
[_]
d_a_active_plugins=dbus;csm;crashhandler;decoration;reflection;wobbly;fade;minimize;cube;rotate;zoom;scale;move;resize;place;switcher;water;trailfocus;neg;bs;put;screenshot;state;
o_a_active_plugins=list
t_a_active_plugins=string
h_a_active_plugins=dbus;csm;crashhandler;decoration;reflection;blur;wobbly;animation;fade;minimize;cube;rotate;plane;zoom;scale;move;resize;place;switcher;water;trailfocus;neg;bs;showdesktop;put;screenshot;state;bench;
n_a_active_plugins=Active Plugins
l_a_active_plugins=List of currently active plugins
o_a_texture_filter=string
s_a_texture_filter=Fast;Good;Best;
d_a_texture_filter=Good
n_a_texture_filter=Texture Filter
l_a_texture_filter=Texture filtering
o_a_click_to_focus=bool
d_a_click_to_focus=true
n_a_click_to_focus=Click To Focus
l_a_click_to_focus=Click on window moves input focus to it
o_a_autoraise=bool
d_a_autoraise=true
n_a_autoraise=Auto-Raise
l_a_autoraise=Raise selected windows after interval
o_a_autoraise_delay=int
s_a_autoraise_delay=0;10000;
d_a_autoraise_delay=1000
n_a_autoraise_delay=Auto-Raise Delay
l_a_autoraise_delay=Interval before raising selected windows
o_a_close_window=action
s_a_close_window=true;true;false;false;
d_a_close_window=0;0;65536;65473;0;0;
n_a_close_window=Close Window
l_a_close_window=Close active window
o_a_main_menu=action
s_a_main_menu=true;true;false;false;
d_a_main_menu=0;0;65536;65470;0;0;
n_a_main_menu=Show Main Menu
l_a_main_menu=Show the main menu
o_a_run=action
s_a_run=true;true;false;false;
d_a_run=0;0;65536;65471;0;0;
n_a_run=Run Dialog
l_a_run=Show Run Application dialog
o_a_command0=string
d_a_command0=
n_a_command0=Command line 0
l_a_command0=Command line to be executed in shell when run_command0 is invoked
o_a_command1=string
d_a_command1=
n_a_command1=Command line 1
l_a_command1=Command line to be executed in shell when run_command1 is invoked
o_a_command2=string
d_a_command2=
n_a_command2=Command line 2
l_a_command2=Command line to be executed in shell when run_command2 is invoked
o_a_command3=string
d_a_command3=
n_a_command3=Command line 3
l_a_command3=Command line to be executed in shell when run_command3 is invoked
o_a_command4=string
d_a_command4=
n_a_command4=Command line 4
l_a_command4=Command line to be executed in shell when run_command4 is invoked
o_a_command5=string
d_a_command5=
n_a_command5=Command line 5
l_a_command5=Command line to be executed in shell when run_command5 is invoked
o_a_command6=string
d_a_command6=
n_a_command6=Command line 6
l_a_command6=Command line to be executed in shell when run_command6 is invoked
o_a_command7=string
d_a_command7=
n_a_command7=Command line 7
l_a_command7=Command line to be executed in shell when run_command7 is invoked
o_a_command8=string
d_a_command8=
n_a_command8=Command line 8
l_a_command8=Command line to be executed in shell when run_command8 is invoked
o_a_command9=string
d_a_command9=
n_a_command9=Command line 9
l_a_command9=Command line to be executed in shell when run_command9 is invoked
o_a_command10=string
d_a_command10=
n_a_command10=Command line 10
l_a_command10=Command line to be executed in shell when run_command10 is invoked
o_a_command11=string
d_a_command11=
n_a_command11=Command line 11
l_a_command11=Command line to be executed in shell when run_command11 is invoked
o_a_run_command0=action
s_a_run_command0=true;true;false;false;
d_a_run_command0=0;0;0;0;0;0;
n_a_run_command0=Run command 0
l_a_run_command0=A keybinding that when invoked, will run the shell command identified by command0
o_a_run_command1=action
s_a_run_command1=true;true;false;false;
d_a_run_command1=0;0;0;0;0;0;
n_a_run_command1=Run command 1
l_a_run_command1=A keybinding that when invoked, will run the shell command identified by command1
o_a_run_command2=action
s_a_run_command2=true;true;false;false;
d_a_run_command2=0;0;0;0;0;0;
n_a_run_command2=Run command 2
l_a_run_command2=A keybinding that when invoked, will run the shell command identified by command2
o_a_run_command3=action
s_a_run_command3=true;true;false;false;
d_a_run_command3=0;0;0;0;0;0;
n_a_run_command3=Run command 3
l_a_run_command3=A keybinding that when invoked, will run the shell command identified by command3
o_a_run_command4=action
s_a_run_command4=true;true;false;false;
d_a_run_command4=0;0;0;0;0;0;
n_a_run_command4=Run command 4
l_a_run_command4=A keybinding that when invoked, will run the shell command identified by command4
o_a_run_command5=action
s_a_run_command5=true;true;false;false;
d_a_run_command5=0;0;0;0;0;0;
n_a_run_command5=Run command 5
l_a_run_command5=A keybinding that when invoked, will run the shell command identified by command5
o_a_run_command6=action
s_a_run_command6=true;true;false;false;
d_a_run_command6=0;0;0;0;0;0;
n_a_run_command6=Run command 6
l_a_run_command6=A keybinding that when invoked, will run the shell command identified by command6
o_a_run_command7=action
s_a_run_command7=true;true;false;false;
d_a_run_command7=0;0;0;0;0;0;
n_a_run_command7=Run command 7
l_a_run_command7=A keybinding that when invoked, will run the shell command identified by command7
o_a_run_command8=action
s_a_run_command8=true;true;false;false;
d_a_run_command8=0;0;0;0;0;0;
n_a_run_command8=Run command 8
l_a_run_command8=A keybinding that when invoked, will run the shell command identified by command8
o_a_run_command9=action
s_a_run_command9=true;true;false;false;
d_a_run_command9=0;0;0;0;0;0;
n_a_run_command9=Run command 9
l_a_run_command9=A keybinding that when invoked, will run the shell command identified by command9
o_a_run_command10=action
s_a_run_command10=true;true;false;false;
d_a_run_command10=0;0;0;0;0;0;
n_a_run_command10=Run command 10
l_a_run_command10=A keybinding that when invoked, will run the shell command identified by command10
o_a_run_command11=action
s_a_run_command11=true;true;false;false;
d_a_run_command11=0;0;0;0;0;0;
n_a_run_command11=Run command 11
l_a_run_command11=A keybinding that when invoked, will run the shell command identified by command11
o_a_slow_animations=action
s_a_slow_animations=true;true;false;false;
d_a_slow_animations=0;0;1;65479;0;0;
n_a_slow_animations=Slow Animations
l_a_slow_animations=Toggle use of slow animations
o_a_lower_window=action
s_a_lower_window=true;true;false;false;
d_a_lower_window=65536;6;0;0;0;0;
n_a_lower_window=Lower Window
l_a_lower_window=Lower window beneath other windows
o_a_unmaximize_window=action
s_a_unmaximize_window=true;true;false;false;
d_a_unmaximize_window=0;0;65536;65474;0;0;
n_a_unmaximize_window=Unmaximize Window
l_a_unmaximize_window=Unmaximize active window
o_a_minimize_window=action
s_a_minimize_window=true;true;false;false;
d_a_minimize_window=0;0;65536;65478;0;0;
n_a_minimize_window=Minimize Window
l_a_minimize_window=Minimize active window
o_a_maximize_window=action
s_a_maximize_window=true;true;false;false;
d_a_maximize_window=0;0;65536;65479;0;0;
n_a_maximize_window=Maximize Window
l_a_maximize_window=Maximize active window
o_a_maximize_window_horizontally=action
s_a_maximize_window_horizontally=true;true;false;false;
d_a_maximize_window_horizontally=0;0;0;0;0;0;
n_a_maximize_window_horizontally=Maximize Window Horizontally
l_a_maximize_window_horizontally=Maximize active window horizontally
o_a_maximize_window_vertically=action
s_a_maximize_window_vertically=true;true;false;false;
d_a_maximize_window_vertically=0;0;0;0;0;0;
n_a_maximize_window_vertically=Maximize Window Vertically
l_a_maximize_window_vertically=Maximize active window vertically
o_a_opacity_increase=action
s_a_opacity_increase=true;true;false;false;
d_a_opacity_increase=65536;4;0;0;0;0;
n_a_opacity_increase=Increase Opacity
l_a_opacity_increase=Increase window opacity
o_a_opacity_decrease=action
s_a_opacity_decrease=true;true;false;false;
d_a_opacity_decrease=65536;5;0;0;0;0;
n_a_opacity_decrease=Decrease Opacity
l_a_opacity_decrease=Decrease window opacity
o_a_command_screenshot=string
d_a_command_screenshot=gnome-screenshot
n_a_command_screenshot=Screenshot command line
l_a_command_screenshot=Screenshot command line
o_a_run_command_screenshot=action
s_a_run_command_screenshot=true;true;false;false;
d_a_run_command_screenshot=0;0;0;65377;0;0;
n_a_run_command_screenshot=Take a screenshot
l_a_run_command_screenshot=Take a screenshot
o_a_command_window_screenshot=string
d_a_command_window_screenshot=gnome-screenshot --window
n_a_command_window_screenshot=Window screenshot command line
l_a_command_window_screenshot=Window screenshot command line
o_a_run_command_window_screenshot=action
s_a_run_command_window_screenshot=true;true;false;false;
d_a_run_command_window_screenshot=0;0;65536;65377;0;0;
n_a_run_command_window_screenshot=Take a screenshot of a window
l_a_run_command_window_screenshot=Take a screenshot of a window
o_a_window_menu=action
s_a_window_menu=true;true;false;false;
d_a_window_menu=65536;3;65536;32;0;0;
n_a_window_menu=Window Menu
l_a_window_menu=Open window menu
o_a_show_desktop=action
s_a_show_desktop=true;true;false;false;
d_a_show_desktop=0;0;65540;100;0;0;
n_a_show_desktop=Hide all windows and focus desktop
l_a_show_desktop=Hide all windows and focus desktop
o_a_raise_on_click=bool
d_a_raise_on_click=true
n_a_raise_on_click=Raise On Click
l_a_raise_on_click=Raise windows when clicked
o_a_audible_bell=bool
d_a_audible_bell=true
n_a_audible_bell=Audible Bell
l_a_audible_bell=Audible system beep
o_a_toggle_window_maximized=action
s_a_toggle_window_maximized=true;true;false;false;
d_a_toggle_window_maximized=0;0;0;0;0;0;
n_a_toggle_window_maximized=Toggle Window Maximized
l_a_toggle_window_maximized=Toggle active window maximized
o_a_toggle_window_maximized_horizontally=action
s_a_toggle_window_maximized_horizontally=true;true;false;false;
d_a_toggle_window_maximized_horizontally=0;0;0;0;0;0;
n_a_toggle_window_maximized_horizontally=Toggle Window Maximized Horizontally
l_a_toggle_window_maximized_horizontally=Toggle active window maximized horizontally
o_a_toggle_window_maximized_vertically=action
s_a_toggle_window_maximized_vertically=true;true;false;false;
d_a_toggle_window_maximized_vertically=0;0;0;0;0;0;
n_a_toggle_window_maximized_vertically=Toggle Window Maximized Vertically
l_a_toggle_window_maximized_vertically=Toggle active window maximized vertically
o_a_hide_skip_taskbar_windows=bool
d_a_hide_skip_taskbar_windows=true
n_a_hide_skip_taskbar_windows=Hide Skip Taskbar Windows
l_a_hide_skip_taskbar_windows=Hide windows not in taskbar when entering show desktop mode
o_a_toggle_window_shaded=action
s_a_toggle_window_shaded=true;true;false;false;
d_a_toggle_window_shaded=0;0;65540;115;0;0;
n_a_toggle_window_shaded=Toggle Window Shaded
l_a_toggle_window_shaded=Toggle active window shaded
o_a_raise_window=action
s_a_raise_window=true;true;false;false;
d_a_raise_window=4;2;0;0;0;0;
n_a_raise_window=Raise Window
l_a_raise_window=Raise window above other windows
o_s_detect_refresh_rate=bool
d_s_detect_refresh_rate=true
n_s_detect_refresh_rate=Detect Refresh Rate
l_s_detect_refresh_rate=Automatic detection of refresh rate
o_s_lighting=bool
d_s_lighting=true
n_s_lighting=Lighting
l_s_lighting=Use diffuse light when screen is transformed
o_s_refresh_rate=int
s_s_refresh_rate=1;200;
d_s_refresh_rate=60
n_s_refresh_rate=Refresh Rate
l_s_refresh_rate=The rate at which the screen is redrawn (times/second)
o_s_size=int
s_s_size=2;32;
d_s_size=4
n_s_size=Horizontal Virtual Size
l_s_size=Screen size multiplier for virtual size
o_s_opacity_step=int
s_s_opacity_step=1;50;
d_s_opacity_step=10
n_s_opacity_step=Opacity Step
l_s_opacity_step=Opacity change step
o_s_unredirect_fullscreen_windows=bool
d_s_unredirect_fullscreen_windows=false
n_s_unredirect_fullscreen_windows=Unredirect Fullscreen Windows
l_s_unredirect_fullscreen_windows=Allow drawing of fullscreen windows to not be redirected to offscreen pixmaps
o_s_default_icon=string
d_s_default_icon=icon.png
n_s_default_icon=Default Icon
l_s_default_icon=Default window icon image
o_s_sync_to_vblank=bool
d_s_sync_to_vblank=true
n_s_sync_to_vblank=Sync To VBlank
l_s_sync_to_vblank=Only perform screen updates during vertical blanking period
o_s_slowness_fix=bool
d_s_slowness_fix=true
n_s_slowness_fix=Slowness Fix
l_s_slowness_fix=Toggle this option if compiz is slow or choppy.On some cards, enabling it makes compiz smoother, and onothers, disabling makes compiz smoother.
o_s_vsize=int
s_s_vsize=1;32;
d_s_vsize=1
n_s_vsize=Vertical Virtual Size
l_s_vsize=Screen size multiplier for vertical virtual size

