2005-10-16 13:17  thjordan

	* SConstruct, debian/DEBIAN/control: prepared for v0.1.0 release

2005-10-16 13:10  thjordan

	* files.txt: update

2005-10-16 13:08  thjordan

	* src/water.cpp: removed silly check that lead to failures in
	  trapezoid computation

2005-10-16 12:12  thjordan

	* src/: freeview_display.cpp, sea_object.cpp, torpedo.h,
	  user_interface.cpp, user_interface.h: new simulation of rolling /
	  ship's orientation for display

2005-10-15 23:36  thjordan

	* files.txt: update

2005-10-15 23:35  thjordan

	* data/: textures/tribal_bump.png, textures/tribal_color.jpg,
	  textures/tribal_color.png, textures/tribal_specular.jpg,
	  textures/tribal_specular.png, models/destroyer_tribal.xml:
	  compressed textures

2005-10-15 22:51  thjordan

	* files.txt: update

2005-10-15 22:27  thjordan

	* data/textures/: tribal.png, tribal_bump.png, tribal_color.png,
	  tribal_specular.png: added new tribal class destroyer

2005-10-15 22:23  thjordan

	* data/: models/destroyer_tribal.xml, models/destroyer_tribal.3ds,
	  ships/destroyer_tribal.xml: added new tribal class destroyer

2005-10-15 21:19  thjordan

	* src/: dftdmodel-spec.txt, sub_periscope_display.cpp,
	  sub_tdc_display.cpp, sub_tdc_display.h,
	  sub_torpsetup_display.cpp, submarine.cpp, submarine.h,
	  submarine_interface.cpp, submarine_interface.h, torpedo.cpp,
	  torpedo.h: torpedo settings are now stored per tube. LUT
	  simulation uses the angle now

2005-10-12 18:23  simsoueu

	* data/xcf/tribal_specular.png.bz2: Revision 1.1 of tribal
	  destroyer specular map.

2005-10-12 18:21  simsoueu

	* data/xcf/tribal_color_camouflages.tar.bz2: Tribal destroyer
	  retouched camouflage for royal navy, and another color map, for
	  canadian navy (north atlantic escorts).

2005-10-12 18:18  simsoueu

	* data/xcf/torpedo_tags_new.tar.bz2: Torpedo data xml files -
	  proposal for torpedo data tags for simulation use.

2005-10-12 04:04  simsoueu

	* data/xcf/new_tribal_destroyer.tar.bz2: New tribal destroyer, in
	  ddxml format, textures (diffuse, color, specular), and xml
	  description for ship class (smoke origin changed) - rev.1.0.

2005-10-10 22:27  thjordan

	* data/images/: torpsetup_daylight_tempscale.png,
	  torpsetup_daylight_torpspeed.png,
	  torpsetup_redlight_tempscale.png,
	  torpsetup_redlight_torpspeed.png: made graphics brighter

2005-10-09 17:24  thjordan

	* src/model.cpp: fixed bug reading floats from xml

2005-10-09 16:57  simsoueu

	* data/xcf/shots.tar.bz2: test.

2005-10-09 16:56  simsoueu

	* data/xcf/indtsettings_redlight_torpspeed_rev1.6.xcfbz2: Fixed
	  brightness for torpedo speed dial rev.1.6 - night time version.

2005-10-09 16:55  simsoueu

	* data/xcf/indtsettings_daylight_torpspeed_rev1.6.xcfbz2: Fixed
	  brightness from torpedo speed dial, rev.1.6. - daylight version.

2005-10-09 15:37  thjordan

	* src/: sub_torpsetup_display.cpp, sub_torpsetup_display.h,
	  submarine.cpp, submarine.h: preheating and torpspeed knobs are
	  switchable

2005-10-09 15:34  thjordan

	* data/xcf/forluis.tar.bz2: for luis

2005-10-09 10:49  thjordan

	* data/images/torpsetup_daylight_primaryrunlength.png,
	  data/images/torpsetup_daylight_turnangle.png,
	  data/images/torpsetup_redlight_primaryrunlength.png,
	  data/images/torpsetup_redlight_turnangle.png,
	  src/sub_torpsetup_display.cpp: new turning dials for torpedo
	  setup screen

2005-10-08 19:43  thjordan

	* data/models/small_tanker.3ds: reverted to revision 1.1

2005-10-08 18:39  simsoueu

	* data/xcf/moonoverlay_test.xcfbz2: moon overlay modes test,
	  reference for opengl blend mode (replace GL_SRC_ALPHA
	  GL_ONE_MINUS_SRC_ALPHA)

2005-10-08 18:34  simsoueu

	* data/xcf/indtsettings_fixeddials_red_rev1.5.xcfbz2: fixed dials
	  color range for individual torp settings - night time version,
	  revision 1.5

2005-10-08 18:31  simsoueu

	* data/xcf/indtsettings_dials_rev1.5.xcfbz2: fixed color range for
	  individual torp settings dials, rev.1.5 - daylight version

2005-10-08 17:13  thjordan

	* src/sub_torpsetup_display.cpp: loaded wrong file for preheat
	  button

2005-10-08 13:42  thjordan

	* data/textures/turnswitch.png, data/textures/turnswitchbackgr.png,
	  src/global_data.cpp, src/global_data.h,
	  src/sub_torpedo_display.cpp, src/sub_torpedo_display.h,
	  src/sub_torpsetup_display.cpp, src/sub_torpsetup_display.h,
	  files.txt: removed old torpedo setup, using now new setup screen
	  with new knobs etc.

2005-10-07 21:30  thjordan

	* files.txt: removed obsolete files

2005-10-07 21:27  thjordan

	* data/:
	  images/red_controlscreen_rev.0.99_b21_FuseLightsMasked.png,
	  textures/compass1.png, textures/ctwr7.jpg, textures/metal.png,
	  textures/mt_indicator.png, textures/sub7.png,
	  textures/uboatcm2.png, textures/ufinal2.png: removed obsolete
	  files

2005-10-07 21:01  thjordan

	* data/models/gear.3ds: removed obsolete files

2005-10-07 20:50  thjordan

	* data/models/: conning_tower_typeVIIc.3ds, submarine_VIIc.3ds:
	  removed obsolete files

2005-10-05 23:31  thjordan

	* data/: textures/cam1940b.jpg, textures/cam1940c.jpg,
	  textures/cam1940s.jpg, textures/medrei_b.jpg,
	  textures/medrei_f.jpg, textures/medrei_r.jpg,
	  ships/freighter_medium.xml, models/medium_freighter.xml: update
	  to current versions from xcf

2005-10-05 19:40  thjordan

	* src/: game.cpp, game.h, ptrset.h, ptrvector.h, sea_object.h,
	  ship.cpp: fixed segfault and memory management finally

2005-10-05 09:21  thjordan

	* src/: game.cpp, ptrvector.h, subsim.cpp: bugfixes in ptrvector
	  and handling, some segfaults still remain

2005-10-05 00:29  thjordan

	* src/: game.cpp, game.h, ptrvector.h: much better particle storage
	  data type, some other segfault bugs remain

2005-10-05 00:03  simsoueu

	* data/xcf/medium_freighter_rev2.tar.bz2: Rev2.0 medium freighter.
	  New textures, less bump, more controlled specularity, model scale
	  is now correct, smoke origin tweaked to match chimney, in xml
	  description file. Baked color texture now lighter.

2005-10-04 22:22  thjordan

	* src/: game.cpp, game.h, particle.h, ptrvector.h: bugfix with
	  memory management fix maximum number of particles

2005-10-03 21:00  thjordan

	* SConstruct: bugfix

2005-10-03 20:53  thjordan

	* SConstruct, data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, src/model.cpp: added
	  debugging comments, added efence support in scontruct

2005-10-03 17:59  thjordan

	* data/shaders/modelrender_fp.shader: new ambient computation

2005-10-03 17:14  thjordan

	* SConstruct, data/models/conning_tower_typeVIIc.xml,
	  data/models/uboat_VIIc.xml, data/textures/bridge_b.jpg,
	  src/convoy.cpp, src/sea_object.cpp, src/sea_object.h: new
	  graphics, minor fixes

2005-10-02 19:43  simsoueu

	* data/xcf/new_shader_models_textures.tar.bz2: new models, bridge
	  UV problem fixed, shader test, using diffuse instead of ambient
	  scaling in stage 3.1, new diffuse, specular, bump textures.

2005-10-02 17:38  thjordan

	* src/water.cpp: removed debug output

2005-10-02 17:37  thjordan

	* files.txt, makedeb, data/shaders/water_fp.shader,
	  data/shaders/water_vp.shader, src/game.cpp, src/water.cpp: fixed
	  water upwelling color in shader

2005-10-01 16:06  thjordan

	* data/models/conning_tower_typeVIIc.xml,
	  data/models/uboat_VIIc.xml, data/shaders/modelrender_fp.shader,
	  data/submarines/submarine_VIIc.xml, data/textures/bridge_b.jpg,
	  data/textures/bridge_c.jpg, data/textures/bridge_s.jpg,
	  src/freeview_display.cpp, src/global_data.cpp, src/model.h,
	  src/texture.cpp: new bridge and conning tower

2005-09-30 18:47  simsoueu

	* data/xcf/ddxml_bridge_and_uboat.tar.bz2: new bridge+uboat model
	  in ddxml format+textures+changed files (xml+global_data.cpp).

2005-09-26 21:06  thjordan

	* src/: water.cpp, water.h, water_sse.cpp, water_sse.h: simplified
	  calculation leading to more performance in C++ and SSE version,
	  optimized rounding in SSE version

2005-09-25 12:12  thjordan

	* src/: model.cpp, water.cpp: better, but slower normal
	  computation. doesnt decrease total fps though

2005-09-25 11:45  thjordan

	* src/: subsim.cpp, water.cpp, water.h, water_sse.cpp, water_sse.h:
	  made x86 sse switchable by config file, sse detected per cpuid

2005-09-25 11:09  thjordan

	* src/water.cpp: removed debug code

2005-09-25 10:49  thjordan

	* src/water_sse.cpp: removed debug code that causes segfaults

2005-09-25 10:46  thjordan

	* src/water_sse.cpp: made some rounding tests, but kept code

2005-09-24 19:49  thjordan

	* src/water_sse.cpp: added comment

2005-09-24 19:18  thjordan

	* src/: water.cpp, water_sse.cpp: sse code seems to work now

2005-09-24 13:34  thjordan

	* src/user_interface.cpp: accidentally committed test code, now
	  reverting that

2005-09-24 13:27  thjordan

	* src/: freeview_display.cpp, user_interface.cpp, water.cpp,
	  water_sse.cpp: sse code now nearly works

2005-09-23 21:17  thjordan

	* SConstruct, src/water_sse.h: now compileable with sse on x86

2005-09-22 12:05  thjordan

	* src/: water.cpp, water_sse.cpp: some bugfixes, but still bugs

2005-09-21 22:13  thjordan

	* src/: freeview_display.cpp, water.cpp, water.h, water_sse.cpp:
	  initial sse compute_coord version, not complete

2005-09-19 20:15  thjordan

	* src/: subsim.cpp, water.cpp, water.h: water height values
	  precomputed and stored (again), this time as packed integers,
	  saving 2/3 of memory. Most wave shape values are now
	  configureable.

2005-09-17 20:51  thjordan

	* SConstruct, data/textures/ctwr7.jpg, src/freeview_display.cpp,
	  src/texture.cpp, src/water.cpp: added experimental sse code
	  (disabled), fixed z-near for new conning tower, new conning tower
	  model, new texture loading code, that handles SDL's rgb-mask
	  values (disabled, because its slower and the old memcpy-code
	  works with jpg and png images)

2005-09-17 12:23  thjordan

	* data/: models/conning_tower_typeVIIc.3ds, textures/ct7c.png,
	  textures/ctwr7.jpg: new conning tower model

2005-09-16 09:37  simsoueu

	* data/xcf/bridge_test.tar.bz2: 1st test of new bridge model +
	  texture map.

2005-08-21 19:30  thjordan

	* src/: sub_torpsetup_display.cpp, water.cpp: display primary range
	  and turn angle

2005-08-21 17:55  thjordan

	* src/: sub_tdc_display.cpp, sub_torpsetup_display.cpp: can input
	  firstturn and secrange now

2005-08-21 17:31  thjordan

	* debian/DEBIAN/control, src/sub_control_popup.cpp,
	  src/sub_tdc_popup.cpp, src/sub_torpsetup_display.cpp,
	  src/sub_torpsetup_display.h, src/user_display.h: turnknobs turn
	  now

2005-08-21 15:15  thjordan

	* data/images/: popup_TDC_daylight.jpg, popup_TDC_daylight.png,
	  popup_TDC_redlight.jpg, popup_TDC_redlight.png,
	  popup_control_daylight.jpg, popup_control_daylight.png,
	  popup_control_redlight.jpg, popup_control_redlight.png:
	  functionality to combine jpg/png to RGBA graphics added, replaced
	  graphic data by matching data (saving 75-80% space).

2005-08-21 14:45  thjordan

	* src/sub_periscope_display.cpp: fix: load new grahics

2005-08-21 13:32  thjordan

	* data/textures/: terrain.jpg: made binary

2005-08-21 13:21  thjordan

	* ChangeLog, files.txt: update

2005-08-21 13:14  thjordan

	* data/images/: TDC_daylight_base.jpg, TDC_daylight_base.png,
	  TDC_redlight_base.jpg, TDC_redlight_base.png,
	  controlscreen_daylight.jpg, controlscreen_daylight.png,
	  controlscreen_redlight.jpg, periscope_daylight.jpg,
	  periscope_daylight.png, periscope_daylight_rev.1.1b_final.png,
	  periscope_redlight.jpg, periscope_redlight.png,
	  periscope_redlight_rev.1.1b_final.png,
	  red_controlscreen_rev.0.99_b21_base.png,
	  torpsetup_daylight_background.jpg,
	  torpsetup_daylight_background.png,
	  torpsetup_redlight_background.jpg,
	  torpsetup_redlight_background.png: functionality to combine
	  jpg/png to RGBA graphics added, replaced graphic data by matching
	  data (saving 75-80% space).

2005-08-21 13:03  thjordan

	* src/: error.h, image.cpp, mymain.cpp, parser.cpp,
	  sub_gauges_display.cpp, sub_periscope_display.cpp,
	  sub_tdc_display.cpp, sub_torpsetup_display.cpp, system.h,
	  texts.cpp, texture.cpp, texture.h: functionality to combine
	  jpg/png to RGBA graphics added, replaced graphic data by matching
	  data (saving 75-80% space).

2005-08-19 19:39  thjordan

	* files.txt: updated filelist

2005-08-15 21:55  thjordan

	* files.txt, data/images/torpsetup_daylight_tempscale.png,
	  data/images/torpsetup_redlight_tempscale.png,
	  src/sub_torpsetup_display.cpp: even more bits of torpedo setup
	  screen, graphics rotate now

2005-08-14 18:19  thjordan

	* src/: sub_tdc_display.cpp, sub_tdc_display.h,
	  sub_torpsetup_display.cpp, sub_torpsetup_display.h,
	  user_display.h: use new graphics for torpedo setup screen

2005-08-14 15:28  thjordan

	* data/images/: torpsetup_daylight_background.png,
	  torpsetup_daylight_primaryrangeknobs.png,
	  torpsetup_daylight_primaryrangeptr.png,
	  torpsetup_daylight_primaryrunlength.png,
	  torpsetup_daylight_rundepthknobs.png,
	  torpsetup_daylight_rundepthptr.png,
	  torpsetup_daylight_secondaryrangeptr.png,
	  torpsetup_daylight_tempscale.png,
	  torpsetup_daylight_torpspeed.png,
	  torpsetup_daylight_turnangle.png,
	  torpsetup_daylight_turnangleknobs.png,
	  torpsetup_redlight_background.png,
	  torpsetup_redlight_primaryrangeknobs.png,
	  torpsetup_redlight_primaryrangeptr.png,
	  torpsetup_redlight_primaryrunlength.png,
	  torpsetup_redlight_rundepthknobs.png,
	  torpsetup_redlight_rundepthptr.png,
	  torpsetup_redlight_secondaryrangeptr.png,
	  torpsetup_redlight_tempscale.png,
	  torpsetup_redlight_torpspeed.png,
	  torpsetup_redlight_turnangle.png,
	  torpsetup_redlight_turnangleknobs.png: integrated more graphics
	  for torpedo setup screen

2005-08-08 23:14  thjordan

	* data/images/: torpsetup_daylight_preheatoff.png,
	  torpsetup_daylight_preheaton.png,
	  torpsetup_daylight_secondaryrange_long.png,
	  torpsetup_daylight_secondaryrange_short.png,
	  torpsetup_daylight_turnleft.png,
	  torpsetup_daylight_turnright.png,
	  torpsetup_redlight_preheatoff.png,
	  torpsetup_redlight_preheaton.png,
	  torpsetup_redlight_secondaryrange_long.png,
	  torpsetup_redlight_secondaryrange_short.png,
	  torpsetup_redlight_turnleft.png,
	  torpsetup_redlight_turnright.png: even more bits of torpedo setup
	  screen

2005-08-02 23:49  thjordan

	* data/images/torpsetup_daylight_speedhigh.png,
	  data/images/torpsetup_daylight_speedmedium.png,
	  data/images/torpsetup_daylight_speedslow.png,
	  data/images/torpsetup_redlight_speedhigh.png,
	  data/images/torpsetup_redlight_speedmedium.png,
	  data/images/torpsetup_redlight_speedslow.png,
	  src/sub_torpsetup_display.cpp: more bits of torpedo setup screen

2005-08-02 22:26  thjordan

	* files.txt: update file list

2005-08-02 22:25  thjordan

	* data/images/torpsetup_daylight_background.png,
	  data/images/torpsetup_redlight_background.png,
	  data/texts/common.csv, src/SConscript, src/keys.cpp, src/keys.h,
	  src/sub_torpsetup_display.cpp, src/sub_torpsetup_display.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp: first bits of torpedo setup screen

2005-07-26 01:13  simsoueu

	* data/xcf/indtsettings_redlight_rev.1.4.xcfbz2: Redlight version
	  of individual torpedo settings screen. Rev.1.4 (less saturated).

2005-07-25 13:58  simsoueu

	* data/xcf/indtsettings_daylight_rev.1.3.xcfbz2: Individual torpedo
	  settings screen, daylight, rev.1.3, Redlight will follow. See
	  layer notes in xcf.

2005-07-20 22:34  thjordan

	* src/water.cpp: added comment

2005-07-20 00:00  thjordan

	* data/shaders/water_fp.shader, data/textures/foam.png,
	  src/coastmap.cpp, src/perlinnoise.cpp, src/perlinnoise.h,
	  src/water.cpp: foam now runtime generated

2005-07-15 08:06  thjordan

	* data/: models/submarine_VIIc.3ds, textures/uboatcm2.png: new viic
	  model

2005-07-15 08:01  thjordan

	* src/coastmap.cpp: gcc4.0.1 begin of debugging

2005-07-14 23:05  thjordan

	* data/textures/foam.png, src/coastmap.cpp, src/game.cpp,
	  src/game.h, src/keys.cpp: new foam tex, problems when compiling
	  with gcc4.0.1

2005-07-13 23:12  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  data/textures/foam.png, src/freeview_display.cpp,
	  src/freeview_display.h, src/game.cpp, src/game.h, src/matrix4.h,
	  src/particle.cpp, src/ship.cpp, src/ship.h, src/sky.cpp,
	  src/system.cpp, src/user_interface.cpp, src/water.cpp,
	  src/water.h: more work on foam, some effects work now

2005-07-08 18:53  thjordan

	* files.txt, data/textures/foamamounttrail.png, src/game.cpp,
	  src/map_display.cpp, src/ship.cpp, src/ship.h, src/water.cpp,
	  src/water.h: small foam code changes

2005-07-03 10:42  thjordan

	* src/: bspline.h, water.cpp: some newer foam code parts

2005-07-02 19:21  thjordan

	* data/textures/foamamounttrail.png, src/water.cpp: better
	  amount-of-foam texture

2005-07-01 20:20  thjordan

	* data/textures/foamamounttrail.png, src/freeview_display.cpp,
	  src/texture.cpp, src/texture.h, src/water.cpp, src/water.h: first
	  bits of foam

2005-07-01 01:12  thjordan

	* ChangeLog, src/map_display.cpp, src/ship.h, src/water.cpp: more
	  on foam, new changelog created by cvs2cl

2005-07-01 00:42  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  src/ai.cpp, src/freeview_display.cpp, src/freeview_display.h,
	  src/game.cpp, src/game.h, src/map_display.cpp, src/particle.cpp,
	  src/particle.h, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/ship.h, src/water.cpp, src/water.h:
	  preparations for foam drawing, replaced list<> by vector<> for
	  sea_objects stored in class game and for sets of visible/detected
	  objects generated from class game

2005-06-30 18:29  simsoueu

	* data/xcf/uboat_type7_northsea_u161.png: North Sea camouflage
	  scheme, U161 emblem

2005-06-30 14:53  simsoueu

	* data/xcf/uboat_type7_northatlantic_1940_u552.png: North atlantic
	  1940 camouflage, U552 emblem

2005-06-29 00:01  simsoueu

	* data/xcf/typeVII_north_atlantic_1941.tar.bz2: typeVII
	  camouflage2, UVs fixed, texture cleaned

2005-06-28 19:34  simsoueu

	* data/xcf/highres_torpedos.tar.bz2: Highres masked torpedos, for
	  overlays in notebook, data, etc...

2005-06-26 16:10  thjordan

	* data/convoys/lm.xml: added simple convoy route editor

2005-06-26 14:49  thjordan

	* data/convoys/hx.xml, data/convoys/og.xml, data/convoys/sc.xml,
	  src/map_display.cpp: added simple convoy route editor

2005-06-26 14:34  thjordan

	* SConstruct, src/map_display.cpp, src/map_display.h: added simple
	  convoy route editor

2005-06-26 12:44  thjordan

	* data/maps/default.xml, src/coastmap.cpp, src/coastmap.h,
	  src/global_data.cpp, src/global_data.h, src/map_display.cpp,
	  src/sea_object.cpp, src/subsim.cpp: added more cities

2005-06-25 10:58  thjordan

	* src/water.cpp: water is darker in the distance now

2005-06-25 09:53  thjordan

	* data/images/torpmanage_daylight_submodelVIIc.png,
	  data/images/torpmanage_redlight_submodelVIIc.png,
	  data/images/torpmanage_submodelVIIc.png,
	  src/sub_torpedo_display.cpp, src/sub_torpedo_display.h,
	  src/water.cpp: water distant color fix, submodel for torp
	  management screen merged (same model for day and night mode)

2005-06-21 23:07  thjordan

	* ChangeLog, data/texts/common.csv, data/texts/languages.csv,
	  data/textures/torpempty.png, data/textures/torpreload.png,
	  data/textures/torpt1.png, data/textures/torpt11.png,
	  data/textures/torpt1fat.png, data/textures/torpt2.png,
	  data/textures/torpt3.png, data/textures/torpt3a.png,
	  data/textures/torpt3fat.png, data/textures/torpt4.png,
	  data/textures/torpt5.png, data/textures/torpt6lut.png,
	  data/textures/torpunload.png, src/global_data.cpp,
	  src/global_data.h, src/sub_tdc_display.cpp,
	  src/sub_tdc_display.h, src/sub_torpedo_display.cpp,
	  src/sub_torpedo_display.h, src/submarine.h: new torpedo
	  management graphics

2005-06-21 21:12  thjordan

	* data/images/: torpmanage_daylight_background.jpg,
	  torpmanage_daylight_submodelVIIc.png, torpmanage_emptytube.png,
	  torpmanage_redlight_background.jpg,
	  torpmanage_redlight_submodelVIIc.png, torpmanage_torp1.png,
	  torpmanage_torp1fat1.png, torpmanage_torp1lut1.png,
	  torpmanage_torp1lut2.png, torpmanage_torp1practice.png,
	  torpmanage_torp2.png, torpmanage_torp3.png,
	  torpmanage_torp3afat2.png, torpmanage_torp3alut1.png,
	  torpmanage_torp3alut2.png, torpmanage_torp3fat2.png,
	  torpmanage_torp4.png, torpmanage_torp5.png,
	  torpmanage_torp5b.png, torpmanage_torp6lut1.png,
	  torpmanage_tubeload.png, torpmanage_tubeunload.png: added new
	  torpedo management graphics

2005-06-20 09:22  thjordan

	* data/fonts/: font_olympiaworn.metric, font_olympiaworn.png: added
	  worn olympia font

2005-06-19 17:00  thjordan

	* data/texts/: common.csv, texts.csv: splitted texts

2005-06-18 00:19  simsoueu

	* data/xcf/9FUKOLYM.ttf: Temporary font, for notebook use in
	  tmanage_screen, until i create a dangerdeep exclusive font -
	  damaged typewriter style.

2005-06-18 00:18  simsoueu

	* data/xcf/Tmanage_README: important

2005-06-18 00:15  simsoueu

	* data/xcf/tmanage_daylight_rev.1.6c.xcf.bz2: Torpedo management
	  screen (daylight) - check Tmanage_README for _important_ notes -
	  rev.1.6c

2005-06-18 00:13  simsoueu

	* data/xcf/tmanage_redlight_rev.1.6c.xcf.bz2: Torpedo management
	  screen - check Tmanage_README for _important_ notes - rev.1.6c

2005-06-16 23:17  thjordan

	* ChangeLog, src/date.cpp, src/parser.cpp, src/subsim.cpp,
	  src/texts.cpp, src/texts.h: new text storage format

2005-06-16 23:15  thjordan

	* data/texts/: languages.csv, english.text, german.text,
	  italian.text: new text with categories

2005-06-12 23:33  thjordan

	* src/water.cpp: accidentally left debug switch on

2005-06-12 19:10  thjordan

	* data/texts/: german.text, texts.csv: replaced string in german
	  texts

2005-06-12 19:07  thjordan

	* data/texts/texts.csv: added date

2005-06-12 18:47  thjordan

	* data/texts/texts.csv: collected all texts in one file

2005-06-12 18:22  thjordan

	* src/submarine.h: regrouped methods in declaration

2005-06-12 14:48  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: water tremor bugfix

2005-06-12 11:48  thjordan

	* ChangeLog, src/font.cpp, src/subsim.cpp, src/water.cpp: water
	  bugfixes, consider displacement when drawing waves, more detail
	  in the near by projector pos computation changes

2005-06-11 21:09  thjordan

	* SConstruct, src/coastmap.cpp, src/crosssection.cpp,
	  src/damagemodel.cpp, src/font.cpp, src/font.h, src/image.cpp,
	  src/image.h, src/logbook_display.cpp, src/map_display.cpp,
	  src/ocean_wave_generator.h, src/ships_sunk_display.cpp,
	  src/sub_control_popup.cpp, src/sub_control_popup.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/sub_gauges_display.cpp, src/sub_gauges_display.h,
	  src/sub_periscope_display.cpp, src/sub_periscope_display.h,
	  src/sub_tdc_display.cpp, src/sub_tdc_display.h,
	  src/sub_tdc_popup.cpp, src/sub_tdc_popup.h,
	  src/sub_torpedo_display.cpp, src/system.cpp, src/system.h,
	  src/texture.cpp, src/viewmodel.cpp: font display bugfix, include
	  dependencies decreased

2005-06-11 12:23  thjordan

	* src/: water.cpp, water.h: show more info, removed obsolete code

2005-06-11 11:55  thjordan

	* src/: global_data.h, ocean_wave_generator.h, subsim.cpp,
	  water.cpp, water.h: optimizations, more values configureable

2005-06-10 18:46  thjordan

	* src/model.cpp: bugfix, accidentally use shader commands when no
	  shaders are available

2005-06-09 23:57  thjordan

	* ChangeLog, src/image.cpp, src/perlinnoise.cpp, src/perlinnoise.h,
	  src/texture.cpp, src/water.cpp, src/water.h: wave computation at
	  runtime

2005-06-09 21:45  thjordan

	* data/shaders/water_fp.shader, src/fixed.h, src/particle.cpp,
	  src/perlinnoise.cpp, src/perlinnoise.h, src/water.cpp,
	  src/water.h: dramatically speed up perlin noise with fixed point
	  arithmetic

2005-06-08 20:58  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  src/perlinnoise.cpp, src/perlinnoise.h, src/water.cpp: better
	  noise map generation, water now uses perlin noise normals, but
	  they should rather be used for height computation than shaders,
	  this gives more detail without any cost also for non-shader
	  rendering and avoids precision caused visual bugs with
	  shader-based rendering.

2005-06-07 21:22  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  src/viewmodel.cpp, src/water.cpp: added comment, some tests

2005-06-05 20:21  thjordan

	* src/: water.cpp, water.h: removed wavetilenormals saving memory
	  and init time

2005-06-05 18:25  thjordan

	* src/: sea_object.cpp, water.cpp: bugfix, comment

2005-06-05 16:46  thjordan

	* src/water.cpp: bugfix

2005-06-05 15:36  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  src/water.cpp: use perlin noise for water bump maps

2005-06-05 12:33  thjordan

	* data/shaders/water_fp.shader, data/shaders/water_vp.shader,
	  src/water.cpp: now shader water works with acceptable quality,
	  but still not good. some bugs found, but not fully fixed

2005-06-05 01:55  thjordan

	* src/water.cpp: bugfix, avoid segfault

2005-06-03 20:01  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: changes caused by
	  some experiments

2005-06-02 01:00  thjordan

	* src/water.cpp: better usage of area - beware max debug output

2005-05-30 00:27  thjordan

	* data/shaders/water_fp.shader: closed water shader aspect for now,
	  fix

2005-05-30 00:25  thjordan

	* data/shaders/water_fp.shader, src/water.cpp, src/water.h: closed
	  water shader aspect for now

2005-05-29 19:00  thjordan

	* ChangeLog, files.txt, data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, data/shaders/water_fp.shader,
	  data/shaders/water_vp.shader, src/model.cpp, src/model.h,
	  src/subsim.cpp, src/texture.cpp, src/viewmodel.cpp,
	  src/water.cpp, src/water.h: water shaders work basically,
	  bugfixes

2005-05-26 20:30  thjordan

	* data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, data/shaders/water_fp.shader,
	  data/shaders/water_vp.shader, src/water.cpp, src/water.h: water
	  shaders mostly finished, but c++ code must get adapted

2005-05-26 10:54  thjordan

	* SConstruct, files.txt, makedeb: fixed deb building and scons
	  install, allowed command line version definition

2005-05-25 21:39  thjordan

	* data/shaders/: water_fp.shader, water_vp.shader: began work on
	  water shaders, part 3

2005-05-25 21:24  thjordan

	* data/shaders/: modelrender_vp.shader, water_fp.shader,
	  water_vp.shader: began work on water shaders, part 2

2005-05-25 20:32  thjordan

	* data/shaders/water_vp.shader, src/water.cpp: began work on water
	  shaders

2005-05-25 20:04  thjordan

	* data/shaders/water_fp.shader, src/model.cpp, src/model.h,
	  src/water.cpp: fixed model read and write for ddxml 1.1 format

2005-05-25 19:05  thjordan

	* data/shaders/modelrender_fp.shader, data/shaders/water_fp.shader,
	  data/shaders/water_vp.shader, src/dftdmodel-spec.txt: some water
	  shader works

2005-05-24 21:04  thjordan

	* data/models/medium_freighter.xml, src/model.cpp, src/model.h,
	  src/texture.cpp, src/texture.h: shaders with preprocessor
	  conditions work, several shaders possible from one source now,
	  model uses that

2005-05-24 08:22  thjordan

	* data/shaders/modelrender_fp.shader, src/model.cpp,
	  src/texture.cpp, src/texture.h: added ifdef/else/endif commands
	  for shader parsing

2005-05-23 22:17  thjordan

	* data/shaders/modelrender_fp.shader, src/make_mesh.cpp,
	  src/model.cpp, src/model.h, src/subsim.cpp, src/texture.cpp,
	  src/viewmodel.cpp: fix for non-shader models

2005-05-23 00:11  thjordan

	* src/: model.cpp, viewmodel.cpp: fixes

2005-05-22 23:26  thjordan

	* data/models/medium_freighter.3ds: replaced 3ds with xml file

2005-05-22 19:51  thjordan

	* data/models/medium_freighter.xml,
	  data/shaders/modelrender_fp.shader, src/model.cpp, src/model.h:
	  more work on material properties

2005-05-22 17:06  thjordan

	* SConstruct, data/ships/freighter_medium.xml, src/model.cpp: fix

2005-05-22 16:50  thjordan

	* data/shaders/modelrender_fp.shader, src/model.cpp, src/model.h,
	  src/texture.cpp, src/texture.h: more work on specular lighting

2005-05-22 16:36  thjordan

	* data/shaders/modelrender_fp.shader: dos2unix for shaders

2005-05-22 15:15  thjordan

	* data/models/medium_freighter.3ds,
	  data/models/medium_freighter.xml,
	  data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, data/textures/medrei_b.jpg,
	  data/textures/medrei_f.jpg, data/textures/medrei_f.png,
	  data/textures/medrei_r.jpg, src/matrix4.h, src/model.cpp,
	  src/model.h, src/texture.cpp, src/texture.h, src/viewmodel.cpp,
	  files.txt: now jpg reading for normals works

2005-05-21 13:59  thjordan

	* ChangeLog, files.txt, data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, src/make_mesh.cpp,
	  src/make_mesh.h, src/model.cpp, src/model.h, src/viewmodel.cpp:
	  fixed per-pixel specular lighting

2005-05-20 19:29  thjordan

	* src/: make_mesh.cpp, make_mesh.h, model.cpp, model.h,
	  viewmodel.cpp: meshes are now stored via pointers in model class

2005-05-20 00:23  thjordan

	* SConstruct, files.txt, makefilelist.py, src/viewmodel.cpp:
	  reverted install functionality to makefilelist.py and files.txt
	  because it works also when no CVS directories are present

2005-05-18 23:46  thjordan

	* ChangeLog, data/shaders/modelrender_fp.shader,
	  data/shaders/modelrender_vp.shader, src/SConscript,
	  src/make_mesh.cpp, src/make_mesh.h, src/model.cpp,
	  src/viewmodel.cpp: shader improvements, better viewmodel

2005-05-17 22:45  thjordan

	* SConstruct: more useful scons options

2005-05-17 21:48  thjordan

	* SConstruct, files.txt, makefilelist.py,
	  data/shaders/modelrender_fp.shader, src/cfg.cpp: run file list
	  generation on the fly

2005-05-16 21:39  thjordan

	* data/shaders/modelrender_vp.shader: added shader

2005-05-16 11:39  thjordan

	* ChangeLog: update

2005-05-15 21:48  thjordan

	* src/: model.cpp, model.h: removed test crap

2005-05-15 21:37  thjordan

	* src/: water.cpp, water.h: adapted to new config

2005-05-15 21:27  thjordan

	* data/textures/ufinal2.png, src/model.cpp, src/model.h: small
	  bugfix that caused 3ds models to disappear

2005-05-15 20:59  thjordan

	* data/shaders/modelrender_fp.shader, src/model.cpp: more bugs
	  fixed. shader work basically now

2005-05-15 19:20  thjordan

	* data/models/submarine_VIIc.3ds,
	  data/shaders/modelrender_fp.shader, src/font.cpp,
	  src/global_data.cpp, src/image.cpp, src/model.cpp, src/model.h,
	  src/particle.cpp, src/sky.cpp, src/sub_bridge_display.cpp,
	  src/sub_gauges_display.cpp, src/sub_periscope_display.cpp,
	  src/subsim.cpp, src/system.cpp, src/texture.cpp, src/texture.h,
	  src/viewmodel.cpp, src/water.cpp: big texturing bugfix, shaders
	  still broken, but nearly ok

2005-05-14 18:56  thjordan

	* SConstruct: improved linking

2005-05-14 17:49  thjordan

	* SConstruct, src/SConscript, src/water.cpp: new check in scons
	  makefile so that DftD will hopefully build on older ATI card
	  systems

2005-05-13 23:54  simsoueu

	* data/xcf/typeVIIc.tar.bz2: New type VIIc model+textures, check
	  included readme

2005-05-13 19:25  thjordan

	* data/shaders/modelrender_fp.shader, src/viewmodel.cpp: small
	  changes

2005-05-13 18:58  thjordan

	* data/shaders/modelrender_fp.shader, src/model.cpp, src/model.h,
	  src/subsim.cpp, src/texture.cpp, src/viewmodel.cpp: a bit work on
	  shaders

2005-05-08 12:44  thjordan

	* src/coastmap.cpp, src/coastmap.h, ChangeLog: now ALL
	  map/coastline creation bugs are fixed

2005-05-08 00:33  thjordan

	* src/coastmap.cpp: another try to fix the last bug, part2

2005-05-08 00:23  thjordan

	* src/coastmap.cpp: another try to fix the last bug

2005-05-07 15:15  thjordan

	* src/coastmap.cpp: some height variations (quick hack)

2005-05-07 15:07  thjordan

	* ChangeLog, src/coastmap.cpp, src/coastmap.h, src/global_data.cpp,
	  src/vector2.h: re-enabled 3d coastline rendering

2005-05-07 15:05  thjordan

	* data/textures/: terrain.jpg, terrain.png, terrain2.jpg: new
	  terrain texture

2005-05-07 13:44  thjordan

	* src/coastmap.cpp: nearly fixed ALL coastmap bugs. Last bug is
	  known, fix written, but not fully working. Only one island of the
	  whole map is broken now.

