# Result-GTK by Regnak (tanelorn@uk2.net)

style "eventbox" {
	bg_pixmap[NORMAL] = "<parent>"
	bg_pixmap[INSENSITIVE] = "<parent>"
	bg_pixmap[PRELIGHT] = "<parent>"
	bg_pixmap[SELECTED] = "<parent>"
	bg_pixmap[ACTIVE] = "<parent>"
}
class "GtkEventBox" style "eventbox"

# Buttons and Togglebuttons
style "button" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			state           = NORMAL
			detail          = "buttondefault"
			shadow          = IN
			file            = "void.png"
			border          = { 9, 9, 9, 9 }
			stretch         = FALSE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = NORMAL
			shadow          = OUT
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = PRELIGHT
			shadow          = OUT
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = NORMAL
			shadow          = IN
			file            = "bg4.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = INSENSITIVE
			shadow          = IN
			file            = "bg4.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = INSENSITIVE
			shadow          = OUT
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = SELECTED
			shadow          = IN
			file            = "bg4.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			state           = ACTIVE
			shadow          = IN
			file            = "bg4.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
	}
}
class "GtkButton" style "button"
class "GtkToggleButton" style "button"

# Optionmenus
style "dropdown" {
	engine "pixmap"	{
		image {
			function	= TAB
			recolorable	= TRUE
			overlay_file	= "dot1.png"
			overlay_stretch	= FALSE
		}
	}
}
class "*Option*" style "dropdown"

# Scrollbars, sliders and its arrows
style "trough" {
	engine "pixmap"	{
		image {
			function	= BOX
			recolorable	= FALSE
			detail		= "trough"
			file		= "bg4.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
		}
		# Slider & Scrollbar Thumbs
		image {
			function	= SLIDER
			recolorable	= FALSE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= HORIZONTAL
		}
		image {
			function	= SLIDER
			recolorable	= FALSE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= VERTICAL
		}
		image {
			function	= BOX
			recolorable	= FALSE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= HORIZONTAL
		}
		image {
			function	= BOX
			recolorable	= FALSE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= VERTICAL
		}
		# Slider & Scrollbar Thumbs - Hilighted
		image {
			function	= SLIDER
			recolorable	= FALSE
			state		= NORMAL			
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= HORIZONTAL
		}
		image {
			function	= SLIDER
			recolorable	= FALSE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= VERTICAL
		}
		image {
			function	= BOX
			recolorable	= FALSE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= HORIZONTAL
		}
		image {
			function	= BOX
			recolorable	= FALSE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "void.png"
			overlay_border	= { 1, 1, 1, 1 }
			overlay_stretch	= FALSE
			orientation	= VERTICAL
		}
		# Arrows
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_up1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_down1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_left1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_right1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
		# Arrows hilight
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_up1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_down1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_left1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			file		= "bg2.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_right1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
		# Arrows depressed
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			file		= "bg4.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_up2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			file		= "bg4.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_down2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			file		= "bg4.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_left2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			file		= "bg4.png"
			border		= { 1, 1, 1, 1 }
			stretch		= TRUE
			overlay_file	= "arrow_right2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
	}
}
class "*Scroll*" style "trough"
class "*Scale*" style "trough"