[animation]
o_p_info=string
d_p_info=
n_p_info=Animation Effects
l_p_info=Animation effects on window events 
o_p_load_before=list
t_p_load_before=string
d_p_load_before=fade;cube;scale;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_time_step=int
s_s_time_step=10;400;
d_s_time_step=25
n_s_time_step=Animation Time Step
l_s_time_step=Animation time step in milliseconds
o_s_disable_pp_fx=string
s_s_disable_pp_fx=No disabling;Animated window;All windows;
d_s_disable_pp_fx=All windows
n_s_disable_pp_fx=Disable Postprocessing Effects During Animation
l_s_disable_pp_fx=Disables Blur during animation for the animated window, all windows, or none
o_s_minimize_effect=string
s_s_minimize_effect=None;Magic Lamp 1;Magic Lamp 2;Zoom;Sidekick;Dream;
d_s_minimize_effect=Magic Lamp 1
n_s_minimize_effect=Minimize Effect
l_s_minimize_effect=Minimize Window Effect
o_s_minimize_window_types=list
t_s_minimize_window_types=string
s_s_minimize_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_minimize_window_types=Normal;
n_s_minimize_window_types=Minimize Window Types
l_s_minimize_window_types=Window types that should animate with this effect when minimized
o_s_minimize_duration=float
s_s_minimize_duration=0.1;10;0.05;
d_s_minimize_duration=1.2
n_s_minimize_duration=Minimize Animation Duration
l_s_minimize_duration=Minimize animation duration in seconds
o_s_unminimize_effect=string
s_s_unminimize_effect=None;Magic Lamp 1;Magic Lamp 2;Zoom;Sidekick;Dream;
d_s_unminimize_effect=Magic Lamp 1
n_s_unminimize_effect=Unminimize Effect
l_s_unminimize_effect=Unminimize Window Effect
o_s_unminimize_window_types=list
t_s_unminimize_window_types=string
s_s_unminimize_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_unminimize_window_types=Normal;
n_s_unminimize_window_types=Unminimize Window Types
l_s_unminimize_window_types=Window types that should animate with this effect when unminimized
o_s_unminimize_duration=float
s_s_unminimize_duration=0.1;10;0.05;
d_s_unminimize_duration=1.2
n_s_unminimize_duration=Unminimize Animation Duration
l_s_unminimize_duration=Unminimize animation duration in seconds
o_s_create1_effect=string
s_s_create1_effect=None;Zoom;Sidekick;Dream;
d_s_create1_effect=Dream
n_s_create1_effect=Create Effect 1
l_s_create1_effect=Create Window Effect 1
o_s_create1_window_types=list
t_s_create1_window_types=string
s_s_create1_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_create1_window_types=Normal;Dialog;ModalDialog;
n_s_create1_window_types=Create Window Types 1
l_s_create1_window_types=Window types that should animate with this effect when created
o_s_create1_duration=float
s_s_create1_duration=0.1;10;0.05;
d_s_create1_duration=1.0
n_s_create1_duration=Create Animation Duration 1
l_s_create1_duration=Animation duration in seconds for create effect 1
o_s_close1_effect=string
s_s_close1_effect=None;Zoom;Sidekick;Dream;
d_s_close1_effect=Dream
n_s_close1_effect=Close Effect 1
l_s_close1_effect=Close Window Effect 1
o_s_close1_window_types=list
t_s_close1_window_types=string
s_s_close1_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_close1_window_types=Normal;Dialog;ModalDialog;
n_s_close1_window_types=Close Window Types 1
l_s_close1_window_types=Window types that should animate with this effect when closed
o_s_close1_duration=float
s_s_close1_duration=0.1;10;0.05;
d_s_close1_duration=1.2
n_s_close1_duration=Close Animation Duration 1
l_s_close1_duration=Animation duration in seconds for close effect 1
o_s_focus_effect=string
s_s_focus_effect=None;Wave;
d_s_focus_effect=Wave
n_s_focus_effect=Focus Effect
l_s_focus_effect=Focus Window Effect
o_s_focus_window_types=list
t_s_focus_window_types=string
s_s_focus_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_focus_window_types=Normal;Dialog;ModalDialog;
n_s_focus_window_types=Focus Window Types
l_s_focus_window_types=Window types that should wobble when focused
o_s_focus_duration=float
s_s_focus_duration=0.1;10;0.05;
d_s_focus_duration=0.8
n_s_focus_duration=Focus Animation Duration
l_s_focus_duration=Focus animation duration in seconds
o_s_focus_wave_width=float
s_s_focus_wave_width=0.02;3;0.02;
d_s_focus_wave_width=0.7
n_s_focus_wave_width=Focus Wave Width
l_s_focus_wave_width=Focus wave width relative to window height
o_s_focus_wave_amp=float
s_s_focus_wave_amp=0;1;0.01;
d_s_focus_wave_amp=0.03
n_s_focus_wave_amp=Focus Wave Amplitude
l_s_focus_wave_amp=Focus wave amplitude relative to window height
o_s_magic_lamp1_grid_res=int
s_s_magic_lamp1_grid_res=2;200;
d_s_magic_lamp1_grid_res=80
n_s_magic_lamp1_grid_res=MagicLamp1 Grid Y Resolution
l_s_magic_lamp1_grid_res=Vertex Grid Resolution (2-200) for MagicLamp1 (Y dimension only)
o_s_magic_lamp1_max_waves=int
s_s_magic_lamp1_max_waves=0;20;
d_s_magic_lamp1_max_waves=5
n_s_magic_lamp1_max_waves=MagicLamp1 Max Waves
l_s_magic_lamp1_max_waves=Maximum number of waves for MagicLamp1
o_s_magic_lamp1_wave_amp_min=float
s_s_magic_lamp1_wave_amp_min=0;2000;5;
d_s_magic_lamp1_wave_amp_min=200
n_s_magic_lamp1_wave_amp_min=MagicLamp1 Wave Min Amplitude
l_s_magic_lamp1_wave_amp_min=MagicLamp1 waves will have random amplitudes between min and max
o_s_magic_lamp1_wave_amp_max=float
s_s_magic_lamp1_wave_amp_max=0;2000;5;
d_s_magic_lamp1_wave_amp_max=300
n_s_magic_lamp1_wave_amp_max=MagicLamp1 Wave Max Amplitude
l_s_magic_lamp1_wave_amp_max=MagicLamp1 waves will have random amplitudes between min and max 
o_s_magic_lamp2_grid_res=int
s_s_magic_lamp2_grid_res=2;200;
d_s_magic_lamp2_grid_res=32
n_s_magic_lamp2_grid_res=MagicLamp2 Grid Y Resolution
l_s_magic_lamp2_grid_res=Vertex Grid Resolution (2-200) for MagicLamp2 (Y dimension only)
o_s_magic_lamp2_max_waves=int
s_s_magic_lamp2_max_waves=0;20;
d_s_magic_lamp2_max_waves=0
n_s_magic_lamp2_max_waves=MagicLamp2 Max Waves
l_s_magic_lamp2_max_waves=Maximum number of waves for MagicLamp2
o_s_magic_lamp2_wave_amp_min=float
s_s_magic_lamp2_wave_amp_min=0;2000;5;
d_s_magic_lamp2_wave_amp_min=200
n_s_magic_lamp2_wave_amp_min=MagicLamp2 Wave Min Amplitude
l_s_magic_lamp2_wave_amp_min=MagicLamp2 waves will have random amplitudes between min and max
o_s_magic_lamp2_wave_amp_max=float
s_s_magic_lamp2_wave_amp_max=0;2000;5;
d_s_magic_lamp2_wave_amp_max=300
n_s_magic_lamp2_wave_amp_max=MagicLamp2 Wave Max Amplitude
l_s_magic_lamp2_wave_amp_max=MagicLamp2 waves will have random amplitudes between min and max 