2005-05-07 12:24  thjordan

	* src/: coastmap.cpp, triangulate.cpp, triangulate.h: more bugfixes

2005-05-07 12:22  thjordan

	* data/maps/: default.png, default.xml: Created street of Messina

2005-05-06 17:46  thjordan

	* src/: coastmap.cpp, coastmap.h, global_data.cpp: 3d terrain
	  rendering is there again, some more fixes

2005-05-06 17:08  thjordan

	* src/: coastmap.cpp, coastmap.h, user_interface.cpp: 3d terrain
	  rendering is there again

2005-05-06 13:32  thjordan

	* data/maps/: default.png, default.xml: removed island in lake

2005-05-06 11:15  thjordan

	* ChangeLog: coastmap fixes

2005-05-06 11:13  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h, triangulate.cpp,
	  user_interface.cpp: nearly fixed coastmap generation

2005-05-04 19:41  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h: some changes, untested

2005-05-01 23:06  thjordan

	* src/: coastmap.cpp, coastmap.h: more bugfixes, getting closer

2005-05-01 21:35  thjordan

	* src/: coastmap.cpp, coastmap.h: some more map hacks and changes

2005-04-24 19:37  thjordan

	* src/coastmap.cpp: and even more tests. getting a bit closer to a
	  working result

2005-04-24 18:03  thjordan

	* src/coastmap.cpp: more test hacks

2005-04-24 17:48  thjordan

	* src/: coastmap.cpp, coastmap.h: more coastmap hacks. will be
	  fixed hopefully soon

2005-04-24 13:39  thjordan

	* ChangeLog, src/coastmap.cpp, src/coastmap.h, src/system.cpp,
	  src/system.h: some coast test hacks

2005-04-21 23:04  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h, game.h,
	  sub_gauges_display.cpp, sub_gauges_display.h, triangulate.cpp,
	  triangulate.h: small changes

2005-04-18 08:45  thjordan

	* ChangeLog, src/ai.cpp, src/airplane.cpp, src/airplane.h,
	  src/convoy.cpp, src/convoy.h, src/depth_charge.cpp,
	  src/depth_charge.h, src/game.cpp, src/gun_shell.cpp,
	  src/gun_shell.h, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/ship.h, src/sub_gauges_display.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/torpedo.cpp, src/torpedo.h: sea_object has ref to game now

2005-04-17 23:34  thjordan

	* data/shaders/modelrender_fp.shader, src/model.cpp, src/model.h,
	  src/sea_object.h, src/sub_gauges_display.cpp, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp,
	  src/user_interface.cpp, src/viewmodel.cpp: some changes about
	  object coupling

2005-04-17 18:48  thjordan

	* src/model.cpp, src/model.h, src/water.cpp,
	  data/shaders/modelrender_fp.shader: some shader tests with new
	  model shader

2005-04-17 11:51  thjordan

	* data/shaders/: modelrender_fp.shader, water_fp.shader: added
	  model render pixel shader

2005-04-14 21:59  thjordan

	* src/: dftdmodel-spec.txt, model.cpp, user_interface.cpp,
	  viewmodel.cpp: new spec file

2005-04-13 21:41  thjordan

	* ChangeLog, src/color.h, src/model.cpp: fixed bump mapping and now
	  use dynamic ambient light

2005-04-11 23:03  thjordan

	* src/: model.cpp, model.h: checked in some experimental bump
	  mapping code

2005-04-10 23:26  thjordan

	* src/: gun_shell.h, ship.cpp, ship.h, sound.cpp: compile fixes

2005-04-10 19:52  thjordan

	* ChangeLog: update

2005-04-10 19:49  thjordan

	* src/: freeview_display.cpp, game.cpp, matrix4.h, model.cpp,
	  particle.cpp, vector4.h, water.cpp: introduced 4d homogenous
	  vector and operations

2005-04-10 18:31  thjordan

	* src/: font.cpp, model.cpp, model.h, particle.cpp, sky.cpp,
	  texture.cpp, texture.h, viewmodel.cpp, water.cpp, water.h: many
	  changes and fixes for bump mapping

2005-04-10 17:29  andyrice

	* ChangeLog, data/sounds/screws_fast.ogg,
	  data/sounds/screws_normal.ogg, data/sounds/screws_slow.ogg,
	  data/sounds/screws_veryfast.ogg, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/gun_shell.cpp,
	  src/gun_shell.h, src/ship.cpp, src/ship.h, src/sound.cpp,
	  src/sound.h, src/submarine.cpp, src/submarine.h,
	  src/submarine_interface.cpp, src/user_interface.cpp,
	  src/user_interface.h: Added direcitonal/stereo sound and sub
	  engine sound effects

2005-04-10 14:25  thjordan

	* src/: model.cpp, model.h, viewmodel.cpp: reading and writing of
	  dftd model file format works

2005-04-10 12:27  thjordan

	* src/: global_data.cpp, global_data.h, model.cpp, model.h,
	  viewmodel.cpp: bugfixes, mesh reading already works

2005-04-10 11:29  thjordan

	* src/: model.cpp, model.h, viewmodel.cpp: new model file format
	  can be written

2005-04-10 10:11  thjordan

	* src/dftdmodel-spec.txt: added model spec file, small change

2005-04-10 10:09  thjordan

	* src/dftdmodel-spec.txt: added model spec file

2005-04-06 21:43  simsoueu

	* data/xcf/bump_and_specular_maps4med_freighter.tar.bz2: Bump and
	  specular maps for medium freighter (grayscale)

2005-04-03 18:04  thjordan

	* files.txt, src/image.cpp, src/image.h, src/user_interface.cpp,
	  ChangeLog: improved image cache. now popup display is much faster

2005-04-03 13:25  thjordan

	* src/: submarine_interface.cpp, user_interface.cpp,
	  user_interface.h: popup background work

2005-04-03 12:23  thjordan

	* data/images/popup_control_daylight.png,
	  data/images/popup_control_redlight.png, src/SConscript,
	  src/sub_control_popup.cpp, src/sub_control_popup.h,
	  src/sub_periscope_display.cpp, src/sub_periscope_display.h,
	  src/sub_tdc_popup.cpp, src/sub_tdc_popup.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/user_display.h, src/user_interface.cpp, src/user_interface.h,
	  src/user_popup.h: more on popups

2005-04-03 11:38  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/keys.cpp, src/keys.h,
	  src/subsim.cpp, src/user_display.h, src/user_interface.h,
	  src/user_popup.h: added first bits of popup code

2005-04-03 10:34  thjordan

	* files.txt: update

2005-04-03 10:31  thjordan

	* data/images/popup_TDC_daylight.png,
	  data/images/popup_TDC_redlight.png,
	  data/models/medium_freighter.3ds, data/textures/medrei_f.png,
	  src/image.cpp, src/submarine_interface.h, src/user_interface.h:
	  added popup gfx, new freighter model, added some comments

2005-04-03 04:25  simsoueu

	* data/xcf/TDC_popup_redlight_rev.1.2a.xcf: Night time version of
	  TDC popup

2005-04-02 21:58  simsoueu

	* data/xcf/TDC_popup_daylight_rev.1.4b.xcf: TDC popup, daylight
	  version

2005-04-02 21:55  simsoueu

	* data/xcf/new_medium_freighter.tar.bz2: New medium freighter
	  model, in 3ds, and obj, with texture maps

2005-04-02 19:19  thjordan

	* SConstruct, src/color.h, src/game.cpp, src/image.h,
	  src/logbook_display.cpp, src/matrix4.h, src/quaternion.h,
	  src/submarine_interface.cpp, src/subsim.cpp, src/texture.h,
	  src/vector2.h, src/vector3.h, src/oglext/CHANGELOG: include
	  oglext.h before gl.h in any case

2005-04-02 14:08  thjordan

	* SConstruct, files.txt, src/ocean_wave_generator.h: automatically
	  choose float or double for fftw

2005-03-30 23:52  thjordan

	* src/: sub_tdc_display.cpp, sub_tdc_display.h: use new TDC
	  graphics, day and night

2005-03-30 23:45  thjordan

	* data/images/: TDC_daylight_base.png, TDC_daylight_gyro10.png,
	  TDC_daylight_gyro360.png, TDC_daylight_gyroa.png,
	  TDC_daylight_gyrov.png, TDC_daylight_switchtube1.png,
	  TDC_daylight_switchtube2.png, TDC_daylight_switchtube3.png,
	  TDC_daylight_switchtube4.png, TDC_daylight_switchtube5.png,
	  TDC_daylight_switchtube6.png, TDC_redlight_autoswitchoff.png,
	  TDC_redlight_autoswitchon.png, TDC_redlight_base.png,
	  TDC_redlight_clockbigptr.png, TDC_redlight_clocksmlptr.png,
	  TDC_redlight_firebutton.png,
	  TDC_redlight_firesolutionquality.png, TDC_redlight_gyro10.png,
	  TDC_redlight_gyro360.png, TDC_redlight_spreadangle.png,
	  TDC_redlight_switchtube1.png, TDC_redlight_switchtube2.png,
	  TDC_redlight_switchtube3.png, TDC_redlight_switchtube4.png,
	  TDC_redlight_switchtube5.png, TDC_redlight_switchtube6.png,
	  TDC_redlight_targetcourse.png, TDC_redlight_targetposition.png,
	  TDC_redlight_targetrange.png, TDC_redlight_targetspeed.png,
	  TDC_redlight_torpspeed.png, TDC_redlight_tube1.png,
	  TDC_redlight_tube2.png, TDC_redlight_tube3.png,
	  TDC_redlight_tube4.png, TDC_redlight_tube5.png,
	  TDC_redlight_tube6.png: added redlight TDC data and new gyros for
	  daylight

2005-03-28 19:46  thjordan

	* src/sky.cpp: added comment

2005-03-28 19:37  thjordan

	* src/: sky.cpp, sky.h: small changes

2005-03-28 19:17  thjordan

	* SConstruct: Small correction

2005-03-28 11:07  thjordan

	* src/: global_data.h, sky.cpp: added some comments

2005-03-28 06:06  simsoueu

	* data/xcf/TDC_redlight_rev.1.4a_maskedcomps.xcf: Torpedo tube
	  numbers fixed (tube2/3), and alternative (prefered) new gyroscope
	  dials and pointers (already aligned andn with alignement grid)

2005-03-28 05:59  simsoueu

	* data/xcf/TDC_daylight_rev.1.4b_maskedcomps.xcf: Torpedo tube
	  numbers fixed (tube2/3), and alternative (prefered) new gyroscope
	  dials and pointers (already aligned and with grid)

2005-03-27 19:01  thjordan

	* ChangeLog, files.txt, data/textures/clock12.png,
	  data/textures/clock24.png, data/textures/gauge1.png,
	  data/textures/gauge2.png, data/textures/gauge3.png,
	  data/textures/gauge4.png, data/textures/gauge5.png,
	  src/global_data.cpp, src/global_data.h: update

2005-03-27 18:48  thjordan

	* data/textures/periscope.png, src/global_data.cpp,
	  src/global_data.h: removed obsolete graphics

2005-03-27 18:45  thjordan

	* src/image.cpp: forgot log output of images

2005-03-27 18:42  thjordan

	* src/water.cpp: disabled water bump map experiment code

2005-03-27 18:38  thjordan

	* files.txt, src/image.cpp, src/image.h, src/model.h,
	  src/sub_gauges_display.cpp, src/sub_gauges_display.h,
	  src/sub_periscope_display.cpp, src/sub_periscope_display.h,
	  src/sub_tdc_display.cpp, src/sub_tdc_display.h, src/texture.h,
	  src/user_display.h, src/user_interface.cpp, src/water.cpp: better
	  pointer handling and fix of BIG memory leak

2005-03-27 15:17  thjordan

	* src/: subsim.cpp, texture.cpp, texture.h: more memory checks

2005-03-27 13:55  thjordan

	* src/: global_data.cpp, image.cpp, image.h,
	  sub_gauges_display.cpp, sub_periscope_display.cpp,
	  sub_tdc_display.cpp, sub_tdc_display.h, sub_torpedo_display.cpp,
	  texture.cpp: introduced image drawing cache, reducing video
	  memory usage by roughly 20mb while keeping drawing speed

2005-03-27 12:15  thjordan

	* SConstruct, files.txt, data/models/small_tanker.3ds,
	  data/textures/bumpmapx.png, src/ocean_wave_generator.h,
	  src/texture.cpp, src/texture.h: use float for fftw, added mem
	  usage measurement for gfx memory, use prefix filename for tar
	  archive

2005-03-25 18:04  thjordan

	* src/: texture.cpp, texture.h, water.cpp: texture class can handle
	  normal maps automatically now

2005-03-25 12:44  thjordan

	* src/: image.cpp, image.h, particle.cpp, ship.cpp,
	  sub_periscope_display.cpp, texture.cpp, texture.h, water.cpp:
	  updated texture class

2005-03-24 23:57  thjordan

	* src/texture.cpp: fixed texture drawing functions

2005-03-24 23:36  thjordan

	* data/shaders/water_fp.shader, src/image.cpp,
	  src/sub_tdc_display.cpp, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/texture.cpp, src/texture.h,
	  src/water.cpp: store real texture width and height separately to
	  opengl width and height, more tdc screen input

2005-03-24 18:51  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: some more noise and
	  shader experiments

2005-03-22 20:07  thjordan

	* data/shaders/water_fp.shader: improved noise generator, some more
	  shader tests

2005-03-22 20:03  thjordan

	* src/: game.h, perlinnoise.cpp, perlinnoise.h, water.cpp, water.h:
	  improved noise generator, some more shader tests

2005-03-20 18:30  thjordan

	* src/: perlinnoise.cpp, subsim.cpp, water.cpp: some small shader
	  experiments. removed gear display in credits, because its texture
	  is missing in cvs and it looks bad anyway

2005-03-20 12:30  thjordan

	* src/sub_tdc_display.cpp: included tdc daylight graphics in code

2005-03-20 12:27  thjordan

	* files.txt, src/sub_tdc_display.cpp, src/sub_tdc_display.h:
	  included tdc daylight graphics in code

2005-03-20 11:09  thjordan

	* data/images/: TDC_daylight_autoswitchoff.png,
	  TDC_daylight_autoswitchon.png, TDC_daylight_base.png,
	  TDC_daylight_clockbigptr.png, TDC_daylight_clocksmlptr.png,
	  TDC_daylight_firebutton.png,
	  TDC_daylight_firesolutionquality.png, TDC_daylight_gyroa.png,
	  TDC_daylight_gyrov.png, TDC_daylight_spreadangle.png,
	  TDC_daylight_switchtube1.png, TDC_daylight_switchtube2.png,
	  TDC_daylight_switchtube3.png, TDC_daylight_switchtube4.png,
	  TDC_daylight_switchtube5.png, TDC_daylight_switchtube6.png,
	  TDC_daylight_targetcourse.png, TDC_daylight_targetposition.png,
	  TDC_daylight_targetrange.png, TDC_daylight_targetspeed.png,
	  TDC_daylight_torpspeed.png, TDC_daylight_tube1.png,
	  TDC_daylight_tube2.png, TDC_daylight_tube3.png,
	  TDC_daylight_tube4.png, TDC_daylight_tube5.png,
	  TDC_daylight_tube6.png: added more tdc screen data

2005-03-20 09:57  thjordan

	* src/: model.cpp, sub_tdc_display.cpp: model loader is now more
	  tolerable

2005-03-19 14:58  thjordan

	* src/perlinnoise.cpp, src/perlinnoise.h, src/texture.cpp,
	  src/texture.h, src/water.cpp, files.txt, src/SConscript:
	  introduced general perlin noise generator. other code should use
	  it too

2005-03-19 10:03  thjordan

	* files.txt, src/matrix4.h, src/quaternion.h, src/vector2.h,
	  src/vector3.h: removed obsolete methods

2005-03-19 09:58  thjordan

	* data/xcf/: ControlPopup_periscope_daylight_rev.1.1.xcf,
	  ControlPopup_periscope_redlight_rev.1.1.xcf,
	  TDC_daylight_rev.1.3c_maskedcomps.xcf,
	  TDC_redlight_rev.1.3_maskedcomps.xcf,
	  periscope_daylight_rev.1.0_maskedfinal_and_clock.xcf,
	  periscope_daylight_rev.1.2a_maskedcomps.xcf,
	  periscope_redlight_rev.1.2a_maskedcomps.xcf: moved xcf files to
	  another folder

2005-03-19 09:34  thjordan

	* data/images/: ControlPopup_periscope_daylight_rev.1.0.xcf,
	  ControlPopup_periscope_daylight_rev.1.1.xcf,
	  ControlPopup_periscope_redlight_rev.1.0.xcf,
	  ControlPopup_periscope_redlight_rev.1.1.xcf,
	  TDC_daylight_rev.1.2a_maskedcomps.xcf,
	  TDC_daylight_rev.1.3c_maskedcomps.xcf,
	  TDC_redlightrev.1.2b_maskedcomps.xcf,
	  TDC_redlightrev.1.3_maskedcomps.xcf,
	  periscope_daylight_rev.1.0_maskedfinal_and_clock.xcf,
	  periscope_daylight_rev.1.1b_maskedcomps.xcf,
	  periscope_daylight_rev.1.2a_maskedcomps.xcf,
	  periscope_redlight_rev.1.1b_maskedcomps.xcf,
	  periscope_redlight_rev.1.2a_maskedcomps.xcf: moved xcf files to
	  another folder

2005-03-18 07:56  thjordan

	* src/: mymain.cpp, subsim.cpp, viewmodel.cpp: unified usage of
	  main

2005-03-18 02:08  simsoueu

	* data/images/ControlPopup_periscope_redlight_rev.1.1.xcf: Comp
	  with layered grid on dials

2005-03-18 02:02  simsoueu

	* data/images/ControlPopup_periscope_daylight_rev.1.1.xcf: Comp
	  with layered grid on dials

2005-03-18 01:49  simsoueu

	* data/images/TDC_redlightrev.1.3_maskedcomps.xcf: comp with
	  layered grid, and dyplicated aligned pointers, inner dial, and
	  gyro dials

2005-03-18 01:40  simsoueu

	* data/images/TDC_daylight_rev.1.3c_maskedcomps.xcf: comp with
	  layered grid, and duplicated aligned pointers, inner dial, and
	  gyro dials

2005-03-14 20:04  andyrice

	* ChangeLog, README, data/missions/aegeanconvoy.xml,
	  data/missions/battleships.xml, data/ships/battleship_malaya.xml,
	  data/ships/corvette.xml, data/ships/destroyer_oclass.xml,
	  data/ships/destroyer_tribal.xml,
	  data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, data/texts/english.text,
	  data/texts/german.text, data/texts/italian.text, src/ai.cpp,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/map_display.cpp, src/map_display.h, src/sea_object.cpp,
	  src/sensors.cpp, src/sensors.h, src/ship.cpp, src/ship.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/user_interface.cpp,
	  src/user_interface.h: Added radar support, variable gun ranges,
	  sound effects use cache

2005-03-13 19:41  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: fixed wrong
	  reflection texcoords in water fragment program

2005-03-13 19:31  thjordan

	* ChangeLog, data/shaders/water_fp.shader, src/water.cpp: more
	  tests

2005-03-13 17:53  thjordan

	* data/shaders/water_fp.shader, src/subsim.cpp, src/water.cpp,
	  src/water.h: shader works basically, reflection texture
	  coordinates somehow broken

2005-03-13 15:38  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: still bugs in
	  shader, but getting closer

2005-03-13 15:17  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: more shader works,
	  still not finished

2005-03-13 12:32  thjordan

	* data/shaders/water_fp.shader, src/water.cpp: tried first bits of
	  shaders

2005-03-13 12:16  thjordan

	* src/texture.cpp: added helper functions for gl programs

2005-03-13 12:06  thjordan

	* src/texture.cpp: tried first bits of shaders, simplified usage of
	  class system

2005-03-13 12:01  thjordan

	* data/shaders/water_fp.shader, src/airplane_interface.cpp,
	  src/cfg.cpp, src/coastmap.cpp, src/crosssection.cpp,
	  src/damagemodel.cpp, src/font.cpp, src/freeview_display.cpp,
	  src/game.cpp, src/global_data.cpp, src/global_data.h,
	  src/gun_shell.cpp, src/image.cpp, src/logbook_display.cpp,
	  src/map_display.cpp, src/model.cpp, src/network.cpp,
	  src/parser.cpp, src/sea_object.cpp, src/ship.cpp,
	  src/ship_interface.cpp, src/ships_sunk_display.cpp,
	  src/sound.cpp, src/sub_bridge_display.cpp,
	  src/sub_damage_display.cpp, src/sub_periscope_display.cpp,
	  src/sub_tdc_display.cpp, src/sub_torpedo_display.cpp,
	  src/sub_uzo_display.cpp, src/submarine.cpp,
	  src/submarine_interface.cpp, src/subsim.cpp, src/system.h,
	  src/texture.cpp, src/texture.h, src/torpedo.cpp,
	  src/viewmodel.cpp, src/water.cpp, src/water.h, src/widget.cpp:
	  tried first bits of shaders, simplified usage of class system

2005-03-13 04:20  simsoueu

	* data/images/ControlPopup_periscope_redlight_rev.1.0.xcf: Control
	  screen dial's popup for periscope screen - night time

2005-03-13 04:14  simsoueu

	* data/images/ControlPopup_periscope_daylight_rev.1.0.xcf: Control
	  dials popup for periscope screen - daylight version

2005-03-13 00:21  thjordan

	* data/images/TDC_daylight_targetposition.png,
	  src/sub_tdc_display.cpp, src/sub_tdc_display.h: added more tdc
	  screen data

2005-03-12 23:53  thjordan

	* data/images/: TDC_daylight_targetcourse.png,
	  TDC_daylight_targetposition.png: added more tdc screen data

2005-03-12 19:16  thjordan

	* data/missions/duell.xml: changed for testing

2005-03-12 19:14  thjordan

	* src/: sub_tdc_display.cpp, subsim.cpp: fixed key and tdc display

2005-03-12 19:06  thjordan

	* src/: subsim.cpp, system.cpp, sub_tdc_display.cpp: fixed a bug

2005-03-12 18:42  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/SConscript, src/keys.cpp,
	  src/keys.h, src/sub_periscope_display.cpp,
	  src/sub_tdc_display.cpp, src/sub_tdc_display.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp: first usage of tdc
	  graphics, new keys and strings added

2005-03-12 17:54  thjordan

	* data/images/: TDC_daylight_base.png,
	  TDC_daylight_clockbigptr.png, TDC_daylight_clocksmlptr.png,
	  TDC_daylight_tube1.png, TDC_daylight_tube2.png,
	  TDC_daylight_tube3.png, TDC_daylight_tube4.png,
	  TDC_daylight_tube5.png, TDC_daylight_tube6.png: added first bits
	  of tdc screen data

2005-03-07 18:25  thjordan

	* data/missions/: aegeanconvoy.xml, duell.xml: added test mission

2005-03-06 23:03  thjordan

	* src/subsim.cpp: removed test hack

2005-03-06 23:01  thjordan

	* SConstruct, src/SConscript, src/subsim.cpp: fixed scons build and
	  tarball making

2005-03-06 17:13  thjordan

	* SConstruct, files.txt, src/sub_periscope_display.cpp: removed
	  obsolete data files

2005-03-06 17:12  thjordan

	* data/images/: periscope_compassbar.png,
	  periscope_compassbar2.png,
	  periscope_daylight_rev.1.0_maskedfinal.png, periscope_wip.png:
	  removed obsolete files

2005-03-06 17:01  thjordan

	* SConstruct, files.txt: added comment, updated files list

2005-03-06 12:12  thjordan

	* src/torpedo.cpp: add fixme

2005-03-06 12:11  thjordan

	* src/subsim.cpp: fixed bug in cmd line parsing for unix

2005-03-06 11:51  thjordan

	* src/: torpedo.cpp, torpedo.h: fixed minimum distance

2005-03-06 11:40  thjordan

	* data/torpedoes/: fido.xml, t1.xml, t11.xml, t1fat.xml, t1lut.xml,
	  t2.xml, t3.xml, t3a.xml, t3afat.xml, t3alut.xml, t3fat.xml,
	  t4.xml, t5.xml, t6lut.xml: updated data

2005-03-06 10:04  thjordan

	* src/torpedo.cpp: added link

2005-03-04 23:27  thjordan

	* src/torpedo.cpp: added new idea comment

2005-03-04 23:23  thjordan

	* data/torpedoes/fido.xml, data/torpedoes/t1.xml,
	  data/torpedoes/t2.xml, src/torpedo.cpp, src/torpedo.h: checked in
	  first bits of torpedo xml description files, values are not right
	  yet

2005-03-04 23:05  thjordan

	* src/user_interface.cpp: removed display of test snow / rain

2005-03-04 23:00  thjordan

	* ChangeLog, src/subsim.cpp, src/user_interface.cpp: separated
	  system specific main code

2005-03-03 05:28  simsoueu

	* data/images/TDC_redlightrev.1.2b_maskedcomps.xcf: Night time
	  version of TDC done. Base layer set to pure black to avoid small
	  pixel transparency around gyro dials. Popups for periscope screen
	  will follow.

2005-03-01 01:50  simsoueu

	* data/images/TDC_daylight_rev.1.2a_maskedcomps.xcf: TDC
	  screen+masks in labelled layers. Nighttime version should follow
	  soon.

2005-02-28 17:32  andyrice

	* ChangeLog, data/ships/corvette.xml,
	  data/ships/destroyer_oclass.xml, data/ships/destroyer_tribal.xml,
	  data/sounds/big gun firing.ogg, data/sounds/medium gun
	  firing.ogg, data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, data/texts/english.text,
	  data/texts/german.text, data/texts/italian.text, src/ai.cpp,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/gun_shell.cpp, src/gun_shell.h, src/keys.cpp, src/keys.h,
	  src/ship.cpp, src/ship.h, src/sub_torpedo_display.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/subsim.cpp, src/user_interface.cpp, src/user_interface.h:
	  More deck gun/ships gun work and more sound effects.

2005-02-24 14:41  andyrice

	* ChangeLog, data/ships/battleship_malaya.xml,
	  data/ships/carrier_bogue.xml, data/sounds/deck gun firing.ogg,
	  data/sounds/depth charge exploding.ogg, data/sounds/depth charge
	  launching.ogg, data/sounds/ping.ogg, data/sounds/shell
	  explosion.ogg, data/sounds/shell splash.ogg,
	  src/crosssection.cpp, src/damagemodel.cpp, src/game.cpp,
	  src/global_data.cpp, src/global_data.h, src/sound.cpp,
	  src/user_interface.cpp, src/user_interface.h, src/viewmodel.cpp:
	  crosssection.exe, damagemodel.exe & viewmodel.exe can compile on
	  Windows and more sound effects added

2005-02-20 16:58  thjordan

	* ChangeLog, data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/cfg.cpp, src/cfg.h,
	  src/freeview_display.cpp, src/freeview_display.h, src/game.cpp,
	  src/keys.cpp, src/keys.h, src/logbook_display.cpp,
	  src/map_display.cpp, src/ships_sunk_display.cpp,
	  src/sub_bridge_display.cpp, src/sub_damage_display.cpp,
	  src/sub_periscope_display.cpp, src/sub_torpedo_display.cpp,
	  src/sub_uzo_display.cpp, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp,
	  src/user_interface.cpp, src/user_interface.h: made bearing
	  switchable between relative and absolute values

2005-02-19 14:10  thjordan

	* SConstruct: added a help output to the sconstruct file

2005-02-18 11:58  thjordan

	* src/submarine_interface.cpp: fixed periscope target selection

2005-02-16 17:43  andyrice

	* src/Mac/: SDLMain.h, SDLMain.m: Updated scons files so everything
	  builds on Mac OSX

2005-02-16 17:20  andyrice

	* ChangeLog, SConstruct, src/SConscript: Updated scons files so
	  everything builds on Mac OSX

2005-02-15 11:53  efti

	* makedeb: Tidied up and added a new option to 'strip' which should
	  get rid of the warning I get from 'lintian' about the binary
	  having an unneeded .comment section.

2005-02-15 11:24  efti

	* doc/debian/changelog.Debian: Added log entry for 0.0.19 release

2005-02-13 11:10  thjordan

	* ChangeLog: add missing changes

2005-02-13 10:47  thjordan

	* ChangeLog, src/subsim.cpp, src/user_interface.cpp: make water
	  detail configureable by config file

2005-02-13 10:37  thjordan

	* src/SConscript, src/cfg.cpp, src/keys.cpp, src/keys.h, ChangeLog:
	  read keys by name from config file and not by number

2005-02-12 12:11  thjordan

	* ChangeLog: show and simulate clock at periscope screen

2005-02-12 12:06  thjordan

	* data/images/clock_hours_pointer.png,
	  data/images/clock_minutes_pointer.png,
	  src/sub_periscope_display.cpp, src/sub_periscope_display.h: show
	  and simulate clock at periscope screen

2005-02-12 11:41  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/keys.h, src/submarine_interface.cpp,
	  src/subsim.cpp: fix keys v, h and F10

2005-02-08 08:33  thjordan

	* src/texture.cpp: bugfix

2005-02-07 21:00  thjordan

	* ChangeLog, src/texture.cpp, src/texture.h: automatic texture
	  resizing of too large textures

2005-02-07 08:20  thjordan

	* ChangeLog: added changes

2005-02-06 22:51  thjordan

	* src/ship.cpp: deck gun simulation by Andrew Rice, bugfix

2005-02-06 22:36  thjordan

	* src/: ai.cpp, ai.h, game.cpp, keys.h, ship.cpp, ship.h,
	  submarine_interface.cpp, subsim.cpp: deck gun simulation by
	  Andrew Rice

2005-02-06 22:30  thjordan

	* data/texts/: english.text, german.text, italian.text: added deck
	  gun related strings

2005-02-05 18:13  simsoueu

	* data/images/periscope_redlight_rev.1.2a_maskedcomps.xcf: small
	  update to clock pointers - fixes valve overlay

2005-02-05 18:11  simsoueu

	* data/images/periscope_daylight_rev.1.2a_maskedcomps.xcf: small
	  update to clock pointers - fixed for valve overlay

2005-02-05 14:16  thjordan

	* src/: freeview_display.cpp, freeview_display.h, sound.cpp,
	  sub_periscope_display.cpp, user_interface.cpp, user_interface.h:
	  store bearing only at one place, sound bugfix

2005-02-05 13:50  thjordan

	* src/: sub_gauges_display.h, sub_periscope_display.h: preparation
	  for clock display

2005-02-05 13:33  thjordan

	* src/: sub_periscope_display.cpp, sub_periscope_display.h: compass
	  bar is drawn

2005-02-05 11:49  thjordan

	* data/images/periscope_compassbar2.png: cut image to needed size

2005-02-05 11:46  thjordan

	* data/images/periscope_compassbar2.png: added new compass bar

2005-02-05 11:34  thjordan

	* src/: font.cpp, sub_periscope_display.cpp,
	  sub_periscope_display.h: first bits of periscope screen changes

2005-02-04 18:43  simsoueu

	* data/images/periscope_redlight_rev.1.1b_maskedcomps.xcf: gimp
	  .xcf - do not anchor compass selection, etc...

2005-02-04 18:40  simsoueu

	* data/images/periscope_daylight_rev.1.1b_maskedcomps.xcf: gimp
	  .xcf comp and masks,positioning references

2005-02-04 18:38  simsoueu

	* data/images/periscope_compassbar.png: scope compass bar - check
	  gimp .xcf for positioning,masking

2005-02-04 18:36  simsoueu

	* data/images/periscope_redlight_rev.1.1b_final.png: night time
	  version - new scope grid - rev.1.0 deprecated

2005-02-04 18:35  simsoueu

	* data/images/periscope_daylight_rev.1.1b_final.png: new scope grid
	  - rev.1.0 deprecated

2005-02-03 20:31  thjordan

	* src/sub_periscope_display.cpp: use new periscope image

2005-02-03 18:48  simsoueu

	* data/images/periscope_daylight_rev.1.0_maskedfinal_and_clock.xcf:
	  Included gimp file of periscope room, masked, with 2 extra
	  layers, corresponding to the minutes and hours pointers in the
	  clock. Both layers already masked and positioned in the gimp
	  comp. Only extraction needed for clock display (and save as png
	  or whatever). Night time version of periscope screen will follow
	  in a couple of days.

2005-02-03 18:45  simsoueu

	* data/images/periscope_daylight_rev.1.0_maskedfinal.png: Final
	  periscope room screen, already masked for opengl area, updated

2005-01-31 10:31  thjordan

	* src/: convoy.cpp, convoy.h: removed obsolete code

2005-01-30 23:49  thjordan

	* src/sea_object.h: added comment

2005-01-30 23:25  thjordan

	* src/: color.h, matrix4.h, model.cpp, model.h, sea_object.h,
	  submarine.cpp, texture.cpp, texture.h: removed silly ifdefs,
	  added bound measurement to meshes

2005-01-30 18:52  thjordan

	* SConstruct, data/images/periscope_wip.png,
	  data/ships/carrier_bogue.xml: new scope screen wip

2005-01-30 17:58  thjordan

	* src/submarine.cpp: some thoughts about damage calculation

2005-01-30 14:51  thjordan

	* src/SConscript, src/ai.cpp, src/command.cpp, src/command.h,
	  files.txt: removed obsolete files

2005-01-30 12:07  thjordan

	* ChangeLog, src/global_data.cpp, src/global_data.h, src/sound.cpp,
	  src/sound.h, src/subsim.cpp: replaced direct sdl sound usage by
	  sdl mixer usage

2005-01-30 11:23  thjordan

	* data/sounds/liquidblast.wav, data/sounds/machine1.wav,
	  data/sounds/screws_fast.wav, data/sounds/screws_normal.wav,
	  data/sounds/screws_slow.wav, data/sounds/screws_veryfast.wav,
	  data/sounds/liquidblast.ogg, data/sounds/machine1.ogg,
	  data/sounds/screws_fast.ogg, data/sounds/screws_normal.ogg,
	  data/sounds/screws_slow.ogg, data/sounds/screws_veryfast.ogg,
	  files.txt: replace wav by ogg files

2005-01-30 11:15  thjordan

	* src/credits.h: updated credits

2005-01-29 20:02  thjordan

	* src/: damagemodel.cpp, system.cpp, viewmodel.cpp: do not eat cpu
	  time when application sleeps

2005-01-29 09:32  thjordan

	* src/: sub_periscope_display.cpp, sub_periscope_display.h: Scope
	  shows black when it is down

2005-01-23 18:34  thjordan

	* src/: game.cpp, game.h: some patches to make the code compile on
	  MacOS

2005-01-23 17:55  thjordan

	* SConstruct, src/bspline.h, src/color.h, src/credits.h,
	  src/crosssection.cpp, src/game.cpp, src/logbook_display.cpp,
	  src/matrix4.h, src/model.cpp, src/sky.cpp,
	  src/sub_periscope_display.cpp, src/sub_periscope_display.h,
	  src/submarine_interface.cpp, src/subsim.cpp, src/system.cpp,
	  src/texture.cpp, src/texture.h, src/user_interface.cpp,
	  src/water.cpp: some patches to make the code compile on MacOS

2005-01-23 11:32  thjordan

	* src/ai.h: added notes about AI ideas

2005-01-21 11:06  thjordan

	* src/: ai.cpp, ai.h, convoy.cpp: changed zig-zagging

2005-01-15 12:33  thjordan

	* files.txt: update

2005-01-15 12:29  thjordan

	* TODO, src/README-Developers.txt: Moved todo list to the website

2005-01-14 11:11  thjordan

	* src/subsim.cpp: updated italian text

2005-01-14 11:07  thjordan

	* data/texts/italian.text: updated italian text

2005-01-13 20:17  thjordan

	* src/: cfg.cpp, subsim.cpp: handle alt gr key like alt

2005-01-13 18:10  thjordan

	* src/: map_display.cpp, sub_bridge_display.cpp,
	  sub_periscope_display.cpp, sub_uzo_display.cpp,
	  submarine_interface.cpp, submarine_interface.h, widget.cpp,
	  widget.h: ingame keys are now fully user defineable

2005-01-13 17:24  thjordan

	* src/: cfg.cpp, cfg.h, submarine_interface.cpp, subsim.cpp,
	  widget.cpp, widget.h: keys are now user configurable, but the
	  game doesnt use them yet

2005-01-13 15:40  thjordan

	* src/: cfg.cpp, cfg.h, keys.h, subsim.cpp, widget.cpp, widget.h:
	  keys now configureable, widget list improvements

2005-01-11 22:24  thjordan

	* data/texts/german.text, src/cfg.cpp, src/cfg.h, src/subsim.cpp:
	  more work for configurable keys

2005-01-11 18:07  thjordan

	* src/water.cpp: updates

2005-01-11 17:34  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/subsim.cpp, src/widget.cpp,
	  src/widget.h: now key combinations can be put in by users

2005-01-10 23:49  thjordan

	* src/: subsim.cpp, widget.h: more on configureable keys

2005-01-10 22:51  thjordan

	* SConstruct, data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/SConscript, src/global_data.cpp,
	  src/global_data.h, src/subsim.cpp: more on configureable keys

2005-01-10 21:26  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/global_data.cpp, src/subsim.cpp:
	  begun support for key config

2005-01-10 20:18  thjordan

	* src/oglext/: Macros.h, OglExt.cpp, OglExt.h, RCHashArray.hpp,
	  RenderingContext.cpp, RenderingContext.hpp, glext.h: made new
	  oglext compileable with mingw

2005-01-10 18:56  thjordan

	* src/oglext/: LICENSE, Macros.h, OglExt.cpp, OglExt.h,
	  RCHashArray.hpp, README, RenderingContext.cpp,
	  RenderingContext.hpp, glext.h: merged newer oglext version

2005-01-10 18:38  thjordan

	* SConstruct, src/submarine_interface.cpp: added test code for
	  keyboard input

2004-12-28 19:57  thjordan

	* src/subsim.cpp: added some ideas about options

2004-12-28 19:41  thjordan

	* SConstruct, TODO: removed useless helper function

2004-12-23 12:21  thjordan

	* src/subsim.cpp: fixed savegame directory bug

2004-12-23 11:49  thjordan

	* doc/debian/copyright: command line parsing for windows fixed,
	  compile problem for linux in oglext fixed

2004-12-23 11:43  thjordan

	* SConstruct, src/SConscript, src/subsim.cpp,
	  src/oglext/OglExt.cpp: command line parsing for windows fixed,
	  compile problem for linux in oglext fixed

2004-12-22 18:03  thjordan

	* debian/DEBIAN/control: updated so that deb can be build

2004-12-22 17:59  thjordan

	* debian/DEBIAN/control: updated so that deb can be build

2004-12-22 17:54  thjordan

	* makedeb: updated makedeb script to build packages

2004-12-22 17:22  thjordan

	* SConstruct, makedeb: simplified command line arguments

2004-12-22 15:30  thjordan

	* SConstruct, makedeb, src/SConscript, src/crosssection.cpp,
	  src/damagemodel.cpp, src/global_data.cpp, src/global_data.h,
	  src/viewmodel.cpp: made build system much more configureable

2004-12-22 13:11  thjordan

	* SConstruct: bugfix for install

2004-12-22 12:58  thjordan

	* SConstruct, files.txt, makefilelist.py, src/SConscript: updated
	  build scripts so that scons install and scons tarball building
	  works without cvs files

2004-12-22 12:34  thjordan

	* SConstruct: made install path prefix configureable via scons
	  command line

2004-12-21 22:59  thjordan

	* INSTALL, makewinpack, src/SConscript: fixed scons for win32

2004-12-21 22:12  thjordan

	* SConstruct, src/ai.cpp: more elegant fix to scons problem

2004-12-21 21:52  thjordan

	* SConstruct: tar fix for scons

2004-12-21 21:44  thjordan

	* SConstruct, src/note.txt: again an scons update

2004-12-21 21:29  thjordan

	* SConstruct: update

2004-12-21 21:28  thjordan

	* src/: SConscript, note.txt: added file as scons malfunction
	  workaround

2004-12-21 19:21  thjordan

	* INSTALL: updated INSTALL file

2004-12-21 19:20  thjordan

	* INSTALL, SConstruct, src/SConscript: updated scons build scripts

2004-12-13 14:36  thjordan

	* build/: default/note.txt, linux/note.txt, win32/note.txt: added
	  some note files to assure the directories are checked out that
	  means non-empty

2004-12-12 11:16  thjordan

	* src/README-Developers.txt: updated site

2004-12-11 17:50  thjordan

	* src/ai.cpp: updated what to do

2004-12-11 17:43  thjordan

	* src/: README-Developers.txt, ai.cpp, freeview_display.cpp,
	  game.cpp, game.h, map_display.cpp, sub_bridge_display.cpp,
	  sub_gauges_display.cpp, sub_periscope_display.cpp,
	  sub_torpedo_display.cpp, sub_torpedo_display.h,
	  sub_uzo_display.cpp, submarine.h, submarine_interface.cpp,
	  user_interface.cpp: removed command interface

2004-12-11 11:23  thjordan

	* src/: README-Developers.txt: update

2004-12-09 21:30  thjordan

	* src/sub_gauges_display.cpp: fixed sky display and stars

2004-12-09 20:15  thjordan

	* src/: freeview_display.cpp, particle.cpp, particle.h, sky.cpp,
	  water.cpp, water.h: fixed sky display and stars

2004-12-09 17:55  thjordan

	* src/torpedo.cpp: removed obsolete comment

2004-12-09 14:58  thjordan

	* src/sky.cpp: sky color fixed, stars missing yet

2004-12-09 14:55  thjordan

	* src/: freeview_display.cpp, sky.cpp: sky height fixed

2004-12-09 11:24  thjordan

	* src/: README-Developers.txt, user_interface.cpp, water.cpp,
	  water.h: fixed water refraction color

2004-12-09 00:34  thjordan

	* src/: README-Developers.txt, color.h, freeview_display.cpp,
	  game.cpp, sky.cpp, sky.h, water.cpp: some horizon color fixes

2004-12-08 22:38  thjordan

	* data/sounds/: liquidblast.wav, machine1.wav, nothing.wav,
	  screws_fast.wav, screws_normal.wav, screws_slow.wav,
	  screws_veryfast.wav: added some free sounds

2004-12-08 12:41  thjordan

	* SConstruct, build/default/SConscript, build/linux/SConscript,
	  build/win32/SConscript, src/SConscript: fixed build script
	  problems

2004-12-08 12:09  thjordan

	* data/images/periscope_wip.png, src/sub_periscope_display.cpp:
	  added new wip periscope

2004-12-07 23:51  thjordan

	* src/: game.cpp, particle.cpp, particle.h, torpedo.cpp: this time
	  really fix the particle display. it's late at night ;-)

2004-12-07 23:35  thjordan

	* src/: particle.cpp: corrected splash pos

2004-12-07 23:22  thjordan

	* Makefile.am, Makefile.in, SConstruct, aclocal.m4, config.h.in,
	  configure, configure.ac, depcomp, install-sh, missing,
	  mkinstalldirs, data/Makefile.am, data/Makefile.in,
	  data/airplanes/Makefile.am, data/airplanes/Makefile.in,
	  data/fonts/Makefile.am, data/fonts/Makefile.in,
	  data/images/Makefile.am, data/images/Makefile.in,
	  data/maps/Makefile.am, data/maps/Makefile.in,
	  data/missions/Makefile.am, data/missions/Makefile.in,
	  data/models/Makefile.am, data/models/Makefile.in,
	  data/ships/Makefile.am, data/ships/Makefile.in,
	  data/sounds/Makefile.am, data/sounds/Makefile.in,
	  data/submarines/Makefile.am, data/submarines/Makefile.in,
	  data/texts/Makefile.am, data/texts/Makefile.in,
	  data/textures/Makefile.am, data/textures/Makefile.in,
	  src/Makefile.am, src/Makefile.in, src/README-Developers.txt,
	  src/freeview_display.cpp, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/particle.cpp,
	  src/particle.h, src/user_interface.cpp, src/water_splash.cpp,
	  src/water_splash.h, src/oglext/Makefile.am,
	  src/oglext/Makefile.in, src/tinyxml/Makefile.am,
	  src/tinyxml/Makefile.in: replaced water splash objects with
	  particles, removed old makefiles

2004-12-07 19:41  thjordan

	* src/: map_display.cpp, sea_object.cpp, sea_object.h, ship.cpp,
	  user_interface.cpp: fix that ships don't disapper after they're
	  hit

2004-12-07 17:54  thjordan

	* dangerdeep-api/: ActiveSensor.html, ActiveSonarSensor.html,
	  LookoutSensor.html, PassiveSonarSensor.html, RadarSensor.html,
	  Sensor.html, SensorFactory.html, ai.html, ai_h.html,
	  airplane.html, airplane_h.html, all-globals.html, angle.html,
	  angle_h.html, color.html, color_h.html, convoy.html,
	  convoy_h.html, depth__charge_h.html, depth_charge.html,
	  font.html, font__character.html, font_h.html,
	  full-list-ActiveSensor.html, full-list-ActiveSonarSensor.html,
	  full-list-LookoutSensor.html, full-list-PassiveSonarSensor.html,
	  full-list-RadarSensor.html, full-list-Sensor.html,
	  full-list-SensorFactory.html, full-list-ai.html,
	  full-list-airplane.html, full-list-angle.html,
	  full-list-color.html, full-list-convoy.html,
	  full-list-depth_charge.html, full-list-font.html,
	  full-list-font__character.html, full-list-game.html,
	  full-list-game__ping.html, full-list-gun_shell.html,
	  full-list-menu.html, full-list-menu__item.html,
	  full-list-model.html, full-list-model__face.html,
	  full-list-model__vertex.html, full-list-parser.html,
	  full-list-sea_object.html, full-list-ship.html,
	  full-list-ship_battleshipmalaya.html,
	  full-list-ship_carrierbogue.html,
	  full-list-ship_destroyertribal.html,
	  full-list-ship_interface.html,
	  full-list-ship_mediummerchant.html,
	  full-list-ship_mediumtroopship.html, full-list-submarine.html,
	  full-list-submarine_VIIc.html, full-list-submarine_XXI.html,
	  full-list-submarine__stored_torpedo.html,
	  full-list-submarine_interface.html, full-list-system.html,
	  full-list-texture.html, full-list-token.html,
	  full-list-tokenizer.html, full-list-torpedo.html,
	  full-list-user_interface.html, full-list-vector2.html,
	  full-list-vector3.html, game.html, game__ping.html, game_h.html,
	  global__data_h.html, gun__shell_h.html, gun_shell.html,
	  header-list.html, hier.html, index-long.html, index.html,
	  menu.html, menu__item.html, menu_h.html, model.html,
	  model__face.html, model__vertex.html, model_h.html, parser.html,
	  parser_h.html, sea__object_h.html, sea_object.html,
	  sensors_h.html, ship.html, ship__battleshipmalaya_h.html,
	  ship__carrierbogue_h.html, ship__destroyertribal_h.html,
	  ship__interface_h.html, ship__mediummerchant_h.html,
	  ship__mediumtroopship_h.html, ship_battleshipmalaya.html,
	  ship_carrierbogue.html, ship_destroyertribal.html, ship_h.html,
	  ship_interface.html, ship_mediummerchant.html,
	  ship_mediumtroopship.html, submarine.html, submarine_VIIc.html,
	  submarine_XXI.html, submarine__VIIc_h.html,
	  submarine__XXI_h.html, submarine__interface_h.html,
	  submarine__stored_torpedo.html, submarine_h.html,
	  submarine_interface.html, system.html, system_h.html,
	  texts_h.html, texture.html, texture_h.html, token.html,
	  token_h.html, tokencodes_h.html, tokenizer.html,
	  tokenizer_h.html, torpedo.html, torpedo_h.html,
	  user__interface_h.html, user_interface.html, vector2.html,
	  vector2_h.html, vector3.html, vector3_h.html: removed obsolete
	  files