# Menu Items and Menu Arrows
style "menuitem" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			file            = "button1.png"
			border          = { 9, 9, 9, 9 }
			stretch         = TRUE
		}
		image {
			function        = ARROW
			recolorable 	= FALSE
			state			= NORMAL
			file			= "dot1.png"
			stretch         = FALSE
			arrow_direction	= LEFT
		}
		image {
			function        = ARROW
			recolorable 	= FALSE
			state			= PRELIGHT
			file			= "dot2.png"
			stretch         = FALSE
			arrow_direction	= LEFT
		}
		image {
			function        = ARROW
			recolorable 	= FALSE
			state			= NORMAL
			file			= "dot1.png"
			stretch         = FALSE
			arrow_direction	= RIGHT
		}
		image {
			function        = ARROW
			recolorable 	= FALSE
			state			= PRELIGHT
			file			= "dot2.png"
			stretch         = FALSE
			arrow_direction	= RIGHT
		}
		image {
			function        = ARROW
			recolorable 	= FALSE
			shadow			= IN
			file			= "dot1.png"
			stretch         = FALSE
			arrow_direction	= RIGHT
		}
		image {
			function		= BOX
			recolorable		= FALSE
			state			= PRELIGHT
			file			= "button1.png"
			border			= { 1, 1, 1, 1 }
			stretch			= TRUE
		}
		image {
			function		= BOX
			recolorable		= FALSE
			state			= INSENSITIVE
			file			= "button1.png"
			border			= { 1, 1, 1, 1 }
			stretch			= TRUE
		}
		image {
			function		= HLINE
			recolorable		= TRUE
			file			= "hline.png"
			border			= { 0, 0, 0, 0 }
			stretch			= TRUE
		}
		image {
			function		= VLINE
			recolorable		= TRUE
			file			= "vline.png"
			border			= { 0, 0, 0, 0 }
			stretch			= TRUE
		}
	}
}
class "GtkMenuItem" style "menuitem"

# All others arrows
style "arrows" { 
	engine "pixmap"	{
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			overlay_file	= "arrow_up1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			overlay_file	= "arrow_down1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			overlay_file	= "arrow_left1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= NORMAL
			overlay_file	= "arrow_right1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
		# Arrows hilight
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			overlay_file	= "arrow_up1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			overlay_file	= "arrow_down1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			overlay_file	= "arrow_left1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			state		= PRELIGHT
			overlay_file	= "arrow_right1.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
		# Arrows depressed
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			overlay_file	= "arrow_up2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= UP
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			overlay_file	= "arrow_down2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= DOWN
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			overlay_file	= "arrow_left2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= LEFT
		}
		image {
			function	= ARROW
			recolorable	= TRUE
			shadow		= IN
			overlay_file	= "arrow_right2.png"
			overlay_border	= { 0, 0, 0, 0 }
			overlay_stretch	= FALSE
			arrow_direction	= RIGHT
		}
	}
}
class "GtkArrow" style "arrows"
class "GtkSpinButton" style "arrows"

style "notebook" {
	engine "pixmap" {
		image {
			function        = EXTENSION
			recolorable     = TRUE
			state           = ACTIVE
			file            = "bg3.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = EXTENSION
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_side        = BOTTOM
		}
		image {
			function        = EXTENSION
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_side        = TOP
		}
		image {
			function        = EXTENSION
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_side        = RIGHT
		}
		image {
			function        = EXTENSION
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_side        = LEFT
		}
#
# How to draw boxes with a gap on one side (ie the page of a notebook)
#
		image {
			function        = BOX_GAP
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_file        = "black.png"
			gap_border      = { 0, 0, 0, 0 }
			gap_start_file  = "black.png"
			gap_start_border= { 0, 0, 0, 0 }
			gap_end_file    = "black.png"
			gap_end_border  = { 0, 0, 0, 0 }
			gap_side        = TOP
		}
		image {
			function        = BOX_GAP
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_file        = "black.png"
			gap_border      = { 0, 0, 0, 0 }
			gap_start_file  = "black.png"
			gap_start_border= { 0, 0, 0, 0 }
			gap_end_file    = "black.png"
			gap_end_border  = { 0, 0, 0, 0 }
			gap_side        = BOTTOM
		}
		image {
			function        = BOX_GAP
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_file        = "void.png"
			gap_border      = { 0, 0, 0, 0 }
			gap_start_file  = "void.png"
			gap_start_border= { 0, 0, 0, 0 }
			gap_end_file    = "void.png"
			gap_end_border  = { 0, 0, 0, 0 }
			gap_side        = LEFT
		}
		image {
			function        = BOX_GAP
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_file        = "void.png"
			gap_border      = { 0, 0, 0, 0 }
			gap_start_file  = "void.png"
			gap_start_border= { 0, 0, 0, 0 }
			gap_end_file    = "void.png"
			gap_end_border  = { 0, 0, 0, 0 }
			gap_side        = RIGHT
		}
#
# How to draw the box of a notebook when it isnt attached to a tab
#
		image {
			function        = BOX
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			gap_side        = TOP
		}
	}
}
class "GtkNotebook" style "notebook"