[bench]
o_p_info=string
d_p_info=
n_p_info=Benchmark
l_p_info=A simple benchmark plugin
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=false;true;false;false;
d_a_initiate=0;0;262144;65481;0;0;
n_a_initiate=Initiate
l_a_initiate=Start benchmark
o_a_disable_limiter=bool
d_a_disable_limiter=true
n_a_disable_limiter=Disable limiter
l_a_disable_limiter=Disable compiz integated FPS limiter
o_a_position_x=int
s_a_position_x=0;4096;
d_a_position_x=0
n_a_position_x=Position x
l_a_position_x=X Position of benchmark window
o_a_position_y=int
s_a_position_y=0;4096;
d_a_position_y=0
n_a_position_y=Position y
l_a_position_y=Y Position of benchmark window
o_a_output_screen=bool
d_a_output_screen=true
n_a_output_screen=Output Screen
l_a_output_screen=Display FPS on screen
o_a_output_console=bool
d_a_output_console=false
n_a_output_console=Output Console
l_a_output_console=Print FPS to console
o_a_console_update_time=int
s_a_console_update_time=1;60;
d_a_console_update_time=5
n_a_console_update_time=Console Update Time
l_a_console_update_time=Console output update time

[blur]
o_p_info=string
d_p_info=
n_p_info=Blur
l_p_info=Blur
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_off_onmove=bool
d_a_off_onmove=true
n_a_off_onmove=Disables the plugin when a window is moving
l_a_off_onmove=Disables the plugin when a window is moving
o_a_blur_factor=float
s_a_blur_factor=1;100;0.0099999997764825821;
d_a_blur_factor=2
n_a_blur_factor=Changes the amount the image is resized to blur in non-fragment
l_a_blur_factor=Changes the amount the image is resized to blur in non-fragment (Value has to be greater then 1 )
o_a_off_onopacity=bool
d_a_off_onopacity=true
n_a_off_onopacity=Disables the plugin on transparent window
l_a_off_onopacity=Disables the plugin on transparent window [useless for now, useful when generic transparency blurring is added]
o_a_mode=string
s_a_mode=fast;best;non_fragment;
d_a_mode=fast
n_a_mode=Sets the mode of the plugin to use
l_a_mode=Sets the mode of the plugin to use
o_a_transparency_blur=bool
d_a_transparency_blur=false
n_a_transparency_blur=Enables transparency blurring
l_a_transparency_blur=Enables transparency blurring (off by default)
o_a_off_ontmove=bool
d_a_off_ontmove=true
n_a_off_ontmove=Disables transparency blurring when moving a window
l_a_off_ontmove=Disables transparency blurring when moving a window (note this includes damaged regions)

[bs]
o_p_info=string
d_p_info=
n_p_info=Brightness and Saturation
l_p_info=Brightness and Saturation adjustments
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_saturation_increase=action
s_a_saturation_increase=true;true;false;false;
d_a_saturation_increase=4;4;136515952;0;0;0;
n_a_saturation_increase=Increase Saturation
l_a_saturation_increase=Increase Saturation
o_a_saturation_decrease=action
s_a_saturation_decrease=true;true;false;false;
d_a_saturation_decrease=4;5;1075757400;0;0;0;
n_a_saturation_decrease=Decrease Saturation
l_a_saturation_decrease=Decrease Saturation
o_a_brightness_increase=action
s_a_brightness_increase=true;true;false;false;
d_a_brightness_increase=1;4;1075757400;0;0;0;
n_a_brightness_increase=Increase Brightness
l_a_brightness_increase=Increase Brightness
o_a_brightness_decrease=action
s_a_brightness_decrease=true;true;false;false;
d_a_brightness_decrease=1;5;2929;0;0;0;
n_a_brightness_decrease=Decrease Brightness
l_a_brightness_decrease=Decrease Brightness
o_s_saturation_step=int
s_s_saturation_step=1;10;
d_s_saturation_step=5
n_s_saturation_step=Saturation Step
l_s_saturation_step=Saturation change step
o_s_brightness_step=int
s_s_brightness_step=1;10;
d_s_brightness_step=5
n_s_brightness_step=Brightness Step
l_s_brightness_step=Brightness change step

[crashhandler]
o_p_info=string
d_p_info=
n_p_info=Crash handler
l_p_info=Compiz crash handler plugin
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_enabled=bool
d_a_enabled=true
n_a_enabled=Enabled
l_a_enabled=Activate crash handler
o_a_start_window_manager=bool
d_a_start_window_manager=false
n_a_start_window_manager=Start Window Manager
l_a_start_window_manager=Start other window manager on crash
o_a_window_manager_command_line=string
d_a_window_manager_command_line=
n_a_window_manager_command_line=Window manager command line
l_a_window_manager_command_line=Window manager command line. DO NOT ENTER COMPIZ HERE!!!

[cube]
o_p_info=string
d_p_info=
n_p_info=Desktop Cube
l_p_info=Place windows on cube
o_p_load_before=list
t_p_load_before=string
d_p_load_before=scale;switcher;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_unfold=action
s_a_unfold=true;true;true;false;
d_a_unfold=0;0;65540;65366;0;0;
n_a_unfold=Unfold
l_a_unfold=Unfold cube
o_a_next_slide=action
s_a_next_slide=true;true;true;false;
d_a_next_slide=0;0;0;32;0;0;
n_a_next_slide=Next Slide
l_a_next_slide=Advance to next slide
o_a_prev_slide=action
s_a_prev_slide=true;true;true;false;
d_a_prev_slide=0;0;0;65288;0;0;
n_a_prev_slide=Previous Slide
l_a_prev_slide=Go back to previous slide
o_s_color=color
d_s_color=61423;60395;59367;65535;
n_s_color=Cube Color
l_s_color=Color of top and bottom sides of the cube
o_s_in=bool
d_s_in=false
n_s_in=Inside Cube
l_s_in=Inside cube
o_s_scale_image_top=bool
d_s_scale_image_top=false
n_s_scale_image_top=Scale image on top
l_s_scale_image_top=Scale images to cover top face of cube
o_s_images_top=list
t_s_images_top=string
d_s_images_top=/usr/share/compiz/mandriva-top.png;
n_s_images_top=Image files on top
l_s_images_top=List of PNG and SVG files that should be rendered on top face of cube
o_s_skydome=bool
d_s_skydome=false
n_s_skydome=Skydome
l_s_skydome=Render skydome
o_s_skydome_image=string
d_s_skydome_image=
n_s_skydome_image=Skydome Image
l_s_skydome_image=Image to use as texture for the skydome
o_s_skydome_animated=bool
d_s_skydome_animated=false
n_s_skydome_animated=Animate Skydome
l_s_skydome_animated=Animate skydome when rotating cube
o_s_acceleration=float
s_s_acceleration=1;20;0.10000000149011612;
d_s_acceleration=4
n_s_acceleration=Acceleration
l_s_acceleration=Fold Acceleration
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Fold Speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=1.2000000476837158
n_s_timestep=Timestep
l_s_timestep=Fold Timestep
o_s_mipmap=bool
d_s_mipmap=true
n_s_mipmap=Mipmap
l_s_mipmap=Generate mipmaps when possible for higher quality scaling
o_s_scale_image_bottom=bool
d_s_scale_image_bottom=false
n_s_scale_image_bottom=Scale image on bottom
l_s_scale_image_bottom=Scale images to cover bottom face of cube
o_s_images_bottom=list
t_s_images_bottom=string
d_s_images_bottom=/usr/share/compiz/cubecaps.png;
n_s_images_bottom=Image files on bottom
l_s_images_bottom=List of PNG and SVG files that should be rendered on bottom face of cube
o_s_rotate_images=bool
d_s_rotate_images=true
n_s_rotate_images=Rotate Top / Bottom images
l_s_rotate_images=Rotate Top / Bottom images
o_s_change_viewport_slide=bool
d_s_change_viewport_slide=false
n_s_change_viewport_slide=Slide when changing viewports instead of rotating.
l_s_change_viewport_slide=Slide when changing viewports instead of rotating.
o_s_change_viewport_slide_no3d=bool
d_s_change_viewport_slide_no3d=false
n_s_change_viewport_slide_no3d=Keep the cube plannar even when mouse grabbing.
l_s_change_viewport_slide_no3d=Keep the cube plannar even when mouse grabbing.

[dbus]
o_p_info=string
d_p_info=
n_p_info=Dbus
l_p_info=Dbus Control Backend
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify

[decoration]
o_p_info=string
d_p_info=
n_p_info=Window Decoration
l_p_info=Window decorations
o_p_load_before=list
t_p_load_before=string
d_p_load_before=wobbly;fade;cube;scale;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_shadow_radius=float
s_a_shadow_radius=0;48;0.10000000149011612;
d_a_shadow_radius=8
n_a_shadow_radius=Shadow Radius
l_a_shadow_radius=Drop shadow radius
o_a_shadow_opacity=float
s_a_shadow_opacity=0.0099999997764825821;6;0.0099999997764825821;
d_a_shadow_opacity=0.5
n_a_shadow_opacity=Shadow Opacity
l_a_shadow_opacity=Drop shadow opacity
o_a_shadow_offset_x=int
s_a_shadow_offset_x=-16;16;
d_a_shadow_offset_x=1
n_a_shadow_offset_x=Shadow Offset X
l_a_shadow_offset_x=Drop shadow X offset
o_a_shadow_offset_y=int
s_a_shadow_offset_y=-16;16;
d_a_shadow_offset_y=1
n_a_shadow_offset_y=Shadow Offset Y
l_a_shadow_offset_y=Drop shadow Y offset
o_a_apply_paint_modifiers=bool
d_a_apply_paint_modifiers=true
n_a_apply_paint_modifiers=Apply transparency/brightness/saturation
l_a_apply_paint_modifiers=Apply the transparency/brightness/saturation of the window to the decoration

[fade]
o_p_info=string
d_p_info=
n_p_info=Fading Windows
l_p_info=Fade in windows when mapped and fade out windows when unmapped
o_p_load_before=list
t_p_load_before=string
d_p_load_before=cube;scale;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_fade_speed=float
s_s_fade_speed=0.10000000149011612;10;0.10000000149011612;
d_s_fade_speed=5
n_s_fade_speed=Fade Speed
l_s_fade_speed=Window fade speed
o_s_window_types=list
t_s_window_types=string
s_s_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_window_types=Dock;Toolbar;Menu;Utility;Splash;Normal;Dialog;ModalDialog;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;Unknown;
n_s_window_types=Window Types
l_s_window_types=Window types that should be fading
o_s_visual_bell=bool
d_s_visual_bell=false
n_s_visual_bell=Visual Bell
l_s_visual_bell=Fade effect on system beep
o_s_fullscreen_visual_bell=bool
d_s_fullscreen_visual_bell=false
n_s_fullscreen_visual_bell=Fullscreen Visual Bell
l_s_fullscreen_visual_bell=Fullscreen fade effect on system beep
o_s_urgent=bool
d_s_urgent=true
n_s_urgent=Urgent
l_s_urgent=Flashing Fade effect on urgent windows
o_s_urgent_count=int
s_s_urgent_count=0;15;
d_s_urgent_count=5
n_s_urgent_count=Urgent Count
l_s_urgent_count=Number of Flashes for Urgent Flashing (0=forever)
o_s_urgent_speed=int
s_s_urgent_speed=5;50;
d_s_urgent_speed=15
n_s_urgent_speed=Urgent Speed
l_s_urgent_speed=Window Urgent Flash Speed
o_s_urgent_center=int
s_s_urgent_center=0;100;
d_s_urgent_center=70
n_s_urgent_center=Urgent Center
l_s_urgent_center=Center Percentage of Brightness for Urgent Flashing
o_s_urgent_swing=int
s_s_urgent_swing=0;100;
d_s_urgent_swing=20
n_s_urgent_swing=Urgent Swing
l_s_urgent_swing=Max Swing Percentage for Urgent Flashing