2004-12-07 17:52  thjordan

	* SConstruct: removed obsolete ones

2004-12-07 17:38  thjordan

	* makewinpack: update again

2004-12-07 17:35  thjordan

	* makewinpack: update

2004-12-07 17:21  thjordan

	* SConstruct: updates

2004-12-07 17:14  thjordan

	* SConstruct, maketarball, makewinpack: updates

2004-12-07 16:56  thjordan

	* src/: oglext/SConscript, tinyxml/SConscript: removed obsolete
	  files

2004-12-07 16:26  thjordan

	* SConstruct, version: removed obsolete files

2004-12-07 15:14  thjordan

	* src/README-Developers.txt: update

2004-12-07 15:14  thjordan

	* maketarball, makewinpack: updated build files

2004-12-07 14:54  thjordan

	* src/sub_gauges_display.cpp: adapted loading code to new filenames

2004-12-07 14:44  thjordan

	* data/images/: FUSEBOX_LIGHTS_OFF_PLUS_ALPHA.png,
	  FUSEBOX_LIGHTS_ON_FINAL_V1.png, controlscreen_daylight.png,
	  red_controlscreen_rev.0.99_b21_FuseOn.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.png: renamed
	  files, removed obsolete ones

2004-12-07 14:33  thjordan

	* src/README-Developers.txt: update

2004-12-07 14:18  thjordan

	* src/: submarine_interface.cpp, subsim.cpp, water.cpp: fixed water
	  display part2

2004-12-07 13:10  thjordan

	* data/texts/english.text, data/texts/german.text,
	  data/texts/italian.text, src/freeview_display.cpp,
	  src/sub_uzo_display.cpp, src/submarine_interface.cpp,
	  src/user_interface.h, src/water.cpp, src/water.h: fixed water
	  display part1

2004-12-07 00:21  thjordan

	* ChangeLog: update

2004-12-06 23:47  thjordan

	* data/images/final_sw_compass.png: added missing file

2004-12-06 23:46  thjordan

	* SConstruct, build/win32/SConscript, src/coastmap.cpp,
	  src/crosssection.cpp, src/global_data.h, src/image.cpp,
	  src/image.h, src/model.cpp, src/particle.cpp, src/subsim.cpp,
	  src/system.cpp, src/system.h: updated scons makefiles so that
	  project compiles under win32 mingw and linux gcc

2004-12-06 21:52  thjordan

	* src/: subsim.cpp, system.cpp, system.h: added new system option

2004-12-06 19:29  thjordan

	* src/: README-Developers.txt, dangerdeep.dsp, dangerdeep.dsw,
	  dangerdeep.kdevprj, dangerdeep.kdevses, dangerdeep.vpj: removed
	  obsolete files

2004-12-06 19:26  thjordan

	* SConstruct, build/default/SConscript, build/linux/SConscript,
	  build/win32/SConscript, src/SConstruct: new build files

2004-12-06 17:33  thjordan

	* src/logbook_display.cpp: added note

2004-12-06 17:25  thjordan

	* src/: freeview_display.cpp, game.cpp, game.h, gun_shell.cpp,
	  gun_shell.h, sensors.cpp, sensors.h, water_splash.cpp: fixed
	  visibility computation. now gun shells and water splashes are
	  visible again, particles have visibility now

2004-12-06 17:01  thjordan

	* src/: ai.cpp, convoy.cpp, depth_charge.cpp, freeview_display.cpp,
	  gun_shell.cpp, ship.cpp, torpedo.cpp: added missing state check
	  and simulation code part two

2004-12-06 16:51  thjordan

	* src/: freeview_display.cpp, game.cpp, sea_object.cpp: added
	  missing state check and simulation code

2004-12-06 14:18  thjordan

	* src/: global_data.cpp, global_data.h, sub_bridge_display.cpp,
	  sub_bridge_display.h, sub_uzo_display.cpp, sub_uzo_display.h,
	  water.cpp: fixed uzo screen, some other fixes

2004-12-06 12:31  thjordan

	* src/: subsim.cpp, water.cpp, water.h: fixed water display bugs

2004-12-06 01:05  thjordan

	* src/: SConstruct, oglext/SConscript, tinyxml/SConscript: updated
	  scons makefile

2004-12-05 23:54  thjordan

	* src/convoy.cpp: fix crash on save game

2004-12-05 23:50  thjordan

	* src/: global_data.h, sub_bridge_display.cpp,
	  sub_bridge_display.h: glasses work again in bridge display mode

2004-12-05 23:24  thjordan

	* data/textures/logbook_spiral.png, src/global_data.cpp,
	  src/global_data.h, src/logbook_display.cpp,
	  src/logbook_display.h: changed logbook view

2004-12-05 18:49  thjordan

	* src/: Makefile.am, Makefile.in, README-Developers.txt,
	  SConstruct, game.cpp, game.h, logbook.cpp, logbook.h,
	  logbook_display.cpp, logbook_display.h, submarine_interface.cpp,
	  user_interface.cpp, user_interface.h: fixed logbook display

2004-12-05 14:25  thjordan

	* src/: SConstruct, game.cpp, game.h, global_data.cpp,
	  global_data.h, sea_object.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, sub_torpedo_display.cpp, subsim.cpp,
	  user_interface.cpp: fixed sink record display

2004-12-05 12:49  thjordan

	* src/: game.cpp, sub_gauges_display.cpp, sub_gauges_display.h,
	  user_interface.cpp, user_interface.h: fixed day and night mode
	  computation and display time of clock

2004-12-05 12:15  thjordan

	* data/images/: ControlScreen_Compass.png, ControlScreen_Dials.png,
	  ControlScreen_NightLight.png, ControlScreen_NormalLight.png,
	  DIALS_INDICATORS.tif, FINAL_SW_COMPASS.tif,
	  FINAL_SW_COMPASS_2.tif, FINAL_SW_DIALS.tif, dials_indicators.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.tif: removed
	  obsolete files, renamed other files

2004-12-05 11:54  thjordan

	* data/textures/: compressordiesel_indicator.png,
	  d_rudder_indicator.png, depth_indicator.png, knots_indicator.png,
	  main_rudder_indicator.png: removed obsolete files

2004-12-05 11:54  thjordan

	* data/textures/battery_indicator.png: binary file status change

2004-12-04 23:30  thjordan

	* src/: particle.cpp, particle.h, ship.cpp: improved spray
	  appearance

2004-12-04 22:57  thjordan

	* src/: README-Developers.txt, torpedo.cpp: fixed torpedo speed bug

2004-12-04 22:36  thjordan

	* src/: convoy.cpp, particle.cpp, sea_object.cpp, ship.cpp, ship.h,
	  torpedo.h: fixed missing inital speed for ships

2004-12-04 20:23  thjordan

	* src/: particle.cpp, particle.h: tracked down the reason for the
	  bug and added a comment about it

2004-12-04 20:06  thjordan

	* src/particle.h: tracked down the reason for the bug and added a
	  comment about it

2004-12-04 18:00  thjordan

	* src/particle.h: got rid of a very nasty bug by rewriting some
	  code. real reason of that is still unknown

2004-12-04 17:49  thjordan

	* src/: README-Developers.txt, particle.cpp, particle.h, ship.cpp:
	  got rid of a very nasty bug by rewriting some code. real reason
	  of that is still unknown

2004-12-04 16:41  thjordan

	* src/: SConstruct, global_data.cpp, particle.cpp, ship.cpp,
	  system.cpp: fixed ancient system bug that focus lost warps time

2004-12-04 14:23  thjordan

	* src/: SConstruct, crosssection.cpp, damagemodel.cpp, game.cpp,
	  particle.cpp, particle.h, sea_object.cpp, sea_object.h, ship.cpp,
	  subsim.cpp, viewmodel.cpp: added spray to particle systems

2004-12-03 19:19  thjordan

	* src/: README-Developers.txt: updated developer readme

2004-12-03 19:07  thjordan

	* src/README-Developers.txt: updated developer readme

2004-12-03 18:35  thjordan

	* src/: game.cpp, ship.cpp, ship.h: added ignition simulation code,
	  ships burn or sink at 50-50 chance

2004-12-03 17:42  thjordan

	* src/: particle.cpp, particle.h, ship.cpp: ships put out fire when
	  sinking

2004-12-03 17:10  thjordan

	* src/: color.h, particle.cpp: improved fire algo

2004-12-03 15:30  thjordan

	* src/: SConstruct, particle.cpp, particle.h, ship.cpp, ship.h:
	  added fire particles

2004-12-03 11:49  thjordan

	* data/models/destroyer_oclass.3ds, data/ships/carrier_bogue.xml,
	  data/ships/destroyer_oclass.xml, data/ships/destroyer_tribal.xml,
	  src/particle.cpp, src/particle.h, src/ship.cpp: now two types of
	  smoke, updated ship data

2004-12-02 21:55  thjordan

	* data/models/destroyer_oclass.3ds: model update

2004-12-02 21:54  thjordan

	* src/viewmodel.cpp: fixed display bug

2004-12-02 21:23  thjordan

	* data/: missions/attackbogue.xml, models/destroyer_oclass.3ds,
	  models/destroyer_oclass.cs, ships/destroyer_oclass.xml: new
	  destroyer O class model

2004-12-02 21:01  thjordan

	* src/particle.cpp: changed smoke appearance

2004-12-02 14:37  thjordan

	* src/particle.cpp: replaced smoke texture by run time generated
	  smoke

2004-12-02 13:40  thjordan

	* data/textures/smoke.png, data/textures/sub7.png,
	  src/particle.cpp, src/particle.h: replaced smoke texture by run
	  time generated smoke

2004-12-01 19:57  thjordan

	* src/: SConstruct, oglext/SConscript, tinyxml/SConscript: added
	  scons makefiles

2004-12-01 17:01  thjordan

	* src/: sea_object.cpp, ship.cpp: removed old comments

2004-11-28 17:25  thjordan

	* src/: map_display.cpp, ship.cpp, ship.h, torpedo.cpp, torpedo.h,
	  user_interface.cpp: fixed bugs, solved torpedo problem with dirty
	  hack

2004-11-28 14:32  thjordan

	* src/: ship.cpp, torpedo.cpp: torpedo turning problem found

2004-11-28 14:23  thjordan

	* src/torpedo.cpp: bugfixes

2004-11-28 14:17  thjordan

	* src/: sea_object.h, ship.cpp, ship.h, torpedo.cpp: bugfixes

2004-11-28 12:11  thjordan

	* src/: freeview_display.cpp, model.cpp: texture angle bug not
	  solved. order of operations in 3ds unknown

2004-11-28 11:37  thjordan

	* src/model.cpp: fixed texture angle bug

2004-11-27 18:48  thjordan

	* src/: ship.cpp, sub_gauges_display.cpp: fixed course input and
	  shrinked damping factor

2004-11-27 18:39  thjordan

	* src/sub_torpedo_display.cpp: fixed torpedo room click position
	  bug

2004-11-27 18:18  thjordan

	* src/map_display.cpp: fixed click position bug

2004-11-27 17:48  thjordan

	* src/: game.cpp, global_data.cpp, global_data.h, particle.cpp,
	  particle.h, user_interface.cpp, user_interface.h: added
	  explosions at torpedo impact

2004-11-27 14:08  thjordan

	* src/particle.cpp: replaced smoke stream by real particle
	  simulation

2004-11-27 13:40  thjordan

	* src/: Makefile.am, Makefile.in, freeview_display.cpp, game.cpp,
	  game.h, particle.cpp, particle.h, ship.cpp, ship.h,
	  smoke_stream.cpp, smoke_stream.h, subsim.cpp, water.cpp: replaced
	  smoke stream by real particle simulation

2004-11-24 19:53  thjordan

	* src/: freeview_display.cpp, ship.cpp, ship.h, water_splash.h: new
	  steering code

2004-11-24 17:33  thjordan

	* src/: command.h, ship.h, smoke_stream.cpp, water_splash.h: added
	  comments about further development plans

2004-11-22 23:25  thjordan

	* data/textures/: Makefile.am, Makefile.in: added explosion texture
	  directories to makefile

2004-11-22 14:46  thjordan

	* src/: user_interface.cpp, user_interface.h: add code for reading
	  explosions

2004-11-22 14:31  thjordan

	* data/textures/: explosion01/exbg0001.png,
	  explosion01/exbg0002.png, explosion01/exbg0003.png,
	  explosion01/exbg0004.png, explosion01/exbg0005.png,
	  explosion01/exbg0006.png, explosion01/exbg0007.png,
	  explosion01/exbg0008.png, explosion01/exbg0009.png,
	  explosion01/exbg0010.png, explosion01/exbg0011.png,
	  explosion01/exbg0012.png, explosion01/exbg0013.png,
	  explosion01/exbg0014.png, explosion01/exbg0015.png,
	  explosion02/exsm0001.png, explosion02/exsm0002.png,
	  explosion02/exsm0003.png, explosion02/exsm0004.png,
	  explosion02/exsm0005.png, explosion02/exsm0006.png,
	  explosion02/exsm0007.png, explosion02/exsm0008.png,
	  explosion02/exsm0009.png, explosion02/exsm0010.png,
	  explosion02/exsm0011.png, explosion02/exsm0012.png,
	  explosion02/exsm0013.png, explosion02/exsm0014.png,
	  explosion02/exsm0015.png: added a small and a large explosion
	  animation

2004-11-22 14:08  thjordan

	* src/: freeview_display.cpp, user_interface.cpp, user_interface.h:
	  added snow and rain as test code

2004-11-20 17:21  thjordan

	* src/: freeview_display.cpp, sub_bridge_display.cpp, water.cpp,
	  water.h: fixed water display bug

2004-11-19 10:36  thjordan

	* src/: coastmap.cpp, freeview_display.cpp, global_data.cpp,
	  global_data.h, submarine_interface.cpp, subsim.cpp,
	  user_interface.cpp, water.cpp: add simple loading screen
	  (english) with time measure

2004-11-17 12:20  thjordan

	* src/freeview_display.cpp: fixed display of ships

2004-11-17 11:05  thjordan

	* src/: freeview_display.cpp, sky.cpp, subsim.cpp, water.cpp: fog
	  fix

2004-11-16 22:37  thjordan

	* src/: freeview_display.cpp, water.cpp: fixed mirror display bug

2004-11-16 22:27  thjordan

	* src/: freeview_display.cpp, matrix4.h, user_interface.cpp,
	  water.cpp, water.h: fixed mirror display bug

2004-11-16 15:56  thjordan

	* src/: model.cpp, model.h, viewmodel.cpp: added split function to
	  model

2004-11-15 23:02  thjordan

	* src/: freeview_display.cpp, water.cpp, water.h: small changes,
	  some notes

2004-11-06 10:00  thjordan

	* src/matrix4.h: new matrix ops

2004-11-02 20:47  thjordan

	* src/system.cpp: use glColorMaterial correctly

2004-10-28 13:26  thjordan

	* data/: maps/default.png, textures/Makefile.am,
	  textures/Makefile.in, textures/addleadangle.png,
	  textures/atlanticmap.jpg, textures/background.png,
	  textures/battery_indicator.png, textures/bogue.png,
	  textures/bumpmapx.png, textures/clock12.png,
	  textures/clock24.png, textures/cloudsbackgr.jpg,
	  textures/compass1.png, textures/compressordiesel_indicator.png,
	  textures/corvette.png, textures/ct7c.png,
	  textures/d_rudder_indicator.png, textures/depth_indicator.png,
	  textures/flugzeug.png, textures/foam.png, textures/gauge1.png,
	  textures/gauge2.png, textures/gauge3.png, textures/gauge4.png,
	  textures/gauge5.png, textures/glasses.png,
	  textures/knots_indicator.png, textures/lgfreigh.png,
	  textures/lgmercha.png, textures/logbook_spiral.png,
	  textures/main_rudder_indicator.png, textures/malaya.png,
	  textures/mdfreigh.png, textures/mdmercha.png,
	  textures/mdtroops.png, textures/menuframe.png,
	  textures/metal.png, textures/metalbackgr.png,
	  textures/mt_indicator.png, textures/notepadsheet.png,
	  textures/panelbackgr.png, textures/periscope.png,
	  textures/psbackgr.png, textures/repaircritical.png,
	  textures/repairheavy.png, textures/repairlight.png,
	  textures/repairmedium.png, textures/repairwrecked.png,
	  textures/smmercha.png, textures/smoke.png, textures/smtanker.png,
	  textures/sub21.png, textures/sub7.png, textures/sub9c40.png,
	  textures/terrain.png, textures/terrain2.jpg,
	  textures/themoon.png, textures/thesun.png,
	  textures/torpedo_expl_water_splash.png,
	  textures/torpedo_expl_water_splash_1.png,
	  textures/torpedo_expl_water_splash_2.png, textures/torpempty.png,
	  textures/torpreload.png, textures/torpt1.png,
	  textures/torpt11.png, textures/torpt1fat.png,
	  textures/torpt2.png, textures/torpt3.png, textures/torpt3a.png,
	  textures/torpt3fat.png, textures/torpt4.png, textures/torpt5.png,
	  textures/torpt6lut.png, textures/torpunload.png,
	  textures/tribal.png, textures/turnswitch.png,
	  textures/turnswitchbackgr.png, textures/uzo.png,
	  textures/widgetelements_game.png,
	  textures/widgetelements_grey.png,
	  textures/widgetelements_menu.png, textures/widgeticons_game.png,
	  textures/widgeticons_grey.png, textures/widgeticons_menu.png,
	  textures/wooden_desk.png: binary file status change

2004-10-28 13:21  thjordan

	* data/: images/Makefile, maps/default.png, textures/Makefile.am,
	  textures/Makefile.in, textures/addleadangle.png,
	  textures/atlanticmap.jpg, textures/background.png,
	  textures/battery_indicator.png, textures/bogue.png,
	  textures/bumpmapx.png, textures/clock12.png,
	  textures/clock24.png, textures/cloudsbackgr.jpg,
	  textures/compass1.png, textures/compressordiesel_indicator.png,
	  textures/corvette.png, textures/ct7c.png,
	  textures/d_rudder_indicator.png, textures/depth_indicator.png,
	  textures/flugzeug.png, textures/foam.png, textures/gauge1.png,
	  textures/gauge2.png, textures/gauge3.png, textures/gauge4.png,
	  textures/gauge5.png, textures/glasses.png,
	  textures/knots_indicator.png, textures/lgfreigh.png,
	  textures/lgmercha.png, textures/logbook_spiral.png,
	  textures/main_rudder_indicator.png, textures/malaya.png,
	  textures/mdfreigh.png, textures/mdmercha.png,
	  textures/mdtroops.png, textures/menuframe.png,
	  textures/metal.png, textures/metalbackgr.png,
	  textures/mt_indicator.png, textures/notepadsheet.png,
	  textures/panelbackgr.png, textures/periscope.png,
	  textures/psbackgr.png, textures/repaircritical.png,
	  textures/repairheavy.png, textures/repairlight.png,
	  textures/repairmedium.png, textures/repairwrecked.png,
	  textures/smmercha.png, textures/smoke.png, textures/smtanker.png,
	  textures/sub21.png, textures/sub7.png, textures/sub9c40.png,
	  textures/terrain.png, textures/terrain2.jpg,
	  textures/themoon.png, textures/thesun.png,
	  textures/torpedo_expl_water_splash.png,
	  textures/torpedo_expl_water_splash_1.png,
	  textures/torpedo_expl_water_splash_2.png, textures/torpempty.png,
	  textures/torpreload.png, textures/torpt1.png,
	  textures/torpt11.png, textures/torpt1fat.png,
	  textures/torpt2.png, textures/torpt3.png, textures/torpt3a.png,
	  textures/torpt3fat.png, textures/torpt4.png, textures/torpt5.png,
	  textures/torpt6lut.png, textures/torpunload.png,
	  textures/tribal.png, textures/turnswitch.png,
	  textures/turnswitchbackgr.png, textures/uzo.png,
	  textures/widgetelements_game.png,
	  textures/widgetelements_grey.png,
	  textures/widgetelements_menu.png, textures/widgeticons_game.png,
	  textures/widgeticons_grey.png, textures/widgeticons_menu.png,
	  textures/wooden_desk.png: binary file status change

2004-10-28 09:54  thjordan

	* data/images/: ControlScreen_NormalLight.png,
	  DIALS_INDICATORS.tif, FINAL_SW_COMPASS.tif,
	  FINAL_SW_COMPASS_2.tif, FINAL_SW_DIALS.tif,
	  FUSEBOX_LIGHTS_OFF_PLUS_ALPHA.png,
	  FUSEBOX_LIGHTS_ON_FINAL_V1.png, Makefile, dials_indicators.png,
	  periscope_wip.png,
	  red_controlscreen_rev.0.99_b21_FuseLightsMasked.png,
	  red_controlscreen_rev.0.99_b21_FuseOn.png,
	  red_controlscreen_rev.0.99_b21_base.png,
	  red_controlscreen_rev.0.99_b21_indicatorsMasked.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.tif: binary file
	  status change

2004-10-28 09:37  thjordan

	* data/images/: ControlScreen_NormalLight.png,
	  DIALS_INDICATORS.tif, FINAL_SW_COMPASS.tif,
	  FINAL_SW_COMPASS_2.tif, FINAL_SW_DIALS.tif,
	  FUSEBOX_LIGHTS_OFF_PLUS_ALPHA.png,
	  FUSEBOX_LIGHTS_ON_FINAL_V1.png, periscope_wip.png,
	  red_controlscreen_rev.0.99_b21_FuseLightsMasked.png,
	  red_controlscreen_rev.0.99_b21_FuseOn.png,
	  red_controlscreen_rev.0.99_b21_base.png,
	  red_controlscreen_rev.0.99_b21_indicatorsMasked.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.png,
	  rev.1.0_controlscreen_normallylit_daylight_final.tif: binary file
	  status change

2004-10-28 09:32  thjordan

	* data/fonts/: font_arial.png, font_arialbd.png, font_times.png,
	  font_timesbd.png, font_verdana.png, font_verdanabd.png: binary
	  file status change

2004-10-23 20:19  thjordan

	* src/: sub_gauges_display.cpp, sub_periscope_display.cpp: added
	  missing glcolor3f

2004-10-23 20:13  thjordan

	* src/sub_uzo_display.cpp: made in-game images reside in texture
	  memory

2004-10-23 20:09  thjordan

	* src/: image.h, sub_gauges_display.cpp, sub_periscope_display.cpp,
	  sub_uzo_display.cpp: made in-game images reside in texture memory

2004-10-23 19:38  thjordan

	* src/: Makefile.am, Makefile.in, sub_periscope_display.cpp,
	  sub_periscope_display.h, sub_uzo_display.cpp,
	  submarine_interface.cpp: periscope screen works basically

2004-10-23 19:38  thjordan

	* data/images/periscope_wip.png: added work in progress version for
	  testing

2004-10-23 16:56  thjordan

	* src/map_display.cpp: fixed bug

2004-10-23 16:39  thjordan

	* src/: game.cpp, game.h, map_display.cpp: fixed serious bug

2004-10-23 15:00  thjordan

	* src/: Makefile.am, Makefile.in, freeview_display.cpp,
	  freeview_display.h, global_data.cpp, global_data.h,
	  sub_uzo_display.cpp, sub_uzo_display.h, submarine_interface.cpp,
	  system.cpp: uzo and bridge display work basically, only periscope
	  needs to be ported to new class structure

2004-10-23 11:31  thjordan

	* src/water.cpp: made console key working again

2004-10-23 11:26  thjordan

	* src/: freeview_display.cpp, system.cpp: made console key working
	  again

2004-10-22 18:21  thjordan

	* src/: Makefile.am, Makefile.in, freeview_display.cpp,
	  sub_bridge_display.cpp, sub_bridge_display.h,
	  submarine_interface.cpp: bridge and freeview work barely

2004-10-22 18:05  thjordan

	* src/sub_gauges_display.cpp: fixed typo

2004-10-22 18:03  thjordan

	* src/: freeview_display.cpp, objcache.h, sky.cpp,
	  sub_gauges_display.cpp, sub_gauges_display.h, user_interface.cpp,
	  water.cpp: bugfixes

2004-10-22 17:02  thjordan

	* src/: freeview_display.h, game.cpp, user_interface.cpp,
	  user_interface.h, water.cpp, freeview_display.cpp: freeview
	  display works again, input ok, water view seems broken

2004-10-22 13:01  thjordan

	* src/: Makefile.am, Makefile.in, freeview_display.h,
	  submarine_interface.cpp, user_interface.h: freeview display
	  compiles and is included

2004-10-22 12:14  thjordan

	* src/: logbook.cpp, map_display.cpp, ships_sunk_display.cpp,
	  sub_damage_display.cpp, submarine_interface.cpp,
	  submarine_interface.h, user_interface.cpp, user_interface.h:
	  input works mostly, new display code works mostly, 3d views still
	  missing but getting nearer to release

2004-10-22 11:19  thjordan

	* src/: Makefile.am, Makefile.in, game.cpp, map_display.cpp,
	  map_display.h, ships_sunk_display.h, sub_bridge_display.cpp,
	  sub_torpedo_display.cpp, sub_torpedo_display.h,
	  submarine_interface.cpp, submarine_interface.h,
	  user_interface.cpp, user_interface.h: project compiles again but
	  input is missing yet

2004-10-21 23:14  thjordan

	* src/: game.cpp, ships_sunk_display.h, user_interface.cpp,
	  user_interface.h: getting a bit closer to compilability

2004-10-21 22:14  thjordan

	* src/: freeview_display.h, smoke_stream.h, water.cpp: a bit more
	  changes

2004-10-15 15:54  thjordan

	* src/: map_display.cpp, sub_bridge_display.cpp,
	  sub_periscope_display.cpp, sub_uzo_display.cpp: added missing
	  files

2004-10-14 21:37  thjordan

	* src/: freeview_display.h, game.cpp, sub_bridge_display.h,
	  submarine_interface.cpp, user_interface.cpp, water.cpp: more
	  porting

2004-10-14 14:39  thjordan

	* src/: sub_torpedo_display.cpp, sub_torpedo_display.h,
	  user_interface.h: torpedo display fixed

2004-10-14 12:04  thjordan

	* src/: global_data.cpp, global_data.h, sub_torpedo_display.cpp,
	  sub_torpedo_display.h: porting torpedo display

2004-10-14 12:04  thjordan

	* data/textures/notepadsheet.png: new appearance

2004-10-14 11:32  thjordan

	* src/: sub_torpedo_display.cpp, sub_torpedo_display.h: fixed more
	  displays, map finished

2004-10-14 11:26  thjordan

	* src/: game.cpp, game.h, ships_sunk_display.cpp,
	  sub_damage_display.cpp, user_interface.h: fixed more displays,
	  map finished

2004-10-14 11:05  thjordan

	* src/: Makefile.am, Makefile.in, airplane_interface.cpp,
	  coastmap.cpp, freeview_display.h, game.cpp, logbook.cpp,
	  logbook.h, map_display.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, sub_damage_display.cpp,
	  sub_damage_display.h, sub_gauges_display.cpp,
	  sub_gauges_display.h, sub_torpedo_display.cpp,
	  submarine_interface.cpp, system.h, user_display.h,
	  user_interface.cpp, user_interface.h, widget.cpp: and even more
	  changes

2004-10-14 09:35  thjordan

	* src/: freeview_display.h, global_data.cpp, logbook.cpp,
	  logbook.h, ships_sunk_display.cpp, ships_sunk_display.h,
	  sub_bridge_display.h, sub_damage_display.cpp,
	  sub_damage_display.h, sub_gauges_display.cpp, user_interface.h:
	  more internal changes

2004-10-13 20:32  thjordan

	* src/: sub_gauges_display.cpp, sub_torpedo_display.cpp,
	  sub_torpedo_display.h, submarine_interface.cpp,
	  submarine_interface.h, user_interface.cpp, user_interface.h:
	  added torpedo display, code still needs to be reworked

2004-10-13 19:47  thjordan

	* src/: freeview_display.h, logbook.h, map_display.h,
	  ships_sunk_display.h, sub_bridge_display.h, sub_damage_display.h,
	  sub_gauges_display.h, sub_periscope_display.h,
	  sub_torpedo_display.h, sub_uzo_display.h,
	  submarine_interface.cpp: new display classes

2004-10-13 19:22  thjordan

	* src/: game.h, submarine_interface.cpp, submarine_interface.h,
	  user_interface.h: more internal changes

2004-10-13 15:58  thjordan

	* data/images/: ControlScreen_Compass.png, ControlScreen_Dials.png,
	  ControlScreen_NightLight.png: new file names for control screen
	  graphics

2004-10-13 15:52  thjordan

	* src/: Makefile.am, Makefile.in, image.h, logbook.cpp, logbook.h,
	  ships_sunk_display.cpp, ships_sunk_display.h,
	  sub_damage_display.cpp, sub_damage_display.h, user_display.h,
	  user_interface.cpp, user_interface.h, sub_gauges_display.cpp,
	  sub_gauges_display.h: ported gauges screen

2004-10-13 13:54  thjordan

	* src/: game.cpp, submarine_interface.cpp, submarine_interface.h,
	  user_interface.cpp, user_interface.h: internal changes

2004-10-12 11:58  thjordan

	* src/: logbook.cpp, logbook.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, sub_damage_display.cpp,
	  sub_damage_display.h, submarine_interface.cpp, user_display.h:
	  changed user_display and adapted some classes. new internal
	  display structure

2004-10-11 22:02  thjordan

	* src/: subsim.cpp, system.cpp, widget.cpp, widget.h: more
	  efficient main menu

2004-10-11 21:22  thjordan

	* src/: subsim.cpp, widget.cpp, widget.h: fixed language selection

2004-10-11 20:43  thjordan

	* src/: Makefile.am, Makefile.in, menu.cpp, menu.h, subsim.cpp,
	  system.cpp, system.h, texts.cpp, texts.h, user_interface.cpp,
	  widget.cpp, widget.h: got rid of old menu class

2004-10-09 19:39  thjordan

	* src/: game.cpp, game.h, submarine.cpp, submarine_interface.cpp,
	  subsim.cpp, water.cpp: small change in reflection factor, makes
	  water look better. Idea from Christian Kola

2004-10-07 11:12  thjordan

	* src/water.cpp: added some comments about foam, new distance hack
	  with fog

2004-10-06 23:46  thjordan

	* src/water.cpp: some water code changes

2004-10-06 12:07  thjordan

	* src/: global_data.h, water.cpp: removed debug output

2004-10-06 10:25  thjordan

	* src/: smoke_stream.h, water.cpp, water.h: water now has some
	  refraction color

2004-10-05 17:37  thjordan

	* src/: submarine_interface.cpp, water.cpp: more tiny water changes

2004-10-05 14:24  thjordan

	* src/: system.cpp, water.cpp, water.h: water rendering improved

2004-10-04 21:24  thjordan

	* data/textures/bumpmapx.png, src/color.h, src/font.cpp,
	  src/matrix4.h, src/model.cpp, src/model.h, src/quaternion.h,
	  src/system.cpp, src/system.h, src/user_display.h, src/vector2.h,
	  src/vector3.h: various small changes

2004-09-11 22:19  simsoueu

	* data/images/red_controlscreen_rev.0.99_b21_FuseOn.png: Reference
	  for fusebox lights enabled overlay.

2004-09-11 22:16  simsoueu

	* data/images/red_controlscreen_rev.0.99_b21_FuseLightsMasked.png:
	  Fusebox lit masked, they're in the same position relative to the
	  base image, should overlay perfectly. I'll include an fusebox
	  lights enabled version for reference.

2004-09-11 22:14  simsoueu

	* data/images/red_controlscreen_rev.0.99_b21_indicatorsMasked.png:
	  Dial indicators properly masked included, also red lit.

2004-09-11 22:13  simsoueu

	* data/images/red_controlscreen_rev.0.99_b21_base.png: Base
	  background for the red lit (night time operations) version of the
	  controlscreen. Rev.0.99b21, still needs some tweaking, but other
	  screens need some work too, so i'll leave tweaking,
	  colorcorrection, for a later date

2004-08-30 14:47  thjordan

	* src/: font.cpp, widget.h: serious bugfix

2004-08-29 23:10  thjordan

	* src/: damagemodel.cpp, font.cpp: bugfixes.

2004-08-27 17:30  thjordan

	* CREDITS: updated credits

2004-08-25 22:04  thjordan

	* data/texts/german.text: added missing string

2004-08-25 16:19  thjordan

	* data/images/ControlScreen_NormalLight.png,
	  data/missions/aegeanconvoy.xml, data/missions/attackbogue.xml,
	  data/missions/battleships.xml, data/texts/english.text,
	  data/texts/german.text, data/texts/italian.text, src/subsim.cpp,
	  src/texts.cpp, src/texts.h: added italian language support

2004-08-25 05:01  simsoueu

	* data/images/DIALS_INDICATORS.tif: rev.1.0 dials indicators, with
	  alpha - battery charge indicator corrected

2004-08-25 04:59  simsoueu

	* data/images/FUSEBOX_LIGHTS_OFF_PLUS_ALPHA.png: rev.1.0 fusebox
	  lights off position, with alpha

2004-08-25 04:53  simsoueu

	* data/images/FUSEBOX_LIGHTS_ON_FINAL_V1.png: rev.1.0 fusebox
	  lights, enabled with alpha. exterior ring is masked by alpha,
	  therefore irrelevant

2004-08-25 04:52  simsoueu

	* data/images/rev.1.0_controlscreen_normallylit_daylight_final.tif:
	  rev.1.0 control screen, final, daylight operations, normal
	  interior light, tiff version

2004-08-25 04:48  simsoueu

	* data/images/rev.1.0_controlscreen_normallylit_daylight_final.png:
	  rev.1.0 control screen background - final

2004-08-23 15:03  thjordan

	* src/: quaternion.h, ship.cpp: some tests

2004-08-21 22:27  thjordan

	* src/: game.cpp, ship.cpp: some more on physics and simulation

2004-08-21 17:04  thjordan

	* src/ship.cpp: some physic hacks

2004-08-21 12:18  thjordan

	* src/: airplane.cpp, airplane.h, convoy.cpp, sea_object.cpp,
	  sea_object.h, ship.cpp, ship.h, submarine.cpp,
	  submarine_interface.cpp, torpedo.cpp: newer physics code

2004-08-20 21:02  thjordan

	* src/: submarine_interface.cpp, submarine_interface.h,
	  texture.cpp, texture.h: more indicators used

2004-08-20 21:00  thjordan

	* data/textures/: battery_indicator.png,
	  compressordiesel_indicator.png, d_rudder_indicator.png,
	  depth_indicator.png, knots_indicator.png,
	  main_rudder_indicator.png, mt_indicator.png: new indicators

2004-08-20 16:26  thjordan

	* src/: submarine_interface.cpp, submarine_interface.h: new
	  graphics used, first bits

2004-08-20 16:24  thjordan

	* data/textures/compass1.png: using new graphics, first bits

2004-08-19 01:25  simsoueu

	* data/images/FINAL_SW_DIALS.tif: rev.1.0. Final, don't forget that
	  redlight controlscreen have alternate versions for all

2004-08-19 01:24  simsoueu

	* data/images/FINAL_SW_COMPASS_2.tif: rev.0.9. Revision 1.0 with
	  alpha fixed will follow in a day or two

2004-08-19 01:22  simsoueu

	* data/images/FINAL_SW_COMPASS.tif: rev.1.0 final

2004-08-19 01:21  simsoueu

	* data/images/ControlScreen_NormalLight.png: revision 0.9. But
	  enough to get started. Reviosion 1.0 final will be available in a
	  day or two

2004-08-18 17:15  thjordan

	* src/matrix4.h: bugfixes

2004-08-17 22:24  thjordan

	* src/: matrix4.h, quaternion.h: new features and bugfixes for
	  quaternions and matrices

2004-08-15 00:15  thjordan

	* src/: color.h, matrix4.h, model.cpp, model.h, texture.cpp,
	  texture.h: used a more descriptive define

2004-08-14 13:30  thjordan

	* src/: model.cpp, water.cpp: new bump mapping with ambient color

2004-08-13 19:11  thjordan

	* src/: quaternion.h, sky.cpp: fixed bug in quaternion class

2004-08-12 18:29  thjordan

	* src/: model.cpp, model.h, sky.cpp, texture.cpp, texture.h: made
	  content of a model accessible to the outer world

2004-08-12 12:41  thjordan

	* src/: color.h, font.cpp, matrix4.h, model.cpp, model.h, sky.cpp,
	  texture.cpp, texture.h: allowed loading of models without other
	  code per define, class texture API changes

2004-08-12 11:27  thjordan

	* src/: model.cpp, model.h, texture.cpp, texture.h: more texture
	  options

2004-08-11 19:12  thjordan

	* src/: font.cpp, viewmodel.cpp: fixed font display bug

2004-08-11 17:24  thjordan

	* data/fonts/font_arial.metric, data/fonts/font_arial.png,
	  data/fonts/font_arialbd.metric, data/fonts/font_arialbd.png,
	  data/fonts/font_times.metric, data/fonts/font_times.png,
	  data/fonts/font_timesbd.metric, data/fonts/font_timesbd.png,
	  data/fonts/font_verdana.metric, data/fonts/font_verdana.png,
	  data/fonts/font_verdanabd.metric, data/fonts/font_verdanabd.png,
	  src/font.cpp, src/model.cpp: fonts are stored and drawn in a
	  better way

2004-08-11 14:31  thjordan

	* data/fonts/: Makefile.in, font_times.metric, font_times.png,
	  font_timesbd.metric, font_timesbd.png: used georgia roman as
	  times roman

2004-08-11 14:16  thjordan

	* data/fonts/Makefile.am, data/fonts/font_arial.metric,
	  data/fonts/font_arial.png, data/fonts/font_arialbd.metric,
	  data/fonts/font_arialbd.png, data/fonts/font_nimbusrom.png,
	  data/fonts/font_panel.png, data/fonts/font_times.metric,
	  data/fonts/font_times.png, data/fonts/font_timesbd.metric,
	  data/fonts/font_timesbd.png, data/fonts/font_verdana.metric,
	  data/fonts/font_verdana.png, data/fonts/font_verdanabd.metric,
	  data/fonts/font_verdanabd.png, src/damagemodel.cpp, src/font.cpp,
	  src/font.h, src/global_data.cpp, src/global_data.h, src/menu.cpp,
	  src/subsim.cpp, src/user_interface.cpp, src/viewmodel.cpp: new
	  font handling

2004-08-10 20:29  thjordan

	* src/model.cpp: fixed texture transform order

2004-08-10 19:54  thjordan

	* src/: model.cpp, model.h: moved texture files to texture
	  directory

2004-08-10 19:46  thjordan

	* data/models/: Makefile.am, Makefile.in: file time fixes

2004-08-10 19:22  thjordan

	* data/: models/bogue.png, models/corvette.png, models/ct7c.png,
	  models/flugzeug.png, models/lgfreigh.png, models/lgmercha.png,
	  models/malaya.png, models/mdfreigh.png, models/mdmercha.png,
	  models/mdtroops.png, models/metal.png, models/smmercha.png,
	  models/smtanker.png, models/sub21.png, models/sub7.png,
	  models/sub9c40.png, models/tribal.png, textures/bogue.png,
	  textures/bumpmapx.png, textures/corvette.png, textures/ct7c.png,
	  textures/flugzeug.png, textures/lgfreigh.png,
	  textures/lgmercha.png, textures/malaya.png,
	  textures/mdfreigh.png, textures/mdmercha.png,
	  textures/mdtroops.png, textures/metal.png, textures/smmercha.png,
	  textures/smtanker.png, textures/sub21.png, textures/sub7.png,
	  textures/sub9c40.png, textures/tribal.png: moved textures to
	  directory where they should be

2004-08-10 18:15  thjordan

	* src/: model.cpp, model.h: some bump map fixes, tangents are
	  computed now

2004-08-10 17:19  thjordan

	* src/: font.cpp, model.cpp, model.h, objcache.h, subsim.cpp,
	  viewmodel.cpp: added bump mapping support. tangent computation
	  still a crude hack

2004-08-10 13:57  thjordan

	* data/models/gear.3ds: nicer gears

2004-08-10 12:45  thjordan

	* data/models/gear.3ds, src/font.h, src/iso_8859_1_chars.txt,
	  src/model.cpp, src/model.h, src/sky.cpp, src/subsim.cpp: some
	  changes for credit screen

2004-08-09 22:38  thjordan

	* data/models/gear.3ds, data/models/metal.png, src/credits.h,
	  src/subsim.cpp: a bit cooler credits screen

2004-08-09 19:40  thjordan

	* data/models/gear.3ds, data/texts/english.text,
	  data/texts/german.text, src/subsim.cpp: added simple credits
	  screen

2004-08-09 10:49  thjordan

	* src/water.cpp: added comments about vertex shaders

2004-08-09 10:31  thjordan

	* src/water.cpp: use more stl

2004-07-26 10:53  thjordan

	* src/: submarine_interface.cpp, texture.cpp, texture.h, water.cpp:
	  changed texture interface slightly, new bilinear interpolation (a
	  tiny bit faster)

2004-07-18 14:04  thjordan

	* ChangeLog, src/airplane.cpp, src/quaternion.h,
	  src/sea_object.cpp, src/sea_object.h, src/ship.cpp, src/ship.h:
	  fixed bug in quaternion.h, some things work again

2004-07-16 18:32  thjordan

	* src/: model.cpp, sea_object.cpp: reordered functions so that code
	  file matches header file

2004-07-16 10:41  thjordan

	* ChangeLog, src/convoy.cpp, src/game.cpp, src/sea_object.cpp,
	  src/ship.cpp, src/ship.h, src/user_interface.cpp: made game
	  compile and run again, but most of the things doesnt work yet

2004-07-15 19:45  thjordan

	* src/: ai.cpp, command.h, convoy.cpp, convoy.h, sea_object.cpp,
	  sea_object.h, ship.cpp, ship.h, submarine.cpp,
	  submarine_interface.cpp, torpedo.cpp, torpedo.h,
	  user_interface.cpp: made code compile again, but mostly with
	  crude hacks. it doesnt link, though

2004-07-10 11:53  thjordan

	* src/: system.cpp, system.h, water.cpp: new mechanism to request
	  supported gl extensions, should be used everywhere, for now only
	  in class water

2004-06-27 19:44  thjordan

	* src/: convoy.cpp, game.h, sea_object.cpp, sea_object.h,
	  sensors.cpp, ship.cpp, ship.h, user_interface.cpp: more changes

2004-06-27 11:21  thjordan

	* src/: depth_charge.cpp, gun_shell.cpp, gun_shell.h: more changes

2004-06-27 11:03  thjordan

	* ChangeLog, src/Makefile.am, src/Makefile.in, src/airplane.cpp,
	  src/binstream.h, src/convoy.h, src/sea_object.cpp, src/ship.h,
	  src/user_interface.cpp: more internal changes

2004-06-26 14:28  thjordan

	* src/: airplane.cpp, airplane.h, airplane_interface.cpp,
	  command.cpp, convoy.cpp, convoy.h, depth_charge.cpp,
	  depth_charge.h, gun_shell.cpp, model.h, sea_object.cpp,
	  sea_object.h, torpedo.cpp, torpedo.h, water_splash.h: more
	  changes on physics based code

2004-06-26 13:39  thjordan

	* src/: ai.cpp, ai.h, airplane.h, command.h, sea_object.h, ship.h:
	  more changes

2004-06-20 23:55  thjordan

	* ChangeLog, src/ai.cpp, src/ai.h, src/game.h, src/sea_object.cpp,
	  src/sea_object.h, src/submarine_interface.cpp,
	  src/user_interface.cpp, src/user_interface.h: new reference model

2004-06-19 12:15  thjordan

	* ChangeLog, src/ai.h, src/airplane.cpp, src/airplane.h,
	  src/sea_object.cpp, src/sea_object.h, src/ship.h, src/torpedo.h,
	  src/vector2.h, src/vector3.h: changes about physics code

2004-06-19 10:17  thjordan

	* src/: airplane.h, quaternion.h, sea_object.cpp, sea_object.h:
	  more comments added

2004-06-18 17:51  thjordan

	* src/: sea_object.cpp, sea_object.h: some more thoughts

2004-06-18 14:39  thjordan

	* ChangeLog, src/ai.cpp, src/ai.h, src/airplane.cpp, src/command.h,
	  src/convoy.h, src/depth_charge.cpp, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/ship_interface.cpp,
	  src/submarine_interface.cpp, src/torpedo.cpp,
	  src/user_interface.cpp, src/user_interface.h: replaced sea_object
	  pointers by encapsulation class

2004-06-18 12:09  thjordan

	* src/: airplane.cpp, sea_object.cpp: added some thoughts about
	  physical modelling

2004-06-13 17:36  thjordan

	* data/missions/aegeanconvoy.xml, data/textures/terrain2.jpg,
	  src/global_data.cpp, src/user_interface.cpp: new test mission and
	  new terrain color

2004-06-01 09:36  thjordan

	* src/coastmap.cpp: coastmap display bugfix. terrain is now
	  visible.