style "menu" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			file            = "bg1.png"
			border          = { 2, 2, 2, 2 }
			stretch         = TRUE
		}
	}
}
class "GtkMenu" style "menu"

style "menubar" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
	}
}
class "GtkMenuBar" style "menubar"

style "progressbar" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			detail          = "bar"
			file            = "button1.png"
			border          = { 9, 9, 9, 9 }
			stretch         = TRUE
		}
	}
}
class "GtkProgressBar" style "progressbar"

style "window" {
	engine "pixmap" {
		image {
			function        = FLAT_BOX
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
	}
}
class "GtkWindow" style "window"

# Check and Radio Buttons
style "check" {
	engine "pixmap"	{	
		image {
			function        = FLAT_BOX
			recolorable     = TRUE
			file            = "void.png"
			border          = { 0, 0, 0, 0 }
			stretch         = FALSE
		}
		# Check marks
		image {
			function        = CHECK
			recolorable     = TRUE
			shadow          = OUT
			overlay_file    = "check_off.png"
			overlay_stretch = FALSE
		}
		image {
			function        = CHECK
			recolorable     = TRUE
			shadow          = IN
			overlay_file    = "check_on.png"
			overlay_stretch = FALSE
		}
		# Option marks
		image {
			function        = OPTION
			recolorable     = TRUE
			shadow          = OUT
			overlay_file    = "dot2.png"
			overlay_border  = { 0, 0, 0, 0 }
			overlay_stretch = FALSE
		}
		image {
			function        = OPTION
			recolorable     = TRUE
			shadow          = IN
			overlay_file    = "dot1.png"
			overlay_border  = { 0, 0, 0, 0 }
			overlay_stretch = FALSE
		}
	}
}
class "*Option*" style "check"
class "*Check*" style "check"

style "ruler" {
	engine "pixmap" {
		image {
			function        = BOX
			recolorable     = TRUE
			detail          = "vruler"
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			detail          = "hruler"
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
	}
}
class "GtkRuler" style "ruler"

style "clist" {
	bg[PRELIGHT] = { 0.10, 0.10, 0.10 }
	fg[PRELIGHT] = { 1.00, 1.00, 1.00 }
	base[NORMAL] = { 0.10, 0.10, 0.10 }
}
class "*List*" style "clist"
class "*Tree*" style "clist"