[minimize]
o_p_info=string
d_p_info=
n_p_info=Minimize Effect
l_p_info=Transform windows when they are minimized and unminimized
o_p_load_before=list
t_p_load_before=string
d_p_load_before=cube;scale;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Minimize speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=0.5
n_s_timestep=Timestep
l_s_timestep=Minimize timestep
o_s_window_types=list
t_s_window_types=string
s_s_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_window_types=Toolbar;Utility;Dialog;Normal;
n_s_window_types=Window Types
l_s_window_types=Window types that should be transformed when minimized
o_s_shade_resistance=int
s_s_shade_resistance=0;100;
d_s_shade_resistance=75
n_s_shade_resistance=Shade Resistance
l_s_shade_resistance=Shade resistance
o_s_zoom_created_windows=bool
d_s_zoom_created_windows=true
n_s_zoom_created_windows=Zoom Created Windows
l_s_zoom_created_windows=Zooms created windows in from cursor/center
o_s_zoom_created_windows_from_center=bool
d_s_zoom_created_windows_from_center=false
n_s_zoom_created_windows_from_center=Zoom Created Windows from Center
l_s_zoom_created_windows_from_center=Zooms created windows in from center instead of cursor

[move]
o_p_info=string
d_p_info=
n_p_info=Move Window
l_p_info=Move window
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;true;false;false;
d_a_initiate=65536;1;65536;65476;0;0;
n_a_initiate=Initiate Window Move
l_a_initiate=Start moving window
o_a_opacity=int
s_a_opacity=1;100;
d_a_opacity=100
n_a_opacity=Opacity
l_a_opacity=Opacity level of moving windows
o_a_constrain_y_top=bool
d_a_constrain_y_top=true
n_a_constrain_y_top=Constrain Y to top of screen
l_a_constrain_y_top=Constrain Y coordinate to workspace area at top of screen
o_a_constrain_y_bottom=bool
d_a_constrain_y_bottom=true
n_a_constrain_y_bottom=Constrain Y to bottom
l_a_constrain_y_bottom=Constrain Y coordinate to workspace area at bottom of screen
o_a_snapoff_maximized=bool
d_a_snapoff_maximized=true
n_a_snapoff_maximized=Snapoff maximized windows
l_a_snapoff_maximized=Snapoff and auto unmaximized maximized windows when dragging
o_a_opacify_min_opacity=int
s_a_opacify_min_opacity=1;100;
d_a_opacify_min_opacity=80
n_a_opacify_min_opacity=Minimum opacity for opacify
l_a_opacify_min_opacity=Opacify only windows whose opacity is higher than this value

[neg]
o_p_info=string
d_p_info=
n_p_info=Negative
l_p_info=Negative
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_window_toggle=action
s_a_window_toggle=true;true;false;false;
d_a_window_toggle=1075757400;0;262144;110;0;0;
n_a_window_toggle=Toggle Negative
l_a_window_toggle=Toggle Window Negative
o_a_screen_toggle=action
s_a_screen_toggle=true;true;false;false;
d_a_screen_toggle=16369;0;262144;109;0;0;
n_a_screen_toggle=Toggle Negative
l_a_screen_toggle=Toggle Screen Negative

[place]
o_p_info=string
d_p_info=
n_p_info=Place Windows
l_p_info=Place windows at appropriate positions when mapped
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_workarounds=bool
d_s_workarounds=true
n_s_workarounds=Workarounds
l_s_workarounds=Window placement workarounds

[plane]
o_p_info=string
d_p_info=
n_p_info=Desktop Plane
l_p_info=Place windows on a plane
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_plane_left=action
s_a_plane_left=true;true;true;false;
d_a_plane_left=-34299902;0;65540;65361;0;0;
n_a_plane_left=Plane Left
l_a_plane_left=Plane left
o_a_plane_right=action
s_a_plane_right=true;true;true;false;
d_a_plane_right=1684640446;0;65540;65363;0;0;
n_a_plane_right=Plane Right
l_a_plane_right=Plane right
o_a_plane_down=action
s_a_plane_down=true;true;true;false;
d_a_plane_down=875992065;0;65540;65364;0;0;
n_a_plane_down=Plane Down
l_a_plane_down=Plane down
o_a_plane_up=action
s_a_plane_up=true;true;true;false;
d_a_plane_up=649569539;0;65540;65362;0;0;
n_a_plane_up=Plane Up
l_a_plane_up=Plane up
o_a_plane_to_1=action
s_a_plane_to_1=true;true;false;false;
d_a_plane_to_1=-1755985458;0;-909739261;0;0;0;
n_a_plane_to_1=Plane To Face 1
l_a_plane_to_1=Plane to face 1
o_a_plane_to_2=action
s_a_plane_to_2=true;true;false;false;
d_a_plane_to_2=-981938857;0;191664053;0;0;0;
n_a_plane_to_2=Plane To Face 2
l_a_plane_to_2=Plane to face 2
o_a_plane_to_3=action
s_a_plane_to_3=true;true;false;false;
d_a_plane_to_3=1343152123;0;624074198;0;0;0;
n_a_plane_to_3=Plane To Face 3
l_a_plane_to_3=Plane to face 3
o_a_plane_to_4=action
s_a_plane_to_4=true;true;false;false;
d_a_plane_to_4=1542842689;0;477798118;0;0;0;
n_a_plane_to_4=Plane To Face 4
l_a_plane_to_4=Plane to face 4
o_a_plane_to_5=action
s_a_plane_to_5=true;true;false;false;
d_a_plane_to_5=477405369;0;-1477742774;0;0;0;
n_a_plane_to_5=Plane To Face 5
l_a_plane_to_5=Plane to face 5
o_a_plane_to_6=action
s_a_plane_to_6=true;true;false;false;
d_a_plane_to_6=203075165;0;82146464;0;0;0;
n_a_plane_to_6=Plane To Face 6
l_a_plane_to_6=Plane to face 6
o_a_plane_to_7=action
s_a_plane_to_7=true;true;false;false;
d_a_plane_to_7=-1109667199;0;-381676604;0;0;0;
n_a_plane_to_7=Plane To Face 7
l_a_plane_to_7=Plane to face 7
o_a_plane_to_8=action
s_a_plane_to_8=true;true;false;false;
d_a_plane_to_8=-1898806457;0;1439283018;0;0;0;
n_a_plane_to_8=Plane To Face 8
l_a_plane_to_8=Plane to face 8
o_a_plane_to_9=action
s_a_plane_to_9=true;true;false;false;
d_a_plane_to_9=-68503197;0;-452241183;0;0;0;
n_a_plane_to_9=Plane To Face 9
l_a_plane_to_9=Plane to face 9
o_a_plane_to_10=action
s_a_plane_to_10=true;true;false;false;
d_a_plane_to_10=-2066579157;0;-454141794;0;0;0;
n_a_plane_to_10=Plane To Face 10
l_a_plane_to_10=Plane to face 10
o_a_plane_to_11=action
s_a_plane_to_11=true;true;false;false;
d_a_plane_to_11=-373298779;0;-942505145;0;0;0;
n_a_plane_to_11=Plane To Face 11
l_a_plane_to_11=Plane to face 11
o_a_plane_to_12=action
s_a_plane_to_12=true;true;false;false;
d_a_plane_to_12=-303125615;0;-381574230;0;0;0;
n_a_plane_to_12=Plane To Face 12
l_a_plane_to_12=Plane to face 12