2004-06-01 00:39  thjordan

	* src/: coastmap.cpp, coastmap.h: rendering terrain using bsplines
	  (nurbs), buggy yet...

2004-05-31 22:52  thjordan

	* src/: bspline.h, coastmap.cpp: added 2d bsplines and test code
	  for them.

2004-05-30 23:39  thjordan

	* src/coastmap.cpp: one more bugfix

2004-05-30 20:21  thjordan

	* src/coastmap.cpp: inserted test in code

2004-05-30 19:08  thjordan

	* src/: coastmap.cpp, coastmap.h, subsim.cpp, triangulate.cpp: some
	  work on map reading and coastline constructing code. some bugs
	  remain, endless hours of work, without final success...

2004-05-28 19:32  thjordan

	* src/coastmap.cpp: removed obsolete comments.

2004-05-28 15:44  thjordan

	* ChangeLog, src/subsim.cpp, src/system.cpp, src/system.h: build in
	  general fps limit mechanism

2004-05-28 15:22  thjordan

	* src/: coastmap.cpp, coastmap.h: 2d map display works again, many
	  issues remain. 3d rendering will follow soon.

2004-05-28 14:49  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h: 2d map display works
	  again, many issues remain. 3d rendering will follow soon.

2004-05-27 23:46  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h: a bit more on map
	  draw. some very weird bugs remain and are hard to find...

2004-05-27 18:51  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h, user_interface.cpp:
	  even more on map drawing. getting closer to final result.

2004-05-27 01:36  efti

	* ChangeLog: Added changelog entry: Limit CPU use in menus by
	  sleeping instead of redrawing the menu unless an event occured

2004-05-27 01:30  efti

	* src/: menu.cpp, system.cpp, system.h, widget.cpp: Limit CPU use
	  in menus by sleeping instead of redrawing the menu unless an
	  event occured

2004-05-24 20:55  thjordan

	* src/: coastmap.cpp, coastmap.h, subsim.cpp: map code compiles and
	  runs again, but not ready yet. fixed bug of abort with missing
	  config file.

2004-05-24 15:33  thjordan

	* src/: coastmap.cpp, coastmap.h: more changes (getting closer)

2004-05-24 12:01  thjordan

	* src/: bspline.h, coastmap.cpp, coastmap.h: updated code (backup)

2004-05-24 10:34  thjordan

	* src/: bspline.h, coastmap.cpp: made bspline curve class from
	  bspline algo.

2004-05-23 23:39  thjordan

	* src/: bspline.h, coastmap.h, user_interface.h: updated current
	  code state. code doesn't compile at the moment.

2004-05-23 16:47  thjordan

	* src/: coastmap.cpp, coastmap.h: small changes

2004-05-23 15:52  thjordan

	* src/: coastmap.cpp, coastmap.h: more works on map (code compiles
	  again)

2004-05-23 14:48  thjordan

	* src/: coastmap.cpp, coastmap.h: more works on map (code won't
	  compile)

2004-05-23 11:18  thjordan

	* src/: coastmap.cpp, coastmap.h, makemap: some more code for new
	  map

2004-05-23 10:51  thjordan

	* src/coastmap.cpp: land is drawn on the map again (tiny
	  improvement)

2004-05-22 23:53  thjordan

	* src/coastmap.cpp: new map format (currently broken)

2004-05-22 22:02  thjordan

	* data/maps/Makefile.am, data/maps/Makefile.in, src/bwearthmap.png:
	  new map format (currently broken)

2004-05-22 21:58  thjordan

	* ChangeLog, data/maps/cities.txt, data/maps/default.map,
	  src/Makefile.am, src/Makefile.in, src/coastline.cpp,
	  src/coastline.h, src/coastmap.cpp, src/coastmap.h,
	  src/coastsegment.cpp, src/coastsegment.h, src/mapcompile.cpp,
	  src/user_interface.cpp, src/user_interface.h, src/water.cpp: new
	  map format (currently broken)

2004-05-22 14:31  thjordan

	* TODO, data/maps/default.png, data/maps/default.xml: provided new
	  map files, will soon replace old ones

2004-05-21 19:15  thjordan

	* ChangeLog, src/cfg.cpp, src/cfg.h, src/subsim.cpp,
	  src/system.cpp: config class now working

2004-05-21 18:29  thjordan

	* ChangeLog, src/Makefile.am, src/Makefile.in, src/cfg.cpp,
	  src/cfg.h, src/subsim.cpp: added config file class

2004-05-21 10:55  thjordan

	* ChangeLog, src/game.cpp, src/sensors.h, src/sky.cpp: better
	  custom mission generation

2004-05-20 09:42  thjordan

	* data/missions/battleships.xml, src/sky.cpp, src/sky.h: sky color
	  test, added mission

2004-05-17 18:22  thjordan

	* src/subsim.cpp: fixed mission description display bug

2004-05-17 11:14  thjordan

	* src/: coastmap.cpp, sky.cpp, system.cpp, water.cpp: fixed sky
	  clipping bug

2004-05-16 22:55  thjordan

	* TODO, src/game.cpp, src/sky.cpp: fixed mission time generation
	  bug, sky and cloud display fixes

2004-05-16 14:19  thjordan

	* ChangeLog, data/textures/notepadsheet.png, src/game.cpp,
	  src/sea_object.cpp, src/sensors.cpp, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp: torpedoes are
	  created in custom missions

2004-05-16 11:42  thjordan

	* ChangeLog, src/sea_object.cpp, src/sensors.cpp,
	  src/submarine.cpp: some changes about visibility

2004-05-15 20:19  thjordan

	* src/ship.cpp: fixed smoke bug, destroyers had smoke

2004-05-15 20:00  thjordan

	* ChangeLog, data/texts/english.text, data/texts/german.text,
	  src/date.cpp, src/date.h, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/submarine.cpp,
	  src/submarine.h, src/subsim.cpp, src/user_interface.cpp: date
	  fixes, time period can be choosen now

2004-05-14 19:36  thjordan

	* data/ships/battleship_malaya.xml, data/ships/carrier_bogue.xml,
	  data/ships/freighter_large.xml, data/ships/freighter_medium.xml,
	  data/ships/merchant_large.xml, data/ships/merchant_medium.xml,
	  data/ships/merchant_small.xml, data/ships/tanker_small.xml,
	  data/ships/troopship_medium.xml, src/ship.cpp, src/ship.h,
	  src/smoke_stream.cpp, src/system.cpp: smoke attribute is now
	  parsed

2004-05-14 11:40  thjordan

	* ChangeLog, data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp: added depths data
	  to subs

2004-05-14 11:09  thjordan

	* data/textures/Makefile.am, data/textures/Makefile.in,
	  data/textures/atlanticmap.jpg, data/textures/atlanticmap.png,
	  data/textures/cloudsbackgr.jpg, data/textures/cloudsbackgr.png,
	  src/global_data.cpp: converted some textures from png to jpg

2004-05-14 10:52  thjordan

	* ChangeLog, src/global_data.h, src/subsim.cpp, src/widget.cpp,
	  src/widget.h: mission descriptions are shown in historical
	  mission menu

2004-05-13 22:12  thjordan

	* src/: objcache.h, sea_object.cpp: objcache parameters can be
	  empty string

2004-05-13 21:57  thjordan

	* ChangeLog, data/missions/attackbogue.xml, src/airplane.h,
	  src/convoy.cpp, src/game.cpp, src/game.h, src/global_data.cpp,
	  src/global_data.h, src/objcache.h, src/sea_object.cpp,
	  src/ship.cpp, src/submarine.cpp, src/subsim.cpp: big step in xml
	  conversion, game is playable again, now missions can be also
	  started from the command line

2004-05-13 19:26  thjordan

	* data/missions/attackbogue.xml, src/airplane.cpp,
	  src/sea_object.cpp, src/ship.cpp, src/submarine.cpp,
	  src/submarine.h, src/tokencodes.h: more on xml object attribute
	  parsing

2004-05-13 00:00  thjordan

	* data/ships/corvette.xml, data/ships/destroyer_tribal.xml,
	  src/game.cpp, src/sea_object.cpp: custom missions can be started
	  now, subs have no torpedoes yet

2004-05-11 23:17  thjordan

	* data/airplanes/noname.xml: added a test airplane xml file so that
	  automake builds a dist bzip2

2004-05-11 11:10  thjordan

	* data/ships/battleship_malaya.xml, data/ships/carrier_bogue.xml,
	  data/ships/corvette.xml, data/ships/destroyer_tribal.xml,
	  data/ships/freighter_large.xml, data/ships/freighter_medium.xml,
	  data/ships/merchant_large.xml, data/ships/merchant_medium.xml,
	  data/ships/merchant_small.xml, data/ships/tanker_small.xml,
	  data/ships/troopship_medium.xml,
	  data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, src/game.h,
	  src/sea_object.cpp, src/sea_object.h: reading descriptions works,
	  now vessel preview works fully

2004-05-11 00:08  thjordan

	* src/: airplane.cpp, airplane.h, convoy.cpp, convoy.h, game.cpp,
	  game.h, sea_object.cpp, sea_object.h, ship.cpp, ship.h,
	  submarine.cpp, submarine.h, subsim.cpp: more works, code compiles
	  and runs again, vessel preview works, but not playing (some
	  fixme's left)

2004-05-10 21:59  thjordan

	* data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, src/game.cpp,
	  src/submarine.cpp, src/subsim.cpp: more on xml works, more
	  objects are translated to new code

2004-05-10 15:47  thjordan

	* configure, configure.ac, data/airplanes/Makefile.in,
	  data/ships/Makefile.in, data/submarines/Makefile.in: added
	  missing Makefile.in

2004-05-10 14:10  thjordan

	* data/: Makefile.am, Makefile.in, airplanes/Makefile.am,
	  missions/Makefile.am, missions/Makefile.in, ships/Makefile.am,
	  submarines/Makefile.am: updated Makefiles

2004-05-10 14:00  thjordan

	* data/missions/attackbogue.xml, data/ships/submarine_IXc40.xml,
	  data/ships/submarine_VIIc.xml, data/ships/submarine_XXI.xml,
	  data/submarines/submarine_IXc40.xml,
	  data/submarines/submarine_VIIc.xml,
	  data/submarines/submarine_XXI.xml, src/airplane.cpp,
	  src/airplane.h, src/convoy.cpp, src/convoy.h, src/game.cpp,
	  src/game.h, src/global_data.h, src/sea_object.cpp,
	  src/sea_object.h, src/ship.cpp, src/ship.h, src/submarine.cpp,
	  src/submarine.h, src/user_interface.cpp, src/user_interface.h:
	  work, work, work on xml

2004-05-10 11:11  thjordan

	* src/: airplane.h, sea_object.cpp, sea_object.h, ship.h,
	  submarine.h: fixed header files, further xml works

2004-05-10 00:06  thjordan

	* src/: airplane.h, convoy.h, game.cpp, game.h, logbook.cpp,
	  sea_object.cpp, sea_object.h, ship.h, sky.cpp, submarine.h: more
	  on xml works

2004-05-09 23:40  efti

	* src/gldebug.h: Added a set of preprocessor macros useful for
	  debugging errors in OpenGL calls

2004-05-09 23:40  efti

	* debian/DEBIAN/control: Incremented version to 0.0.18pre2

2004-05-09 18:53  thjordan

	* data/missions/attackbogue.xml, src/game.cpp, src/game.h,
	  src/subsim.cpp, src/texts.cpp, src/texts.h: and even more on xml
	  translation

2004-05-09 18:18  thjordan

	* data/missions/attackbogue.xml, data/missions/list,
	  data/texts/english.text, data/texts/german.text, src/sky.cpp,
	  src/subsim.cpp: begun conversion of mission files to xml, code
	  doesnt compile at the moment

2004-05-09 15:33  thjordan

	* src/submarine.cpp: test hack, so that custom missions can be
	  started

2004-05-09 15:22  thjordan

	* src/submarine.cpp: more xml works

2004-05-09 15:07  thjordan

	* data/ships/freighter_large.xml, data/ships/freighter_medium.xml,
	  data/ships/merchant_large.xml, data/ships/merchant_medium.xml,
	  data/ships/merchant_small.xml, src/game.cpp, src/global_data.cpp,
	  src/global_data.h, src/objcache.h, src/ship.cpp,
	  src/submarine.cpp, src/subsim.cpp: xml transition, code compiles
	  and runs, but loading, saving, playing is broken, vessel preview
	  already works

2004-05-09 13:59  thjordan

	* data/ships/battleship_malaya.xml, data/ships/carrier_bogue.xml,
	  data/ships/corvette.xml, data/ships/destroyer_tribal.xml,
	  data/ships/freighter_large.xml, data/ships/freighter_medium.xml,
	  data/ships/merchant_large.xml, data/ships/merchant_medium.xml,
	  data/ships/merchant_small.xml, data/ships/submarine_IXc40.xml,
	  data/ships/submarine_VIIc.xml, data/ships/submarine_XXI.xml,
	  data/ships/tanker_small.xml, data/ships/troopship_medium.xml,
	  src/Makefile.am, src/Makefile.in, src/submarine.cpp,
	  src/submarine_IXc40.cpp, src/submarine_IXc40.h,
	  src/submarine_VIIc.cpp, src/submarine_VIIc.h,
	  src/submarine_XXI.cpp, src/submarine_XXI.h: removed submarine
	  classes, made xml files for them

2004-05-09 12:29  thjordan

	* data/ships/battleship_malaya.xml, data/ships/submarine_IXc40.xml,
	  data/ships/submarine_VIIc.xml, data/ships/submarine_XXI.xml,
	  src/convoy.cpp, src/game.cpp, src/game.h, src/sea_object.cpp,
	  src/sea_object.h, src/ship.h, src/ships_sunk_display.cpp,
	  src/submarine.cpp, src/submarine.h, src/subsim.cpp,
	  src/user_interface.cpp: more on xml transition

2004-05-09 10:42  thjordan

	* TODO, src/sea_object.h, src/ship.cpp, src/ship.h: more on xml
	  transition

2004-05-08 18:20  thjordan

	* data/ships/battleship_malaya.xml, data/ships/carrier_bogue.xml,
	  data/ships/corvette.xml, data/ships/destroyer_tribal.xml,
	  data/ships/freighter_large.xml, data/ships/freighter_medium.xml,
	  data/ships/merchant_large.xml, data/ships/merchant_medium.xml,
	  data/ships/merchant_small.xml, data/ships/tanker_small.xml,
	  data/ships/troopship_medium.xml, src/Makefile.am,
	  src/Makefile.in, src/airplane.cpp, src/airplane.h,
	  src/convoy.cpp, src/experimental_user_interface.cpp,
	  src/experimental_user_interface.h, src/global_data.cpp,
	  src/global_data.h, src/objcache.h, src/sea_object.cpp,
	  src/sea_object.h, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_carrierbogue.cpp, src/ship_carrierbogue.h,
	  src/ship_corvette.cpp, src/ship_corvette.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_largefreighter.cpp, src/ship_largefreighter.h,
	  src/ship_largemerchant.cpp, src/ship_largemerchant.h,
	  src/ship_mediumfreighter.cpp, src/ship_mediumfreighter.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, src/ship_mediumtroopship.h,
	  src/ship_smallmerchant.cpp, src/ship_smallmerchant.h,
	  src/ship_smalltanker.cpp, src/ship_smalltanker.h,
	  src/ships_sunk_display.cpp, src/ships_sunk_display.h,
	  src/submarine.cpp, src/submarine_IXc40.cpp,
	  src/submarine_IXc40.h, src/submarine_VIIc.cpp,
	  src/submarine_VIIc.h, src/submarine_XXI.cpp, src/submarine_XXI.h,
	  src/subsim.cpp: new xml format for ship types. BEWARE code is
	  broken and WILL NOT COMPILE

2004-05-08 16:40  thjordan

	* src/ship.cpp: removed double code

2004-05-08 15:25  thjordan

	* src/tinyxml/: Makefile.am, Makefile.in, tinystr.cpp, tinystr.h,
	  tinyxml.cpp, tinyxml.h, tinyxmlerror.cpp, tinyxmlparser.cpp:
	  updated tinyxml version (now it is 2.2.1)

2004-05-08 15:10  thjordan

	* TODO, data/ships/battleship_malaya.xml,
	  data/ships/carrier_bogue.xml, data/ships/corvette.xml,
	  data/ships/destroyer_tribal.xml, data/ships/freighter_large.xml,
	  data/ships/freighter_medium.xml, data/ships/merchant_large.xml,
	  data/ships/merchant_medium.xml, data/ships/merchant_small.xml,
	  data/ships/tanker_small.xml, data/ships/troopship_medium.xml,
	  data/textures/smoke.png, src/global_data.h, src/ship.cpp,
	  src/ship.h, src/subsim.cpp, src/tinyxml/tinyxml.h: additional
	  experimental ship xml parsing code

2004-05-08 12:16  thjordan

	* src/: Makefile.am, Makefile.in, game.cpp, global_data.cpp,
	  global_data.h, mapcompile.cpp, matrix.h, matrix4.h, objcache.h,
	  sky.cpp, user_interface.cpp, water.cpp: added object cache,
	  renamed matrix.h to matrix4.h

2004-05-07 09:21  thjordan

	* src/water.cpp: new idea for foam, described in comment

2004-05-06 23:19  thjordan

	* src/water.cpp: some water color tests, no changes

2004-05-06 17:14  thjordan

	* src/water.cpp: added a bit comment about foam

2004-05-06 16:02  thjordan

	* src/water.cpp: fixed water code to match the OpenGL spec
	  (texture_env_combine)

2004-05-06 02:39  efti

	* doc/debian/: changelog.Debian, copyright: Incremented version
	  numbers

2004-05-05 16:49  thjordan

	* TODO: updated todo list

2004-05-05 16:44  thjordan

	* src/game.cpp: added comment

2004-05-04 19:30  thjordan

	* TODO, src/water.cpp: added idea to TODO file

2004-05-03 15:29  thjordan

	* ChangeLog, makedeb: fixed changelog

2004-05-03 14:03  thjordan

	* src/game.cpp: now moon position is also computed

2004-05-03 12:32  thjordan

	* src/: game.cpp, game.h, global_data.cpp, global_data.h, matrix.h,
	  sky.cpp, sky.h, user_interface.cpp: sun position is now right,
	  light brightness matches sun configuration

2004-05-03 09:06  thjordan

	* src/sky.cpp: now sun position is barely ok

2004-05-02 23:27  thjordan

	* src/sky.cpp: alternate sunpos computation. also wrong. why?

2004-05-02 21:00  thjordan

	* src/: matrix.h, sky.cpp, sky.h: new computation of sun pos. also
	  wrong :-(

2004-05-01 10:20  thjordan

	* src/: sky.cpp, sky.h: some info about sun and moon

2004-04-30 08:22  efti

	* debian/DEBIAN/control: Incremented version number to 0.0.18-pre1

2004-04-30 00:48  thjordan

	* ChangeLog, TODO, src/binstream.h, src/font.cpp,
	  src/global_data.cpp, src/image.cpp, src/mapcompile.cpp,
	  src/widget.cpp: removed silly ifdefs, used CLAMP_TO_EDGE instead
	  of CLAMP

2004-04-29 22:05  nsaki

	* src/: dangerdeep.vpj, oglext/Macros.h: - linked oglext statically
	  - added project file

2004-04-29 21:16  nsaki

	* src/: experimental_user_interface.cpp, game.cpp, sky.cpp,
	  user_interface.cpp: removed useless pragmas

2004-04-29 19:46  thjordan

	* src/: subsim.cpp, water.cpp: some ideas about cfg class

2004-04-29 18:45  thjordan

	* src/: sky.cpp, sky.h, user_interface.cpp: new sky rendering. sky
	  color can change dynamically, better stars.

2004-04-29 14:50  thjordan

	* src/: binstream.h, coastline.cpp, color.h, font.h, game.h,
	  global_data.h, matrix.h, sky.cpp, sky.h, texture.h,
	  user_interface.cpp, water.cpp, water.h: some experiments on sky

2004-04-29 10:29  thjordan

	* src/water.cpp: added ATI performance comment

2004-04-28 18:41  thjordan

	* ChangeLog, Makefile.in, configure, configure.ac, version,
	  src/subsim.cpp, src/water.cpp: updated version info, new distance
	  fresnel fix

2004-04-26 23:51  thjordan

	* src/: filehelper.cpp, filehelper.h: fixed critical bugs

2004-04-26 15:11  thjordan

	* src/user_interface.cpp: added comment about light source pos,
	  models are not lighted correctly

2004-04-26 12:52  thjordan

	* src/filehelper.cpp: new unix code, has to be tested yet

2004-04-26 00:01  thjordan

	* src/water.cpp: added some thoughts

2004-04-25 18:52  thjordan

	* src/: filehelper.cpp, filehelper.h, subsim.cpp, widget.cpp:
	  bugfix

2004-04-25 18:23  thjordan

	* src/: user_interface.cpp, water.cpp: fixed dark terrain
	  reflections bug

2004-04-25 16:16  thjordan

	* src/water.cpp: added a note about performance

2004-04-25 11:16  thjordan

	* src/: airplane_interface.cpp, ship_interface.cpp,
	  submarine_interface.cpp, user_interface.cpp, user_interface.h:
	  fixed glasses display

2004-04-24 22:18  thjordan

	* src/water.cpp: finer water detail on near waves

2004-04-24 21:35  thjordan

	* src/water.cpp: added wave subdetail for more detailed near waves

2004-04-24 13:12  thjordan

	* src/: user_interface.cpp, water.cpp, oglext/RenderingContext.cpp:
	  minor changes

2004-04-24 11:57  thjordan

	* src/water.cpp: added some thoughts in a comment

2004-04-24 11:32  thjordan

	* src/: water.cpp, water.h: new special distance term for fresnel,
	  fix: use position for height generation, too

2004-04-23 23:46  thjordan

	* src/water.cpp: improved water

2004-04-23 10:56  thjordan

	* src/water.cpp: more about water

2004-04-23 00:42  thjordan

	* src/water.cpp: projected grid water basically works

2004-04-22 18:29  thjordan

	* src/: matrix.h, water.cpp: some issues fixed, but water still
	  broken

2004-04-22 17:05  thjordan

	* src/: ship_interface.cpp, submarine_interface.cpp,
	  user_interface.cpp, water.cpp: fixed some vector matrix issues
	  with water

2004-04-22 13:04  thjordan

	* src/: matrix.h, user_interface.cpp, water.cpp: more projected
	  grid code implemented. bugs still to be fixed

2004-04-21 17:42  thjordan

	* src/: texture.cpp, water.cpp, water.h: replaced paletted texture
	  code with new code, making rgb or rgba textures always

2004-04-19 15:34  thjordan

	* src/texture.cpp: change in class texture, possible fix for
	  paletted textures

2004-04-19 11:03  thjordan

	* src/texture.cpp: added two asserts in class texture

2004-04-18 22:14  thjordan

	* src/user_interface.cpp: some parameter tests for water

2004-04-18 21:25  thjordan

	* src/: water.cpp, water.h: a bit more water code

2004-04-18 18:59  thjordan

	* src/: matrix.h, user_interface.cpp, user_interface.h, water.cpp,
	  water.h: first lines of projected grid code, water is more or
	  less broken or not existent

2004-04-18 14:08  thjordan

	* src/: matrix.h, water.cpp: matrix vector multiply

2004-04-18 13:50  thjordan

	* src/: global_data.cpp, image.cpp, matrix.h, water.cpp: matrix
	  fixes and test

2004-04-18 12:20  thjordan

	* src/: Makefile.am, Makefile.in, matrix.h, water.cpp: added matrix
	  class with matrix inversion function

2004-04-17 21:37  thjordan

	* src/: water.cpp, water.h: removed vertex buffer usage from water
	  code. now it works on opengl1.2 or 1.3 i.e. radeon7500

2004-04-03 14:41  thjordan

	* src/image.cpp: fixed image drawing bugs.

2004-04-03 12:50  thjordan

	* src/: global_data.cpp, image.cpp, image.h, system.cpp,
	  widget.cpp, widget.h: made new mode for images, freeing up much
	  graphcis memory, drawing still has bugs

2004-04-02 21:23  thjordan

	* src/: water.cpp, water.h: made use of VBOs

2004-04-02 11:03  thjordan

	* src/: user_interface.cpp, water.cpp, water.h: some performance
	  notes, begin of use of VBOs

2004-03-31 23:00  thjordan

	* src/: user_interface.cpp, water.cpp, widget.cpp: added
	  reflections to water

2004-03-31 14:26  thjordan

	* src/: image.cpp, system.cpp, texture.cpp, texture.h,
	  user_interface.cpp, water.cpp, water.h: implemented reflections
	  on water (experimental)

2004-03-31 10:58  thjordan

	* src/: submarine_interface.cpp, system.cpp, texture.cpp,
	  texture.h, user_interface.cpp, water.cpp: changed fov values,
	  added some comments

2004-03-30 18:50  thjordan

	* src/: system.cpp, water.cpp, water.h: minor changes and tests

2004-03-30 11:10  thjordan

	* src/: user_interface.cpp, water.cpp, water.h: filled gaps between
	  water tiles

2004-03-29 22:42  thjordan

	* src/: user_interface.cpp, user_interface.h, water.cpp, water.h:
	  global wave detail can be selected at runtime in freeview mode

2004-03-29 19:27  thjordan

	* src/: ocean_wave_generator.h, sky.cpp, water.cpp, water.h: more
	  changes on water

2004-03-29 11:53  thjordan

	* src/: damagemodel.cpp, experimental_user_interface.cpp, sky.cpp,
	  subsim.cpp, user_interface.cpp, viewmodel.cpp, water.cpp: made
	  various tests

2004-03-28 15:27  thjordan

	* src/: water.cpp, water.h: new water

2004-03-27 12:02  thjordan

	* data/textures/foam.png, data/textures/water.png, src/Makefile.am,
	  src/Makefile.in, src/global_data.cpp, src/global_data.h,
	  src/sky.cpp, src/sky.h, src/user_interface.cpp,
	  src/user_interface.h: moved water code to separate class (water
	  display is temporarily broken)

2004-03-26 18:24  thjordan

	* src/: sky.cpp, sky.h, user_interface.cpp: new sky appearance,
	  stars and sunglow

2004-03-26 16:41  thjordan

	* src/: Makefile.am, Makefile.in, global_data.cpp, global_data.h,
	  model.cpp, model.h, sky.cpp, sky.h, user_interface.cpp,
	  user_interface.h: moved sky code to separate class

2004-03-25 18:48  thjordan

	* src/user_interface.cpp: texenv fix try

2004-03-25 17:00  thjordan

	* data/textures/water.png, src/ocean_wave_generator.h,
	  src/user_interface.cpp: add comment

2004-03-25 13:24  thjordan

	* data/textures/water.png: water is now darker

2004-03-25 10:44  thjordan

	* data/textures/water.png: better water texture

2004-03-24 20:40  thjordan

	* data/textures/water.png, src/global_data.cpp,
	  src/user_interface.cpp: small changes on water

2004-03-24 19:36  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: advanced water
	  bump mapping, faster, less memory use, nicer

2004-03-24 10:05  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: new water bump
	  mapping

2004-03-23 19:44  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: added a comment

2004-03-21 05:09  efti

	* makedeb: Removed unnecessary trailing slash after DATADIR

2004-03-10 21:38  thjordan

	* src/user_interface.cpp: fixed sky color

2004-03-10 18:37  thjordan

	* src/: global_data.cpp, model.cpp, model.h, user_interface.cpp:
	  update

2004-03-09 22:35  thjordan

	* src/user_interface.cpp: sky test

2004-03-09 21:52  thjordan

	* src/: global_data.cpp, model.cpp, model.h, user_interface.cpp,
	  user_interface.h: some sky experiments

2004-03-08 23:24  thjordan

	* data/textures/smoke.png, src/ocean_wave_generator.h,
	  src/smoke_stream.cpp, src/smoke_stream.h, src/user_interface.cpp:
	  smoke appearance changed

2004-03-08 13:55  thjordan

	* src/user_interface.cpp: added code to draw viewing cone

2004-03-08 10:20  thjordan

	* src/user_interface.cpp: added comment

2004-03-07 20:39  thjordan

	* src/: submarine_interface.cpp, user_interface.cpp: fix position
	  handling for display

2004-03-03 18:07  thjordan

	* src/: texts.h, user_interface.cpp: better finite normals for
	  water, hence faster init

2004-03-03 12:26  thjordan

	* src/: game.cpp, game.h, subsim.cpp, user_interface.cpp,
	  user_interface.h: more internal restructuring

2004-03-03 11:20  thjordan

	* src/: ai.cpp, game.cpp: more bugfixes

2004-03-03 10:59  thjordan

	* src/game.cpp: big bugfix

2004-03-03 10:51  thjordan

	* src/: ai.cpp, ship.cpp, ship.h, ship_battleshipmalaya.h,
	  ship_carrierbogue.h, ship_corvette.h, ship_destroyertribal.h,
	  ship_largefreighter.h, ship_largemerchant.h,
	  ship_mediumfreighter.h, ship_mediummerchant.h,
	  ship_mediumtroopship.h, ship_smallmerchant.h, ship_smalltanker.h,
	  submarine.cpp, submarine.h, submarine_IXc40.h, submarine_VIIc.h,
	  submarine_XXI.h, subsim.cpp: internal restructuring

2004-03-02 21:33  thjordan

	* src/ai.cpp: added some fixmes, loading doesn't work anymore

2004-03-02 20:23  thjordan

	* src/: game.cpp, game.h, subsim.cpp: more on networking

2004-03-02 18:47  thjordan

	* src/: game.cpp, game.h, network.h, networkcode.txt, subsim.cpp:
	  some network connect tests

2004-03-02 11:23  thjordan

	* src/: coastmap.h, sea_object.h, system.h, user_interface.cpp:
	  bugfixes

2004-03-01 10:54  thjordan

	* src/angle.h: fixed bug in angle.h

2004-02-29 19:39  thjordan

	* makedeb, data/texts/english.text, data/texts/german.text,
	  src/subsim.cpp, src/widget.cpp: some multiplayer menu work

2004-02-29 13:43  efti

	* CREDITS, INSTALL, README: Added INSTALL Added reference to
	  INSTALL into README Added 'Debian package' to CREDITS ;-)

2004-02-29 13:17  efti

	* doc/man/dangerdeep.6: Changed paths from /usr/share/dangerdeep to
	  /usr/share/games/dangerdeep

2004-02-29 04:20  efti

	* makedeb: Changed $datadir variable as dangerdeep binary was
	  looking for its data in /usr/share/games/dangerdeep/dangerdeep
	  Reset all directory permissions to 0644

2004-02-28 12:13  efti

	* makedeb: Alternate method of removing the suid bit from files

2004-02-28 11:37  thjordan

	* makedeb: updated makedeb script

2004-02-27 07:51  efti

	* makedeb: Fixed some minor problems with documentation so litian
	  won't complain any more

2004-02-27 04:16  efti

	* makedeb: Uncommented the ./configure && make line

2004-02-27 04:15  efti

	* makedeb: Added small shell script for building a Debian package

2004-02-27 04:13  efti

	* debian/DEBIAN/control, doc/debian/changelog.Debian,
	  doc/debian/copyright, doc/man/dangerdeep.6: Added files required
	  for Debian package creation:	   debian/DEBIAN/control -- package
	  description and dependancy info
	  doc/debian/changelog.Debian -- Debian-specific changes
	  doc/debian/copyright -- this is a standard Debian copyright file
	  that		 avoids having to ship a copy of the GPL with each
	  package Added manual page dangerdeep(6)

2004-02-26 11:18  thjordan

	* src/: subsim.cpp, widget.cpp, widget.h: some network prepration
	  code

2004-02-25 11:56  thjordan

	* src/subsim.cpp: outcommented new widget replacement for single
	  player menu

2004-02-24 23:19  thjordan

	* src/game.h: added comments

2004-02-24 17:46  thjordan

	* src/: README-Developers.txt, command.cpp, command.h,
	  networkcode.txt, submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_VIIc.cpp, submarine_interface.cpp, torpedo.cpp,
	  torpedo.h: more commands, more code clean ups

2004-02-24 12:21  thjordan

	* src/: ai.cpp, ai.h, command.cpp, command.h, convoy.cpp, convoy.h,
	  game.cpp, sea_object.cpp, sea_object.h, ship.h,
	  ship_battleshipmalaya.cpp, ship_carrierbogue.cpp,
	  ship_corvette.cpp, ship_destroyertribal.cpp,
	  ship_largefreighter.cpp, ship_largemerchant.cpp,
	  ship_mediumfreighter.cpp, ship_mediummerchant.cpp,
	  ship_mediumtroopship.cpp, ship_smallmerchant.cpp,
	  ship_smalltanker.cpp, subsim.cpp, user_interface.cpp, widget.h:
	  some bugfixes, more on commands

2004-02-24 00:18  thjordan

	* ChangeLog, src/ai.cpp, src/ai.h, src/command.cpp, src/command.h,
	  src/convoy.cpp, src/game.cpp, src/game.h, src/sea_object.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h: adaption to new command interface

2004-02-23 22:38  thjordan

	* src/: calc_cross_sections.sh, command.cpp, command.h: added
	  missing files

2004-02-23 22:35  thjordan

	* src/: airplane_interface.cpp, game.cpp, game.h, sea_object.h,
	  ship_interface.cpp, submarine.cpp, submarine.h,
	  submarine_interface.cpp, user_interface.cpp: transition to
	  command packages

2004-02-22 17:19  thjordan

	* ChangeLog, src/Makefile.am, src/Makefile.in, src/game.h,
	  src/ship.cpp, src/submarine.cpp, src/submarine.h,
	  src/submarine_interface.cpp, src/subsim.cpp, src/widget.cpp,
	  src/widget.h: added command class, first bits of network layer

2004-02-22 11:30  thjordan

	* src/: airplane.cpp, airplane.h, global_data.h: some more tests
	  and crude hacks

2004-02-21 18:42  thjordan

	* src/: airplane.cpp, airplane.h: plane aviaition is now more
	  realistic

2004-02-21 16:14  thjordan

	* src/: airplane.cpp, airplane.h, airplane_interface.cpp: some
	  experiments on aviation model

2004-02-21 12:26  thjordan

	* src/: Makefile.am, Makefile.in, airplane.cpp, airplane.h,
	  airplane_interface.cpp, quaternion.h, vector2.h, vector3.h: more
	  on experimental plane interface, added quaternion class

2004-02-20 23:37  thjordan

	* data/missions/airplanetest.mis, data/missions/list,
	  data/texts/english.text, data/texts/german.text, src/Makefile.am,
	  src/Makefile.in, src/airplane.cpp, src/airplane.h,
	  src/airplane_interface.cpp, src/airplane_interface.h,
	  src/game.cpp, src/parser.cpp, src/tokencodes.h: added airplane
	  interface just for fun

2004-02-20 17:49  thjordan

	* src/: airplane.cpp, airplane.h, coastmap.cpp, coastmap.h,
	  global_data.cpp, global_data.h, sea_object.h, ship_interface.h,
	  submarine_interface.h, user_interface.cpp, user_interface.h:
	  added some airplane bits

2004-02-18 12:22  thjordan

	* data/texts/english.text, data/texts/german.text,
	  src/submarine.cpp, src/submarine.h, src/submarine_IXc40.h,
	  src/submarine_VIIc.h, src/submarine_XXI.h,
	  src/submarine_interface.cpp, src/user_interface.cpp,
	  src/widget.h: torpedo reloading time computation

2004-02-15 19:16  thjordan

	* data/missions/attackbogue.mis, data/missions/battleships.mis,
	  src/coastsegment.cpp, src/global_data.cpp, src/global_data.h,
	  src/sea_object.cpp, src/sea_object.h, src/token.h,
	  src/triangulate.cpp, src/user_interface.cpp: bugfix

2004-02-15 17:41  thjordan

	* src/: global_data.cpp, global_data.h, user_interface.cpp: bugfix

2004-02-15 10:48  thjordan

	* data/maps/cities.txt, data/maps/default.map, src/bwearthmap.png,
	  src/makemap: fixed map offset and map (Dardanelles)

2004-02-14 23:28  thjordan

	* data/maps/cities.txt, data/maps/default.map,
	  data/textures/atlanticmap.png, src/bwearthmap.png, src/makemap,
	  src/mapcompile.cpp, src/triangulate.cpp: complete new map, now it
	  has a correct heigth. but triangulation lockup bug reoccours,
	  still to be found and fixed

2004-02-14 19:56  thjordan

	* data/maps/cities.txt, src/depth_charge.cpp, src/font.cpp,
	  src/game.cpp, src/gun_shell.cpp, src/logbook.cpp, src/logbook.h,
	  src/menu.cpp, src/menu.h, src/model.cpp, src/network.cpp,
	  src/parser.cpp, src/ship_interface.cpp, src/ship_interface.h,
	  src/ships_sunk_display.cpp, src/ships_sunk_display.h,
	  src/sound.cpp, src/sub_damage_display.cpp,
	  src/sub_damage_display.h, src/submarine.cpp,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp, src/system.h, src/texture.cpp, src/torpedo.cpp,
	  src/user_display.h, src/user_interface.cpp, src/user_interface.h,
	  src/widget.cpp: added city display, changed function signatures
	  using class system

2004-02-10 21:18  thjordan

	* data/maps/default.map, data/textures/water.png,
	  src/coastsegment.cpp: bugfix

2004-02-10 20:02  thjordan

	* src/: coastline.cpp, coastline.h, coastsegment.cpp,
	  mapcompile.cpp: bugfix

2004-02-09 20:16  thjordan

	* src/: oglext/Makefile.am, oglext/Makefile.in,
	  tinyxml/Makefile.am, tinyxml/Makefile.in: fixed Makefile.am in
	  oglext and tinyxml

2004-02-09 19:02  thjordan

	* src/: coastsegment.cpp, coastsegment.h, triangulate.cpp: final
	  workaround or fix for 2d map display

2004-02-09 16:34  thjordan

	* ChangeLog, data/maps/default.map, src/coastline.cpp,
	  src/coastsegment.cpp, src/mapcompile.cpp, src/triangulate.cpp,
	  src/triangulate.h, src/widget.h: more map display fixes

2004-02-09 14:27  thjordan

	* src/: coastline.cpp, coastmap.cpp, coastmap.h, coastsegment.cpp,
	  coastsegment.h, mapcompile.cpp, triangulate.cpp: more on map
	  drawing

2004-02-09 11:45  thjordan

	* data/maps/default.map, src/coastline.cpp, src/coastline.h,
	  src/coastsegment.cpp, src/mapcompile.cpp: map drawing nearly
	  fixed and ready

2004-02-08 23:49  thjordan

	* data/maps/default.map, src/coastline.cpp, src/coastline.h,
	  src/coastsegment.cpp, src/mapcompile.cpp, src/triangulate.h: more
	  on map drawing

2004-02-08 21:54  thjordan

	* src/: coastsegment.cpp, mapcompile.cpp: bla

2004-02-08 19:38  thjordan

	* src/: coastline.cpp, coastline.h, coastsegment.cpp,
	  mapcompile.cpp, triangulate.cpp: map draw updates

2004-02-08 18:43  thjordan

	* src/: coastline.h, coastsegment.cpp, mapcompile.cpp,
	  triangulate.cpp, triangulate.h: coastmap, added comments

2004-02-08 14:54  thjordan

	* src/: Makefile.am, Makefile.in, bwearthmap.png, coastline.cpp,
	  makemap, triangulate.cpp, triangulate.h: map coastline
	  triangulation

2004-02-02 21:23  thjordan

	* src/: subsim.cpp, user_interface.cpp, user_interface.h: more on
	  wave foam

2004-02-02 16:21  thjordan

	* src/: user_interface.cpp, user_interface.h: added first
	  experimental bits of foam simulation

2004-02-02 09:29  thjordan

	* src/: texture.cpp, texture.h: removed silly ifdef in texture.cpp

2004-02-01 23:00  thjordan

	* src/: experimental_user_interface.h, user_interface.cpp: fixed
	  color for water

2004-02-01 22:50  thjordan

	* data/textures/water.png, src/experimental_user_interface.cpp,
	  src/experimental_user_interface.h, src/global_data.cpp: small
	  test changes

2004-02-01 18:07  thjordan

	* data/texts/english.text, data/texts/german.text, src/Makefile.am,
	  src/Makefile.in, src/user_interface.cpp: show target info in map

2004-02-01 16:09  thjordan

	* configure, src/Makefile.am, src/Makefile.in: fixed Makefile.am -
	  opengl issue

2004-01-31 16:51  thjordan

	* src/: ai.cpp, game.h, networkcode.txt, sea_object.cpp,
	  sea_object.h, ship.h, submarine.h, submarine_interface.cpp,
	  submarine_interface.h, user_interface.h: added some comments.