style "default" {
	font = "-*-lucida-medium-r-normal-*-*-100-*-*-p-*-iso8859-1"
	fg[NORMAL]			= { 0.99, 0.99, 0.99 }
	fg[PRELIGHT]		= { 0.00, 0.00, 0.00 }
	fg[ACTIVE]			= { 0.99, 0.99, 0.99 }
	fg[SELECTED]		= { 0.00, 0.00, 0.00 }
	fg[INSENSITIVE]		= { 0.30, 0.29, 0.23 }
	bg[NORMAL]			= { 0.35, 0.34, 0.28 }
	bg[PRELIGHT]		= { 0.45, 0.44, 0.38 }
	bg[ACTIVE]			= { 0.35, 0.34, 0.28 }
	bg[SELECTED]		= { 1.00, 1.00, 1.00 }
	bg[INSENSITIVE]		= { 0.35, 0.34, 0.28 }
	base[NORMAL]		= { 0.10, 0.10, 0.10 }
	base[PRELIGHT]		= { 0.45, 0.44, 0.38 }
	base[ACTIVE]		= { 0.35, 0.34, 0.28 }
	base[SELECTED]		= { 1.00, 1.00, 1.00 }
	base[INSENSITIVE]	= { 0.35, 0.34, 0.28 }
	text[NORMAL]		= { 0.99, 0.99, 0.99 }
	text[PRELIGHT]		= { 0.00, 0.00, 0.00 }
	text[ACTIVE]		= { 0.99, 0.99, 0.99 }
	text[SELECTED]		= { 0.00, 0.00, 0.00 }
	text[INSENSITIVE]	= { 0.30, 0.29, 0.23 }
	engine "pixmap" {
#
# Handlebox
#
		image {
			function        = BOX
			recolorable     = TRUE
			detail          = "handlebox_bin"
			file            = "bg3.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
#
# The handle on Handleboxes
#
		image {
			function        = HANDLE
			recolorable     = TRUE
			file            = "bg3.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
			overlay_file    = "void.png"
			overlay_border  = { 0, 0, 0, 0 }
			overlay_stretch = FALSE
			orientation     = VERTICAL
		} 
#
# Paned widget
#
		image {
			function        = BOX
			recolorable     = TRUE
			detail          = "paned"
			file            = "bg2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
#
# Tooltips
#
		image {
			function        = FLAT_BOX
			recolorable     = TRUE
			detail          = "tooltip"
			file            = "bg1.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
#
# The background for entry widgets
#
    image 
      {
	function        = FLAT_BOX
	recolorable     = TRUE
	state           = INSENSITIVE
        detail          = "entry_bg"
	file            = "dark-grey.png"
	stretch         = TRUE
      }
    image 
      {
  	function        = FLAT_BOX
	recolorable     = TRUE
        detail          = "entry_bg"
	file            = "dark-grey.png"
	stretch         = TRUE
      }
#
# Hline and Vline widgets
#
		image {
			function        = HLINE
			recolorable     = TRUE
			file            = "hline.png"
			border          = { 0, 0, 0, 0 }
			stretch         = TRUE
		}
		image {
			function        = VLINE
			recolorable     = TRUE
			file            = "vline.png"
			border          = { 0, 0, 0, 0 }
			stretch         = TRUE
		}
#
# How to draw shadows in general
#
		image {
			function        = SHADOW
			recolorable     = TRUE
			shadow          = IN
			file            = "shadow2.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = SHADOW
			recolorable     = TRUE
			shadow          = OUT
			file            = "shadow1.png"
			border          = { 1, 1, 1, 1 }
			stretch         = TRUE
		}
		image {
			function        = SHADOW
			recolorable     = TRUE
			shadow          = ETCHED_IN
			file            = "frame1.png"
			border          = { 2, 2, 2, 2 }
			stretch         = TRUE
		}
		image {
			function        = SHADOW
			recolorable     = TRUE
			shadow          = ETCHED_OUT
			file            = "frame2.png"
			border          = { 2, 2, 2, 2 }
			stretch         = TRUE
		}
#
# How to draw shadows with a gap on one side
#
		image {
			function        = SHADOW_GAP
			recolorable     = TRUE
			file            = "frame1.png"
			border          = { 2, 2, 2, 2 }
			stretch         = TRUE
			gap_start_file  = "frame_gap_top_start.png"
			gap_start_border= { 1, 0, 1, 1 }
			gap_end_file    = "frame_gap_top_end.png"
			gap_end_border  = { 0, 2, 1, 1 }
			gap_side        = TOP
		}
#
# Some defaults as to how to draw boxes if they haven't already been covered
#
		image {
			function        = BOX
			recolorable     = TRUE
			shadow          = IN
			file            = "bg4.png"
			border          = { 3, 3, 3, 3 }
			stretch         = TRUE
		}
		image {
			function        = BOX
			recolorable     = TRUE
			file            = "bg2.png"
			border          = { 3, 3, 3, 3 }
			stretch         = TRUE
		}
	}
}

# common default
class "GtkWidget" style "default"