[put]
o_p_info=string
d_p_info=
n_p_info=Put
l_p_info=Put window
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_put_center=action
s_a_put_center=true;true;false;false;
d_a_put_center=0;0;262144;65437;0;0;
n_a_put_center=Put Center
l_a_put_center=Move window to the center
o_a_put_left=action
s_a_put_left=true;true;false;false;
d_a_put_left=0;0;262144;65430;0;0;
n_a_put_left=Put Left
l_a_put_left=Move window to the center of the left edge
o_a_put_top_left=action
s_a_put_top_left=true;true;false;false;
d_a_put_top_left=0;0;262144;65429;0;0;
n_a_put_top_left=Put Top Left
l_a_put_top_left=Move Window to the top left corner
o_a_put_top=action
s_a_put_top=true;true;false;false;
d_a_put_top=0;0;262144;65431;0;0;
n_a_put_top=Put Top
l_a_put_top=Move window to the center of the top edge
o_a_put_top_right=action
s_a_put_top_right=true;true;false;false;
d_a_put_top_right=0;0;262144;65434;0;0;
n_a_put_top_right=Put Top Right
l_a_put_top_right=Move window to the top right corner
o_a_put_right=action
s_a_put_right=true;true;false;false;
d_a_put_right=0;0;262144;65432;0;0;
n_a_put_right=Put Right
l_a_put_right=Move window to the center of the right edge
o_a_put_bottom_right=action
s_a_put_bottom_right=true;true;false;false;
d_a_put_bottom_right=0;0;262144;65435;0;0;
n_a_put_bottom_right=Put Bottom Right
l_a_put_bottom_right=Move window to the bottom right corner
o_a_put_bottom=action
s_a_put_bottom=true;true;false;false;
d_a_put_bottom=0;0;262144;65433;0;0;
n_a_put_bottom=Put Bottom
l_a_put_bottom=Move window to the center of the bottom edge
o_a_put_bottom_left=action
s_a_put_bottom_left=true;true;false;false;
d_a_put_bottom_left=0;0;262144;65436;0;0;
n_a_put_bottom_left=Put Bottom Left
l_a_put_bottom_left=Move window to the bottom left corner
o_a_put_restore=action
s_a_put_restore=true;true;false;false;
d_a_put_restore=0;0;262144;65438;0;0;
n_a_put_restore=Restore Position
l_a_put_restore=Move window to the last position
o_a_put_viewport_left=action
s_a_put_viewport_left=true;true;false;false;
d_a_put_viewport_left=0;0;0;0;0;0;
n_a_put_viewport_left=Viewport Left
l_a_put_viewport_left=Move window to the viewport on left
o_a_put_viewport_right=action
s_a_put_viewport_right=true;true;false;false;
d_a_put_viewport_right=0;0;0;0;0;0;
n_a_put_viewport_right=Viewport Right
l_a_put_viewport_right=Move window to the viewport on right
o_a_put_viewport=action
s_a_put_viewport=false;false;false;false;
d_a_put_viewport=0;0;0;0;0;0;
n_a_put_viewport=Put on Face
l_a_put_viewport=Move window to face
o_a_put_viewport_1=action
s_a_put_viewport_1=true;true;false;false;
d_a_put_viewport_1=0;0;0;0;0;0;
n_a_put_viewport_1=Put on Face 1
l_a_put_viewport_1=Move window to face 1
o_a_put_viewport_2=action
s_a_put_viewport_2=true;true;false;false;
d_a_put_viewport_2=0;0;0;0;0;0;
n_a_put_viewport_2=Put on Face 2
l_a_put_viewport_2=Move window to face 2
o_a_put_viewport_3=action
s_a_put_viewport_3=true;true;false;false;
d_a_put_viewport_3=0;0;0;0;0;0;
n_a_put_viewport_3=Put on Face 3
l_a_put_viewport_3=Move window to face 3
o_a_put_viewport_4=action
s_a_put_viewport_4=true;true;false;false;
d_a_put_viewport_4=0;0;0;0;0;0;
n_a_put_viewport_4=Put on Face 4
l_a_put_viewport_4=Move window to face 4
o_a_put_viewport_5=action
s_a_put_viewport_5=true;true;false;false;
d_a_put_viewport_5=0;0;0;0;0;0;
n_a_put_viewport_5=Put on Face 5
l_a_put_viewport_5=Move window to face 5
o_a_put_viewport_6=action
s_a_put_viewport_6=true;true;false;false;
d_a_put_viewport_6=0;0;0;0;0;0;
n_a_put_viewport_6=Put on Face 6
l_a_put_viewport_6=Move window to face 6
o_a_put_viewport_7=action
s_a_put_viewport_7=true;true;false;false;
d_a_put_viewport_7=0;0;0;0;0;0;
n_a_put_viewport_7=Put on Face 7
l_a_put_viewport_7=Move window to face 7
o_a_put_viewport_8=action
s_a_put_viewport_8=true;true;false;false;
d_a_put_viewport_8=0;0;0;0;0;0;
n_a_put_viewport_8=Put on Face 8
l_a_put_viewport_8=Move window to face 8
o_a_put_viewport_9=action
s_a_put_viewport_9=true;true;false;false;
d_a_put_viewport_9=0;0;0;0;0;0;
n_a_put_viewport_9=Put on Face 9
l_a_put_viewport_9=Move window to face 9
o_a_put_viewport_10=action
s_a_put_viewport_10=true;true;false;false;
d_a_put_viewport_10=0;0;0;0;0;0;
n_a_put_viewport_10=Put on Face 10
l_a_put_viewport_10=Move window to face 10
o_a_put_viewport_11=action
s_a_put_viewport_11=true;true;false;false;
d_a_put_viewport_11=0;0;0;0;0;0;
n_a_put_viewport_11=Put on Face 11
l_a_put_viewport_11=Move window to face 11
o_a_put_viewport_12=action
s_a_put_viewport_12=true;true;false;false;
d_a_put_viewport_12=0;0;0;0;0;0;
n_a_put_viewport_12=Put on Face 12
l_a_put_viewport_12=Move window to face 12
o_a_put_exact=action
s_a_put_exact=false;false;false;false;
d_a_put_exact=0;0;0;0;0;0;
n_a_put_exact=Put Exact
l_a_put_exact=Move window to x, y
o_a_put_pointer=action
s_a_put_pointer=true;true;false;false;
d_a_put_pointer=0;0;262144;122;0;0;
n_a_put_pointer=Put Pointer
l_a_put_pointer=Move window to the pointer position using screen quadrant
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Minimize speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=0.5
n_s_timestep=Timestep
l_s_timestep=Minimize timestep
o_s_self_animate=bool
d_s_self_animate=true
n_s_self_animate=Self Animate
l_s_self_animate=Enable built-in animation
o_s_pad_left=int
s_s_pad_left=0;500;
d_s_pad_left=0
n_s_pad_left=Pad Left
l_s_pad_left=Left side padding
o_s_pad_top=int
s_s_pad_top=0;500;
d_s_pad_top=0
n_s_pad_top=Pad Top
l_s_pad_top=Top side padding
o_s_pad_right=int
s_s_pad_right=0;500;
d_s_pad_right=0
n_s_pad_right=Pad Right
l_s_pad_right=Right side padding
o_s_pad_bottom=int
s_s_pad_bottom=0;500;
d_s_pad_bottom=0
n_s_pad_bottom=Pad Bottom
l_s_pad_bottom=Bottom side padding
o_s_unfocus_window=bool
d_s_unfocus_window=false
n_s_unfocus_window=Unfocus Window
l_s_unfocus_window=Unfocus windows that are moved off the viewport

[reflection]
o_p_info=string
d_p_info=
n_p_info=Implements reflections on decorations
l_p_info=Implements reflection maps for window decorations
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_reflection_map=string
d_a_reflection_map=/usr/share/compiz/reflection_default.png
n_a_reflection_map=Sepcifies a RGBA png for the reflection map
l_a_reflection_map=Sepcifies a RGBA png for the reflection map

[resize]
o_p_info=string
d_p_info=
n_p_info=Resize Window
l_p_info=Resize window
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;true;false;false;
d_a_initiate=65536;2;65536;65477;0;0;
n_a_initiate=Initiate Window Resize
l_a_initiate=Start resizing window
o_a_opacity=int
s_a_opacity=1;100;
d_a_opacity=100
n_a_opacity=Opacity
l_a_opacity=Opacity level of resizing windows
o_a_opacify_min_opacity=int
s_a_opacify_min_opacity=1;100;
d_a_opacify_min_opacity=80
n_a_opacify_min_opacity=Minimum opacity for opacify
l_a_opacify_min_opacity=Opacify only windows whose opacity is higher than this value
o_a_sync_window=bool
d_a_sync_window=false
n_a_sync_window=Repaints the window on each resize step
l_a_sync_window=If this is set to true the window will repaint itself during resize, which may cause some lag.
o_a_resize_mode=string
s_a_resize_mode=Normal;Stretch;Outline;Filled Outline;
d_a_resize_mode=Normal
n_a_resize_mode=Resize Display Mode
l_a_resize_mode=Select between normal, stretched texture, outline and filled outline mode.
o_a_border_color=color
d_a_border_color=12287;12287;20479;40959;
n_a_border_color=Outline Color
l_a_border_color=Outline color for outline and filled outline mode
o_a_fill_color=color
d_a_fill_color=12287;12287;20479;20479;
n_a_fill_color=Fill Color
l_a_fill_color=Fill color for filled outline mode