2004-01-26 22:07  thjordan

	* configure.ac, version, src/highscorelist.h: added comment

2004-01-26 21:47  thjordan

	* ChangeLog, TODO, data/missions/battleships.mis,
	  data/models/battleship_malaya.cs, data/models/carrier_bogue.cs,
	  data/models/corvette.cs, data/models/destroyer_tribal.cs,
	  data/models/large_freighter.cs, data/models/large_merchant.cs,
	  data/models/medium_freighter.cs, data/models/medium_merchant.cs,
	  data/models/medium_troopship.cs, data/models/small_merchant.cs,
	  data/models/small_tanker.cs, data/models/submarine_IXc40.cs,
	  data/models/submarine_VIIc.cs, data/models/submarine_XXI.cs,
	  src/Makefile.am, src/Makefile.in, src/airplane.cpp,
	  src/convoy.cpp, src/crosssection.cpp, src/damagemodel.cpp,
	  src/depth_charge.cpp, src/gun_shell.cpp, src/model.cpp,
	  src/model.h, src/sea_object.cpp, src/sea_object.h,
	  src/ship_battleshipmalaya.cpp, src/ship_carrierbogue.cpp,
	  src/ship_corvette.cpp, src/ship_destroyertribal.cpp,
	  src/ship_largefreighter.cpp, src/ship_largemerchant.cpp,
	  src/ship_mediumfreighter.cpp, src/ship_mediummerchant.cpp,
	  src/ship_mediumtroopship.cpp, src/ship_smallmerchant.cpp,
	  src/ship_smalltanker.cpp, src/submarine.cpp, src/submarine.h,
	  src/submarine_IXc40.cpp, src/submarine_VIIc.cpp,
	  src/submarine_XXI.cpp, src/system.cpp, src/torpedo.cpp: added
	  cross section tool and use its data

2004-01-26 15:24  thjordan

	* data/missions/attackbogue.mis, data/missions/largeconvoy.mis,
	  data/missions/list, data/missions/testconvoy.mis,
	  data/missions/twoconvoys.mis, data/texts/english.text,
	  data/texts/german.text, src/game.cpp, src/game.h,
	  src/global_data.h, src/highscorelist.cpp, src/highscorelist.h,
	  src/subsim.cpp, src/user_interface.cpp, src/user_interface.h:
	  bugfixes

2004-01-25 23:21  thjordan

	* src/: highscorelist.cpp, highscorelist.h, subsim.cpp, widget.h:
	  highscore update

2004-01-25 22:48  thjordan

	* src/: Makefile.am, Makefile.in, binstream.h, game.h,
	  highscorelist.cpp, highscorelist.h, subsim.cpp, texts.cpp,
	  texts.h: highscore list working

2004-01-25 13:25  thjordan

	* src/: game.cpp, networkcode.txt, sensors.h: added comments

2004-01-23 11:23  thjordan

	* src/: system.cpp, user_interface.cpp, oglext/Macros.h:
	  gl_dot3_rgb test

2004-01-21 17:34  thjordan

	* ChangeLog, config.h.in, configure, src/Makefile.am,
	  src/Makefile.in, src/user_interface.cpp, src/oglext/Makefile.am,
	  src/oglext/Makefile.in: bugfix

2004-01-19 23:26  thjordan

	* ChangeLog, README, data/images/panelbackground.jpg,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/widgetelements_game.png,
	  data/textures/widgetelements_grey.png,
	  data/textures/widgeticons_game.png,
	  data/textures/widgeticons_grey.png, src/coastmap.cpp,
	  src/coastmap.h, src/game.cpp, src/global_data.cpp,
	  src/global_data.h, src/logbook.cpp, src/ship_interface.cpp,
	  src/ship_interface.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp,
	  src/user_interface.cpp, src/user_interface.h, src/widget.cpp,
	  src/widget.h: bugfixes

2004-01-18 18:43  thjordan

	* ChangeLog, data/texts/english.text, data/texts/german.text,
	  src/submarine_XXI.cpp, src/submarine_interface.cpp,
	  src/user_interface.cpp: bugfixes

2004-01-12 20:46  thjordan

	* src/networkcode.txt: some more thoughts on network code

2004-01-11 18:22  thjordan

	* src/: network.cpp, network.h, subsim.cpp, widget.cpp, widget.h:
	  improved network code. connecting is possible now

2004-01-11 14:24  thjordan

	* config.h.in, data/texts/english.text, data/texts/german.text,
	  src/Makefile.am, src/Makefile.in, src/network.cpp, src/network.h,
	  src/subsim.cpp, src/widget.cpp: added experimental udp
	  server/client code

2004-01-10 19:35  thjordan

	* src/networkcode.txt: added thoughts about network code.

2004-01-05 21:13  thjordan

	* configure, configure.ac, data/texts/english.text,
	  data/texts/german.text, src/subsim.cpp: added some experimental
	  network code

2004-01-04 20:48  thjordan

	* src/user_interface.cpp: fixed sky display bug

2003-12-28 18:52  nsaki

	* src/: game.cpp, system.cpp, system.h, user_display.h,
	  user_interface.h, game.h: made code compileable for VC++7

2003-12-28 14:39  thjordan

	* ChangeLog, src/game.h: made ready for linux release

2003-12-28 12:57  thjordan

	* ChangeLog, src/ai.cpp, src/ai.h, src/font.cpp, src/game.cpp,
	  src/game.h, src/ship.cpp, src/submarine.cpp, src/subsim.cpp,
	  src/torpedo.cpp, src/torpedo.h, src/widget.cpp, src/widget.h:
	  loading and saving works, many bugfixes

2003-12-27 20:23  thjordan

	* src/widget.cpp: bugfixes

2003-12-27 18:16  thjordan

	* ChangeLog, data/texts/english.text, data/texts/german.text,
	  src/subsim.cpp, src/system.h, src/widget.cpp, src/widget.h:
	  bugfixes, visual improvements

2003-12-26 22:40  thjordan

	* ChangeLog, src/game.cpp, src/game.h, src/subsim.cpp: added
	  load/save gui

2003-12-26 21:28  thjordan

	* src/: game.cpp, game.h, ship.cpp, submarine.cpp, subsim.cpp:
	  fixed game load bug

2003-12-26 19:52  thjordan

	* src/: game.cpp, ship.cpp, ship.h, ship_battleshipmalaya.h,
	  ship_carrierbogue.h, ship_corvette.h, ship_destroyertribal.h,
	  ship_largefreighter.h, ship_largemerchant.h,
	  ship_mediumfreighter.h, ship_mediummerchant.h,
	  ship_mediumtroopship.h, ship_smallmerchant.h, ship_smalltanker.h,
	  submarine.cpp, submarine.h, submarine_IXc40.h, submarine_VIIc.h,
	  submarine_XXI.h, subsim.cpp: games can be saved now

2003-12-26 16:58  thjordan

	* ChangeLog, src/airplane.cpp, src/airplane.h, src/convoy.cpp,
	  src/convoy.h, src/date.cpp, src/date.h, src/depth_charge.cpp,
	  src/depth_charge.h, src/game.cpp, src/game.h, src/gun_shell.cpp,
	  src/gun_shell.h, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/torpedo.cpp, src/torpedo.h,
	  src/user_interface.cpp, src/water_splash.h, src/widget.cpp,
	  src/widget.h: added load/save functions, widget fixes

2003-12-25 23:32  thjordan

	* ChangeLog, src/global_data.cpp, src/model.cpp, src/model.h,
	  src/subsim.cpp, src/system.cpp, src/system.h, src/tokenizer.cpp,
	  src/user_interface.cpp, src/widget.cpp, src/widget.h: bugfixes

2003-12-25 21:37  thjordan

	* ChangeLog, data/images/hedgehog.jpg, data/images/krupp_docks.jpg,
	  data/images/rescue_destroyer.jpg, data/images/sunderland.jpg,
	  data/images/sunken_destroyer.jpg, data/images/swordfish.jpg,
	  data/textures/widgetelements_menu.png, src/font.cpp,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/ship_interface.cpp, src/submarine_interface.cpp,
	  src/subsim.cpp, src/torpedo.cpp, src/torpedo.h,
	  src/user_interface.cpp, src/user_interface.h, src/widget.cpp,
	  src/widget.h: changed game internal structure, more widget usage,
	  new images

2003-12-25 17:15  thjordan

	* ChangeLog, configure, configure.ac,
	  data/images/sunken_destroyer.jpg,
	  data/textures/widgetelements_menu.png,
	  data/textures/widgeticons_menu.png, src/color.h, src/game.cpp,
	  src/game.h, src/global_data.cpp, src/global_data.h,
	  src/subsim.cpp, src/torpedo.h, src/widget.cpp, src/widget.h:
	  first bits of widget usage

2003-12-25 10:54  thjordan

	* src/: game.h, ship.h, user_interface.cpp: added some remarks

2003-12-22 17:29  thjordan

	* configure, makebinpack, makedatapack, makewinpack,
	  data/fonts/Makefile.am, data/fonts/Makefile.in,
	  data/images/Makefile.am, data/images/Makefile.in,
	  data/maps/Makefile.am, data/maps/Makefile.in,
	  data/missions/Makefile.am, data/missions/Makefile.in,
	  data/models/Makefile.am, data/models/Makefile.in,
	  data/sounds/Makefile.am, data/sounds/Makefile.in,
	  data/texts/Makefile.am, data/texts/Makefile.in,
	  data/textures/Makefile.am, data/textures/Makefile.in: updated
	  pakcage build scripts

2003-12-22 16:43  thjordan

	* ChangeLog, data/textures/water.png, src/user_interface.cpp: save
	  some ram using opengl features

2003-12-22 15:09  thjordan

	* ChangeLog, data/textures/water.png, src/dangerdeep.dsp,
	  src/user_interface.cpp, src/oglext/Macros.h,
	  src/oglext/Makefile.am, src/oglext/Makefile.in,
	  src/tinyxml/tinyxml.h: compatibility fixes

2003-12-22 12:20  thjordan

	* src/user_interface.cpp: reduced memory consumption by reducing
	  wave phases

2003-12-18 20:04  thjordan

	* Makefile.in, aclocal.m4, config.h.in, configure,
	  data/Makefile.in, data/fonts/Makefile.in,
	  data/images/Makefile.in, data/maps/Makefile.in,
	  data/missions/Makefile.in, data/models/Makefile.in,
	  data/sounds/Makefile.in, data/texts/Makefile.in,
	  data/textures/Makefile.in: adapted code to oglext

2003-12-18 20:01  thjordan

	* src/: Makefile.in, user_interface.cpp, oglext/Macros.h,
	  oglext/Makefile.in, tinyxml/Makefile.in: adapted code to oglext

2003-12-18 11:08  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: bug fixes

2003-12-17 16:35  thjordan

	* src/oglext/: Makefile, OglExt.o, RenderingContext.o, liboglext.a:
	  restored win32 compile ability

2003-12-17 16:30  thjordan

	* ChangeLog, configure, configure.ac, data/textures/water.png,
	  src/Makefile.am, src/Makefile.in, src/ocean_wave_generator.h,
	  src/user_interface.cpp, src/oglext/Macros.h, src/oglext/Makefile,
	  src/oglext/Makefile.am, src/oglext/Makefile.in,
	  src/oglext/OglExt.cpp, src/oglext/OglExt.h, src/oglext/OglExt.o,
	  src/oglext/RCHashArray.hpp, src/oglext/README,
	  src/oglext/RenderingContext.cpp, src/oglext/RenderingContext.hpp,
	  src/oglext/RenderingContext.o, src/oglext/glext.h,
	  src/oglext/liboglext.a: restored win32 compile ability

2003-12-17 13:51  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: bugfix in wave
	  generator.

2003-12-16 21:00  thjordan

	* src/user_interface.cpp: new water texture

2003-12-16 18:48  thjordan

	* src/: user_interface.cpp, user_interface.h: added outcommented
	  raster code to compute tiles for view

2003-12-16 12:38  thjordan

	* ChangeLog, src/user_interface.cpp, src/vector3.h: new bump mapped
	  water.

2003-12-15 22:21  thjordan

	* src/: user_interface.cpp, user_interface.h: display lists are
	  used smarter

2003-12-15 17:54  thjordan

	* ChangeLog, data/textures/water.png, src/global_data.cpp,
	  src/ocean_wave_generator.h, src/user_interface.cpp: more
	  realistic water

2003-12-14 19:25  thjordan

	* src/: ocean_wave_generator.h, user_interface.cpp: wave fft
	  speedup

2003-12-14 16:13  thjordan

	* ChangeLog, src/ocean_wave_generator.h, src/user_interface.cpp,
	  src/user_interface.h: added choppy waves, bugfixes.

2003-12-14 11:36  thjordan

	* ChangeLog, data/textures/water.png, src/ocean_wave_generator.h,
	  src/user_interface.cpp: added water surface normals.

2003-12-08 22:01  thjordan

	* ChangeLog, src/ocean_wave_generator.h, src/user_interface.cpp,
	  src/user_interface.h: Now waves are computed also with the ocean
	  water generator.

2003-12-08 18:50  thjordan

	* ChangeLog, config.h.in, configure, configure.ac, src/Makefile.am,
	  src/Makefile.in, src/ocean_wave_generator.h,
	  src/user_interface.cpp, src/user_interface.h: added experimental
	  code for new ocean wave generator.

2003-12-08 18:17  thjordan

	* src/: Makefile.am, ocean_wave_generator.h: added ocean wave
	  generator as template class.

2003-12-06 17:19  thjordan

	* src/user_interface.cpp: small changes.

2003-12-05 19:14  thjordan

	* ChangeLog, configure, configure.ac, data/Makefile.am,
	  data/maps/Makefile.in, data/maps/default.map, src/coastline.cpp,
	  src/mapcompile.cpp: now islands are created right.

2003-12-05 18:53  thjordan

	* data/maps/default.map, src/game.cpp, src/mapcompile.cpp: new
	  island code. islands are ugly, but a closed line now.

2003-12-05 14:05  thjordan

	* ChangeLog, Makefile.in, configure, data/Makefile.in,
	  data/fonts/Makefile.in, data/images/Makefile.in,
	  data/maps/default.map, data/missions/Makefile.in,
	  data/models/Makefile.in, data/sounds/Makefile.in,
	  data/texts/Makefile.in, data/textures/Makefile.in: new class game
	  feature, more map testing

2003-12-05 14:01  thjordan

	* src/: Makefile.in, game.cpp, game.h, mapcompile.cpp,
	  tinyxml/Makefile.in: new class game feature.

2003-12-05 11:39  thjordan

	* src/: coastline.cpp, mapcompile.cpp: another island test code

2003-12-05 11:35  thjordan

	* data/maps/default.map: island code test

2003-12-04 21:44  mpetermann

	* src/tinyxml/Makefile.in: Initial version.

2003-12-04 19:03  mpetermann

	* ChangeLog: New component tinyxml.

2003-12-04 19:02  mpetermann

	* configure: New directory src/tinyxml added.

2003-12-04 19:01  mpetermann

	* configure.ac: New directory src/tinyxml.

2003-12-04 18:57  mpetermann

	* src/: Makefile.am, Makefile.in: Added tinyxml directory.

2003-12-04 18:56  mpetermann

	* src/tinyxml/: Makefile.am, tinystr.cpp, tinystr.h, tinyxml.cpp,
	  tinyxml.h, tinyxmlerror.cpp, tinyxmlparser.cpp: Initial version.

2003-12-03 21:28  mpetermann

	* src/damagemodel.cpp: Front, side and top view with waterline
	  available.

2003-12-03 19:24  mpetermann

	* src/dangerdeep.kdevprj: New program damageview.

2003-12-03 19:23  mpetermann

	* ChangeLog: [no log message]

2003-12-03 19:17  mpetermann

	* src/: Makefile.am, Makefile.in: New program damageview.

2003-12-03 19:12  mpetermann

	* src/damagemodel.cpp: Initial version.

2003-12-02 22:29  thjordan

	* data/maps/default.map: new map.

2003-12-02 22:23  thjordan

	* ChangeLog, data/maps/default.map, src/Makefile.am,
	  src/Makefile.in, src/coastline.cpp, src/coastline.h,
	  src/coastmap.cpp, src/coastsegment.cpp, src/coastsegment.h,
	  src/global_data.cpp, src/global_data.h, src/mapcompile.cpp,
	  src/user_interface.cpp: used map image as texture for map quads.

2003-12-02 21:30  mpetermann

	* src/user_interface.cpp: Text of command is written with a fixed
	  format.

2003-12-02 21:29  mpetermann

	* ChangeLog: [no log message]

2003-12-02 19:10  thjordan

	* data/maps/default.map: fixed map.

2003-12-02 19:00  thjordan

	* Makefile.am, Makefile.in, configure, configure.ac,
	  data/Makefile.am, data/Makefile.in, data/fonts/Makefile.am,
	  data/fonts/Makefile.in, data/images/Makefile.am,
	  data/images/Makefile.in, data/maps/Makefile.am,
	  data/maps/Makefile.in, data/missions/Makefile.am,
	  data/missions/Makefile.in, data/models/Makefile.am,
	  data/models/Makefile.in, data/sounds/Makefile.am,
	  data/sounds/Makefile.in, data/sounds/nothing.wav,
	  data/texts/Makefile.am, data/texts/Makefile.in,
	  data/textures/Makefile.am, data/textures/Makefile.in,
	  data/textures/atlanticmap.png, src/coastmap.cpp: added data
	  makefiles

2003-12-02 00:52  thjordan

	* src/makemap: added map make script

2003-12-02 00:51  thjordan

	* ChangeLog, data/maps/default.map, src/coastline.cpp, src/game.h,
	  src/mapcompile.cpp, src/user_interface.cpp: map smoothing works,
	  better compression, but nevertheless a much larger map file.

2003-12-01 23:22  mpetermann

	* src/submarine_interface.cpp: Resized periscope view size from
	  20/60 degrees in zoomed/unzoomed mode to 5/20 degrees.

2003-12-01 23:21  mpetermann

	* src/dangerdeep.kdevprj: Update KDevelop project files.

2003-12-01 23:19  mpetermann

	* ChangeLog: [no log message]

2003-12-01 00:56  thjordan

	* ChangeLog, README, makebinpack, src/Makefile.am, src/Makefile.in,
	  src/coastline.h, src/font.h, src/game.cpp, src/global_data.h,
	  src/logbook.cpp, src/menu.cpp, src/ship_interface.cpp,
	  src/sound.cpp, src/submarine_interface.cpp, src/subsim.cpp,
	  src/system.cpp, src/texture.cpp, src/texture.h,
	  src/user_interface.cpp, src/viewmodel.cpp: named linux binary to
	  dangerdeep.

2003-11-30 20:03  thjordan

	* makedatapack: fixed make data package

2003-11-30 14:41  thjordan

	* data/missions/attackbogue.mis, src/mapcompile.cpp,
	  src/texture.cpp: bugfixes.

2003-11-30 11:09  thjordan

	* ChangeLog, makebinpack, makedatapack, makewinpack, version:
	  improved build scripts.

2003-11-29 23:44  thjordan

	* ChangeLog: updated script. increased release number

2003-11-29 23:40  thjordan

	* configure, configure.ac, makedatapack: updated script. increased
	  release number

2003-11-29 18:16  thjordan

	* src/: coastline.h, dangerdeep.dsp, subsim.cpp: made sourcefiles
	  compileable for VC6

2003-11-29 17:51  thjordan

	* makebinpack, src/Makefile.am, src/Makefile.in, src/game.cpp,
	  src/subsim.cpp, src/viewmodel.cpp: Makefile moving, fixes.

2003-11-29 17:38  thjordan

	* src/config.h: Makefile moving

2003-11-29 17:34  thjordan

	* ChangeLog, Makefile.am, Makefile.in, aclocal.m4, config.h.in,
	  configure, configure.ac, depcomp, makebinpack, makedatapack,
	  missing, mkinstalldirs, src/aclocal.m4, src/config.h.in,
	  src/configure, src/configure.ac, src/depcomp, src/install-sh,
	  src/missing, src/mkinstalldirs, install-sh: Makefile moving

2003-11-29 14:52  thjordan

	* data/maps/default.map, src/coastline.cpp, src/coastline.h,
	  src/mapcompile.cpp: more map compression, bug fixes.

2003-11-29 12:17  thjordan

	* data/maps/default.map, src/coastline.cpp, src/coastline.h,
	  src/mapcompile.cpp: further works on terrain.

2003-11-28 22:00  thjordan

	* ChangeLog, data/maps/default.map, data/missions/attackbogue.mis,
	  src/coastline.cpp, src/coastline.h, src/coastmap.cpp,
	  src/coastmap.h, src/coastsegment.cpp, src/mapcompile.cpp,
	  src/user_interface.cpp: bugfixes, added 3d terrain rendering.

2003-11-28 15:42  thjordan

	* ChangeLog, data/maps/default.map, src/Makefile.am,
	  src/Makefile.in, src/coastline.cpp, src/coastline.h,
	  src/coastmap.cpp, src/coastmap.h, src/coastsegment.cpp,
	  src/coastsegment.h, src/mapcompile.cpp, src/user_interface.cpp,
	  src/user_interface.h: more on terrain.

2003-11-27 21:07  thjordan

	* data/maps/default.map, src/mapcompile.cpp: bugfixes.

2003-11-27 18:58  thjordan

	* src/: coastmap.cpp, coastsegment.h, mapcompile.cpp: experimental.

2003-11-27 10:36  thjordan

	* src/: Makefile.am, Makefile.in, coastline.h, coastmap.cpp,
	  coastmap.h, coastsegment.h, global_data.h, mapcompile.cpp,
	  user_interface.cpp, user_interface.h: added missing files.

2003-11-25 22:38  thjordan

	* makedatapack, data/maps/default.map, src/1.map, src/Makefile.am,
	  src/Makefile.in, src/mapcompile.cpp, src/user_interface.cpp:
	  moved map file to right position.

2003-11-24 23:13  thjordan

	* src/: color.h, dangerdeep.dsp, filehelper.h, game.cpp, game.h,
	  global_data.h, model.cpp, system.cpp, system.h, texture.h,
	  user_interface.cpp, user_interface.h, widget.cpp, widget.h: Make
	  file compileable for VC6

2003-11-24 20:10  thjordan

	* ChangeLog, data/missions/attackbogue.mis, src/1.map,
	  src/mapcompile.cpp, src/user_interface.cpp: New map (full size)

2003-11-24 18:53  thjordan

	* logo.bmp: included bmp logo

2003-11-24 18:52  thjordan

	* ChangeLog, src/Makefile.am, src/Makefile.in, src/filehelper.cpp,
	  src/filehelper.h, src/global_data.cpp, src/global_data.h,
	  src/mapcompile.cpp, src/user_interface.cpp, src/widget.cpp: Win32
	  compiling is possible again.

2003-11-24 14:38  thjordan

	* src/: ship_interface.cpp, submarine_interface.cpp,
	  user_interface.cpp, user_interface.h: small cloud improvement.

2003-11-24 10:33  thjordan

	* src/: color.h, model.cpp, user_interface.cpp, user_interface.h:
	  more realistic clouds.

2003-11-23 22:25  thjordan

	* ChangeLog, data/textures/clouds1.png, data/textures/clouds2.png,
	  data/textures/cloudsbackgr.png, src/Makefile.am, src/Makefile.in,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/ships_sunk_display.h, src/texture.cpp, src/texture.h,
	  src/user_interface.cpp, src/user_interface.h, src/viewmodel.cpp:
	  new perlin noise clouds.

2003-11-23 14:45  thjordan

	* src/: font.cpp, font.h, widget.cpp, widget.h: new font features,
	  new widgets.

2003-11-22 22:12  thjordan

	* src/: configure, font.cpp, widget.cpp, widget.h: fixed font bug,
	  new widgets.

2003-11-22 10:29  thjordan

	* ai.cpp, ai.h, airplane.cpp, airplane.h, angle.h, binstream.h,
	  coastline.h, color.h, config.h, convoy.cpp, convoy.h, date.cpp,
	  date.h, depth_charge.cpp, depth_charge.h, font.cpp, font.h,
	  game.cpp, game.h, global_data.cpp, global_data.h, gun_shell.cpp,
	  gun_shell.h, image.cpp, image.h, logbook.cpp, logbook.h,
	  mapcompile.cpp, menu.cpp, menu.h, model.cpp, model.h, parser.cpp,
	  parser.h, sea_object.cpp, sea_object.h, sensors.cpp, sensors.h,
	  ship.cpp, ship.h, ship_battleshipmalaya.cpp,
	  ship_battleshipmalaya.h, ship_carrierbogue.cpp,
	  ship_carrierbogue.h, ship_corvette.cpp, ship_corvette.h,
	  ship_destroyertribal.cpp, ship_destroyertribal.h,
	  ship_interface.cpp, ship_interface.h, ship_largefreighter.cpp,
	  ship_largefreighter.h, ship_largemerchant.cpp,
	  ship_largemerchant.h, ship_mediumfreighter.cpp,
	  ship_mediumfreighter.h, ship_mediummerchant.cpp,
	  ship_mediummerchant.h, ship_mediumtroopship.cpp,
	  ship_mediumtroopship.h, ship_smallmerchant.cpp,
	  ship_smallmerchant.h, ship_smalltanker.cpp, ship_smalltanker.h,
	  ships_sunk_display.cpp, ships_sunk_display.h, smoke_stream.cpp,
	  smoke_stream.h, sound.cpp, sound.h, sub_damage_display.cpp,
	  sub_damage_display.h, submarine.cpp, submarine.h,
	  submarine_IXc40.cpp, submarine_IXc40.h, submarine_VIIc.cpp,
	  submarine_VIIc.h, submarine_XXI.cpp, submarine_XXI.h,
	  submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  system.cpp, system.h, texts.cpp, texts.h, texture.cpp, texture.h,
	  token.h, tokencodes.h, tokenizer.cpp, tokenizer.h, torpedo.cpp,
	  torpedo.h, user_display.h, user_interface.cpp, user_interface.h,
	  vector2.h, vector3.h, viewmodel.cpp, water_splash.cpp,
	  water_splash.h, 1.map, Makefile.am, Makefile.in, aclocal.m4,
	  config.h.in, configure, configure.ac, dangerdeep.dsp,
	  dangerdeep.dsw, dangerdeep.kdevprj, dangerdeep.kdevses, depcomp,
	  install-sh, missing, mkinstalldirs: removed old source files.

2003-11-21 08:15  thjordan

	* 1.map, Makefile.am, Makefile.in, aclocal.m4, ai.cpp, ai.h,
	  airplane.cpp, airplane.h, angle.h, binstream.h, coastline.h,
	  color.h, config.h, config.h.in, configure, src/1.map,
	  src/Makefile.am, src/Makefile.in, src/aclocal.m4, src/ai.cpp,
	  src/ai.h, src/airplane.cpp, src/airplane.h, src/angle.h,
	  src/binstream.h, src/coastline.h, src/color.h, src/config.h,
	  src/config.h.in, src/configure, configure.ac, convoy.cpp,
	  convoy.h, dangerdeep.dsp, dangerdeep.dsw, dangerdeep.kdevprj,
	  dangerdeep.kdevses, date.cpp, date.h, depcomp, depth_charge.cpp,
	  depth_charge.h, font.cpp, font.h, game.cpp, game.h,
	  global_data.cpp, global_data.h, gun_shell.cpp, gun_shell.h,
	  image.cpp, image.h, install-sh, logbook.cpp, logbook.h,
	  mapcompile.cpp, menu.cpp, menu.h, missing, mkinstalldirs,
	  src/configure.ac, src/convoy.cpp, src/convoy.h,
	  src/dangerdeep.dsp, src/dangerdeep.dsw, src/dangerdeep.kdevprj,
	  src/dangerdeep.kdevses, src/date.cpp, src/date.h, src/depcomp,
	  src/depth_charge.cpp, src/depth_charge.h, src/font.cpp,
	  src/font.h, src/game.cpp, src/game.h, src/global_data.cpp,
	  src/global_data.h, src/gun_shell.cpp, src/gun_shell.h,
	  src/image.cpp, src/image.h, src/install-sh, src/logbook.cpp,
	  src/logbook.h, src/mapcompile.cpp, src/menu.cpp, src/menu.h,
	  src/missing, src/mkinstalldirs, model.cpp, model.h, parser.cpp,
	  parser.h, sea_object.cpp, src/model.cpp, src/model.h,
	  src/parser.cpp, src/parser.h, src/sea_object.cpp, sea_object.h,
	  sensors.cpp, sensors.h, ship.cpp, ship.h,
	  ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_carrierbogue.cpp, ship_carrierbogue.h, ship_corvette.cpp,
	  ship_corvette.h, ship_destroyertribal.cpp,
	  ship_destroyertribal.h, ship_interface.cpp, ship_interface.h,
	  ship_largefreighter.cpp, ship_largefreighter.h,
	  ship_largemerchant.cpp, ship_largemerchant.h,
	  ship_mediumfreighter.cpp, ship_mediumfreighter.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h, src/sea_object.h,
	  src/sensors.cpp, src/sensors.h, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_carrierbogue.cpp, src/ship_carrierbogue.h,
	  src/ship_corvette.cpp, src/ship_corvette.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_interface.cpp, src/ship_interface.h,
	  src/ship_largefreighter.cpp, src/ship_largefreighter.h,
	  src/ship_largemerchant.cpp, src/ship_largemerchant.h,
	  src/ship_mediumfreighter.cpp, src/ship_mediumfreighter.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h,
	  ship_smallmerchant.cpp, ship_smallmerchant.h,
	  ship_smalltanker.cpp, ship_smalltanker.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, smoke_stream.cpp, smoke_stream.h,
	  sound.cpp, sound.h, sub_damage_display.cpp, sub_damage_display.h,
	  submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_IXc40.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h, submarine_interface.cpp,
	  submarine_interface.h, subsim.cpp, system.cpp, system.h,
	  texts.cpp, texts.h, texture.cpp, texture.h, token.h,
	  tokencodes.h, tokenizer.cpp, src/ship_mediumtroopship.cpp,
	  src/ship_mediumtroopship.h, src/ship_smallmerchant.cpp,
	  src/ship_smallmerchant.h, src/ship_smalltanker.cpp,
	  src/ship_smalltanker.h, src/ships_sunk_display.cpp,
	  src/ships_sunk_display.h, src/smoke_stream.cpp,
	  src/smoke_stream.h, src/sound.cpp, src/sound.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_IXc40.cpp,
	  src/submarine_IXc40.h, src/submarine_VIIc.cpp,
	  src/submarine_VIIc.h, src/submarine_XXI.cpp, src/submarine_XXI.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp, src/system.cpp, src/system.h, src/texts.cpp,
	  src/texts.h, src/texture.cpp, src/texture.h, src/token.h,
	  src/tokencodes.h, src/tokenizer.cpp, tokenizer.h, torpedo.cpp,
	  torpedo.h, user_display.h, user_interface.cpp, user_interface.h,
	  vector2.h, vector3.h, viewmodel.cpp, water_splash.cpp,
	  water_splash.h, src/tokenizer.h, src/torpedo.cpp, src/torpedo.h,
	  src/user_display.h, src/user_interface.cpp, src/user_interface.h,
	  src/vector2.h, src/vector3.h, src/viewmodel.cpp,
	  src/water_splash.cpp, src/water_splash.h: file moving part 1

2003-11-20 19:37  thjordan

	* 1.map, Makefile.am, Makefile.in, aclocal.m4, ai.cpp, ai.h,
	  airplane.cpp, airplane.h, angle.h, binstream.h, coastline.h,
	  color.h, config.h, config.h.in, configure, src/1.map,
	  src/Makefile.am, src/Makefile.in, src/aclocal.m4, src/ai.cpp,
	  src/ai.h, src/airplane.cpp, src/airplane.h, src/angle.h,
	  src/binstream.h, src/coastline.h, src/color.h, src/config.h,
	  src/config.h.in, src/configure, configure.ac, convoy.cpp,
	  convoy.h, dangerdeep.dsp, dangerdeep.dsw, dangerdeep.kdevprj,
	  dangerdeep.kdevses, date.cpp, date.h, depcomp, depth_charge.cpp,
	  depth_charge.h, font.cpp, font.h, game.cpp, game.h,
	  global_data.cpp, global_data.h, gun_shell.cpp, gun_shell.h,
	  image.cpp, image.h, install-sh, logbook.cpp, logbook.h,
	  mapcompile.cpp, menu.cpp, menu.h, missing, mkinstalldirs,
	  model.cpp, src/configure.ac, src/convoy.cpp, src/convoy.h,
	  src/dangerdeep.dsp, src/dangerdeep.dsw, src/dangerdeep.kdevprj,
	  src/dangerdeep.kdevses, src/date.cpp, src/date.h, src/depcomp,
	  src/depth_charge.cpp, src/depth_charge.h, src/font.cpp,
	  src/font.h, src/game.cpp, src/game.h, src/global_data.cpp,
	  src/global_data.h, src/gun_shell.cpp, src/gun_shell.h,
	  src/image.cpp, src/image.h, src/install-sh, src/logbook.cpp,
	  src/logbook.h, src/mapcompile.cpp, src/menu.cpp, src/menu.h,
	  src/missing, src/mkinstalldirs, src/model.cpp, model.h,
	  parser.cpp, parser.h, sea_object.cpp, sea_object.h, sensors.cpp,
	  sensors.h, ship.cpp, ship.h, ship_battleshipmalaya.cpp,
	  ship_battleshipmalaya.h, ship_carrierbogue.cpp,
	  ship_carrierbogue.h, ship_corvette.cpp, ship_corvette.h,
	  ship_destroyertribal.cpp, ship_destroyertribal.h, src/model.h,
	  src/parser.cpp, src/parser.h, src/sea_object.cpp,
	  src/sea_object.h, src/sensors.cpp, src/sensors.h, src/ship.cpp,
	  src/ship.h, src/ship_battleshipmalaya.cpp,
	  src/ship_battleshipmalaya.h, src/ship_carrierbogue.cpp,
	  src/ship_carrierbogue.h, src/ship_corvette.cpp,
	  src/ship_corvette.h, src/ship_destroyertribal.cpp,
	  src/ship_destroyertribal.h, ship_interface.cpp, ship_interface.h,
	  ship_largefreighter.cpp, ship_largefreighter.h,
	  ship_largemerchant.cpp, ship_largemerchant.h,
	  ship_mediumfreighter.cpp, ship_mediumfreighter.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h,
	  ship_smallmerchant.cpp, ship_smallmerchant.h,
	  ship_smalltanker.cpp, ship_smalltanker.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, smoke_stream.cpp, smoke_stream.h,
	  sound.cpp, sound.h, sub_damage_display.cpp, sub_damage_display.h,
	  submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_IXc40.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h, src/ship_interface.cpp,
	  src/ship_interface.h, src/ship_largefreighter.cpp,
	  src/ship_largefreighter.h, src/ship_largemerchant.cpp,
	  src/ship_largemerchant.h, src/ship_mediumfreighter.cpp,
	  src/ship_mediumfreighter.h, src/ship_mediummerchant.cpp,
	  src/ship_mediummerchant.h, src/ship_mediumtroopship.cpp,
	  src/ship_mediumtroopship.h, src/ship_smallmerchant.cpp,
	  src/ship_smallmerchant.h, src/ship_smalltanker.cpp,
	  src/ship_smalltanker.h, src/ships_sunk_display.cpp,
	  src/ships_sunk_display.h, src/smoke_stream.cpp,
	  src/smoke_stream.h, src/sound.cpp, src/sound.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_IXc40.cpp,
	  src/submarine_IXc40.h, src/submarine_VIIc.cpp,
	  src/submarine_VIIc.h, src/submarine_XXI.cpp, src/submarine_XXI.h,
	  submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  system.cpp, system.h, texts.cpp, texts.h, texture.cpp, texture.h,
	  token.h, tokencodes.h, tokenizer.cpp, tokenizer.h, torpedo.cpp,
	  torpedo.h, user_display.h, user_interface.cpp, user_interface.h,
	  vector2.h, vector3.h, viewmodel.cpp, water_splash.cpp,
	  water_splash.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp, src/system.cpp,
	  src/system.h, src/texts.cpp, src/texts.h, src/texture.cpp,
	  src/texture.h, src/token.h, src/tokencodes.h, src/tokenizer.cpp,
	  src/tokenizer.h, src/torpedo.cpp, src/torpedo.h,
	  src/user_display.h, src/user_interface.cpp, src/user_interface.h,
	  src/vector2.h, src/vector3.h, src/viewmodel.cpp,
	  src/water_splash.cpp, src/water_splash.h: Finish moving of files.

2003-11-20 11:35  thjordan

	* 1.map, Makefile.am, Makefile.in, aclocal.m4, ai.cpp, ai.h,
	  airplane.cpp, airplane.h, angle.h, binstream.h, coastline.h,
	  color.h, config.h, config.h.in, configure, src/1.map,
	  src/Makefile.am, src/Makefile.in, src/aclocal.m4, src/ai.cpp,
	  src/ai.h, src/airplane.cpp, src/airplane.h, src/angle.h,
	  src/binstream.h, src/coastline.h, src/color.h, src/config.h,
	  src/config.h.in, src/configure, configure.ac, convoy.cpp,
	  convoy.h, dangerdeep.dsp, dangerdeep.dsw, dangerdeep.kdevprj,
	  dangerdeep.kdevses, date.cpp, date.h, depcomp, depth_charge.cpp,
	  depth_charge.h, font.cpp, font.h, game.cpp, game.h,
	  global_data.cpp, src/configure.ac, src/convoy.cpp, src/convoy.h,
	  src/dangerdeep.dsp, src/dangerdeep.dsw, src/dangerdeep.kdevprj,
	  src/dangerdeep.kdevses, src/date.cpp, src/date.h, src/depcomp,
	  src/depth_charge.cpp, src/depth_charge.h, src/font.cpp,
	  src/font.h, src/game.cpp, src/game.h, src/global_data.cpp,
	  global_data.h, gun_shell.cpp, gun_shell.h, image.cpp, image.h,
	  install-sh, logbook.cpp, logbook.h, mapcompile.cpp, menu.cpp,
	  menu.h, missing, mkinstalldirs, model.cpp, model.h, parser.cpp,
	  parser.h, sea_object.cpp, src/global_data.h, src/gun_shell.cpp,
	  src/gun_shell.h, src/image.cpp, src/image.h, src/install-sh,
	  src/logbook.cpp, src/logbook.h, src/mapcompile.cpp, src/menu.cpp,
	  src/menu.h, src/missing, src/mkinstalldirs, src/model.cpp,
	  src/model.h, src/parser.cpp, src/parser.h, src/sea_object.cpp,
	  sea_object.h, sensors.cpp, sensors.h, ship.cpp, ship.h,
	  ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_carrierbogue.cpp, ship_carrierbogue.h, ship_corvette.cpp,
	  ship_corvette.h, ship_destroyertribal.cpp,
	  ship_destroyertribal.h, ship_interface.cpp, ship_interface.h,
	  ship_largefreighter.cpp, ship_largefreighter.h,
	  ship_largemerchant.cpp, ship_largemerchant.h,
	  ship_mediumfreighter.cpp, ship_mediumfreighter.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h,
	  ship_smallmerchant.cpp, ship_smallmerchant.h,
	  ship_smalltanker.cpp, ship_smalltanker.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, smoke_stream.cpp, smoke_stream.h,
	  sound.cpp, sound.h, sub_damage_display.cpp, sub_damage_display.h,
	  submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_IXc40.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h, submarine_interface.cpp,
	  submarine_interface.h, subsim.cpp, system.cpp, system.h,
	  texts.cpp, texts.h, texture.cpp, texture.h, token.h,
	  tokencodes.h, tokenizer.cpp, tokenizer.h, torpedo.cpp, torpedo.h,
	  user_display.h, user_interface.cpp, user_interface.h, vector2.h,
	  vector3.h, viewmodel.cpp, water_splash.cpp, water_splash.h,
	  src/sea_object.h, src/sensors.cpp, src/sensors.h, src/ship.cpp,
	  src/ship.h, src/ship_battleshipmalaya.cpp,
	  src/ship_battleshipmalaya.h, src/ship_carrierbogue.cpp,
	  src/ship_carrierbogue.h, src/ship_corvette.cpp,
	  src/ship_corvette.h, src/ship_destroyertribal.cpp,
	  src/ship_destroyertribal.h, src/ship_interface.cpp,
	  src/ship_interface.h, src/ship_largefreighter.cpp,
	  src/ship_largefreighter.h, src/ship_largemerchant.cpp,
	  src/ship_largemerchant.h, src/ship_mediumfreighter.cpp,
	  src/ship_mediumfreighter.h, src/ship_mediummerchant.cpp,
	  src/ship_mediummerchant.h, src/ship_mediumtroopship.cpp,
	  src/ship_mediumtroopship.h, src/ship_smallmerchant.cpp,
	  src/ship_smallmerchant.h, src/ship_smalltanker.cpp,
	  src/ship_smalltanker.h, src/ships_sunk_display.cpp,
	  src/ships_sunk_display.h, src/smoke_stream.cpp,
	  src/smoke_stream.h, src/sound.cpp, src/sound.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_IXc40.cpp,
	  src/submarine_IXc40.h, src/submarine_VIIc.cpp,
	  src/submarine_VIIc.h, src/submarine_XXI.cpp, src/submarine_XXI.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp, src/system.cpp, src/system.h, src/texts.cpp,
	  src/texts.h, src/texture.cpp, src/texture.h, src/token.h,
	  src/tokencodes.h, src/tokenizer.cpp, src/tokenizer.h,
	  src/torpedo.cpp, src/torpedo.h, src/user_display.h,
	  src/user_interface.cpp, src/user_interface.h, src/vector2.h,
	  src/vector3.h, src/viewmodel.cpp, src/water_splash.cpp,
	  src/water_splash.h: undeleted files for copying.

