style "default"
{
  fg[NORMAL]		= "#000000"
  fg[ACTIVE]		= "#000000"
  fg[PRELIGHT]		= "#FFFFFF"
  fg[SELECTED]		= "#ffffff"
  fg[INSENSITIVE]	= "#555555"
  bg[NORMAL]		= "#a3a2a0"
  bg[ACTIVE]		= "#909090"
  bg[PRELIGHT]		= "#b3b2b0"	# mouse over highlight color
  bg[SELECTED]		= "#685977"	# progress bar
  bg[INSENSITIVE]	= "#a3a2a0"
  base[NORMAL]		= "#dddddd"	# list item background
  base[ACTIVE]		= "#dddddd"	# list item seperator
  base[PRELIGHT]	= "#ededed"
  base[INSENSITIVE]	= "#b0b0b0"
  text[INSENSITIVE]	= "#D3D3DD"

  # Run time configurables for the clean engine
  engine "clean"
  {
    # use only black and white for drawing 3d reliefs...
    black_and_white = TRUE

    # or set your own light/darkness multpliers for 3d reliefs
    #lightness_multiplier = 1.7
    #darkness_multiplier =  0.3

    # Just try changing these to see the (subtle) difference...
    flat_progress = FALSE
    flat_active_arrows = TRUE
    small_menu_arrows = TRUE
  }
}

style "list" {
	engine "clean" {}

    base[ACTIVE]	="#ffffff"
}

style "tooltips" {
	engine "clean" {}

    bg[NORMAL]		= "#d3cfc6"
	fg[NORMAL]		= "#000000"
}

style "button" {
	engine "clean" {}

    bg[NORMAL]		= "#bdbcbb"
	bg[PRELIGHT]	= "#cdcccb"
	bg[INSENSITIVE]	= "#adadad"
}

style "menu" {
	engine "clean" {}

    bg[PRELIGHT]	= "#bdbcbb"
}

style "range" = "button" {
	engine "clean" {}

    bg[ACTIVE]		= "#808080"
}

style "infobar" {
	engine "clean" {}

	bg[PRELIGHT]  = "#685977"
	bg[NORMAL]    = "#909090"
}

class "GtkWidget"			style "default"
class "GtkList"				style "list"
class "GtkTree"				style "list"
class "GtkCList"			style "list"
class "GtkCTree"			style "list"
class "GtkButton"			style "button"
class "GtkSpinButton"		style "button"
class "GtkRange"			style "range"
class "GtkProgress"			style "infobar"
class "GtkStatusbar"		style "infobar"
class "GtkMenuItem"			style "menu"
class "GtkMenu"				style "menu"
widget "gtk-tooltips*"		style "tooltips"
widget "*" style "default"