[rotate]
o_p_info=string
d_p_info=
n_p_info=Rotate Cube
l_p_info=Rotate desktop cube
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=cube;
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;true;false;false;
d_a_initiate=65540;1;-1203149614;0;0;0;
n_a_initiate=Initiate
l_a_initiate=Start Rotation
o_a_rotate_left=action
s_a_rotate_left=true;true;true;false;
d_a_rotate_left=-1683765898;0;65540;65361;0;0;
n_a_rotate_left=Rotate Left
l_a_rotate_left=Rotate left
o_a_rotate_right=action
s_a_rotate_right=true;true;true;false;
d_a_rotate_right=-1954457639;0;65540;65363;0;0;
n_a_rotate_right=Rotate Right
l_a_rotate_right=Rotate right
o_a_rotate_left_window=action
s_a_rotate_left_window=true;true;true;false;
d_a_rotate_left_window=-928509003;0;65541;65361;0;0;
n_a_rotate_left_window=Rotate Left with Window
l_a_rotate_left_window=Rotate left and bring active window along
o_a_rotate_right_window=action
s_a_rotate_right_window=true;true;true;false;
d_a_rotate_right_window=-512418622;0;65541;65363;0;0;
n_a_rotate_right_window=Rotate Right with Window
l_a_rotate_right_window=Rotate right and bring active window along
o_a_edge_flip_pointer=bool
d_a_edge_flip_pointer=false
n_a_edge_flip_pointer=Edge Flip Pointer
l_a_edge_flip_pointer=Flip to next viewport when moving pointer to screen edge
o_a_edge_flip_move=bool
d_a_edge_flip_move=true
n_a_edge_flip_move=Edge Flip Move
l_a_edge_flip_move=Flip to next viewport when moving window to screen edge
o_a_edge_flip_dnd=bool
d_a_edge_flip_dnd=true
n_a_edge_flip_dnd=Edge Flip DnD
l_a_edge_flip_dnd=Flip to next viewport when dragging object to screen edge
o_a_flip_time=int
s_a_flip_time=0;1000;
d_a_flip_time=350
n_a_flip_time=Flip Time
l_a_flip_time=Timeout before flipping viewport
o_a_rotate_to_1=action
s_a_rotate_to_1=true;true;false;false;
d_a_rotate_to_1=1547511825;0;-449423866;0;0;0;
n_a_rotate_to_1=Rotate To Face 1
l_a_rotate_to_1=Rotate to face 1
o_a_rotate_to_2=action
s_a_rotate_to_2=true;true;false;false;
d_a_rotate_to_2=612216468;0;-763234985;0;0;0;
n_a_rotate_to_2=Rotate To Face 2
l_a_rotate_to_2=Rotate to face 2
o_a_rotate_to_3=action
s_a_rotate_to_3=true;true;false;false;
d_a_rotate_to_3=-1854000938;0;2117095882;0;0;0;
n_a_rotate_to_3=Rotate To Face 3
l_a_rotate_to_3=Rotate to face 3
o_a_rotate_to_4=action
s_a_rotate_to_4=true;true;false;false;
d_a_rotate_to_4=1920592192;0;-47709891;0;0;0;
n_a_rotate_to_4=Rotate To Face 4
l_a_rotate_to_4=Rotate to face 4
o_a_rotate_to_5=action
s_a_rotate_to_5=true;true;false;false;
d_a_rotate_to_5=940403770;0;1207518609;0;0;0;
n_a_rotate_to_5=Rotate To Face 5
l_a_rotate_to_5=Rotate to face 5
o_a_rotate_to_6=action
s_a_rotate_to_6=true;true;false;false;
d_a_rotate_to_6=89643109;0;1507881306;0;0;0;
n_a_rotate_to_6=Rotate To Face 6
l_a_rotate_to_6=Rotate to face 6
o_a_rotate_to_7=action
s_a_rotate_to_7=true;true;false;false;
d_a_rotate_to_7=-1917755659;0;1294475093;0;0;0;
n_a_rotate_to_7=Rotate To Face 7
l_a_rotate_to_7=Rotate to face 7
o_a_rotate_to_8=action
s_a_rotate_to_8=true;true;false;false;
d_a_rotate_to_8=-1023636161;0;13568300;0;0;0;
n_a_rotate_to_8=Rotate To Face 8
l_a_rotate_to_8=Rotate to face 8
o_a_rotate_to_9=action
s_a_rotate_to_9=true;true;false;false;
d_a_rotate_to_9=1965207104;0;685459975;0;0;0;
n_a_rotate_to_9=Rotate To Face 9
l_a_rotate_to_9=Rotate to face 9
o_a_rotate_to_10=action
s_a_rotate_to_10=true;true;false;false;
d_a_rotate_to_10=1006461221;0;672610990;0;0;0;
n_a_rotate_to_10=Rotate To Face 10
l_a_rotate_to_10=Rotate to face 10
o_a_rotate_to_11=action
s_a_rotate_to_11=true;true;false;false;
d_a_rotate_to_11=-962940055;0;-2116723534;0;0;0;
n_a_rotate_to_11=Rotate To Face 11
l_a_rotate_to_11=Rotate to face 11
o_a_rotate_to_12=action
s_a_rotate_to_12=true;true;false;false;
d_a_rotate_to_12=1355826576;0;1411001399;0;0;0;
n_a_rotate_to_12=Rotate To Face 12
l_a_rotate_to_12=Rotate to face 12
o_a_rotate_to_1_window=action
s_a_rotate_to_1_window=true;true;false;false;
d_a_rotate_to_1_window=-456526932;0;1914822949;0;0;0;
n_a_rotate_to_1_window=Rotate To Face 1 with Window
l_a_rotate_to_1_window=Rotate to face 1 and bring active window along
o_a_rotate_to_2_window=action
s_a_rotate_to_2_window=true;true;false;false;
d_a_rotate_to_2_window=1239862197;0;-1244020838;0;0;0;
n_a_rotate_to_2_window=Rotate To Face 2 with Window
l_a_rotate_to_2_window=Rotate to face 2 and bring active window along
o_a_rotate_to_3_window=action
s_a_rotate_to_3_window=true;true;false;false;
d_a_rotate_to_3_window=-1031210651;0;2045616341;0;0;0;
n_a_rotate_to_3_window=Rotate To Face 3 with Window
l_a_rotate_to_3_window=Rotate to face 3 and bring active window along
o_a_rotate_to_4_window=action
s_a_rotate_to_4_window=true;true;false;false;
d_a_rotate_to_4_window=-1210941161;0;2075483273;0;0;0;
n_a_rotate_to_4_window=Rotate To Face 4 with Window
l_a_rotate_to_4_window=Rotate to face 4 and bring active window along
o_a_rotate_to_5_window=action
s_a_rotate_to_5_window=true;true;false;false;
d_a_rotate_to_5_window=-621102320;0;1329173322;0;0;0;
n_a_rotate_to_5_window=Rotate To Face 5 with Window
l_a_rotate_to_5_window=Rotate to face 5 and bring active window along
o_a_rotate_to_6_window=action
s_a_rotate_to_6_window=true;true;false;false;
d_a_rotate_to_6_window=245027457;0;-455924751;0;0;0;
n_a_rotate_to_6_window=Rotate To Face 6 with Window
l_a_rotate_to_6_window=Rotate to face 6 and bring active window along
o_a_rotate_to_7_window=action
s_a_rotate_to_7_window=true;true;false;false;
d_a_rotate_to_7_window=-1416565100;0;-78263859;0;0;0;
n_a_rotate_to_7_window=Rotate To Face 7 with Window
l_a_rotate_to_7_window=Rotate to face 7 and bring active window along
o_a_rotate_to_8_window=action
s_a_rotate_to_8_window=true;true;false;false;
d_a_rotate_to_8_window=-1526575384;0;252258335;0;0;0;
n_a_rotate_to_8_window=Rotate To Face 8 with Window
l_a_rotate_to_8_window=Rotate to face 8 and bring active window along
o_a_rotate_to_9_window=action
s_a_rotate_to_9_window=true;true;false;false;
d_a_rotate_to_9_window=1012382181;0;-381656150;0;0;0;
n_a_rotate_to_9_window=Rotate To Face 9 with Window
l_a_rotate_to_9_window=Rotate to face 9 and bring active window along
o_a_rotate_to_10_window=action
s_a_rotate_to_10_window=true;true;false;false;
d_a_rotate_to_10_window=1685917078;0;367704656;0;0;0;
n_a_rotate_to_10_window=Rotate To Face 10 with Window
l_a_rotate_to_10_window=Rotate to face 10 and bring active window along
o_a_rotate_to_11_window=action
s_a_rotate_to_11_window=true;true;false;false;
d_a_rotate_to_11_window=1406874335;0;-2056074358;0;0;0;
n_a_rotate_to_11_window=Rotate To Face 11 with Window
l_a_rotate_to_11_window=Rotate to face 11 and bring active window along
o_a_rotate_to_12_window=action
s_a_rotate_to_12_window=true;true;false;false;
d_a_rotate_to_12_window=648778061;0;-311005201;0;0;0;
n_a_rotate_to_12_window=Rotate To Face 12 with Window
l_a_rotate_to_12_window=Rotate to face 12 and bring active window along
o_a_rotate_to=action
s_a_rotate_to=false;false;false;false;
d_a_rotate_to=2099829578;0;165238567;0;0;0;
n_a_rotate_to=Rotate To
l_a_rotate_to=Rotate to viewport
o_a_rotate_window=action
s_a_rotate_window=false;false;false;false;
d_a_rotate_window=734033642;0;-853011270;0;0;0;
n_a_rotate_window=Rotate Window
l_a_rotate_window=Rotate with window
o_a_rotate_wheelings=int
s_a_rotate_wheelings=0;20;
d_a_rotate_wheelings=1
n_a_rotate_wheelings=Mouse Wheel Scrolls for Rotation
l_a_rotate_wheelings=Number of mouse wheel scrolls required for rotation
o_a_rotate_left_wheel=action
s_a_rotate_left_wheel=true;false;false;false;
d_a_rotate_left_wheel=0;5;821588403;0;0;0;
n_a_rotate_left_wheel=Rotate Left with Mouse Wheel
l_a_rotate_left_wheel=Rotate left with mouse wheel
o_a_rotate_right_wheel=action
s_a_rotate_right_wheel=true;false;false;false;
d_a_rotate_right_wheel=0;4;1824850405;0;0;0;
n_a_rotate_right_wheel=Rotate Right with Mouse Wheel
l_a_rotate_right_wheel=Rotate right with mouse wheel
o_a_rotate_flip_left=action
s_a_rotate_flip_left=true;true;true;false;
d_a_rotate_flip_left=-459021207;0;813170164;0;1;0;
n_a_rotate_flip_left=Rotate Flip Left
l_a_rotate_flip_left=Flip to left viewport and warp pointer
o_a_rotate_flip_right=action
s_a_rotate_flip_right=true;true;true;false;
d_a_rotate_flip_right=-381348022;0;870021541;0;2;0;
n_a_rotate_flip_right=Rotate Flip Right
l_a_rotate_flip_right=Flip to right viewport and warp pointer
o_a_rotate_up=action
s_a_rotate_up=true;true;true;false;
d_a_rotate_up=2052072828;0;65540;65362;0;0;
n_a_rotate_up=Rotate Up
l_a_rotate_up=Rotate up
o_a_rotate_down=action
s_a_rotate_down=true;true;true;false;
d_a_rotate_down=-1008298999;0;65540;65364;0;0;
n_a_rotate_down=Rotate Down
l_a_rotate_down=Rotate down
o_s_invert_y=bool
d_s_invert_y=false
n_s_invert_y=Pointer Invert Y
l_s_invert_y=Invert Y axis for pointer movement
o_s_sensitivity=float
s_s_sensitivity=0.0099999997764825821;100;0.0099999997764825821;
d_s_sensitivity=1
n_s_sensitivity=Pointer Sensitivity
l_s_sensitivity=Sensitivity of pointer movement
o_s_acceleration=float
s_s_acceleration=1;20;0.10000000149011612;
d_s_acceleration=4
n_s_acceleration=Acceleration
l_s_acceleration=Rotation Acceleration
o_s_snap_top=bool
d_s_snap_top=false
n_s_snap_top=Snap To Top Face
l_s_snap_top=Snap Cube Rotation to Top Face
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Rotation Speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=1.2000000476837158
n_s_timestep=Timestep
l_s_timestep=Rotation Timestep
o_s_zoom=float
s_s_zoom=0;15;0.10000000149011612;
d_s_zoom=2
n_s_zoom=Zoom
l_s_zoom=Distance desktop should be zoomed out while rotating
o_s_snap_bottom=bool
d_s_snap_bottom=false
n_s_snap_bottom=Snap To Bottom Face
l_s_snap_bottom=Snap Cube Rotation to Bottom Face

[scale]
o_p_info=string
d_p_info=
n_p_info=Scale
l_p_info=Scale windows
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;true;true;false;
d_a_initiate=805372956;0;0;65481;32;0;
n_a_initiate=Initiate Window Picker
l_a_initiate=Layout and start transforming windows
o_a_initiate_app=action
s_a_initiate_app=true;true;true;false;
d_a_initiate_app=1073807645;0;0;65480;16;0;
n_a_initiate_app=Initiate Window Picker for Current App
l_a_initiate_app=Layout and start transforming windows of current application
o_a_initiate_all=action
s_a_initiate_all=true;true;true;false;
d_a_initiate_all=402719515;0;0;65479;64;0;
n_a_initiate_all=Initiate Window Picker for All Workspaces
l_a_initiate_all=Layout and start transforming windows from all workspaces
o_a_initiate_current_head=action
s_a_initiate_current_head=true;true;true;false;
d_a_initiate_current_head=1073807901;0;0;65477;0;0;
n_a_initiate_current_head=Initiate current head scale only
l_a_initiate_current_head=Only scale windows on the current monitor
o_s_spacing=int
s_s_spacing=0;250;
d_s_spacing=25
n_s_spacing=Spacing
l_s_spacing=Space between windows
o_s_sloppy_focus=bool
d_s_sloppy_focus=true
n_s_sloppy_focus=Sloppy Focus
l_s_sloppy_focus=Focus window when mouse moves over them
o_s_overlay_icon=string
s_s_overlay_icon=None;Emblem;Big;
d_s_overlay_icon=Emblem
n_s_overlay_icon=Overlay Icon
l_s_overlay_icon=Overlay an icon on windows once they are scaled
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Scale speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=1.2000000476837158
n_s_timestep=Timestep
l_s_timestep=Scale timestep
o_s_window_types=list
t_s_window_types=string
s_s_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_window_types=Toolbar;Utility;Dialog;ModalDialog;Fullscreen;Normal;
n_s_window_types=Window Types
l_s_window_types=Window types that should scaled in scale mode
o_s_darken_back=bool
d_s_darken_back=true
n_s_darken_back=Darken Background
l_s_darken_back=Darken background when scaling windows
o_s_opacity=int
s_s_opacity=0;100;
d_s_opacity=75
n_s_opacity=Opacity
l_s_opacity=Amount of opacity in percent
o_s_use_class=bool
d_s_use_class=false
n_s_use_class=Use WM_CLASS for only-current
l_s_use_class=Use WM_CLASS to find out wether a window should be scaled in only-current
o_s_darken_back_factor=float
s_s_darken_back_factor=0;1;0.0099999997764825821;
d_s_darken_back_factor=0.67000001668930054
n_s_darken_back_factor=Darken Back factor
l_s_darken_back_factor=Set how dark the background will become (0.0 to 1.0)
o_s_head=int
s_s_head=0;10;
d_s_head=1
n_s_head=Head
l_s_head=Head on which windows are scaled
o_s_scale_method=string
s_s_scale_method=Standard;Enhanced;Organic;
d_s_scale_method=Standard
n_s_scale_method=Scaling method
l_s_scale_method=Algorithms for window Placement