2003-11-17 23:30  thjordan

	* src/: widget.cpp, widget.h: added widget classes from ADVSE.

2003-11-17 12:57  thjordan

	* ChangeLog, TODO: major cleanup in class system.

2003-11-17 00:28  thjordan

	* 1.map, ChangeLog, Makefile.am, Makefile.in, aclocal.m4, ai.cpp,
	  ai.h, airplane.cpp, airplane.h, angle.h, src/1.map,
	  src/Makefile.am, src/Makefile.in, src/aclocal.m4, src/ai.cpp,
	  src/ai.h, src/airplane.cpp, src/airplane.h, src/angle.h,
	  binstream.h, coastline.h, color.h, config.h, config.h.in,
	  configure, configure.ac, convert, convoy.cpp, convoy.h,
	  dangerdeep.dsp, dangerdeep.dsw, dangerdeep.kdevprj,
	  dangerdeep.kdevses, date.cpp, date.h, depcomp, depth_charge.cpp,
	  depth_charge.h, font.cpp, font.h, game.cpp, game.h,
	  src/binstream.h, src/coastline.h, src/color.h, src/config.h,
	  src/config.h.in, src/configure, src/configure.ac, src/convoy.cpp,
	  src/convoy.h, src/dangerdeep.dsp, src/dangerdeep.dsw,
	  src/dangerdeep.kdevprj, src/dangerdeep.kdevses, src/date.cpp,
	  src/date.h, src/depcomp, src/depth_charge.cpp,
	  src/depth_charge.h, src/font.cpp, src/font.h, src/game.cpp,
	  src/game.h, global_data.cpp, global_data.h, gun_shell.cpp,
	  gun_shell.h, image.cpp, image.h, install-sh, logbook.cpp,
	  logbook.h, mapcompile.cpp, menu.cpp, menu.h, missing,
	  mkinstalldirs, model.cpp, model.h, parser.cpp, parser.h,
	  sea_object.cpp, sea_object.h, sensors.cpp, sensors.h, ship.cpp,
	  ship.h, ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_carrierbogue.cpp, ship_carrierbogue.h, ship_corvette.cpp,
	  ship_corvette.h, ship_destroyertribal.cpp,
	  ship_destroyertribal.h, ship_interface.cpp, ship_interface.h,
	  ship_largefreighter.cpp, ship_largefreighter.h,
	  ship_largemerchant.cpp, ship_largemerchant.h,
	  ship_mediumfreighter.cpp, ship_mediumfreighter.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h,
	  ship_smallmerchant.cpp, ship_smallmerchant.h,
	  ship_smalltanker.cpp, ship_smalltanker.h, ships_sunk_display.cpp,
	  ships_sunk_display.h, smoke_stream.cpp, smoke_stream.h,
	  sound.cpp, sound.h, sub_damage_display.cpp, sub_damage_display.h,
	  submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_IXc40.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h, submarine_interface.cpp,
	  submarine_interface.h, subsim.cpp, system.cpp, system.h,
	  texts.cpp, texts.h, texture.cpp, texture.h, token.h,
	  tokencodes.h, tokenizer.cpp, tokenizer.h, torpedo.cpp, torpedo.h,
	  user_display.h, src/global_data.cpp, src/global_data.h,
	  src/gun_shell.cpp, src/gun_shell.h, src/image.cpp, src/image.h,
	  src/install-sh, src/logbook.cpp, src/logbook.h,
	  src/mapcompile.cpp, src/menu.cpp, src/menu.h, src/missing,
	  src/mkinstalldirs, src/model.cpp, src/model.h, src/parser.cpp,
	  src/parser.h, src/sea_object.cpp, src/sea_object.h,
	  src/sensors.cpp, src/sensors.h, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_carrierbogue.cpp, src/ship_carrierbogue.h,
	  src/ship_corvette.cpp, src/ship_corvette.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_interface.cpp, src/ship_interface.h,
	  src/ship_largefreighter.cpp, src/ship_largefreighter.h,
	  src/ship_largemerchant.cpp, src/ship_largemerchant.h,
	  src/ship_mediumfreighter.cpp, src/ship_mediumfreighter.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, src/ship_mediumtroopship.h,
	  src/ship_smallmerchant.cpp, src/ship_smallmerchant.h,
	  src/ship_smalltanker.cpp, src/ship_smalltanker.h,
	  src/ships_sunk_display.cpp, src/ships_sunk_display.h,
	  src/smoke_stream.cpp, src/smoke_stream.h, src/sound.cpp,
	  src/sound.h, src/sub_damage_display.cpp,
	  src/sub_damage_display.h, src/submarine.cpp, src/submarine.h,
	  src/submarine_IXc40.cpp, src/submarine_IXc40.h,
	  src/submarine_VIIc.cpp, src/submarine_VIIc.h,
	  src/submarine_XXI.cpp, src/submarine_XXI.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp, src/system.cpp, src/system.h, src/texts.cpp,
	  src/texts.h, src/texture.cpp, src/texture.h, src/token.h,
	  src/tokencodes.h, src/tokenizer.cpp, src/tokenizer.h,
	  src/torpedo.cpp, src/torpedo.h, src/user_display.h,
	  user_interface.cpp, user_interface.h, vector2.h, vector3.h,
	  viewmodel.cpp, water_splash.cpp, water_splash.h,
	  src/user_interface.cpp, src/user_interface.h, src/vector2.h,
	  src/vector3.h, src/viewmodel.cpp, src/water_splash.cpp,
	  src/water_splash.h: code moved to sub directory.

2003-11-16 18:55  thjordan

	* 1.map, ChangeLog, global_data.cpp, global_data.h, mapcompile.cpp,
	  model.cpp, src/1.map, src/global_data.cpp, src/global_data.h,
	  src/mapcompile.cpp, src/model.cpp: replaced path DEFINEs by
	  inline functions.

2003-11-15 18:47  thjordan

	* ChangeLog, model.cpp, src/model.cpp: final model display speedup.

2003-11-10 18:17  thjordan

	* image.cpp, user_interface.cpp, src/image.cpp,
	  src/user_interface.cpp: fixed image loading code.

2003-11-10 14:43  thjordan

	* mapcompile.cpp, model.cpp, user_interface.cpp,
	  src/mapcompile.cpp, src/model.cpp, src/user_interface.cpp:
	  removed debugging printf

2003-11-10 13:51  thjordan

	* 1.map, mapcompile.cpp, user_interface.cpp, src/1.map,
	  src/mapcompile.cpp, src/user_interface.cpp: allow uncyclic
	  coastlines.

2003-11-10 11:13  thjordan

	* ship.cpp, ship.h, ship_interface.cpp, submarine_interface.cpp,
	  src/ship.cpp, src/ship.h, src/ship_interface.cpp,
	  src/submarine_interface.cpp, user_interface.cpp,
	  user_interface.h, src/user_interface.cpp, src/user_interface.h:
	  sub rolls more realistic.

2003-11-09 23:18  thjordan

	* user_interface.cpp, src/user_interface.cpp: allow more unzooming
	  of map.

2003-11-09 22:57  thjordan

	* 1.map, src/1.map, 1.map.bz2, ChangeLog, Makefile.am, Makefile.in,
	  coastline.h, src/Makefile.am, src/Makefile.in, src/coastline.h,
	  mapcompile.cpp, user_interface.cpp, user_interface.h,
	  src/mapcompile.cpp, src/user_interface.cpp, src/user_interface.h:
	  terrain works now.

2003-11-09 19:31  thjordan

	* configure, mapcompile.cpp, src/configure, src/mapcompile.cpp:
	  more on terrain.

2003-11-09 15:55  thjordan

	* 1.map.bz2, ChangeLog, Makefile.am, Makefile.in, TODO, aclocal.m4,
	  ai.cpp, binstream.h, configure, game.cpp, game.h,
	  global_data.cpp, global_data.h, mapcompile.cpp,
	  user_interface.cpp, user_interface.h, vector2.h, vector3.h,
	  src/Makefile.am, src/Makefile.in, src/aclocal.m4, src/ai.cpp,
	  src/binstream.h, src/configure, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/mapcompile.cpp,
	  src/user_interface.cpp, src/user_interface.h, src/vector2.h,
	  src/vector3.h, data/textures/terrain.png: first terrain testing,
	  removed compile dependencies

2003-11-08 19:48  thjordan

	* ChangeLog, font.cpp, global_data.cpp, image.cpp, image.h,
	  model.cpp, model.h, texture.cpp, texture.h, src/font.cpp,
	  src/global_data.cpp, src/image.cpp, src/image.h, src/model.cpp,
	  src/model.h, src/texture.cpp, src/texture.h: new texture/image
	  constructor options

2003-11-08 17:58  thjordan

	* ChangeLog, user_interface.cpp, src/user_interface.cpp:
	  implemented horizon faces.

2003-11-08 17:27  thjordan

	* user_interface.cpp, user_interface.h, src/user_interface.cpp,
	  src/user_interface.h: Updated water code and ship movement.

2003-11-08 14:05  thjordan

	* ChangeLog, configure, user_interface.cpp, user_interface.h,
	  src/configure, src/user_interface.cpp, src/user_interface.h: New
	  water code (again)

2003-10-30 19:25  thjordan

	* ChangeLog, user_interface.cpp, src/user_interface.cpp,
	  data/missions/list: again fixed sun/moon simulation.

2003-10-30 11:11  thjordan

	* user_interface.cpp, src/user_interface.cpp: fix sun and moon
	  display.

2003-10-28 09:16  thjordan

	* user_interface.cpp, src/user_interface.cpp, user_interface.h,
	  src/user_interface.h: Fix sun display.

2003-10-27 22:29  thjordan

	* ChangeLog, global_data.cpp, global_data.h, user_interface.cpp,
	  src/global_data.cpp, src/global_data.h, src/user_interface.cpp,
	  data/textures/thesun.png: added sun and moon simulation.

2003-10-27 20:41  thjordan

	* data/textures/themoon.png: First bits of moon simulation.

2003-10-27 20:38  thjordan

	* global_data.cpp, global_data.h, user_interface.cpp,
	  src/global_data.cpp, src/global_data.h, src/user_interface.cpp:
	  First bits of moon simulation.

2003-10-27 16:46  thjordan

	* system.cpp, src/system.cpp, user_interface.cpp,
	  data/textures/water.png, src/user_interface.cpp: water test.
	  disabled for now.

2003-10-23 12:12  thjordan

	* vector2.h, vector3.h, src/vector2.h, src/vector3.h: small
	  syntactical changes.

2003-10-22 23:54  thjordan

	* model.cpp, user_interface.cpp, src/model.cpp,
	  src/user_interface.cpp, data/models/skyhemisphere.3ds: more
	  bugfixes.

2003-10-22 15:08  thjordan

	* viewmodel.cpp, src/viewmodel.cpp: more intuitive turning.

2003-10-22 14:47  thjordan

	* ChangeLog, model.cpp, model.h, ship_largefreighter.cpp,
	  ship_largemerchant.cpp, ship_mediumfreighter.cpp,
	  ship_mediummerchant.cpp, ship_smallmerchant.cpp,
	  ship_smalltanker.cpp, smoke_stream.h, user_interface.cpp,
	  src/model.cpp, src/model.h, src/ship_largefreighter.cpp,
	  src/ship_largemerchant.cpp, src/ship_mediumfreighter.cpp,
	  src/ship_mediummerchant.cpp, src/ship_smallmerchant.cpp,
	  src/ship_smalltanker.cpp, src/smoke_stream.h,
	  src/user_interface.cpp: use of display lists, bugfixes.

2003-10-22 11:06  thjordan

	* data/models/: corvette.3ds, submarine_IXc40.3ds: updated models.

2003-10-21 23:37  thjordan

	* model.cpp, model.h, viewmodel.cpp, src/model.cpp, src/model.h,
	  src/viewmodel.cpp: bugfixes.

2003-10-21 20:06  thjordan

	* model.cpp, subsim.cpp, viewmodel.cpp, src/model.cpp,
	  src/subsim.cpp, src/viewmodel.cpp: bugfixes.

2003-10-21 19:10  thjordan

	* model.cpp, model.h, viewmodel.cpp, src/model.cpp, src/model.h,
	  src/viewmodel.cpp, data/models/battleship_malaya.3ds: bugfixes.

2003-10-21 15:51  thjordan

	* data/models/: corvette.3ds, gun_shell.3ds, submarine_VIIc.3ds:
	  Updated models.

2003-10-21 15:28  thjordan

	* asc2off.pl, off2mdl.cpp: removed obsolete files

2003-10-21 15:27  thjordan

	* data/models/gun_shell.mdl: removed .mdl files

2003-10-21 15:26  thjordan

	* ChangeLog, Makefile.am, Makefile.in, binstream.h,
	  global_data.cpp, global_data.h, model.cpp, model.h, subsim.cpp,
	  user_interface.cpp, viewmodel.cpp, src/Makefile.am,
	  src/Makefile.in, src/binstream.h, src/global_data.cpp,
	  src/global_data.h, src/model.cpp, src/model.h, src/subsim.cpp,
	  src/user_interface.cpp, src/viewmodel.cpp,
	  data/models/battleship_malaya.3ds,
	  data/models/battleship_malaya.mdl, data/models/bogue.png,
	  data/models/carrier_bogue.3ds, data/models/carrier_bogue.mdl,
	  data/models/conning_tower_typeVII.mdl,
	  data/models/conning_tower_typeVIIc.3ds, data/models/corvette.3ds,
	  data/models/corvette.mdl, data/models/corvette.png,
	  data/models/ct7c.png, data/models/depth_charge.3ds,
	  data/models/depth_charge.mdl, data/models/destroyer1.mdl,
	  data/models/destroyer_tribal.3ds, data/models/flugzeug.png,
	  data/models/flugzeug3.3ds, data/models/gun_shell.3ds,
	  data/models/large_freighter.3ds, data/models/large_merchant.3ds,
	  data/models/largefreighter.mdl, data/models/largemerchant.mdl,
	  data/models/lgfreigh.png, data/models/lgmercha.png,
	  data/models/malaya.png, data/models/mdfreigh.png,
	  data/models/mdmercha.png, data/models/mdtroops.png,
	  data/models/medium_freighter.3ds,
	  data/models/medium_merchant.3ds,
	  data/models/medium_troopship.3ds,
	  data/models/mediumfreighter.mdl, data/models/mediummerchant.mdl,
	  data/models/skyhemisphere.3ds, data/models/skyhemisphere.mdl,
	  data/models/small_merchant.3ds, data/models/small_tanker.3ds,
	  data/models/smallmerchant.mdl, data/models/smalltanker.mdl,
	  data/models/smmercha.png, data/models/smtanker.png,
	  data/models/sub21.png, data/models/sub7.png,
	  data/models/sub9c40.png, data/models/subIXc40.mdl,
	  data/models/subVII.mdl, data/models/subXXI.mdl,
	  data/models/submarine_IXc40.3ds, data/models/submarine_VIIc.3ds,
	  data/models/submarine_XXI.3ds, data/models/torpedo.mdl,
	  data/models/torpedo_g7.3ds, data/models/tribal.png,
	  data/models/troopship1.mdl, data/textures/battleship_malaya.png,
	  data/textures/carrier_bogue.png,
	  data/textures/conning_tower_typeVII.png,
	  data/textures/corvettetex.png, data/textures/destroyer1.png,
	  data/textures/largefreightertex.png,
	  data/textures/largemerchant.png,
	  data/textures/mediumfreightertex.png,
	  data/textures/mediummerchant.png,
	  data/textures/smallmerchant.png, data/textures/smalltanker.png,
	  data/textures/subIXc40.png, data/textures/subVII.png,
	  data/textures/subXXI.png, data/textures/torpedo.png,
	  data/textures/troopship1.png: New model format 3DS.

2003-10-20 15:02  thjordan

	* data/fonts/font_nimbusrom.png: Updated font_nimbusrom

2003-10-20 14:44  thjordan

	* font.h, global_data.cpp, global_data.h, logbook.cpp,
	  ship_interface.cpp, ships_sunk_display.cpp,
	  sub_damage_display.cpp, submarine_interface.cpp, subsim.cpp,
	  user_interface.cpp, user_interface.h, src/font.h,
	  src/global_data.cpp, src/global_data.h, src/logbook.cpp,
	  src/ship_interface.cpp, src/ships_sunk_display.cpp,
	  src/sub_damage_display.cpp, src/submarine_interface.cpp,
	  src/subsim.cpp, src/user_interface.cpp, src/user_interface.h,
	  data/fonts/font_arial.png, data/fonts/font_arial2.png,
	  data/fonts/font_ellis.png, data/fonts/font_nimbusrom.png,
	  data/fonts/font_panel.png, data/fonts/font_tahoma.png,
	  data/texts/english.text, data/texts/german.text: Added new useful
	  characters, removed obsolete fonts.

2003-10-16 19:33  thjordan

	* smoke_stream.cpp, texture.cpp, texture.h, viewmodel.cpp,
	  src/smoke_stream.cpp, src/texture.cpp, src/texture.h,
	  src/viewmodel.cpp, data/textures/water.png: new water. new
	  texture method.

2003-10-13 12:19  thjordan

	* Makefile.am, Makefile.in, viewmodel.cpp, src/Makefile.am,
	  src/Makefile.in, src/viewmodel.cpp: Added a simple model viewer.

2003-10-12 17:18  thjordan

	* Makefile.am, Makefile.in, binstore.cpp, binstore.h, binstream.h,
	  game.cpp, src/Makefile.am, src/Makefile.in, src/binstream.h,
	  src/game.cpp: binstream update.

2003-10-11 23:11  thjordan

	* Makefile.am, Makefile.in, binstream.h, color.h, src/Makefile.am,
	  src/Makefile.in, src/binstream.h, src/color.h: binary storage
	  helper functions.

2003-10-11 12:28  thjordan

	* system.cpp, system.h, vector2.h, vector3.h, src/system.cpp,
	  src/system.h, src/vector2.h, src/vector3.h: new system calls.

2003-10-07 11:24  thjordan

	* color.h, texture.cpp, vector2.h, vector3.h, src/color.h,
	  src/texture.cpp, src/vector2.h, src/vector3.h: Added load and
	  save functions for color, vector2 and vector3

2003-10-05 12:44  thjordan

	* user_interface.cpp, src/user_interface.cpp: Test hack to fix wave
	  display bug.

2003-10-02 18:06  thjordan

	* parser.cpp, parser.h, src/parser.cpp, src/parser.h: fixed parser.

2003-09-28 12:11  thjordan

	* image.cpp, src/image.cpp: bugfix.

2003-09-28 06:48  efti

	* user_interface.cpp, src/user_interface.cpp: A tiny hack to make
	  the = key on US english keyboards work like the + key on german
	  keyboards (zoom the map)

2003-09-23 17:24  thjordan

	* Makefile.am, Makefile.in, aclocal.m4, configure, src/Makefile.am,
	  src/Makefile.in, src/aclocal.m4, src/configure, image.cpp,
	  image.h, src/image.cpp, src/image.h: fixed class image

2003-09-13 12:54  thjordan

	* vector2.cpp, vector3.cpp: removed useless vector2.cpp vector3.cpp

2003-09-08 20:12  thjordan

	* tokenizer.h, src/tokenizer.h: fix.

2003-09-02 09:45  thjordan

	* system.cpp, src/system.cpp: added messages for some assertions.

2003-08-08 13:24  thjordan

	* ChangeLog, ai.cpp, src/ai.cpp, ai.h, game.cpp, gun_shell.h,
	  src/ai.h, src/game.cpp, src/gun_shell.h: gun shell aiming.

2003-08-05 21:26  mpetermann

	* dangerdeep.kdevprj, dangerdeep.kdevses, src/dangerdeep.kdevprj,
	  src/dangerdeep.kdevses: Further files added.

2003-08-05 21:25  mpetermann

	* data/textures/cloudsbackgr.png: Initial version.

2003-08-05 21:24  mpetermann

	* ships_sunk_display.cpp, src/ships_sunk_display.cpp: cloudsbackgr
	  is now used as screen background

2003-08-05 21:23  mpetermann

	* global_data.cpp, global_data.h, src/global_data.cpp,
	  src/global_data.h: New texture object cloudsbackgr introduced.

2003-08-05 21:23  mpetermann

	* ChangeLog: [no log message]

2003-08-04 20:53  thjordan

	* TODO, dangerdeep.dsp, src/dangerdeep.dsp: windows version 0.0.12
	  vc6 project files update.

2003-08-04 14:40  thjordan

	* ChangeLog, config.h, configure, subsim.cpp, src/config.h,
	  src/configure, src/subsim.cpp: fixed text number bug .

2003-08-04 14:17  thjordan

	* ChangeLog, configure.ac, src/configure.ac: new release.

2003-08-04 13:56  thjordan

	* CREDITS, ChangeLog, makedatapack, data/textures/roundbutton.png:
	  fixed data package make script. removed unused file.

2003-08-04 00:10  thjordan

	* submarine_IXc40.cpp, src/submarine_IXc40.cpp: fixed wrong
	  description.

2003-08-03 18:26  thjordan

	* ChangeLog, Makefile.am, Makefile.in, global_data.cpp,
	  global_data.h, model.cpp, model.h, off2mdl.cpp, parser.cpp,
	  submarine.cpp, submarine.h, submarine_IXc40.cpp,
	  submarine_IXc40.h, subsim.cpp, tokencodes.h, src/Makefile.am,
	  src/Makefile.in, src/global_data.cpp, src/global_data.h,
	  src/model.cpp, src/model.h, src/parser.cpp, src/submarine.cpp,
	  src/submarine.h, src/submarine_IXc40.cpp, src/submarine_IXc40.h,
	  src/subsim.cpp, src/tokencodes.h, data/missions/twoconvoys.mis,
	  data/models/subIXc40.mdl, data/texts/english.text,
	  data/texts/german.text, data/textures/subIXc40.png: new sub
	  model.

2003-08-02 17:53  thjordan

	* ChangeLog, font.cpp, font.h, sub_damage_display.cpp, submarine.h,
	  system.cpp, system.h, texture.cpp, texture.h, src/font.cpp,
	  src/font.h, src/sub_damage_display.cpp, src/submarine.h,
	  src/system.cpp, src/system.h, src/texture.cpp, src/texture.h: new
	  font/texture functions. damage display fixes

2003-07-31 18:53  thjordan

	* ChangeLog, TODO, sub_damage_display.cpp, submarine.cpp,
	  submarine.h, src/sub_damage_display.cpp, src/submarine.cpp,
	  src/submarine.h, data/texts/english.text, data/texts/german.text:
	  more parts are damageable. more information about damages is
	  displayed.

2003-07-31 17:21  thjordan

	* ChangeLog, global_data.h, sub_damage_display.cpp, submarine.cpp,
	  submarine.h, submarine_interface.cpp, src/global_data.h,
	  src/sub_damage_display.cpp, src/submarine.cpp, src/submarine.h,
	  src/submarine_interface.cpp, data/texts/english.text,
	  data/texts/german.text: more changes on damage simulation and
	  display.

2003-07-31 13:12  thjordan

	* ChangeLog, game.cpp, game.h, global_data.cpp, global_data.h,
	  ships_sunk_display.cpp, subsim.cpp, user_interface.cpp,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/ships_sunk_display.cpp, src/subsim.cpp,
	  src/user_interface.cpp, data/textures/clouds.png,
	  data/textures/clouds1.png, data/textures/clouds2.png: new clouds.

2003-07-30 17:54  thjordan

	* ChangeLog, depth_charge.cpp, game.cpp, game.h, submarine.cpp,
	  submarine.h, subsim.cpp, system.cpp, system.h,
	  src/depth_charge.cpp, src/game.cpp, src/game.h,
	  src/submarine.cpp, src/submarine.h, src/subsim.cpp,
	  src/system.cpp, src/system.h: more on damage simulation.

2003-07-29 00:22  thjordan

	* ChangeLog, depth_charge.h, model.h, sub_damage_display.cpp,
	  submarine.cpp, submarine.h, src/depth_charge.h, src/model.h,
	  src/sub_damage_display.cpp, src/submarine.cpp, src/submarine.h:
	  first bits of damage simulation.

2003-07-28 22:04  thjordan

	* ChangeLog, sound.cpp, sound.h, subsim.cpp, src/sound.cpp,
	  src/sound.h, src/subsim.cpp: some sound fixes.

2003-07-28 15:22  thjordan

	* ChangeLog, depth_charge.cpp, game.cpp, src/depth_charge.cpp,
	  src/game.cpp: depth charge bug fix.

2003-07-28 14:25  thjordan

	* submarine.cpp, torpedo.cpp, data/missions/twoconvoys.mis,
	  src/submarine.cpp, src/torpedo.cpp: bugfix.

2003-07-28 12:59  thjordan

	* ChangeLog, global_data.cpp, global_data.h, parser.cpp,
	  ship_interface.cpp, submarine_interface.cpp, tokencodes.h,
	  torpedo.cpp, torpedo.h, user_interface.cpp, src/global_data.cpp,
	  src/global_data.h, src/parser.cpp, src/ship_interface.cpp,
	  src/submarine_interface.cpp, src/tokencodes.h, src/torpedo.cpp,
	  src/torpedo.h, src/user_interface.cpp, data/texts/english.text,
	  data/texts/german.text, data/textures/torpt1.png,
	  data/textures/torpt1fat.png, data/textures/torpt2.png,
	  data/textures/torpt3a.png, data/textures/torpt4.png,
	  data/textures/torpt5.png, data/textures/torpt6lut.png: historical
	  torpedo types added.

2003-07-28 00:44  thjordan

	* convoy.cpp, sea_object.cpp, data/missions/attackbogue.mis,
	  data/missions/largeconvoy.mis, data/missions/testconvoy.mis,
	  data/missions/twoconvoys.mis, src/convoy.cpp, src/sea_object.cpp:
	  fixed custom mission parsing.

2003-07-27 23:00  thjordan

	* ChangeLog, submarine.cpp, src/submarine.cpp, submarine.h,
	  submarine_interface.cpp, torpedo.cpp, torpedo.h, src/submarine.h,
	  src/submarine_interface.cpp, src/torpedo.cpp, src/torpedo.h:
	  completed FAT/LUT torpedo programming and simulation.

2003-07-27 21:47  thjordan

	* ChangeLog, submarine_interface.cpp, src/submarine_interface.cpp,
	  submarine_interface.h, subsim.cpp, user_interface.cpp,
	  user_interface.h, src/submarine_interface.h, src/subsim.cpp,
	  src/user_interface.cpp, src/user_interface.h: FAT programming
	  input available.

2003-07-27 18:48  thjordan

	* global_data.cpp, global_data.h, submarine_interface.cpp,
	  user_interface.cpp, user_interface.h, src/global_data.cpp,
	  src/global_data.h, src/submarine_interface.cpp,
	  src/user_interface.cpp, src/user_interface.h,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/turnswitch.png, data/textures/turnswitchbackgr.png:
	  new turn switches.

2003-07-27 15:18  thjordan

	* ChangeLog, font.cpp, global_data.cpp, global_data.h,
	  submarine_interface.cpp, system.cpp, system.h,
	  user_interface.cpp, user_interface.h, src/font.cpp,
	  src/global_data.cpp, src/global_data.h,
	  src/submarine_interface.cpp, src/system.cpp, src/system.h,
	  src/user_interface.cpp, src/user_interface.h,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/roundbutton.png: miscellanous changes.

2003-07-27 12:25  thjordan

	* ChangeLog, depth_charge.h, game.cpp, submarine.h,
	  user_interface.cpp, src/depth_charge.h, src/game.cpp,
	  src/submarine.h, src/user_interface.cpp: some preparations for
	  damage simulation.

2003-07-26 19:30  thjordan

	* ChangeLog, TODO, global_data.cpp, global_data.h, menu.cpp,
	  user_interface.cpp, user_interface.h, src/global_data.cpp,
	  src/global_data.h, src/menu.cpp, src/user_interface.cpp,
	  src/user_interface.h, data/fonts/font_panel.png,
	  data/textures/conning_tower_typeVII.png,
	  data/textures/menuframe.png, data/textures/panelbackgr.png: new
	  panel and menu design.

2003-07-25 13:43  thjordan

	* ChangeLog, game.cpp, user_interface.cpp, src/game.cpp,
	  src/user_interface.cpp: clouds and fog.

2003-07-24 16:40  thjordan

	* data/textures/conning_tower_typeVII.png: new conning tower
	  texture

2003-07-24 12:08  thjordan

	* ChangeLog, data/models/conning_tower_typeVII.mdl,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/conning_tower_typeVII.png: improved conning tower
	  model, fixed mission text.

2003-07-23 10:13  thjordan

	* model.cpp, src/model.cpp, model.h, off2mdl.cpp, src/model.h,
	  data/models/conning_tower_typeVII.mdl: new texturing option

2003-07-22 22:03  thjordan

	* ChangeLog, global_data.cpp, global_data.h, user_interface.cpp,
	  src/global_data.cpp, src/global_data.h, src/user_interface.cpp,
	  data/models/conning_tower_typeVII.mdl: new display of conning
	  tower.

2003-07-18 15:08  thjordan

	* data/missions/twoconvoys.mis: new mission file.

2003-07-18 15:06  thjordan

	* convoy.cpp, ship.cpp, submarine.cpp, data/missions/list,
	  src/convoy.cpp, src/ship.cpp, src/submarine.cpp: some convoy
	  parse minor fixes.

2003-07-16 18:50  thjordan

	* font.cpp, src/font.cpp: fixed bug in font.cpp

2003-07-16 17:52  thjordan

	* ChangeLog, TODO, sound.cpp, src/sound.cpp: sound init test.

2003-07-15 20:27  thjordan

	* ChangeLog, submarine_interface.cpp, src/submarine_interface.cpp:
	  show torpedo that is to be moved as ghost image

2003-07-13 21:56  thjordan

	* ship_smalltanker.cpp, ship_smalltanker.h,
	  data/models/smalltanker.mdl, src/ship_smalltanker.cpp,
	  src/ship_smalltanker.h, data/textures/smalltanker.png: new tanker
	  model.

2003-07-13 21:53  thjordan

	* ChangeLog, Makefile.am, Makefile.in, convoy.cpp, global_data.cpp,
	  global_data.h, parser.cpp, ship.cpp, ship.h, submarine.cpp,
	  submarine.h, submarine_interface.cpp, submarine_interface.h,
	  subsim.cpp, system.cpp, system.h, tokencodes.h, src/Makefile.am,
	  src/Makefile.in, src/convoy.cpp, src/global_data.cpp,
	  src/global_data.h, src/parser.cpp, src/ship.cpp, src/ship.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp, src/system.cpp,
	  src/system.h, src/tokencodes.h, data/models/largemerchant.mdl,
	  data/texts/english.text, data/texts/german.text: manual torpedo
	  reloading.

2003-07-13 16:22  thjordan

	* font.cpp, src/font.cpp, data/textures/notepadsheet.png: fixed bug
	  in font.cpp

2003-07-13 16:07  thjordan

	* ChangeLog, font.cpp, font.h, game.cpp, global_data.cpp,
	  global_data.h, logbook.cpp, menu.cpp, parser.cpp,
	  ship_interface.cpp, ships_sunk_display.cpp,
	  sub_damage_display.cpp, submarine.cpp, submarine_interface.cpp,
	  subsim.cpp, system.cpp, system.h, texts.cpp, texts.h,
	  user_interface.cpp, src/font.cpp, src/font.h, src/game.cpp,
	  src/global_data.cpp, src/global_data.h, src/logbook.cpp,
	  src/menu.cpp, src/parser.cpp, src/ship_interface.cpp,
	  src/ships_sunk_display.cpp, src/sub_damage_display.cpp,
	  src/submarine.cpp, src/submarine_interface.cpp, src/subsim.cpp,
	  src/system.cpp, src/system.h, src/texts.cpp, src/texts.h,
	  src/user_interface.cpp, data/missions/testconvoy.mis,
	  data/missions/testconvoy2.mis, data/texts/english.text,
	  data/texts/german.text, data/textures/notepadsheet.png,
	  data/textures/torpempty.png, data/textures/torpreload.png,
	  data/textures/torpt1.png, data/textures/torpt11.png,
	  data/textures/torpt3.png, data/textures/torpt3fat.png,
	  data/textures/torpt5.png, data/textures/torpt6lut.png,
	  data/textures/torpunload.png: new torpedo images, new torpedo
	  room display. replaced const char with string in class font.

2003-07-13 00:40  thjordan

	* CREDITS, ChangeLog, Makefile.am, Makefile.in, README, convoy.cpp,
	  global_data.cpp, global_data.h, parser.cpp, ship.cpp, ship.h,
	  ship_largemerchant.cpp, ship_mediummerchant.cpp,
	  ship_smallmerchant.cpp, ship_smallmerchant.h, subsim.cpp,
	  tokencodes.h, src/Makefile.am, src/Makefile.in, src/convoy.cpp,
	  src/global_data.cpp, src/global_data.h, src/parser.cpp,
	  src/ship.cpp, src/ship.h, src/ship_largemerchant.cpp,
	  src/ship_mediummerchant.cpp, src/ship_smallmerchant.cpp,
	  src/ship_smallmerchant.h, src/subsim.cpp, src/tokencodes.h,
	  data/models/mediummerchant.mdl, data/models/merchant1.mdl,
	  data/models/smallmerchant.mdl, data/texts/english.text,
	  data/texts/german.text, data/textures/mediummerchant.png,
	  data/textures/merchant1.png, data/textures/smallmerchant.png:
	  replaced old medium merchant model, new small merchant model.

2003-07-12 18:53  thjordan

	* CREDITS, ChangeLog, Makefile.am, Makefile.in, convoy.cpp,
	  global_data.cpp, global_data.h, parser.cpp, ship.cpp, ship.h,
	  ship_largemerchant.cpp, ship_largemerchant.h, subsim.cpp,
	  tokencodes.h, src/Makefile.am, src/Makefile.in, src/convoy.cpp,
	  src/global_data.cpp, src/global_data.h, src/parser.cpp,
	  src/ship.cpp, src/ship.h, src/ship_largemerchant.cpp,
	  src/ship_largemerchant.h, src/subsim.cpp, src/tokencodes.h,
	  data/missions/attackbogue.mis, data/models/largemerchant.mdl,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/largemerchant.png: new model.

2003-07-12 13:58  thjordan

	* convoy.cpp, game.cpp, subsim.cpp, src/convoy.cpp, src/game.cpp,
	  src/subsim.cpp: fixed bug in custom mission generation.

2003-07-11 21:48  thjordan

	* ship_mediummerchant.cpp, ship_mediumtroopship.cpp,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  data/texts/english.text: severall fixes for new models.

2003-07-11 21:10  thjordan

	* ChangeLog, Makefile.am, Makefile.in, convoy.cpp, global_data.cpp,
	  global_data.h, parser.cpp, ship.cpp, ship.h,
	  ship_largefreighter.cpp, ship_largefreighter.h,
	  ship_mediumfreighter.cpp, ship_mediumfreighter.h, subsim.cpp,
	  tokencodes.h, src/Makefile.am, src/Makefile.in, src/convoy.cpp,
	  src/global_data.cpp, src/global_data.h, src/parser.cpp,
	  src/ship.cpp, src/ship.h, src/ship_largefreighter.cpp,
	  src/ship_largefreighter.h, src/ship_mediumfreighter.cpp,
	  src/ship_mediumfreighter.h, src/subsim.cpp, src/tokencodes.h,
	  data/models/largefreighter.mdl, data/models/mediumfreighter.mdl,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/largefreightertex.png,
	  data/textures/mediumfreightertex.png: introduced two new models.

2003-07-11 15:42  thjordan

	* convoy.cpp, game.cpp, vector2.h, src/convoy.cpp, src/game.cpp,
	  src/vector2.h: more on custom mission generation.

2003-07-11 12:40  thjordan

	* ChangeLog, convoy.cpp, game.cpp, sea_object.cpp, sea_object.h,
	  submarine_VIIc.cpp, submarine_XXI.cpp, src/convoy.cpp,
	  src/game.cpp, src/sea_object.cpp, src/sea_object.h,
	  src/submarine_VIIc.cpp, src/submarine_XXI.cpp: sea_object.cpp
	  game.cpp convoy.cpp etc.    - new throttle model. more code for
	  custom mission generation.

2003-07-10 23:23  thjordan

	* user_interface.cpp, src/user_interface.cpp: fix water bug fix :-/

2003-07-10 20:06  thjordan

	* Makefile.in, user_interface.cpp, src/Makefile.in,
	  src/user_interface.cpp: fixed wave display bug

2003-07-10 18:57  thjordan

	* ChangeLog, Makefile.am, ai.cpp, config.h, configure, game.cpp,
	  gun_shell.cpp, gun_shell.h, smoke_stream.cpp, user_interface.cpp,
	  src/Makefile.am, src/ai.cpp, src/config.h, src/configure,
	  src/game.cpp, src/gun_shell.cpp, src/gun_shell.h,
	  src/smoke_stream.cpp, src/user_interface.cpp: gun shell display
	  fix, smoke display fix.

2003-07-09 21:19  thjordan

	* ChangeLog, configure.ac, dangerdeep.dsp, model.cpp,
	  src/configure.ac, src/dangerdeep.dsp, src/model.cpp: fixed win32
	  bug. Version increased to 0.0.12

2003-07-08 00:11  thjordan

	* ChangeLog, subsim.cpp, user_interface.cpp, user_interface.h,
	  src/subsim.cpp, src/user_interface.cpp, src/user_interface.h,
	  data/textures/corvettetex.png, data/textures/water.png:
	  user_interface.cpp   - fixed code for new water, removed old
	  water code.

2003-07-07 12:41  thjordan

	* ChangeLog, game.cpp, src/game.cpp: * game.cpp   - end game when
	  contact to enemy is lost

2003-07-07 12:18  thjordan

	* model.cpp, parser.h, src/model.cpp, src/parser.h: fixed bug
	  preventing win32 compile. display bug still there.

2003-07-07 12:04  thjordan

	* model.cpp, src/model.cpp: quick and dirty win32 display fix.

2003-07-06 22:49  thjordan

	* ChangeLog, game.cpp, game.h, menu.cpp, src/game.cpp, src/game.h,
	  src/menu.cpp, data/texts/english.text, data/texts/german.text: *
	  game.h game.cpp   - first bits of result recording and display,
	  rather experimental.

2003-07-06 21:27  thjordan

	* ChangeLog, game.cpp, model.cpp, smoke_stream.cpp, smoke_stream.h,
	  src/game.cpp, src/model.cpp, src/smoke_stream.cpp,
	  src/smoke_stream.h: * smokestream.cpp   - segfault reason found &
	  fixe

2003-07-06 20:39  thjordan

	* ChangeLog, angle.h, binstore.h, color.h, dangerdeep.dsp,
	  dangerdeep.dsw, date.h, font.cpp, font.h, game.cpp, game.h,
	  global_data.cpp, global_data.h, image.cpp, logbook.cpp,
	  logbook.h, menu.cpp, model.cpp, ship.cpp, ship_interface.cpp,
	  sound.cpp, submarine_interface.cpp, subsim.cpp, system.cpp,
	  texture.cpp, texture.h, user_interface.cpp, vector2.h,
	  water_splash.cpp, src/angle.h, src/color.h, src/dangerdeep.dsp,
	  src/dangerdeep.dsw, src/date.h, src/font.cpp, src/font.h,
	  src/game.cpp, src/game.h, src/global_data.cpp, src/global_data.h,
	  src/image.cpp, src/logbook.cpp, src/logbook.h, src/menu.cpp,
	  src/model.cpp, src/ship.cpp, src/ship_interface.cpp,
	  src/sound.cpp, src/submarine_interface.cpp, src/subsim.cpp,
	  src/system.cpp, src/texture.cpp, src/texture.h,
	  src/user_interface.cpp, src/vector2.h, src/water_splash.cpp:
	  win32 port available.

2003-07-06 17:33  thjordan

	* ChangeLog, convoy.cpp, convoy.h, game.cpp, game.h, ship.h,
	  subsim.cpp, src/convoy.cpp, src/convoy.h, src/game.cpp,
	  src/game.h, src/ship.h, src/subsim.cpp: First bits of custom
	  mission generation.

2003-07-06 16:00  thjordan

	* data/models/corvette.mdl: further corvette model fix.

2003-07-06 13:12  thjordan

	* ship.cpp, ship.h, smoke_stream.cpp, subsim.cpp,
	  user_interface.cpp, data/missions/testconvoy.mis, src/ship.cpp,
	  src/ship.h, src/smoke_stream.cpp, src/subsim.cpp,
	  src/user_interface.cpp: sinking ships stop smoking. vessel
	  preview with length/width indicator.

2003-07-06 12:29  thjordan

	* model.cpp, model.h, off2mdl.cpp, src/model.cpp, src/model.h,
	  data/models/corvette.mdl, data/textures/corvettetex.png: fixed
	  corvette model. new off2mdl option.

2003-07-05 23:57  thjordan

	* ChangeLog, angle.h, menu.cpp, sea_object.h,
	  submarine_interface.cpp, user_interface.cpp, user_interface.h,
	  src/angle.h, src/menu.cpp, src/sea_object.h,
	  src/submarine_interface.cpp, src/user_interface.cpp,
	  src/user_interface.h: head to course is shown.

2003-07-05 22:48  thjordan

	* ChangeLog, Makefile.am, Makefile.in, global_data.cpp,
	  global_data.h, parser.cpp, ship.cpp, ship.h, ship_corvette.cpp,
	  ship_corvette.h, subsim.cpp, tokencodes.h, user_interface.cpp,
	  src/Makefile.am, src/Makefile.in, src/global_data.cpp,
	  src/global_data.h, src/parser.cpp, src/ship.cpp, src/ship.h,
	  src/ship_corvette.cpp, src/ship_corvette.h, src/subsim.cpp,
	  src/tokencodes.h, src/user_interface.cpp,
	  data/missions/testconvoy.mis, data/models/corvette.mdl,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/corvettetex.png: new model: corvette.

