
Represents a "mode instance" - a mode active for a specific
Buffer.
Object | apply0(ModuleMethod proc)- A subclass will typically override this like:
switch (method.selector) {
case 3: return function3();
case 5: return function5();
default: super.apply0(method);
}
|
Object | apply1(ModuleMethod proc, Object arg1)
|
Object | apply2(ModuleMethod proc, Object arg1, Object arg2)
|
Object | apply3(ModuleMethod proc, Object arg1, Object arg2, Object arg3)
|
Object | apply4(ModuleMethod proc, Object arg1, Object arg2, Object arg3, Object arg4)
|
Object | applyN(ModuleMethod proc, Object[] args)
|
Buffer | getBuffer()
|
apply, apply0, apply0, apply1, apply2, apply3, apply4, applyN, getMainPrintValues, match0, match1, match2, match3, match4, matchN, processArgs, run, run, run, runAsMain, runAsMain, runCleanup, setMainPrintValues |
apply, apply, apply0, apply1, apply2, apply3, apply4, applyN, check0, check1, check2, check3, check4, checkArgCount, checkN, getName, getProperty, getSetter, getSymbol, match0, match1, match2, match3, match4, matchN, maxArgs, minArgs, name, numArgs, removeProperty, set0, set1, setN, setName, setProperty, setProperty, setSetter, setSymbol, toString |
apply0
public Object apply0(ModuleMethod proc)
A subclass will typically override this like:
switch (method.selector) {
case 3: return function3();
case 5: return function5();
default: super.apply0(method);
}
- apply0 in interface ModuleBody
getBuffer
public Buffer getBuffer()