[screenshot]
o_p_info=string
d_p_info=
n_p_info=Screenshot
l_p_info=Screenshot plugin
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;false;false;false;
d_a_initiate=262144;1;0;0;0;0;
n_a_initiate=Initiate
l_a_initiate=Initiate rectangle screenshot
o_a_directory=string
d_a_directory=Desktop
n_a_directory=Directory
l_a_directory=Put screenshot images in this directory

[showdesktop]
o_p_info=string
d_p_info=
n_p_info=Shows the desktop
l_p_info=Shows the desktop
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=false;true;true;false;
d_a_initiate=136633440;0;0;65476;128;0;
n_a_initiate=Initiate showdesktop mode
l_a_initiate=Initiate showdesktop mode
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.2000000476837158
n_s_speed=Speed
l_s_speed=Window speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=0.10000000149011612
n_s_timestep=Timestep
l_s_timestep=Showdesktop timestep
o_s_direction=int
s_s_direction=0;5;
d_s_direction=4
n_s_direction=Window direction
l_s_direction=0 - Up, 1 - Down, 2 - Left, 3 - Right, 4 - Up/Down, 5 - Left/Right, 6 - Corners
o_s_window_types=list
t_s_window_types=string
s_s_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_window_types=Toolbar;Utility;Dialog;ModalDialog;Fullscreen;Normal;
n_s_window_types=Window Types
l_s_window_types=Window types that should go away in showdesktop mode
o_s_use_scale_settings=bool
d_s_use_scale_settings=false
n_s_use_scale_settings=Use scale settings
l_s_use_scale_settings=Use scale speed/timestep settings instead of the ones specified here
o_s_window_opacity=float
s_s_window_opacity=0.10000000149011612;1;0.0099999997764825821;
d_s_window_opacity=0.30000001192092896
n_s_window_opacity=Window opacity when showdesktop'd
l_s_window_opacity=Window opacity when showdesktop'd

[state]
o_p_info=string
d_p_info=
n_p_info=Set Window Attribs by various criteria
l_p_info=w = window type, c = window class, t = window title, p = owning program, n = class name, r = class role
o_p_load_before=list
t_p_load_before=string
d_p_load_before=widget;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=place;
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_opacity=list
t_s_opacity=string
d_s_opacity=
n_s_opacity=Window Opacity
l_s_opacity=Set window opacity by conditions
o_s_saturation=list
t_s_saturation=string
d_s_saturation=
n_s_saturation=Window Saturation
l_s_saturation=Set window saturation by conditions
o_s_brightness=list
t_s_brightness=string
d_s_brightness=
n_s_brightness=Window Brightness
l_s_brightness=Set window brightness by conditions
o_s_viewport=list
t_s_viewport=string
d_s_viewport=
n_s_viewport=Initial Viewport
l_s_viewport=Set initial viewport for windows by conditions
o_s_widget=list
t_s_widget=string
d_s_widget=
n_s_widget=Widget Hack
l_s_widget=Set to 2 to set widget state, 1 to clear.
o_s_position=list
t_s_position=string
d_s_position=
n_s_position=Position
l_s_position=Initial position. 1-9 arranged like the numeric keypad
o_s_use_put=bool
d_s_use_put=false
n_s_use_put=Use Put
l_s_use_put=Use put to move windows to viewports

[switcher]
o_p_info=string
d_p_info=
n_p_info=Application Switcher
l_p_info=Application Switcher
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_next=action
s_a_next=true;true;false;false;
d_a_next=419430400;0;65536;65289;0;0;
n_a_next=Next window
l_a_next=Popup switcher if not visible and select next window
o_a_prev=action
s_a_prev=true;true;false;false;
d_a_prev=0;0;65537;65289;0;0;
n_a_prev=Prev window
l_a_prev=Popup switcher if not visible and select previous window
o_a_next_all=action
s_a_next_all=true;true;false;false;
d_a_next_all=67108864;0;65540;65289;0;0;
n_a_next_all=Next window
l_a_next_all=Popup switcher if not visible and select next window out of all windows
o_a_prev_all=action
s_a_prev_all=true;true;false;false;
d_a_prev_all=0;0;65541;65289;0;0;
n_a_prev_all=Prev window
l_a_prev_all=Popup switcher if not visible and select previous window out of all windows
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Switcher speed
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=1.2000000476837158
n_s_timestep=Timestep
l_s_timestep=Switcher timestep
o_s_window_types=list
t_s_window_types=string
s_s_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_window_types=Toolbar;Utility;Dialog;ModalDialog;Fullscreen;Normal;
n_s_window_types=Window Types
l_s_window_types=Window types that should shown in switcher
o_s_mipmap=bool
d_s_mipmap=true
n_s_mipmap=Mipmap
l_s_mipmap=Generate mipmaps when possible for higher quality scaling
o_s_saturation=int
s_s_saturation=0;100;
d_s_saturation=100
n_s_saturation=Saturation
l_s_saturation=Amount of saturation in percent
o_s_brightness=int
s_s_brightness=0;100;
d_s_brightness=65
n_s_brightness=Brightness
l_s_brightness=Amount of brightness in percent
o_s_opacity=int
s_s_opacity=0;100;
d_s_opacity=40
n_s_opacity=Opacity
l_s_opacity=Amount of opacity in percent
o_s_bring_to_front=bool
d_s_bring_to_front=true
n_s_bring_to_front=Bring To Front
l_s_bring_to_front=Bring selected window to front
o_s_zoom=float
s_s_zoom=0;50;0.10000000149011612;
d_s_zoom=1
n_s_zoom=Zoom
l_s_zoom=Distance desktop should be zoom out while switching windows
o_s_icon=bool
d_s_icon=true
n_s_icon=Icon
l_s_icon=Show icon next to thumbnail
o_s_minimized=bool
d_s_minimized=true
n_s_minimized=Minimized
l_s_minimized=Show minimized windows
o_s_all_desktops=bool
d_s_all_desktops=false
n_s_all_desktops=All Desktops
l_s_all_desktops=Show Windows from All Desktops
o_s_icon_corner=int
s_s_icon_corner=0;4;
d_s_icon_corner=0
n_s_icon_corner=Icon Corner
l_s_icon_corner=Icon Placement (0=BottomRight, 1=BottomLeft, 2=TopRight, 3=TopLeft, 4=Center)
o_s_max_icon_size=int
s_s_max_icon_size=4;128;
d_s_max_icon_size=64
n_s_max_icon_size=Max Icon Size
l_s_max_icon_size=Biggest Icon to use on Non-Minimized Windows
o_s_show_window_list=bool
d_s_show_window_list=true
n_s_show_window_list=Show Window List
l_s_show_window_list=Show the window list box in center of the screen
o_s_auto_rotate=bool
d_s_auto_rotate=false
n_s_auto_rotate=Auto Rotate
l_s_auto_rotate=Rotate to Active Window
o_s_temp_unminimize=bool
d_s_temp_unminimize=false
n_s_temp_unminimize=Temp UnMinimize
l_s_temp_unminimize=Temporarily Un-Minimize minimized windows

[trailfocus]
o_p_info=string
d_p_info=
n_p_info=Window focus leaves a trail
l_p_info=Window focus leaves a trail
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_s_minimum_window_opacity_level=int
s_s_minimum_window_opacity_level=25;100;
d_s_minimum_window_opacity_level=90
n_s_minimum_window_opacity_level=Opacity level of completely unfocused windows
l_s_minimum_window_opacity_level=Opacity level of completely unfocused windows
o_s_maximum_window_opacity_level=int
s_s_maximum_window_opacity_level=25;100;
d_s_maximum_window_opacity_level=100
n_s_maximum_window_opacity_level=Opacity level of completely focused windows
l_s_maximum_window_opacity_level=Opacity level of completely focused windows
o_s_minimum_window_saturation_level=int
s_s_minimum_window_saturation_level=0;100;
d_s_minimum_window_saturation_level=100
n_s_minimum_window_saturation_level=Saturation level of completely unfocused windows
l_s_minimum_window_saturation_level=Saturation level of completely unfocused windows
o_s_maximum_window_saturation_level=int
s_s_maximum_window_saturation_level=0;100;
d_s_maximum_window_saturation_level=100
n_s_maximum_window_saturation_level=Saturation level of completely focused windows
l_s_maximum_window_saturation_level=Saturation level of completely focused windows
o_s_minimum_window_brightness_level=int
s_s_minimum_window_brightness_level=0;100;
d_s_minimum_window_brightness_level=90
n_s_minimum_window_brightness_level=Brightness level of unfocused windows
l_s_minimum_window_brightness_level=Brightness level of unfocused windows
o_s_maximum_window_brightness_level=int
s_s_maximum_window_brightness_level=0;100;
d_s_maximum_window_brightness_level=100
n_s_maximum_window_brightness_level=Brightness level of focused windows
l_s_maximum_window_brightness_level=Brightness level of focused windows
o_s_maximum_trail_count=int
s_s_maximum_trail_count=1;64;
d_s_maximum_trail_count=6
n_s_maximum_trail_count=Number of recently used windows to keep track of
l_s_maximum_trail_count=Number of recently used windows to keep track of
o_s_exclude=list
t_s_exclude=string
d_s_exclude=
n_s_exclude=WM_CLASS to exclude
l_s_exclude=WM_Classes to exclude from trailfocusing

[water]
o_p_info=string
d_p_info=
n_p_info=Water Effect
l_p_info=Adds water effects to different desktop actions
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=false;true;false;false;
d_a_initiate=0;0;262148;0;0;0;
n_a_initiate=Initiate
l_a_initiate=Enable pointer water effects
o_a_toggle_rain=action
s_a_toggle_rain=false;true;false;false;
d_a_toggle_rain=0;0;1;65478;0;0;
n_a_toggle_rain=Toggle rain
l_a_toggle_rain=Toggle rain effect
o_a_toggle_wiper=action
s_a_toggle_wiper=false;true;false;false;
d_a_toggle_wiper=0;0;1;65477;0;0;
n_a_toggle_wiper=Toggle wiper
l_a_toggle_wiper=Toggle wiper effect
o_a_offset_scale=float
s_a_offset_scale=0;10;0.10000000149011612;
d_a_offset_scale=1
n_a_offset_scale=Offset Scale
l_a_offset_scale=Water offset scale
o_a_rain_delay=int
s_a_rain_delay=0;3600000;
d_a_rain_delay=250
n_a_rain_delay=Rain Delay
l_a_rain_delay=Delay (in ms) between each rain-drop
o_a_title_wave=action
s_a_title_wave=false;false;false;true;
d_a_title_wave=0;0;0;0;0;0;
n_a_title_wave=Title wave
l_a_title_wave=Wave effect from window title
o_a_point=action
s_a_point=false;false;false;false;
d_a_point=0;0;0;0;0;0;
n_a_point=Point
l_a_point=Add point
o_a_line=action
s_a_line=false;false;false;false;
d_a_line=0;0;0;0;0;0;
n_a_line=Line
l_a_line=Add line