2003-07-05 15:58  thjordan

	* user_interface.cpp, src/user_interface.cpp: new lighting.

2003-07-05 14:27  thjordan

	* ChangeLog, ai.cpp, game.cpp, game.h, subsim.cpp,
	  user_interface.cpp, src/ai.cpp, src/game.cpp, src/game.h,
	  src/subsim.cpp, src/user_interface.cpp, data/textures/clouds.png:
	  fixed ai bug, new clouds.

2003-07-05 12:07  thjordan

	* ship_destroyertribal.cpp, src/ship_destroyertribal.cpp: smaller
	  turn radius for destroyer.

2003-07-05 12:07  thjordan

	* ai.cpp, src/ai.cpp, ai.h, sea_object.cpp, sea_object.h, src/ai.h,
	  src/sea_object.cpp, src/sea_object.h, ship_destroyertribal.cpp,
	  src/ship_destroyertribal.cpp: ai changes.

2003-07-04 19:50  thjordan

	* user_interface.cpp, src/user_interface.cpp: new idea in comment.

2003-07-04 15:16  thjordan

	* smoke_stream.cpp, smoke_stream.h, src/smoke_stream.cpp,
	  src/smoke_stream.h: initial version of smoke_stream

2003-07-04 15:12  thjordan

	* ship_mediummerchant.cpp, src/ship_mediummerchant.cpp: improved
	  smoke appearance.

2003-07-04 10:21  thjordan

	* sea_object.cpp, sea_object.h, src/sea_object.cpp,
	  src/sea_object.h: outcommented old collision detection code.

2003-07-04 10:12  thjordan

	* ChangeLog, ai.cpp, ai.h, ship.cpp, ship.h,
	  ship_mediummerchant.cpp, user_interface.cpp, src/ai.cpp,
	  src/ai.h, src/ship.cpp, src/ship.h, src/ship_mediummerchant.cpp,
	  src/user_interface.cpp: changes smoke appearance.

2003-07-03 23:31  thjordan

	* ChangeLog, Makefile.am, Makefile.in, README, global_data.cpp,
	  global_data.h, ship.cpp, ship.h, ship_mediummerchant.cpp,
	  ship_mediummerchant.h, user_interface.cpp,
	  data/textures/smoke.png, src/Makefile.am, src/Makefile.in,
	  src/global_data.cpp, src/global_data.h, src/ship.cpp, src/ship.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/user_interface.cpp: new experimental smoke caused by medium
	  merchant.

2003-07-03 21:29  thjordan

	* user_interface.cpp, vector2.cpp, vector2.h, vector3.cpp,
	  vector3.h, src/user_interface.cpp, src/vector2.h, src/vector3.h:
	  vector2/3 .cpp -> .h transfer for templates

2003-07-03 12:09  thjordan

	* model.cpp, model.h, sea_object.cpp, user_interface.cpp,
	  vector2.cpp, vector2.h, vector3.cpp, vector3.h, src/model.cpp,
	  src/model.h, src/sea_object.cpp, src/user_interface.cpp,
	  src/vector2.h, src/vector3.h: new model drawing. really fast this
	  time.

2003-07-02 23:46  thjordan

	* data/texts/english.text: text correction

2003-07-02 21:34  mpetermann

	* ChangeLog: [no log message]

2003-07-02 21:33  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp: When a
	  submarine launches a torpedo the right text is choosed now.

2003-07-02 21:32  mpetermann

	* game.cpp, src/game.cpp: When a ship is sunk the right text is
	  choosed now.

2003-07-02 20:49  thjordan

	* model.cpp, model.h, user_interface.cpp, src/model.cpp,
	  src/model.h, src/user_interface.cpp, data/textures/clouds.png:
	  faster model display using OpenGL features.

2003-07-02 16:56  thjordan

	* menu.cpp, submarine_interface.cpp, user_interface.cpp,
	  src/menu.cpp, src/submarine_interface.cpp,
	  src/user_interface.cpp: updates water, clouds, menu input
	  fetures, periscope FOV.

2003-07-02 16:00  thjordan

	* game.cpp, ship_interface.cpp, submarine_interface.cpp,
	  system.cpp, system.h, user_interface.cpp, src/game.cpp,
	  src/ship_interface.cpp, src/submarine_interface.cpp,
	  src/system.cpp, src/system.h, src/user_interface.cpp: new
	  experimental water part2. more files appear as touched in cvs
	  than really are!

2003-07-01 22:15  thjordan

	* global_data.h, submarine.h, system.cpp, user_interface.cpp,
	  user_interface.h, src/global_data.h, src/submarine.h,
	  src/system.cpp, src/user_interface.cpp, src/user_interface.h,
	  data/images/threesubs.jpg: new experimental water.

2003-06-29 23:16  thjordan

	* game.cpp, game.h, subsim.cpp, src/game.cpp, src/game.h,
	  src/subsim.cpp: shifted mission generation code fragments to
	  game.cpp

2003-06-29 21:14  thjordan

	* Makefile.am, src/Makefile.am, Makefile.in, binstore.cpp,
	  binstore.h, game.cpp, src/Makefile.in, src/game.cpp: new binary
	  storage class.

2003-06-29 20:16  thjordan

	* game.cpp, game.h, global_data.cpp, global_data.h,
	  submarine_interface.cpp, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h,
	  src/submarine_interface.cpp, data/images/damage_screen_backg.jpg,
	  data/images/damage_screen_backg.png, data/images/depthcharge.jpg,
	  data/images/killed.jpg, data/images/killed.png,
	  data/images/scopewatcher.jpg, data/images/scopewatcher.png,
	  data/images/threesubs.jpg, data/images/threesubs.png,
	  data/images/titlebackgr.jpg, data/images/titlebackgr.png,
	  data/texts/english.text, data/texts/german.text: new ingame menu.
	  replaced png's with jpg's to decrease data size.

2003-06-29 17:47  thjordan

	* global_data.cpp, global_data.h, menu.cpp, subsim.cpp,
	  src/global_data.cpp, src/global_data.h, src/menu.cpp,
	  src/subsim.cpp, data/images/killed.png,
	  data/images/scopewatcher.png, data/texts/english.text: more menu
	  works, more menues.

2003-06-29 14:17  thjordan

	* subsim.cpp, src/subsim.cpp: show vessel name also.

2003-06-29 14:11  thjordan

	* game.cpp, global_data.cpp, menu.cpp, menu.h, subsim.cpp,
	  src/game.cpp, src/global_data.cpp, src/menu.cpp, src/menu.h,
	  src/subsim.cpp, data/images/threesubs.png,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/3subs.png: adapted "show vessels" to new menu style

2003-06-29 12:15  thjordan

	* game.cpp, src/game.cpp, menu.cpp, menu.h, sub_damage_display.cpp,
	  subsim.cpp, src/menu.cpp, src/menu.h, src/sub_damage_display.cpp,
	  src/subsim.cpp, data/texts/english.text, data/texts/german.text:
	  more menues and texts.

2003-06-28 23:52  thjordan

	* Makefile.am, Makefile.in, TODO, ai.cpp, date.cpp, game.cpp,
	  game.h, global_data.cpp, global_data.h, image.cpp, logbook.cpp,
	  logbook.h, ship_battleshipmalaya.cpp, ship_carrierbogue.cpp,
	  ship_destroyertribal.cpp, ship_interface.cpp, ship_interface.h,
	  ship_mediummerchant.cpp, ship_mediumtroopship.cpp,
	  ships_sunk_display.cpp, ships_sunk_display.h, submarine_VIIc.cpp,
	  submarine_XXI.cpp, submarine_interface.cpp, subsim.cpp,
	  texts.cpp, texts.h, user_interface.cpp, user_interface.h,
	  data/images/killed.png, data/texts/english.text,
	  data/texts/german.text, src/Makefile.am, src/Makefile.in,
	  src/ai.cpp, src/date.cpp, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/image.cpp,
	  src/logbook.cpp, src/logbook.h, src/ship_battleshipmalaya.cpp,
	  src/ship_carrierbogue.cpp, src/ship_destroyertribal.cpp,
	  src/ship_interface.cpp, src/ship_interface.h,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  src/ships_sunk_display.cpp, src/ships_sunk_display.h,
	  src/submarine_VIIc.cpp, src/submarine_XXI.cpp,
	  src/submarine_interface.cpp, src/subsim.cpp, src/texts.cpp,
	  src/texts.h, src/user_interface.cpp, src/user_interface.h:
	  changed text display to new routine usage. KIA picture.

2003-06-28 21:41  thjordan

	* menu.cpp, src/menu.cpp: replaced GL_LINE_STRIP with GL_LINE_LOOP
	  for frame drawing

2003-06-28 21:22  thjordan

	* global_data.cpp, global_data.h, src/global_data.cpp,
	  src/global_data.h: fixed global data, forgot some files that
	  changed in cvs.

2003-06-28 21:20  thjordan

	* global_data.cpp, global_data.h, menu.cpp, menu.h, subsim.cpp,
	  texts.cpp, src/global_data.cpp, src/global_data.h, src/menu.cpp,
	  src/menu.h, src/subsim.cpp, src/texts.cpp,
	  data/fonts/font_logo.png, data/fonts/font_nimbusrom.png,
	  data/images/titlebackgr.png, data/missions/list,
	  data/texts/english.text, data/texts/german.text,
	  data/textures/titel.png: made new menu structure and cool design

2003-06-28 14:25  thjordan

	* image.cpp, image.h, src/image.cpp, src/image.h: included
	  image.h/.cpp in cvs, i forgot that at last commit :-(

2003-06-28 14:21  thjordan

	* Makefile.am, Makefile.in, global_data.cpp, global_data.h,
	  logbook.cpp, sub_damage_display.cpp, submarine_interface.cpp,
	  src/Makefile.am, src/Makefile.in, src/global_data.cpp,
	  src/global_data.h, src/logbook.cpp, src/sub_damage_display.cpp,
	  src/submarine_interface.cpp, subsim.cpp, texture.cpp, texture.h,
	  src/subsim.cpp, src/texture.cpp, src/texture.h: introduced handy
	  class image

2003-06-16 22:23  thjordan

	* global_data.cpp, data/textures/repaircritical.png,
	  data/textures/repairheavy.png, data/textures/repairlight.png,
	  data/textures/repairmedium.png, data/textures/repairwrecked.png,
	  src/global_data.cpp: cosmetical fixes for damage status icons.

2003-06-16 21:49  thjordan

	* data/textures/: repaircritical.png, repairheavy.png,
	  repairlight.png, repairmedium.png, repairwrecked.png: and add the
	  icons also in cvs...

2003-06-16 21:47  thjordan

	* ChangeLog, global_data.cpp, global_data.h,
	  sub_damage_display.cpp, sub_damage_display.h, submarine.cpp,
	  submarine.h, src/global_data.cpp, src/global_data.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/submarine.cpp, src/submarine.h, data/texts/english.text,
	  data/texts/german.text: added small icons showing damage status.

2003-06-16 17:29  thjordan

	* ChangeLog, ship_interface.cpp, ship_interface.h,
	  submarine_interface.cpp, submarine_interface.h,
	  user_interface.cpp, user_interface.h, src/ship_interface.cpp,
	  src/ship_interface.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/user_interface.cpp,
	  src/user_interface.h: moved display of damage status to correct
	  class.

2003-06-16 14:00  thjordan

	* submarine.cpp, src/submarine.cpp: set common damageable parts to
	  "no damage"

2003-06-16 13:58  thjordan

	* config.h, configure, sub_damage_display.cpp,
	  sub_damage_display.h, submarine.cpp, submarine.h,
	  submarine_XXI.cpp, src/config.h, src/configure,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_XXI.cpp: moved
	  damage handling to submarine.h

2003-06-11 19:57  thjordan

	* ChangeLog, configure.ac, makedatapack, src/configure.ac: new
	  release 0.0.10

2003-06-09 01:14  mpetermann

	* ChangeLog: [no log message]

2003-06-08 13:47  thjordan

	* sub_damage_display.cpp, sub_damage_display.h,
	  src/sub_damage_display.cpp, src/sub_damage_display.h: some
	  changes in sub damage display

2003-06-08 11:12  thjordan

	* sub_damage_display.o: removed mistakingly introduced .o file

2003-06-08 11:09  thjordan

	* sub_damage_display.cpp, sub_damage_display.h,
	  sub_damage_display.o, src/sub_damage_display.cpp,
	  src/sub_damage_display.h, data/texts/english.text,
	  data/texts/german.text: more damage screen texts

2003-06-08 10:44  thjordan

	* parser.cpp, sub_damage_display.cpp, src/parser.cpp,
	  src/sub_damage_display.cpp, sub_damage_display.o, subsim.cpp,
	  texts.cpp, texts.h, user_interface.cpp, src/subsim.cpp,
	  src/texts.cpp, src/texts.h, src/user_interface.cpp,
	  data/texts/english.text, data/texts/german.text: new multilingual
	  text handling

2003-06-08 01:07  thjordan

	* color.h, src/color.h, off2mdl.cpp, sub_damage_display.cpp,
	  sub_damage_display.h, sub_damage_display.o, user_interface.cpp,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  src/user_interface.cpp: some further sub_damage_display works,
	  standard colors in color.h available

2003-06-08 00:30  thjordan

	* ChangeLog, Makefile.am, Makefile.in, aclocal.m4, configure,
	  global_data.cpp, global_data.h, ship_interface.cpp,
	  sub_damage_display.cpp, sub_damage_display.h,
	  sub_damage_display.o, src/Makefile.am, src/Makefile.in,
	  src/aclocal.m4, src/configure, src/global_data.cpp,
	  src/global_data.h, src/ship_interface.cpp,
	  src/sub_damage_display.cpp, src/sub_damage_display.h,
	  submarine_interface.cpp, submarine_interface.h,
	  user_interface.cpp, user_interface.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/user_interface.cpp, src/user_interface.h,
	  data/images/sub_damage_scheme_all.png: further works on sub
	  damage display

2003-05-31 00:27  mpetermann

	* date.h, src/date.h: Month october added.

2003-05-30 23:50  thjordan

	* ChangeLog, global_data.cpp, src/global_data.cpp, global_data.h,
	  system.cpp, user_interface.cpp, src/global_data.h,
	  src/system.cpp, src/user_interface.cpp: damage screen background
	  drawing.

2003-05-30 22:45  thjordan

	* config.h, src/config.h, data/images/damage_screen_backg.png:
	  introduced image subdir, new damage screen background.

2003-05-15 23:30  mpetermann

	* ChangeLog: [no log message]

2003-05-15 23:29  mpetermann

	* data/textures/gauge5.png: Initial commit.

2003-05-15 23:27  mpetermann

	* user_interface.cpp, user_interface.h, src/user_interface.cpp,
	  src/user_interface.h: New methods display_manometer_gauge.

2003-05-15 23:25  mpetermann

	* tokencodes.h, src/tokencodes.h: New tokens for fuel amount and
	  battery charge.

2003-05-15 23:23  mpetermann

	* texts.h, src/texts.h: New texts for battery and diesel fuel
	  gauges.

2003-05-15 23:22  mpetermann

	* submarine_interface.cpp, submarine_interface.h,
	  src/submarine_interface.cpp, src/submarine_interface.h: New
	  method display_gauges.

2003-05-15 23:20  mpetermann

	* submarine_VIIc.cpp, submarine_XXI.cpp, src/submarine_VIIc.cpp,
	  src/submarine_XXI.cpp: Fuel consumption and battery decharge rate
	  modified. The original values were calculated for knots, but
	  meters per second is used.

2003-05-15 23:18  mpetermann

	* submarine.h, src/submarine.h: Method to return battery_level.

2003-05-15 23:16  mpetermann

	* submarine.cpp, src/submarine.cpp: Set battery_level default value
	  to 1. Use parser for mission specific battery charge. Call
	  ship::simulate and not sea_object::simulate method. ship is the
	  direct father class of submarine, not sea_object.

2003-05-15 23:14  mpetermann

	* ship.h, src/ship.h: Method to return fuel_level.

2003-05-15 23:13  mpetermann

	* ship.cpp, src/ship.cpp: Set fuel_level default value to 1. Use
	  parser for mission specific fuel values. Call ai only when AI is
	  available. That is not the case on the players unit.

2003-05-15 23:09  mpetermann

	* parser.cpp, src/parser.cpp: New token for fuel amount and battery
	  load.

2003-05-15 23:08  mpetermann

	* global_data.cpp, src/global_data.cpp, global_data.h,
	  src/global_data.h: Load one further gauge.

2003-05-15 23:07  mpetermann

	* game.cpp, src/game.cpp: Use the torpedos position as detonation
	  point, not the ships position.

2003-05-12 23:55  mpetermann

	* ChangeLog: [no log message]

2003-05-12 23:55  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp: When no
	  target is selected but a torpedo is launched the simulation
	  aborts. This error is corrected.

2003-05-11 19:07  mpetermann

	* sound.cpp, src/sound.cpp: [no log message]

2003-05-07 21:05  mpetermann

	* sound.cpp, src/sound.cpp: Return value of function SDL_OpenAudio
	  was not evaluated properly.

2003-05-07 20:01  mpetermann

	* sound.cpp, sound.h, src/sound.cpp, src/sound.h: Minor changes.

2003-04-30 23:12  mpetermann

	* ChangeLog: [no log message]

2003-04-30 23:11  mpetermann

	* ships_sunk_display.cpp, src/ships_sunk_display.cpp,
	  ships_sunk_display.h, src/ships_sunk_display.h: Initial revision.

2003-04-30 23:10  mpetermann

	* Makefile.am, src/Makefile.am, Makefile.in, src/Makefile.in,
	  dangerdeep.kdevprj, src/dangerdeep.kdevprj, game.cpp,
	  src/game.cpp, sea_object.cpp, src/sea_object.cpp, sea_object.h,
	  src/sea_object.h, ship.h, src/ship.h, ship_battleshipmalaya.cpp,
	  src/ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_carrierbogue.cpp, src/ship_battleshipmalaya.h,
	  src/ship_carrierbogue.cpp, ship_carrierbogue.h,
	  ship_destroyertribal.cpp, ship_destroyertribal.h,
	  src/ship_carrierbogue.h, src/ship_destroyertribal.cpp,
	  src/ship_destroyertribal.h, ship_mediummerchant.cpp,
	  src/ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, ship_mediumtroopship.h,
	  src/ship_mediumtroopship.h, submarine.h, src/submarine.h,
	  submarine_VIIc.cpp, submarine_VIIc.h, submarine_XXI.cpp,
	  submarine_XXI.h, texts.h, user_interface.cpp,
	  src/submarine_VIIc.cpp, src/submarine_VIIc.h,
	  src/submarine_XXI.cpp, src/submarine_XXI.h, src/texts.h,
	  src/user_interface.cpp, user_interface.h, src/user_interface.h:
	  New module ships_sunk_display introduced. A vast number of
	  changes was necessary to used this new module.

2003-04-30 20:05  mpetermann

	* global_data.cpp, src/global_data.cpp, global_data.h,
	  src/global_data.h, logbook.cpp, src/logbook.cpp: Variable woodbg
	  renamed to woodbackgr.

2003-04-29 22:07  mpetermann

	* ChangeLog: [no log message]

2003-04-29 22:07  mpetermann

	* logbook.cpp, src/logbook.cpp: Wooden desk as background.

2003-04-29 22:05  mpetermann

	* data/textures/wooden_desk.png: Initial revision.

2003-04-29 20:10  mpetermann

	* ChangeLog: [no log message]

2003-04-29 20:06  mpetermann

	* torpedo.cpp, src/torpedo.cpp, torpedo.h, src/torpedo.h: New
	  method get_hit_points to create torpedos with different
	  detonation power.

2003-04-29 20:01  mpetermann

	* logbook.cpp, src/logbook.cpp: Extend the area that can be used to
	  change logbook page.	Change pages with '<' and '>' keys.

2003-04-29 20:00  mpetermann

	* game.cpp, src/game.cpp, game.h, src/game.h: When two torpedos hit
	  one target, it is sunk twice.

2003-04-28 19:19  mpetermann

	* user_display.h, src/user_display.h: Initial version.

2003-04-25 20:10  mpetermann

	* Makefile.am, Makefile.in, src/Makefile.am, src/Makefile.in,
	  dangerdeep.kdevprj, src/dangerdeep.kdevprj: New module logbook.

2003-04-25 20:01  mpetermann

	* logbook.cpp, logbook.h, src/logbook.cpp, src/logbook.h,
	  data/textures/logbook_spiral.png: Initial version.

2003-04-25 19:56  mpetermann

	* ChangeLog, ai.cpp, date.cpp, date.h, game.cpp, game.h,
	  global_data.cpp, global_data.h, sound.cpp, src/ai.cpp,
	  src/date.cpp, src/date.h, src/game.cpp, src/game.h,
	  src/global_data.cpp, src/global_data.h, src/sound.cpp, sound.h,
	  submarine_interface.cpp, texts.h, user_interface.cpp,
	  user_interface.h, vector2.cpp, vector3.cpp, src/sound.h,
	  src/submarine_interface.cpp, src/texts.h, src/user_interface.cpp,
	  src/user_interface.h: New module logbook.

2003-04-21 18:42  mpetermann

	* ChangeLog, config.h.in, src/config.h.in: [no log message]

2003-04-21 18:42  mpetermann

	* user_interface.cpp, user_interface.h, src/user_interface.cpp,
	  src/user_interface.h: New methods to play sound effects
	  introduced.

2003-04-21 18:41  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp,
	  submarine_interface.h, src/submarine_interface.h: Methods to play
	  sound effects changed.

2003-04-21 18:38  mpetermann

	* submarine.cpp, src/submarine.cpp: Noise modification factor
	  changed.

2003-04-21 18:36  mpetermann

	* sound.cpp, src/sound.cpp: Removed some methods. When a sound is
	  not found the game does not exit anymore.

2003-04-21 18:33  mpetermann

	* global_data.cpp, global_data.h, src/global_data.cpp,
	  src/global_data.h: More sound effects.

2003-04-21 18:33  mpetermann

	* game.cpp, src/game.cpp: In the detection methods the very own
	  ship is no longer detected anymore.

2003-04-21 18:31  mpetermann

	* angle.h, src/angle.h: Operator < changed.

2003-04-21 18:31  mpetermann

	* ai.cpp, src/ai.cpp: Some randomize in the ai methods.

2003-04-21 18:05  mpetermann

	* data/sounds/: torpedo_detonation_1.wav, torpedo_detonation_2.wav,
	  torpedo_launch.wav: Soundfiles removed.

2003-04-20 20:12  mpetermann

	* sound.cpp, sound.h, src/sound.cpp, src/sound.h: Initial version.

2003-04-19 21:02  mpetermann

	* water_splash.h, src/water_splash.h: - Created new classes for
	  diverse water splash types.

2003-04-19 21:00  mpetermann

	* ChangeLog: [no log message]

2003-04-19 20:59  mpetermann

	* makedatapack: - data/sounds is now copied to archive now.

2003-04-19 20:57  mpetermann

	* water_splash.cpp, src/water_splash.cpp: - Created new classes for
	  diverse water splash types.

2003-04-19 20:53  mpetermann

	* game.cpp, global_data.cpp, global_data.h, gun_shell.cpp,
	  submarine.cpp, submarine_interface.cpp, submarine_interface.h,
	  user_interface.cpp, user_interface.h, src/game.cpp,
	  src/global_data.cpp, src/global_data.h, src/gun_shell.cpp,
	  src/submarine.cpp, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/user_interface.cpp,
	  src/user_interface.h: - Sound effects for torpedo detonation -
	  Sound effect for torpedo launch - noise modification factor
	  changed - Sound effects are loaded now

2003-04-19 20:51  mpetermann

	* Makefile.am, Makefile.in, configure, configure.ac,
	  src/Makefile.am, src/Makefile.in, src/configure,
	  src/configure.ac: New module sound.

2003-04-19 20:44  mpetermann

	* data/sounds/: torpedo_detonation_1.wav, torpedo_detonation_2.wav,
	  torpedo_launch.wav: Initial version.

2003-04-18 22:30  mpetermann

	* global_data.cpp, src/global_data.cpp, global_data.h,
	  src/global_data.h: Three water splash textures are now available.

2003-04-18 22:29  mpetermann

	* ChangeLog: [no log message]

2003-04-18 22:28  mpetermann

	* water_splash.cpp, src/water_splash.cpp: Corrected an error. The
	  water splashes are now display in the correct way.

2003-04-18 20:49  mpetermann

	* ChangeLog: [no log message]

2003-04-18 20:45  mpetermann

	* data/textures/: torpedo_expl_water_splash_1.png,
	  torpedo_expl_water_splash_2.png: Initial version.

2003-04-18 20:44  mpetermann

	* global_data.cpp, global_data.h, submarine.cpp, submarine.h,
	  submarine_interface.cpp, submarine_interface.h, system.cpp,
	  system.h, torpedo.cpp, torpedo.h, user_interface.cpp,
	  src/global_data.cpp, src/global_data.h, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/system.cpp, src/system.h,
	  src/torpedo.cpp, src/torpedo.h, src/user_interface.cpp: - Night
	  mode color changed.  - Console is no longer displayed in night
	  mode.  - Lead angle system activated.

2003-04-18 20:42  mpetermann

	* water_splash.cpp, src/water_splash.cpp, water_splash.h,
	  src/water_splash.h: Experimental version of multiple texture
	  system.

2003-04-17 23:53  mpetermann

	* data/missions/testconvoy.mis: Type VIIc submarine is now using a
	  snorkel.

2003-04-17 23:47  mpetermann

	* ChangeLog: [no log message]

2003-04-17 23:47  mpetermann

	* README: New key f to raise/lower snorkel.

2003-04-17 23:45  mpetermann

	* user_interface.cpp, user_interface.h, src/user_interface.cpp,
	  src/user_interface.h: - Red light mode during night.	- Diverse
	  method calls changed. New parameter of class game needed.

2003-04-17 23:44  mpetermann

	* tokencodes.h, src/tokencodes.h: Tokens for snorkel changed

2003-04-17 23:43  mpetermann

	* texts.h, src/texts.h: Several new text entries.

2003-04-17 23:43  mpetermann

	* submarine_interface.cpp, submarine_interface.h,
	  src/submarine_interface.cpp, src/submarine_interface.h: -
	  Introduced red light mode.  - Diverse method calls changed. New
	  parameter of class game needed.

2003-04-17 23:42  mpetermann

	* submarine_XXI.cpp, src/submarine_XXI.cpp: Snorkel is a standard
	  equipment of Type XXI submarines.

2003-04-17 23:41  mpetermann

	* submarine.cpp, src/submarine.cpp, submarine.h, src/submarine.h:
	  Snorkel use modified.

2003-04-17 23:40  mpetermann

	* ship_interface.cpp, src/ship_interface.cpp: Calls for
	  draw_infopanel changed.

2003-04-17 23:39  mpetermann

	* parser.cpp, src/parser.cpp: Snorkel entries changed

2003-04-17 23:37  mpetermann

	* game.cpp, src/game.cpp: Time gap for night mode modified.

2003-04-17 21:44  mpetermann

	* ChangeLog: [no log message]

2003-04-17 21:44  mpetermann

	* README: New keys for snorkel depth and snorkel.

2003-04-17 21:43  mpetermann

	* submarine_interface.cpp, user_interface.cpp,
	  src/submarine_interface.cpp, src/user_interface.cpp,
	  user_interface.h, src/user_interface.h: - New methods for red
	  light mode.  - Draw a red box around the selected target.  -
	  Moved method add_rudder_message from submarine_interface to this
	  module.  - Moved method add_rudder_message to module
	  user_interface.

2003-04-17 21:42  mpetermann

	* ship.cpp, src/ship.cpp, ship.h, src/ship.h, submarine.cpp,
	  submarine.h, submarine_VIIc.cpp, submarine_XXI.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_VIIc.cpp,
	  src/submarine_XXI.cpp: - Fuel and battery consumption introduces.
	  Battery recharged is still uncomplete because there are currently
	  no time value available for the recharge process.  - New method
	  is_day_mode introduced. This method is needed to activate red
	  light mode during night.  - ..._in_direction methods modified.  -
	  New method contact_in_direction introduced.

2003-04-17 21:40  mpetermann

	* parser.cpp, tokencodes.h, src/parser.cpp, src/tokencodes.h: New
	  tokens for snorkel.

2003-04-17 21:39  mpetermann

	* game.cpp, src/game.cpp, game.h, src/game.h: - ..._in_direction
	  methods modified.  - New method contact_in_direction introduced.
	  - New method is_day_mode introduced. This method is needed to
	  activate red light mode during night.

2003-04-17 21:38  mpetermann

	* angle.h, src/angle.h: Comparison methods introduced.

2003-04-13 22:11  mpetermann

	* Makefile.in, src/Makefile.in: New module date.

2003-04-13 22:02  mpetermann

	* ChangeLog, TODO: [no log message]

2003-04-13 22:01  mpetermann

	* game.cpp, src/game.cpp, game.h, src/game.h: - ..._in_direction
	  methods modified.  - New method contact_in_direction introduced.

2003-04-13 22:00  mpetermann

	* ship_interface.cpp, src/ship_interface.cpp,
	  submarine_interface.cpp, src/submarine_interface.cpp,
	  submarine_interface.h, user_interface.cpp,
	  src/submarine_interface.h, src/user_interface.cpp,
	  user_interface.h, src/user_interface.h: - Draw a red box around
	  the selected target.	- Moved method add_rudder_message from
	  submarine_interface to this module.  - Moved method
	  add_rudder_message to module user_interface.

2003-04-11 22:57  mpetermann

	* Makefile.am, src/Makefile.am: - New module date.

2003-04-10 23:25  mpetermann

	* dangerdeep.kdevprj, dangerdeep.kdevses, src/dangerdeep.kdevprj,
	  src/dangerdeep.kdevses: - New files

2003-04-10 23:22  mpetermann

	* date.cpp, src/date.cpp, date.h, src/date.h: Initial version

2003-04-10 23:11  mpetermann

	* ChangeLog: [no log message]

2003-04-10 23:08  mpetermann

	* vector2.cpp, vector2.h, src/vector2.h, vector3.cpp, vector3.h,
	  src/vector3.h: - New operator<< introduced.

2003-04-10 23:06  mpetermann

	* ai.cpp, game.cpp, src/ai.cpp, src/game.cpp, game.h,
	  sea_object.cpp, sea_object.h, sensors.cpp, sensors.h, ship.cpp,
	  ship.h, ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_carrierbogue.cpp, ship_carrierbogue.h, src/game.h,
	  src/sea_object.cpp, src/sea_object.h, src/sensors.cpp,
	  src/sensors.h, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_carrierbogue.cpp, src/ship_carrierbogue.h,
	  ship_destroyertribal.cpp, ship_destroyertribal.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h, submarine.cpp,
	  submarine_VIIc.cpp, submarine_VIIc.h, submarine_XXI.cpp,
	  submarine_XXI.h, subsim.cpp, system.cpp, torpedo.cpp, torpedo.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, src/ship_mediumtroopship.h,
	  src/submarine.cpp, src/submarine_VIIc.cpp, src/submarine_VIIc.h,
	  src/submarine_XXI.cpp, src/submarine_XXI.h, src/subsim.cpp,
	  src/system.cpp, src/torpedo.cpp, src/torpedo.h: - New method
	  sonar_acoustical_torpedo_target determines the loudest target
	  within detection cone and range and returns a pointer to this
	  object.  - sensor_factory removed - passive_sonar used actual
	  position of target, not its noise source.  - New module for date
	  calculations and comparisons.

2003-04-07 19:11  mpetermann

	* submarine.cpp, src/submarine.cpp, submarine.h, src/submarine.h:
	  Torpedoes, that are actually reloaded, cannot longer be launched.

2003-04-06 21:41  thjordan

	* user_interface.cpp, src/user_interface.cpp: reverted to version
	  1.20, 1.21 was wrong.

2003-04-06 21:29  thjordan

	* user_interface.cpp, src/user_interface.cpp: fixed splash
	  rotation.

2003-04-06 21:21  mpetermann

	* user_interface.cpp, src/user_interface.cpp, water_splash.cpp,
	  src/water_splash.cpp: - The water splash was displayed with a
	  wrong angle. This error is corrected.

2003-04-06 20:00  mpetermann

	* ChangeLog: [no log message]

2003-04-06 19:59  mpetermann

	* gun_shell.cpp, src/gun_shell.cpp: When gun shell impacts on water
	  a splash is created.

2003-04-06 19:55  mpetermann

	* Makefile.am, src/Makefile.am, Makefile.in, src/Makefile.in: New
	  module water_splash.

2003-04-06 19:54  mpetermann

	* game.cpp, game.h, src/game.cpp, src/game.h: New list
	  water_splashs introduced and used.

2003-04-06 19:53  mpetermann

	* global_data.cpp, global_data.h, src/global_data.cpp,
	  src/global_data.h: New texture for torpedo detonation water
	  splash is loaded.

2003-04-06 19:53  mpetermann

	* user_interface.cpp, src/user_interface.cpp: Glasses view is
	  zoomed.

2003-04-06 19:52  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp: Zoomable
	  periscope. Use y key for zoom mode. UZO view is zoomed.

2003-04-06 19:52  mpetermann

	* water_splash.cpp, water_splash.h, src/water_splash.cpp,
	  src/water_splash.h: Water splash when a torpedo detonates or a
	  gun shell hits water.

2003-04-06 19:51  mpetermann

	* data/textures/torpedo_expl_water_splash.png: Initial version.

2003-04-06 13:22  mpetermann

	* ChangeLog: [no log message]

2003-04-06 13:20  mpetermann

	* airplane.h, convoy.h, depth_charge.h, game.cpp, src/airplane.h,
	  src/convoy.h, src/depth_charge.h, src/game.cpp, gun_shell.h,
	  sea_object.cpp, sea_object.h, sensors.cpp, sensors.h,
	  src/gun_shell.h, src/sea_object.cpp, src/sea_object.h,
	  src/sensors.cpp, src/sensors.h, ship.h, ship_interface.cpp,
	  submarine.cpp, submarine.h, src/ship.h, src/ship_interface.cpp,
	  src/submarine.cpp, src/submarine.h, submarine_interface.cpp,
	  torpedo.h, user_interface.cpp, src/submarine_interface.cpp,
	  src/torpedo.h, src/user_interface.cpp: - Removed conversion
	  functions and introduced dynamic_cast calls to verify the exact
	  class type of an object.

2003-04-05 16:46  mpetermann

	* ChangeLog: [no log message]

2003-04-05 16:45  mpetermann

	* game.h, gun_shell.cpp, gun_shell.h, sea_object.cpp, src/game.h,
	  src/gun_shell.cpp, src/gun_shell.h, src/sea_object.cpp,
	  sea_object.h, src/sea_object.h, sensors.cpp, sensors.h,
	  src/sensors.cpp, src/sensors.h, ship_battleshipmalaya.cpp,
	  ship_carrierbogue.cpp, src/ship_battleshipmalaya.cpp,
	  src/ship_carrierbogue.cpp, ship_destroyertribal.cpp,
	  ship_mediummerchant.cpp, ship_mediumtroopship.cpp, submarine.cpp,
	  submarine.h, src/ship_destroyertribal.cpp,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  src/submarine.cpp, src/submarine.h, submarine_VIIc.cpp,
	  submarine_XXI.cpp, torpedo.cpp, src/submarine_VIIc.cpp,
	  src/submarine_XXI.cpp, src/torpedo.cpp: - Passive sonar contacts
	  are grouped and not more than 5 are displayed.  - New method
	  get_depth_factor introduced in module game.  - Method
	  do_noise_mod removed. A new method get_noise_factor is introduced
	  in sea_object and submarine as replacement.  - Error in gun_shell
	  method simulate corrected. The position of the shell is now
	  calculated correctly. But their is still something to do within
	  the ai module to adjust the firing parameter (elevation and
	  direction).

2003-04-05 16:42  mpetermann

	* game.cpp, src/game.cpp: [no log message]

2003-04-04 21:55  mpetermann

	* dangerdeep-api/: ActiveSensor.html, ActiveSonarSensor.html,
	  LookoutSensor.html, PassiveSonarSensor.html, RadarSensor.html,
	  Sensor.html, SensorFactory.html, ai.html, ai_h.html,
	  airplane.html, airplane_h.html, all-globals.html, angle.html,
	  angle_h.html, color.html, color_h.html, convoy.html,
	  convoy_h.html, depth__charge_h.html, depth_charge.html,
	  font.html, font__character.html, font_h.html,
	  full-list-ActiveSensor.html, full-list-ActiveSonarSensor.html,
	  full-list-LookoutSensor.html, full-list-PassiveSonarSensor.html,
	  full-list-RadarSensor.html, full-list-Sensor.html,
	  full-list-SensorFactory.html, full-list-ai.html,
	  full-list-airplane.html, full-list-angle.html,
	  full-list-color.html, full-list-convoy.html,
	  full-list-depth_charge.html, full-list-font.html,
	  full-list-font__character.html, full-list-game.html,
	  full-list-game__ping.html, full-list-gun_shell.html,
	  full-list-menu.html, full-list-menu__item.html,
	  full-list-model.html, full-list-model__face.html,
	  full-list-model__vertex.html, full-list-parser.html,
	  full-list-sea_object.html, full-list-ship.html,
	  full-list-ship_battleshipmalaya.html,
	  full-list-ship_carrierbogue.html,
	  full-list-ship_destroyertribal.html,
	  full-list-ship_interface.html,
	  full-list-ship_mediummerchant.html,
	  full-list-ship_mediumtroopship.html, full-list-submarine.html,
	  full-list-submarine_VIIc.html, full-list-submarine_XXI.html,
	  full-list-submarine__stored_torpedo.html,
	  full-list-submarine_interface.html, full-list-system.html,
	  full-list-texture.html, full-list-token.html,
	  full-list-tokenizer.html, full-list-torpedo.html,
	  full-list-user_interface.html, full-list-vector2.html,
	  full-list-vector3.html, game.html, game__ping.html, game_h.html,
	  global__data_h.html, gun__shell_h.html, gun_shell.html,
	  header-list.html, hier.html, index-long.html, index.html,
	  menu.html, menu__item.html, menu_h.html, model.html,
	  model__face.html, model__vertex.html, model_h.html, parser.html,
	  parser_h.html, sea__object_h.html, sea_object.html,
	  sensors_h.html, ship.html, ship__battleshipmalaya_h.html,
	  ship__carrierbogue_h.html, ship__destroyertribal_h.html,
	  ship__interface_h.html, ship__mediummerchant_h.html,
	  ship__mediumtroopship_h.html, ship_battleshipmalaya.html,
	  ship_carrierbogue.html, ship_destroyertribal.html, ship_h.html,
	  ship_interface.html, ship_mediummerchant.html,
	  ship_mediumtroopship.html, submarine.html, submarine_VIIc.html,
	  submarine_XXI.html, submarine__VIIc_h.html,
	  submarine__XXI_h.html, submarine__interface_h.html,
	  submarine__stored_torpedo.html, submarine_h.html,
	  submarine_interface.html, system.html, system_h.html,
	  texts_h.html, texture.html, texture_h.html, token.html,
	  token_h.html, tokencodes_h.html, tokenizer.html,
	  tokenizer_h.html, torpedo.html, torpedo_h.html,
	  user__interface_h.html, user_interface.html, vector2.html,
	  vector2_h.html, vector3.html, vector3_h.html: Initial version of
	  API documentation.

2003-04-04 20:54  mpetermann

	* ChangeLog, airplane.cpp, convoy.cpp, src/airplane.cpp,
	  src/convoy.cpp, depth_charge.cpp, gun_shell.cpp, sea_object.cpp,
	  sea_object.h, ship_battleshipmalaya.cpp, ship_carrierbogue.cpp,
	  src/depth_charge.cpp, src/gun_shell.cpp, src/sea_object.cpp,
	  src/sea_object.h, src/ship_battleshipmalaya.cpp,
	  src/ship_carrierbogue.cpp, ship_destroyertribal.cpp,
	  ship_mediummerchant.cpp, ship_mediumtroopship.cpp, submarine.cpp,
	  submarine.h, submarine_VIIc.cpp, src/ship_destroyertribal.cpp,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_VIIc.cpp,
	  submarine_XXI.cpp, src/submarine_XXI.cpp, torpedo.cpp,
	  src/torpedo.cpp: Special visual and sonar cross section
	  introduced.

2003-04-04 20:25  mpetermann

	* sensors.cpp, src/sensors.cpp, sensors.h, src/sensors.h: Initial
	  version of new sensor system.

2003-04-04 20:18  mpetermann

	* ai.cpp, src/ai.cpp, ai.h, src/ai.h, airplane.cpp, airplane.h,
	  convoy.cpp, convoy.h, depth_charge.cpp, src/airplane.cpp,
	  src/airplane.h, src/convoy.cpp, src/convoy.h,
	  src/depth_charge.cpp, depth_charge.h, game.cpp, game.h,
	  src/depth_charge.h, src/game.cpp, src/game.h, global_data.cpp,
	  src/global_data.cpp, gun_shell.cpp, gun_shell.h, sea_object.cpp,
	  sea_object.h, src/gun_shell.cpp, src/gun_shell.h,
	  src/sea_object.cpp, src/sea_object.h, ship.cpp, ship.h,
	  src/ship.cpp, src/ship.h, ship_battleshipmalaya.cpp,
	  src/ship_battleshipmalaya.cpp, ship_carrierbogue.cpp,
	  src/ship_carrierbogue.cpp, ship_destroyertribal.cpp,
	  src/ship_destroyertribal.cpp, ship_interface.cpp,
	  src/ship_interface.cpp, ship_interface.h,
	  ship_mediummerchant.cpp, src/ship_interface.h,
	  src/ship_mediummerchant.cpp, ship_mediumtroopship.cpp,
	  submarine.cpp, src/ship_mediumtroopship.cpp, src/submarine.cpp,
	  submarine.h, src/submarine.h, submarine_VIIc.cpp,
	  src/submarine_VIIc.cpp, submarine_XXI.cpp, src/submarine_XXI.cpp,
	  torpedo.cpp, torpedo.h, src/torpedo.cpp, src/torpedo.h,
	  user_interface.cpp, src/user_interface.cpp, user_interface.h,
	  src/user_interface.h: New sensor system is used.

2003-04-04 20:15  mpetermann

	* ChangeLog: [no log message]

2003-04-04 20:14  mpetermann

	* Makefile.am, src/Makefile.am, Makefile.in, src/Makefile.in: New
	  module sensors.

2003-04-03 10:41  thjordan

	* CREDITS: updated CREDITS

2003-04-02 20:13  mpetermann

	* global_data.cpp, src/global_data.cpp: The glasses texture was
	  loaded without alpha value.

2003-04-01 18:46  mpetermann

	* data/textures/glasses.png: Initial version of glasses texture.

2003-04-01 18:45  mpetermann

	* ChangeLog: [no log message]

2003-04-01 18:44  mpetermann

	* user_interface.h, src/user_interface.h: - New method
	  display_glasses.

2003-04-01 18:43  mpetermann

	* user_interface.cpp, src/user_interface.cpp: - When the submarine
	  is on periscope depth and the periscope is up all visual contacts
	  are now shown on map.  - Use y- and x-keys in bridge mode to swap
	  to glasses view.

2003-04-01 18:42  mpetermann

	* submarine_interface.h, src/submarine_interface.h: - New method to
	  create a message about the rudder state.

2003-04-01 18:41  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp: - Changed
	  the way the rudder works.

2003-04-01 18:39  mpetermann

	* submarine.h, src/submarine.h: - New method get_max_depth returns
	  the maximum dive depth of a submarine.  - New switch for electric
	  engine. This is needed e.g. for detection reasons using passive
	  sonar.  - snorkel_depth added

2003-04-01 18:38  mpetermann

	* submarine.cpp, src/submarine.cpp: - max_submerged_speed is
	  returned when electric engine is activated. max_speed else.  -
	  Electric engine is launched while diving.

2003-04-01 18:36  mpetermann

	* sea_object.h, src/sea_object.h: - Added new rudder features.

2003-04-01 18:35  mpetermann

	* sea_object.cpp, src/sea_object.cpp: - New rudder feature

2003-04-01 18:33  mpetermann

	* global_data.h, src/global_data.h: - New texture object glasses.

2003-04-01 18:33  mpetermann

	* global_data.cpp, src/global_data.cpp: - glasses object is filled.

2003-04-01 18:32  mpetermann

	* game.cpp, src/game.cpp: [no log message]

2003-04-01 18:28  mpetermann

	* ChangeLog: [no log message]

2003-04-01 12:22  mpetermann

	* ChangeLog: Initial version.

2003-04-01 12:21  mpetermann

	* user_interface.cpp, src/user_interface.cpp: Moved constructor
	  user_interface from header file to source file. New methods
	  draw_pings, draw_visual_contacts, draw_sound_contacts defined and
	  called from method display_map

2003-04-01 12:21  mpetermann

	* user_interface.h, src/user_interface.h: Definition of constructor
	  user_interface removed. New methods draw_pings,
	  draw_visual_contacts and draw_sound_contacts declared. Declared
	  some methods virtual.

2003-04-01 12:20  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp: Use method
	  get_periscope_depth instead calculating depth everytime it is
	  needed

2003-04-01 12:20  mpetermann

	* submarine_interface.h, src/submarine_interface.h: Declared some
	  methods virtual

2003-04-01 12:19  mpetermann

	* submarine.h, src/submarine.h: New attribute periscope_depth, two
	  new methods get_periscope_depth and is_submerged

2003-04-01 12:19  mpetermann

	* submarine.cpp, src/submarine.cpp: Changed constructor

2003-04-01 12:18  mpetermann

	* sea_object.h, src/sea_object.h: New method get_depth added

2003-04-01 00:59  mpetermann

	* dangerdeep.kdevprj, src/dangerdeep.kdevprj, dangerdeep.kdevses,
	  src/dangerdeep.kdevses: Initial version of KDevelop project
	  files.

2003-04-01 00:50  mpetermann

	* ai.cpp, airplane.h, convoy.h, depth_charge.h, global_data.cpp,
	  gun_shell.h, model.cpp, ship.h, ship_interface.cpp, src/ai.cpp,
	  src/airplane.h, src/convoy.h, src/depth_charge.h,
	  src/global_data.cpp, src/gun_shell.h, src/model.cpp, src/ship.h,
	  src/ship_interface.cpp, submarine.h, submarine_interface.cpp,
	  torpedo.h, src/submarine.h, src/submarine_interface.cpp,
	  src/torpedo.h, user_interface.h, src/user_interface.h: -
	  Reimplemented virtual methods - Removed unused variables

2003-03-31 23:56  mpetermann

	* sea_object.h, src/sea_object.h: Changed some static methods for
	  speed reasons.

2003-03-31 23:34  mpetermann

	* TODO: Added some periscope features.

2003-03-31 23:29  mpetermann

	* submarine_interface.cpp, src/submarine_interface.cpp,
	  ship_interface.cpp, user_interface.cpp, src/ship_interface.cpp,
	  src/user_interface.cpp, submarine_interface.h,
	  src/submarine_interface.h, ship_interface.h, user_interface.h,
	  src/ship_interface.h, src/user_interface.h: Moved several methods
	  from ship_interface and submarine_interface to user_interface

2003-03-31 15:26  thjordan

	* Makefile.am, Makefile.in, TODO, src/Makefile.am, src/Makefile.in,
	  config.h, configure, configure.ac, game.cpp, makedatapack,
	  subsim.cpp, src/config.h, src/configure, src/configure.ac,
	  src/game.cpp, src/subsim.cpp: various fixes.

2003-03-24 11:13  thjordan

	* subsim.cpp, texts.cpp, texts.h, src/subsim.cpp, src/texts.cpp,
	  src/texts.h: simplified multilanguage text usage.

2003-03-19 19:16  thjordan

	* README, TODO, game.cpp, src/game.cpp, game.h, parser.cpp,
	  src/game.h, src/parser.cpp, sea_object.cpp, src/sea_object.cpp,
	  sea_object.h, src/sea_object.h, ship.cpp, ship.h,
	  ship_interface.cpp, src/ship.cpp, src/ship.h,
	  src/ship_interface.cpp, ship_interface.h,
	  submarine_interface.cpp, src/ship_interface.h,
	  src/submarine_interface.cpp, submarine_interface.h,
	  src/submarine_interface.h, texts.cpp, texts.h, src/texts.cpp,
	  src/texts.h, tokencodes.h, src/tokencodes.h, user_interface.cpp,
	  user_interface.h, src/user_interface.cpp, src/user_interface.h,
	  data/missions/attackbogue.mis, data/missions/testconvoy.mis,
	  data/missions/testconvoy2.mis: introduced time def. in missions,
	  better trail recording, simple ship tonnage recording

2003-03-19 12:21  thjordan

	* game.cpp, src/game.cpp: finally fixed collision detection. now
	  working on visibility

2003-03-18 21:16  thjordan

	* Makefile.in, game.cpp, src/Makefile.in, src/game.cpp,
	  data/missions/attackbogue.mis: fixed broken collision detection
	  (but not fully - i'm puzzled now)

2003-03-18 19:35  thjordan

	* CREDITS, Makefile.am, game.cpp, logo.xpm, src/Makefile.am,
	  src/game.cpp, data/missions/list: added logo, credits

2003-03-18 14:24  thjordan

	* Makefile.am, src/Makefile.am, Makefile.in, TODO, aclocal.m4,
	  configure, global_data.cpp, src/Makefile.in, src/aclocal.m4,
	  src/configure, src/global_data.cpp, global_data.h, model.cpp,
	  parser.cpp, ship.cpp, ship.h, ship_carrierbogue.cpp,
	  ship_carrierbogue.h, submarine_interface.cpp, subsim.cpp,
	  system.cpp, texts.cpp, src/global_data.h, src/model.cpp,
	  src/parser.cpp, src/ship.cpp, src/ship.h,
	  src/ship_carrierbogue.cpp, src/ship_carrierbogue.h,
	  src/submarine_interface.cpp, src/subsim.cpp, src/system.cpp,
	  src/texts.cpp, texts.h, tokencodes.h, src/texts.h,
	  src/tokencodes.h, data/models/carrier_bogue.mdl,
	  data/textures/carrier_bogue.png: added model of bogue class
	  carrier made by Christian Kola

2003-03-15 12:40  thjordan

	* ai.cpp, ai.h, convoy.cpp, convoy.h, game.h,
	  submarine_interface.cpp, src/ai.cpp, src/ai.h, src/convoy.cpp,
	  src/convoy.h, src/game.h, src/submarine_interface.cpp: made
	  escorts acting as team (crude hack)

2003-03-14 12:50  thjordan

	* game.cpp, game.h, sea_object.h, ship_interface.cpp,
	  submarine_interface.cpp, vector2.cpp, vector2.h, vector3.h,
	  src/game.cpp, src/game.h, src/sea_object.h,
	  src/ship_interface.cpp, src/submarine_interface.cpp,
	  src/vector2.h, src/vector3.h: better collision detection

2003-03-12 19:58  thjordan

	* TODO, game.cpp, game.h, submarine_interface.cpp, src/game.cpp,
	  src/game.h, src/submarine_interface.cpp: more realistic acustic
	  contact reporting

2003-03-12 17:21  thjordan

	* ai.cpp, src/ai.cpp, ai.h, src/ai.h, convoy.cpp, convoy.h,
	  game.cpp, src/convoy.cpp, src/convoy.h, src/game.cpp, parser.cpp,
	  sea_object.cpp, sea_object.h, ship.cpp, ship.h,
	  ship_interface.cpp, src/parser.cpp, src/sea_object.cpp,
	  src/sea_object.h, src/ship.cpp, src/ship.h,
	  src/ship_interface.cpp, submarine_interface.cpp, texts.cpp,
	  texts.h, src/submarine_interface.cpp, src/texts.cpp, src/texts.h,
	  tokencodes.h, torpedo.cpp, src/tokencodes.h, src/torpedo.cpp,
	  data/missions/largeconvoy.mis, data/missions/testconvoy.mis: more
	  convoy works.

2003-03-11 17:47  thjordan

	* Makefile.am, src/Makefile.am, Makefile.in, src/Makefile.in,
	  config.h, configure, configure.ac, src/config.h, src/configure,
	  src/configure.ac, convoy.cpp, convoy.h, sea_object.cpp, ship.h,
	  submarine_interface.cpp, src/convoy.cpp, src/convoy.h,
	  src/sea_object.cpp, src/ship.h, src/submarine_interface.cpp,
	  data/missions/largeconvoy.mis, data/missions/testconvoy.mis: more
	  about convoys.

2003-03-11 14:37  thjordan

	* convoy.cpp, src/convoy.cpp, convoy.h, game.cpp, game.h,
	  submarine.cpp, submarine_interface.cpp, src/convoy.h,
	  src/game.cpp, src/game.h, src/submarine.cpp,
	  src/submarine_interface.cpp, data/missions/testconvoy.mis,
	  data/missions/testconvoy2.mis: some more convoy works.

2003-03-11 13:54  thjordan

	* Makefile.am, Makefile.in, convoy.cpp, game.cpp, parser.cpp,
	  tokencodes.h, src/Makefile.am, src/Makefile.in, src/convoy.cpp,
	  src/game.cpp, src/parser.cpp, src/tokencodes.h,
	  data/missions/largeconvoy.mis: updated convoy code CVS

2003-03-11 13:44  thjordan

	* TODO, convoy.cpp, src/convoy.cpp, convoy.h, game.cpp, game.h,
	  ship.h, ship_battleshipmalaya.h, ship_destroyertribal.h,
	  ship_mediummerchant.h, ship_mediumtroopship.h, src/convoy.h,
	  src/game.cpp, src/game.h, src/ship.h,
	  src/ship_battleshipmalaya.h, src/ship_destroyertribal.h,
	  src/ship_mediummerchant.h, src/ship_mediumtroopship.h: added
	  convoy handling (under construction)

2003-03-10 21:48  thjordan

	* README, submarine.cpp, submarine.h, submarine_interface.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  texts.cpp, texts.h, src/texts.cpp, src/texts.h: torpedo fire
	  control improved, added in-game vessel identification

2003-03-10 21:22  thjordan

	* convoy.h, game.cpp, src/convoy.h, src/game.cpp, global_data.cpp,
	  global_data.h, src/global_data.cpp, src/global_data.h,
	  sea_object.h, src/sea_object.h, ship_battleshipmalaya.cpp,
	  ship_battleshipmalaya.h, ship_destroyertribal.cpp,
	  ship_destroyertribal.h, ship_mediummerchant.cpp,
	  ship_mediummerchant.h, ship_mediumtroopship.cpp,
	  ship_mediumtroopship.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, src/ship_mediumtroopship.h,
	  src/submarine_VIIc.cpp, src/submarine_VIIc.h,
	  src/submarine_XXI.cpp, src/submarine_XXI.h, subsim.cpp,
	  texts.cpp, texts.h, src/subsim.cpp, src/texts.cpp, src/texts.h,
	  data/textures/3subs.png: improved vessel preview, added
	  descriptions.

2003-03-10 20:06  thjordan

	* airplane.cpp, src/airplane.cpp, airplane.h, depth_charge.cpp,
	  game.cpp, src/airplane.h, src/depth_charge.cpp, src/game.cpp,
	  gun_shell.cpp, sea_object.cpp, sea_object.h, ship.cpp, ship.h,
	  ship_battleshipmalaya.cpp, ship_destroyertribal.cpp,
	  src/gun_shell.cpp, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/ship.h, src/ship_battleshipmalaya.cpp,
	  src/ship_destroyertribal.cpp, ship_mediummerchant.cpp,
	  ship_mediumtroopship.cpp, submarine.cpp, submarine.h,
	  submarine_VIIc.cpp, submarine_XXI.cpp, submarine_interface.cpp,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  src/submarine.cpp, src/submarine.h, src/submarine_VIIc.cpp,
	  src/submarine_XXI.cpp, src/submarine_interface.cpp, torpedo.cpp,
	  torpedo.h, src/torpedo.cpp, src/torpedo.h: removed awful init()
	  functions, improved sub ui a bit
	  ----------------------------------------------------------------------

2003-03-10 18:36  thjordan

	* TODO, ai.cpp, src/ai.cpp, ai.h, config.h, src/ai.h, src/config.h,
	  configure, configure.ac, game.cpp, src/configure,
	  src/configure.ac, src/game.cpp, game.h, makebinpack,
	  submarine_interface.cpp, torpedo.cpp, user_interface.cpp,
	  src/game.h, src/submarine_interface.cpp, src/torpedo.cpp,
	  src/user_interface.cpp: introduced basic acoustic simulation,
	  T5/T11 working now

2003-03-05 18:12  thjordan

	* game.cpp, src/game.cpp, game.h, global_data.cpp, global_data.h,
	  user_interface.cpp, src/game.h, src/global_data.cpp,
	  src/global_data.h, src/user_interface.cpp: now we have dusk &
	  dawn and variing view distance!

2003-03-05 14:33  thjordan

	* TODO, game.cpp, model.cpp, user_interface.cpp, src/game.cpp,
	  src/model.cpp, src/user_interface.cpp,
	  data/missions/largeconvoy.mis, data/missions/list: introduced
	  night/day

2003-03-05 12:30  thjordan

	* TODO, global_data.cpp, src/global_data.cpp, global_data.h,
	  submarine_interface.cpp, src/global_data.h,
	  src/submarine_interface.cpp, submarine_interface.h, texts.cpp,
	  texts.h, user_interface.cpp, src/submarine_interface.h,
	  src/texts.cpp, src/texts.h, src/user_interface.cpp,
	  data/textures/clock12.png, data/textures/clock24.png: time
	  display.

2003-03-05 10:50  thjordan

	* user_interface.cpp, src/user_interface.cpp,
	  data/textures/clouds.png: clouds looking much better, data size
	  halfed (50k).

2003-03-05 10:44  thjordan

	* global_data.cpp, global_data.h, src/global_data.cpp,
	  src/global_data.h, user_interface.cpp, src/user_interface.cpp,
	  data/models/skyhemisphere.mdl, data/textures/clouds.png: fixed
	  the mess of my cloud test yesterday. New better looking clouds,
	  at the cost of new big data (100k)

2003-03-05 00:14  thjordan

	* global_data.cpp, global_data.h, model.cpp, model.h, off2mdl.cpp,
	  user_interface.cpp, src/global_data.cpp, src/global_data.h,
	  src/model.cpp, src/model.h, src/user_interface.cpp,
	  data/models/skyhemisphere.mdl, data/textures/clouds.png: some sky
	  texturing tests

2003-03-04 17:31  thjordan

	* TODO, game.cpp, src/game.cpp, submarine_interface.cpp,
	  src/submarine_interface.cpp, torpedo.cpp, src/torpedo.cpp,
	  user_interface.cpp, src/user_interface.cpp, user_interface.h,
	  src/user_interface.h: several fixes.

2003-03-03 16:07  thjordan

	* TODO, ai.cpp, depth_charge.cpp, game.cpp, src/ai.cpp,
	  src/depth_charge.cpp, src/game.cpp, game.h, gun_shell.cpp,
	  menu.h, sea_object.cpp, sea_object.h, ship_interface.cpp,
	  ship_interface.h, submarine.cpp, submarine.h,
	  submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  texts.cpp, texts.h, torpedo.cpp, torpedo.h, user_interface.cpp,
	  user_interface.h, src/game.h, src/gun_shell.cpp, src/menu.h,
	  src/sea_object.cpp, src/sea_object.h, src/ship_interface.cpp,
	  src/ship_interface.h, src/submarine.cpp, src/submarine.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  src/subsim.cpp, src/texts.cpp, src/texts.h, src/torpedo.cpp,
	  src/torpedo.h, src/user_interface.cpp, src/user_interface.h:
	  restructuring of internal communication. visibility code now much
	  better suited for network play

2003-02-28 18:07  thjordan

	* TODO, game.cpp, game.h, gun_shell.cpp, ship.cpp, ship.h,
	  ship_battleshipmalaya.cpp, ship_destroyertribal.cpp,
	  ship_interface.cpp, ship_interface.h, ship_mediummerchant.cpp,
	  ship_mediumtroopship.cpp, submarine_VIIc.cpp, submarine_XXI.cpp,
	  submarine_interface.cpp, src/game.cpp, src/game.h,
	  src/gun_shell.cpp, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_destroyertribal.cpp,
	  src/ship_interface.cpp, src/ship_interface.h,
	  src/ship_mediummerchant.cpp, src/ship_mediumtroopship.cpp,
	  src/submarine_VIIc.cpp, src/submarine_XXI.cpp,
	  src/submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  torpedo.cpp, user_interface.h, src/submarine_interface.h,
	  src/subsim.cpp, src/torpedo.cpp, src/user_interface.h,
	  data/missions/list, data/missions/testship.mis: improved mission
	  handling

2003-02-28 09:39  thjordan

	* ship_destroyertribal.cpp, ship_mediumtroopship.cpp, subsim.cpp,
	  src/ship_destroyertribal.cpp, src/ship_mediumtroopship.cpp,
	  src/subsim.cpp, data/missions/testconvoy2.mis: switched troopship
	  and destroyer .cpp's. new mission

2003-02-27 19:52  thjordan

	* makedatapack: improved data package generator script

2003-02-27 19:29  thjordan

	* Makefile.am, Makefile.in, src/Makefile.am, src/Makefile.in, TODO,
	  airplane.cpp, depth_charge.cpp, game.cpp, game.h, gun_shell.cpp,
	  parser.cpp, parser.h, sea_object.cpp, sea_object.h,
	  src/airplane.cpp, src/depth_charge.cpp, src/game.cpp, src/game.h,
	  src/gun_shell.cpp, src/parser.cpp, src/parser.h,
	  src/sea_object.cpp, src/sea_object.h, ship.cpp, ship.h,
	  ship_battleshipmalaya.cpp, ship_battleshipmalaya.h,
	  ship_destroyertribal.cpp, ship_destroyertribal.h,
	  ship_mediummerchant.cpp, ship_mediummerchant.h,
	  ship_mediumtroopship.cpp, ship_mediumtroopship.h, submarine.cpp,
	  submarine.h, submarine_VIIc.cpp, submarine_VIIc.h,
	  submarine_XXI.cpp, submarine_XXI.h, subsim.cpp, tokencodes.h,
	  torpedo.cpp, src/ship.cpp, src/ship.h,
	  src/ship_battleshipmalaya.cpp, src/ship_battleshipmalaya.h,
	  src/ship_destroyertribal.cpp, src/ship_destroyertribal.h,
	  src/ship_mediummerchant.cpp, src/ship_mediummerchant.h,
	  src/ship_mediumtroopship.cpp, src/ship_mediumtroopship.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_VIIc.cpp,
	  src/submarine_VIIc.h, src/submarine_XXI.cpp, src/submarine_XXI.h,
	  src/subsim.cpp, src/tokencodes.h, src/torpedo.cpp,
	  data/missions/testconvoy.mis: radical interior changes.
	  declassing of submarines/ships in own classes, parsing of
	  missions!

2003-02-26 17:16  thjordan

	* TODO, airplane.cpp, depth_charge.cpp, gun_shell.cpp,
	  sea_object.cpp, sea_object.h, ship.cpp, ship.h, submarine.cpp,
	  src/airplane.cpp, src/depth_charge.cpp, src/gun_shell.cpp,
	  src/sea_object.cpp, src/sea_object.h, src/ship.cpp, src/ship.h,
	  src/submarine.cpp, torpedo.cpp, src/torpedo.cpp: more damage
	  works

2003-02-26 14:08  thjordan

	* data/: fonts/font_arial.png, fonts/font_arial2.png,
	  fonts/font_ellis.png, fonts/font_logo.png, fonts/font_panel.png,
	  fonts/font_tahoma.png, missions/testconvoy.mis,
	  models/battleship_malaya.mdl, models/depth_charge.mdl,
	  models/destroyer1.mdl, models/gun_shell.mdl,
	  models/merchant1.mdl, models/skyhemisphere.mdl,
	  models/subVII.mdl, models/subXXI.mdl, models/torpedo.mdl,
	  models/troopship1.mdl, textures/addleadangle.png,
	  textures/background.png, textures/battleship_malaya.png,
	  textures/destroyer1.png, textures/gauge1.png,
	  textures/gauge2.png, textures/gauge3.png, textures/gauge4.png,
	  textures/merchant1.png, textures/metalbackgr.png,
	  textures/panelbackgr.png, textures/periscope.png,
	  textures/psbackgr.png, textures/subVII.png, textures/subXXI.png,
	  textures/titel.png, textures/torpedo.png, textures/torpempty.png,
	  textures/torpreload.png, textures/torpt1.png,
	  textures/torpt11.png, textures/torpt3.png,
	  textures/torpt3fat.png, textures/torpt5.png,
	  textures/torpt6lut.png, textures/torpunload.png,
	  textures/troopship1.png, textures/uzo.png, textures/water.png:
	  data restructuring part 2

2003-02-26 14:02  thjordan

	* data/: addleadangle.png, background.png, battleship_malaya.mdl,
	  battleship_malaya.png, depth_charge.mdl, destroyer1.mdl,
	  destroyer1.png, font_arial.png, font_arial2.png, font_ellis.png,
	  font_logo.png, font_panel.png, font_tahoma.png, gauge1.png,
	  gauge2.png, gauge3.png, gauge4.png, gun_shell.mdl, merchant1.mdl,
	  merchant1.png, metalbackgr.png, panelbackgr.png, periscope.png,
	  psbackgr.png, skyhemisphere.mdl, subVII.mdl, subVII.png,
	  subXXI.mdl, subXXI.png, titel.png, torpedo.mdl, torpedo.png,
	  torpempty.png, torpreload.png, torpt1.png, torpt11.png,
	  torpt3.png, torpt3fat.png, torpt5.png, torpt6lut.png,
	  torpunload.png, troopship1.mdl, troopship1.png, uzo.png,
	  water.png: data restructuring part 1

2003-02-26 14:00  thjordan

	* airplane.cpp, depth_charge.cpp, global_data.cpp, gun_shell.cpp,
	  model.cpp, sea_object.cpp, sea_object.h, ship.cpp, ship.h,
	  submarine.cpp, torpedo.cpp, torpedo.h, src/airplane.cpp,
	  src/depth_charge.cpp, src/global_data.cpp, src/gun_shell.cpp,
	  src/model.cpp, src/sea_object.cpp, src/sea_object.h,
	  src/ship.cpp, src/ship.h, src/submarine.cpp, src/torpedo.cpp,
	  src/torpedo.h: basic damage management

2003-02-25 20:57  thjordan

	* ai.cpp, ai.h, global_data.cpp, src/ai.cpp, src/ai.h,
	  src/global_data.cpp, global_data.h, gun_shell.cpp, gun_shell.h,
	  ship_interface.cpp, submarine_interface.cpp, user_interface.cpp,
	  src/global_data.h, src/gun_shell.cpp, src/gun_shell.h,
	  src/ship_interface.cpp, src/submarine_interface.cpp,
	  src/user_interface.cpp, user_interface.h, data/addleadangle.png,
	  src/user_interface.h, data/background.png,
	  data/battleship_malaya.mdl, data/battleship_malaya.png,
	  data/depth_charge.mdl, data/destroyer1.mdl, data/destroyer1.png,
	  data/font_arial.png, data/font_arial2.png, data/font_ellis.png,
	  data/font_logo.png, data/font_panel.png, data/font_tahoma.png,
	  data/gauge1.png, data/gauge2.png, data/gauge3.png,
	  data/gauge4.png, data/gun_shell.mdl, data/merchant1.mdl,
	  data/merchant1.png, data/metalbackgr.png, data/panelbackgr.png,
	  data/periscope.png, data/psbackgr.png, data/skyhemisphere.mdl,
	  data/subVII.mdl, data/subVII.png, data/subXXI.mdl,
	  data/subXXI.png, data/titel.png, data/torpedo.mdl,
	  data/torpedo.png, data/torpempty.png, data/torpreload.png,
	  data/torpt1.png, data/torpt11.png, data/torpt3.png,
	  data/torpt3fat.png, data/torpt5.png, data/torpt6lut.png,
	  data/torpunload.png, data/troopship1.mdl, data/troopship1.png,
	  data/uzo.png, data/water.png: further shell hacks, just a crude
	  test. added data in CVS to simplify usage.  added easier datapath
	  configuration.

2003-02-25 17:45  thjordan

	* ai.cpp, src/ai.cpp, submarine.cpp, torpedo.cpp,
	  src/submarine.cpp, src/torpedo.cpp, torpedo.h, src/torpedo.h: fix
	  stern torpedo launch bug

2003-02-25 17:32  thjordan

	* Makefile.am, Makefile.in, ai.cpp, ai.h, src/Makefile.am,
	  src/Makefile.in, src/ai.cpp, src/ai.h, datapath.h,
	  depth_charge.cpp, game.cpp, game.h, global_data.cpp,
	  global_data.h, gun_shell.cpp, gun_shell.h, model.cpp, ship.cpp,
	  ship.h, ship_interface.h, submarine.cpp, submarine.h,
	  submarine_interface.cpp, src/depth_charge.cpp, src/game.cpp,
	  src/game.h, src/global_data.cpp, src/global_data.h,
	  src/gun_shell.cpp, src/gun_shell.h, src/model.cpp, src/ship.cpp,
	  src/ship.h, src/ship_interface.h, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp, subsim.cpp,
	  torpedo.cpp, torpedo.h, user_interface.cpp, src/subsim.cpp,
	  src/torpedo.cpp, src/torpedo.h, src/user_interface.cpp: basic
	  code skeleton for gun shell simulation. just need a fire AI
	  (ready, but has yet to be merged)

2003-02-24 18:19  thjordan

	* Makefile.am, src/Makefile.am, Makefile.in, config.h, configure,
	  src/Makefile.in, src/config.h, src/configure, configure.ac,
	  depth_charge.cpp, game.cpp, game.h, global_data.h, menu.cpp,
	  src/configure.ac, src/depth_charge.cpp, src/game.cpp, src/game.h,
	  src/global_data.h, src/menu.cpp, menu.h, src/menu.h,
	  ship_interface.cpp, ship_interface.h, submarine_interface.cpp,
	  src/ship_interface.cpp, src/ship_interface.h,
	  src/submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  texts.cpp, texts.h, torpedo.cpp, user_interface.cpp,
	  user_interface.h, src/submarine_interface.h, src/subsim.cpp,
	  src/texts.cpp, src/texts.h, src/torpedo.cpp,
	  src/user_interface.cpp, src/user_interface.h: added basic
	  functionality to control a ship, new interface class.

2003-02-23 18:05  thjordan

	* Makefile.am, Makefile.in, README, ai.cpp, ai.h, game.cpp, game.h,
	  parser.cpp, parser.h, sea_object.h, ship.cpp, ship.h,
	  submarine.cpp, submarine.h, submarine_interface.cpp,
	  src/Makefile.am, src/Makefile.in, src/ai.cpp, src/ai.h,
	  src/game.cpp, src/game.h, src/parser.cpp, src/parser.h,
	  src/sea_object.h, src/ship.cpp, src/ship.h, src/submarine.cpp,
	  src/submarine.h, src/submarine_interface.cpp, texts.cpp, texts.h,
	  token.h, tokencodes.h, tokenizer.cpp, tokenizer.h, src/texts.cpp,
	  src/texts.h, src/token.h, src/tokencodes.h, src/tokenizer.cpp,
	  src/tokenizer.h: made escorts a bit smarter, added scope
	  handling, added parser/tokenizer for mission files.

2003-02-22 18:27  thjordan

	* Makefile.am, Makefile.in, TODO, depth_charge.cpp, font.cpp,
	  font.h, global_data.cpp, global_data.h, sea_object.h, ship.cpp,
	  submarine.cpp, submarine_interface.cpp, submarine_interface.h,
	  system.cpp, texts.cpp, texts.h, torpedo.cpp, src/Makefile.am,
	  src/Makefile.in, src/depth_charge.cpp, src/font.cpp, src/font.h,
	  src/global_data.cpp, src/global_data.h, src/sea_object.h,
	  src/ship.cpp, src/submarine.cpp, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/system.cpp, src/texts.cpp,
	  src/texts.h, src/torpedo.cpp: new infopanel, further gui work
	  (first basic mouse usage), all ingame texts are multilingual now

2003-02-22 12:23  thjordan

	* Makefile.in, src/Makefile.in, README, TODO, global_data.cpp,
	  global_data.h, submarine.cpp, submarine.h,
	  submarine_interface.cpp, submarine_interface.h, subsim.cpp,
	  system.cpp, system.h, src/global_data.cpp, src/global_data.h,
	  src/submarine.cpp, src/submarine.h, src/submarine_interface.cpp,
	  src/submarine_interface.h, src/subsim.cpp, src/system.cpp,
	  src/system.h: automatic torpedo reloading, gui works. NEW DATA
	  PACKAGE NEEDED

2003-02-20 20:39  thjordan

	* TODO, subsim.cpp, src/subsim.cpp: command line parsing, TODO file

2003-02-19 17:52  thjordan

	* ai.cpp, ai.h, game.cpp, game.h, ship.cpp, subsim.cpp, src/ai.cpp,
	  src/ai.h, src/game.cpp, src/game.h, src/ship.cpp, src/subsim.cpp:
	  improved ai

2003-02-19 15:29  thjordan

	* game.cpp, src/game.cpp: made asdic work basically. some
	  "gameplay" is now possible

2003-02-18 20:01  thjordan

	* README, global_data.cpp, global_data.h, submarine_interface.cpp,
	  submarine_interface.h, src/global_data.cpp, src/global_data.h,
	  src/submarine_interface.cpp, src/submarine_interface.h,
	  texts.cpp, texts.h, src/texts.cpp, src/texts.h: interface
	  updates. Renamed "manometer" to "gauge". Update README

2003-02-18 19:08  thjordan

	* angle.h, global.h, src/angle.h, global_data.cpp, global_data.h,
	  sea_object.cpp, sea_object.h, submarine_interface.cpp,
	  src/global_data.cpp, src/global_data.h, src/sea_object.cpp,
	  src/sea_object.h, src/submarine_interface.cpp, subsim.cpp,
	  src/subsim.cpp: removed awfull global.h, new font with shadow
	  option, fix display flaw

2003-02-18 15:28  thjordan

	* color.h, font.cpp, font.h, global.h, menu.cpp, model.cpp,
	  model.h, submarine_interface.cpp, subsim.cpp, src/color.h,
	  src/font.cpp, src/font.h, src/menu.cpp, src/model.cpp,
	  src/model.h, src/submarine_interface.cpp, src/subsim.cpp:
	  introduced better color handling, and asdic pings.

2003-02-18 11:44  thjordan

	* ai.cpp, game.cpp, src/ai.cpp, src/game.cpp, game.h,
	  submarine_interface.cpp, subsim.cpp, src/game.h,
	  src/submarine_interface.cpp, src/subsim.cpp: introduced ASDIC
	  pinging and coresponding AI code

2003-02-17 19:54  thjordan

	* .deps/ai.Po, .deps/airplane.Po, .deps/depth_charge.Po,
	  .deps/font.Po, .deps/game.Po, .deps/global_data.Po,
	  .deps/menu.Po, .deps/model.Po, .deps/off2mdl.Po,
	  .deps/sea_object.Po, .deps/ship.Po, .deps/submarine.Po,
	  .deps/submarine_interface.Po, .deps/subsim.Po, .deps/system.Po,
	  .deps/texts.Po, .deps/texture.Po, .deps/torpedo.Po,
	  .deps/vector2.Po, .deps/vector3.Po, data/addleadangle.png,
	  data/background.png, data/battleship_malaya.mdl,
	  data/battleship_malaya.png, data/depth_charge.mdl,
	  data/destroyer1.mdl, data/destroyer1.png, data/font_arial.png,
	  data/font_arial2.png, data/font_ellis.png, data/font_logo.png,
	  data/font_panel.png, data/font_tahoma.png, data/manometer1.png,
	  data/manometer2.png, data/manometer3.png, data/manometer4.png,
	  data/merchant1.mdl, data/merchant1.png, data/metalbackgr.png,
	  data/periscope.png, data/psbackgr.png, data/skyhemisphere.mdl,
	  data/subVII.mdl, data/subVII.png, data/subXXI.mdl,
	  data/subXXI.png, data/titel.png, data/torp.png, data/torpedo.mdl,
	  data/torpedo.png, data/torpt1.png, data/torpt11.png,
	  data/torpt3.png, data/torpt3fat.png, data/torpt5.png,
	  data/torpt6lut.png, data/troopship1.mdl, data/troopship1.png,
	  data/uzo.png, data/water.png: removed mistakingly included .deps
	  and data

2003-02-17 19:19  thjordan

	* ai.cpp, airplane.cpp, depth_charge.cpp, sea_object.cpp,
	  sea_object.h, ship.cpp, submarine.cpp, src/ai.cpp,
	  src/airplane.cpp, src/depth_charge.cpp, src/sea_object.cpp,
	  src/sea_object.h, src/ship.cpp, src/submarine.cpp, submarine.h,
	  submarine_interface.cpp, torpedo.cpp, src/submarine.h,
	  src/submarine_interface.cpp, src/torpedo.cpp: Inital checkin

2003-02-17 13:59  thjordan

	* data/manometer3.png, data/manometer4.png, data/water.png,
	  data/titel.png, data/torpt11.png, data/font_arial2.png,
	  data/depth_charge.mdl, data/font_arial.png, data/periscope.png,
	  data/torpt6lut.png, data/subXXI.mdl, data/subXXI.png,
	  data/font_ellis.png, data/font_panel.png, data/skyhemisphere.mdl,
	  data/troopship1.mdl, data/torpt3fat.png, data/troopship1.png,
	  data/metalbackgr.png, data/battleship_malaya.mdl,
	  data/battleship_malaya.png, data/merchant1.mdl,
	  data/merchant1.png, data/torp.png, data/torpt1.png,
	  data/torpt3.png, data/torpt5.png, data/uzo.png, data/torpedo.mdl,
	  data/torpedo.png, data/addleadangle.png, data/font_tahoma.png,
	  data/font_logo.png, .deps/ai.Po, .deps/vector2.Po,
	  .deps/vector3.Po, .deps/ship.Po, .deps/model.Po,
	  .deps/texture.Po, .deps/menu.Po, .deps/system.Po, .deps/texts.Po,
	  .deps/game.Po, .deps/sea_object.Po, .deps/font.Po,
	  .deps/airplane.Po, .deps/submarine.Po, .deps/subsim.Po,
	  .deps/torpedo.Po, .deps/depth_charge.Po,
	  .deps/submarine_interface.Po, .deps/global_data.Po,
	  .deps/off2mdl.Po: Initial import.

2003-02-17 13:59  thjordan

	* data/manometer3.png, data/manometer4.png, data/water.png,
	  data/titel.png, data/torpt11.png, data/font_arial2.png,
	  data/depth_charge.mdl, data/font_arial.png, data/periscope.png,
	  data/torpt6lut.png, data/subXXI.mdl, data/subXXI.png,
	  data/font_ellis.png, data/font_panel.png, data/skyhemisphere.mdl,
	  data/troopship1.mdl, data/torpt3fat.png, data/troopship1.png,
	  data/metalbackgr.png, data/battleship_malaya.mdl,
	  data/battleship_malaya.png, data/merchant1.mdl,
	  data/merchant1.png, data/torp.png, data/torpt1.png,
	  data/torpt3.png, data/torpt5.png, data/uzo.png, data/torpedo.mdl,
	  data/torpedo.png, data/addleadangle.png, data/font_tahoma.png,
	  data/font_logo.png, .deps/ai.Po, .deps/vector2.Po,
	  .deps/vector3.Po, .deps/ship.Po, .deps/model.Po,
	  .deps/texture.Po, .deps/menu.Po, .deps/system.Po, .deps/texts.Po,
	  .deps/game.Po, .deps/sea_object.Po, .deps/font.Po,
	  .deps/airplane.Po, .deps/submarine.Po, .deps/subsim.Po,
	  .deps/torpedo.Po, .deps/depth_charge.Po,
	  .deps/submarine_interface.Po, .deps/global_data.Po,
	  .deps/off2mdl.Po: Initial revision

2003-02-17 13:56  thjordan

	* ai.h, menu.cpp, src/ai.h, src/menu.cpp, convert, ship.cpp,
	  src/ship.cpp, depcomp, src/depcomp, LICENSE, README, aclocal.m4,
	  vector2.cpp, vector3.cpp, src/aclocal.m4, asc2off.pl, configure,
	  makebinpack, submarine.h, src/configure, src/submarine.h,
	  font.cpp, src/font.cpp, airplane.cpp, configure.ac,
	  global_data.cpp, src/airplane.cpp, src/configure.ac,
	  src/global_data.cpp, system.cpp, src/system.cpp, install-sh,
	  src/install-sh, texts.h, src/texts.h, ai.cpp, depth_charge.cpp,
	  src/ai.cpp, src/depth_charge.cpp, missing, src/missing,
	  Makefile.am, airplane.h, config.h, font.h, game.h, global.h,
	  mkinstalldirs, model.cpp, model.h, submarine_interface.h,
	  src/Makefile.am, src/airplane.h, src/config.h, src/font.h,
	  src/game.h, src/mkinstalldirs, src/model.cpp, src/model.h,
	  src/submarine_interface.h, Makefile.in, src/Makefile.in,
	  config.h.in, menu.h, src/config.h.in, src/menu.h, sea_object.h,
	  src/sea_object.h, ship.h, texts.cpp, texture.h, src/ship.h,
	  src/texts.cpp, src/texture.h, system.h, src/system.h,
	  submarine.cpp, src/submarine.cpp, texture.cpp, src/texture.cpp,
	  torpedo.h, src/torpedo.h, subsim.cpp, src/subsim.cpp, angle.h,
	  vector2.h, src/angle.h, src/vector2.h, datapath.h, vector3.h,
	  src/vector3.h, game.cpp, src/game.cpp, sea_object.cpp,
	  src/sea_object.cpp, global_data.h, off2mdl.cpp, torpedo.cpp,
	  src/global_data.h, src/torpedo.cpp, depth_charge.h, makedatapack,
	  submarine_interface.cpp, user_interface.h, src/depth_charge.h,
	  src/submarine_interface.cpp, src/user_interface.h,
	  data/destroyer1.mdl, data/destroyer1.png, data/psbackgr.png,
	  data/subVII.mdl, data/subVII.png, data/background.png,
	  data/manometer1.png, data/manometer2.png: Initial import.

2003-02-17 13:56  thjordan

	* ai.h, menu.cpp, src/ai.h, src/menu.cpp, convert, ship.cpp,
	  src/ship.cpp, depcomp, src/depcomp, LICENSE, README, aclocal.m4,
	  vector2.cpp, vector3.cpp, src/aclocal.m4, asc2off.pl, configure,
	  makebinpack, submarine.h, src/configure, src/submarine.h,
	  font.cpp, src/font.cpp, airplane.cpp, configure.ac,
	  global_data.cpp, src/airplane.cpp, src/configure.ac,
	  src/global_data.cpp, system.cpp, src/system.cpp, install-sh,
	  src/install-sh, texts.h, src/texts.h, ai.cpp, depth_charge.cpp,
	  src/ai.cpp, src/depth_charge.cpp, missing, src/missing,
	  Makefile.am, airplane.h, config.h, font.h, game.h, global.h,
	  mkinstalldirs, model.cpp, model.h, submarine_interface.h,
	  src/Makefile.am, src/airplane.h, src/config.h, src/font.h,
	  src/game.h, src/mkinstalldirs, src/model.cpp, src/model.h,
	  src/submarine_interface.h, Makefile.in, src/Makefile.in,
	  config.h.in, menu.h, src/config.h.in, src/menu.h, sea_object.h,
	  src/sea_object.h, ship.h, texts.cpp, texture.h, src/ship.h,
	  src/texts.cpp, src/texture.h, system.h, src/system.h,
	  submarine.cpp, src/submarine.cpp, texture.cpp, src/texture.cpp,
	  torpedo.h, src/torpedo.h, subsim.cpp, src/subsim.cpp, angle.h,
	  vector2.h, src/angle.h, src/vector2.h, datapath.h, vector3.h,
	  src/vector3.h, game.cpp, src/game.cpp, sea_object.cpp,
	  src/sea_object.cpp, global_data.h, off2mdl.cpp, torpedo.cpp,
	  src/global_data.h, src/torpedo.cpp, depth_charge.h, makedatapack,
	  submarine_interface.cpp, user_interface.h, src/depth_charge.h,
	  src/submarine_interface.cpp, src/user_interface.h,
	  data/destroyer1.mdl, data/destroyer1.png, data/psbackgr.png,
	  data/subVII.mdl, data/subVII.png, data/background.png,
	  data/manometer1.png, data/manometer2.png: Initial revision