[wobbly]
o_p_info=string
d_p_info=
n_p_info=Wobbly Windows
l_p_info=Use spring model for wobbly window effect
o_p_load_before=list
t_p_load_before=string
d_p_load_before=fade;cube;scale;
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_snap=list
t_a_snap=string
s_a_snap=Shift;Alt;Control;Meta;
d_a_snap=Shift;
n_a_snap=Snap windows modifier
l_a_snap=Press all of the selected keys while moving windows to cause them to snap
o_a_shiver=action
s_a_shiver=true;true;false;true;
d_a_shiver=0;0;0;0;0;0;
n_a_shiver=Shiver
l_a_shiver=Make window shiver
o_a_default_snap=bool
d_a_default_snap=false
n_a_default_snap=Default Snapping to On
l_a_default_snap=Reverse meaning of snapping toggle
o_s_move_friction=float
s_s_move_friction=0.10000000149011612;10;0.10000000149011612;
d_s_move_friction=3
n_s_move_friction=Move Friction
l_s_move_friction=Spring Friction for move types
o_s_move_spring_k=float
s_s_move_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_move_spring_k=8
n_s_move_spring_k=Move Spring K
l_s_move_spring_k=Spring Konstant for move types
o_s_grid_resolution=int
s_s_grid_resolution=1;64;
d_s_grid_resolution=24
n_s_grid_resolution=Grid Resolution
l_s_grid_resolution=Vertex Grid Resolution
o_s_min_grid_size=int
s_s_min_grid_size=4;128;
d_s_min_grid_size=8
n_s_min_grid_size=Minimum Grid Size
l_s_min_grid_size=Minimum Vertex Grid Size
o_s_map_effect=string
s_s_map_effect=None;Shiver;
d_s_map_effect=Shiver
n_s_map_effect=Map Effect
l_s_map_effect=Map Window Effect
o_s_focus_effect=string
s_s_focus_effect=None;Shiver;
d_s_focus_effect=None
n_s_focus_effect=Focus Effect
l_s_focus_effect=Focus Window Effect
o_s_map_window_types=list
t_s_map_window_types=string
s_s_map_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_map_window_types=Splash;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;Unknown;
n_s_map_window_types=Map Window Types
l_s_map_window_types=Window types that should wobble when mapped
o_s_focus_window_types=list
t_s_focus_window_types=string
s_s_focus_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_focus_window_types=
n_s_focus_window_types=Focus Window Types
l_s_focus_window_types=Window types that should wobble when focused
o_s_grab_window_types=list
t_s_grab_window_types=string
s_s_grab_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_grab_window_types=
n_s_grab_window_types=Grab Window Types
l_s_grab_window_types=Window types that should wobble when grabbed
o_s_move_window_types=list
t_s_move_window_types=string
s_s_move_window_types=Desktop;Dock;Toolbar;Menu;Utility;Splash;Dialog;Normal;DropdownMenu;PopupMenu;Tooltip;Notification;Combo;Dnd;ModalDialog;Fullscreen;Unknown;
d_s_move_window_types=Toolbar;Menu;Utility;Dialog;ModalDialog;Normal;
n_s_move_window_types=Move Window Types
l_s_move_window_types=Window types that should wobble when moved
o_s_maximize_effect=bool
d_s_maximize_effect=true
n_s_maximize_effect=Maximize Effect
l_s_maximize_effect=Wobble effect when maximizing and unmaximizing windows
o_s_map_friction=float
s_s_map_friction=0.10000000149011612;10;0.10000000149011612;
d_s_map_friction=0.80000001192092896
n_s_map_friction=Map Friction
l_s_map_friction=Spring Friction for map types
o_s_map_spring_k=float
s_s_map_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_map_spring_k=0.30000001192092896
n_s_map_spring_k=Map Spring K
l_s_map_spring_k=Spring Konstant for map types
o_s_grab_friction=float
s_s_grab_friction=0.10000000149011612;10;0.10000000149011612;
d_s_grab_friction=3
n_s_grab_friction=Grab Friction
l_s_grab_friction=Spring Friction for grab types
o_s_grab_spring_k=float
s_s_grab_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_grab_spring_k=8
n_s_grab_spring_k=Grab Spring K
l_s_grab_spring_k=Spring Konstant for grab types
o_s_focus_friction=float
s_s_focus_friction=0.10000000149011612;10;0.10000000149011612;
d_s_focus_friction=3
n_s_focus_friction=Focus Friction
l_s_focus_friction=Spring Friction for focus types
o_s_focus_spring_k=float
s_s_focus_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_focus_spring_k=8
n_s_focus_spring_k=Focus Spring K
l_s_focus_spring_k=Spring Konstant for focus types
o_s_maximize_friction=float
s_s_maximize_friction=0.10000000149011612;10;0.10000000149011612;
d_s_maximize_friction=0.80000001192092896
n_s_maximize_friction=Maximize Friction
l_s_maximize_friction=Spring Friction for maximize effect
o_s_maximize_spring_k=float
s_s_maximize_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_maximize_spring_k=0.30000001192092896
n_s_maximize_spring_k=Maximize Spring K
l_s_maximize_spring_k=Spring Konstant for maximize effect
o_s_visual_bell_friction=float
s_s_visual_bell_friction=0.10000000149011612;10;0.10000000149011612;
d_s_visual_bell_friction=3
n_s_visual_bell_friction=Visual Bell Friction
l_s_visual_bell_friction=Spring Friction for bell effect
o_s_visual_bell_spring_k=float
s_s_visual_bell_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_visual_bell_spring_k=8
n_s_visual_bell_spring_k=Visual Bell Spring K
l_s_visual_bell_spring_k=Spring Konstant for bell effect
o_s_release_friction=float
s_s_release_friction=0.10000000149011612;10;0.10000000149011612;
d_s_release_friction=3
n_s_release_friction=Release Friction
l_s_release_friction=Spring Friction for release effect
o_s_release_spring_k=float
s_s_release_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_release_spring_k=8
n_s_release_spring_k=Release Spring K
l_s_release_spring_k=Spring Konstant for release effect
o_s_release_effect=bool
d_s_release_effect=false
n_s_release_effect=Release Effect
l_s_release_effect=Use settings for releasing windows
o_s_urgent_effect=bool
d_s_urgent_effect=false
n_s_urgent_effect=Use urgent effect
l_s_urgent_effect=Make urgent windows wobble
o_s_urgent_friction=float
s_s_urgent_friction=0.10000000149011612;10;0.10000000149011612;
d_s_urgent_friction=3
n_s_urgent_friction=Urgent Friction
l_s_urgent_friction=Spring Friction for urgent effect
o_s_urgent_spring_k=float
s_s_urgent_spring_k=0.10000000149011612;10;0.10000000149011612;
d_s_urgent_spring_k=8
n_s_urgent_spring_k=Urgent Spring K
l_s_urgent_spring_k=Spring Konstant for urgent effect
o_s_urgent_velocity=float
s_s_urgent_velocity=0.10000000149011612;10;0.10000000149011612;
d_s_urgent_velocity=1
n_s_urgent_velocity=Urgent Velocity
l_s_urgent_velocity=Window velocity for urgent effect
o_s_urgent_effect_in=bool
d_s_urgent_effect_in=false
n_s_urgent_effect_in=Urgent effect in
l_s_urgent_effect_in=Make urgent windows wobble inward
o_s_urgent_effect_uniform=bool
d_s_urgent_effect_uniform=true
n_s_urgent_effect_uniform=Urgent effect uniform
l_s_urgent_effect_uniform=Make urgent windows wobble uniformly
o_s_edge_distance=float
s_s_edge_distance=1;50;0.5;
d_s_edge_distance=25
n_s_edge_distance=Edge snapping distance
l_s_edge_distance=Edge snapping distance
o_s_edge_velocity=float
s_s_edge_velocity=1;50;0.5;
d_s_edge_velocity=13
n_s_edge_velocity=Edge snapping velocity
l_s_edge_velocity=Edge snapping velocity

[zoom]
o_p_info=string
d_p_info=
n_p_info=Zoom Desktop
l_p_info=Zoom and pan desktop cube
o_p_load_before=list
t_p_load_before=string
d_p_load_before=
n_p_load_before=Plugins that this must load before
l_p_load_before=Do not modify
o_p_requires=list
t_p_requires=string
d_p_requires=cube;
n_p_requires=Plugins that this requires
l_p_requires=Do not modify
o_a_initiate=action
s_a_initiate=true;true;false;false;
d_a_initiate=262144;3;984337;0;0;0;
n_a_initiate=Initiate
l_a_initiate=Zoom In
o_a_zoom_in=action
s_a_zoom_in=true;true;false;false;
d_a_zoom_in=262144;4;328976;0;0;0;
n_a_zoom_in=Zoom In
l_a_zoom_in=Zoom In
o_a_zoom_out=action
s_a_zoom_out=true;true;false;false;
d_a_zoom_out=262144;5;263696;0;0;0;
n_a_zoom_out=Zoom Out
l_a_zoom_out=Zoom Out
o_s_invert_y=bool
d_s_invert_y=false
n_s_invert_y=Pointer Invert Y
l_s_invert_y=Invert Y axis for pointer movement
o_s_sensitivity=float
s_s_sensitivity=0.0099999997764825821;100;0.0099999997764825821;
d_s_sensitivity=1
n_s_sensitivity=Pointer Sensitivity
l_s_sensitivity=Sensitivity of pointer movement
o_s_speed=float
s_s_speed=0.10000000149011612;50;0.10000000149011612;
d_s_speed=1.5
n_s_speed=Speed
l_s_speed=Zoom Speed
o_s_step=float
s_s_step=0.10000000149011612;50;0.10000000149011612;
d_s_step=1.5
n_s_step=Step
l_s_step=Zoomfactor multiplicator for amount of zooming in each zoomIn / zoomOut
o_s_min=float
s_s_min=0;1;0.0099999997764825821;
d_s_min=0.10000000149011612
n_s_min=Minimum Zoom
l_s_min=Minimum Zoom Value (how close can you zoom)
o_s_max=float
s_s_max=0.89999997615814209;100;0.0099999997764825821;
d_s_max=1
n_s_max=Maximum Zoom
l_s_max=Maximum Zoom Value (how far can you zoom away)
o_s_timestep=float
s_s_timestep=0.10000000149011612;50;0.10000000149011612;
d_s_timestep=1.2000000476837158
n_s_timestep=Timestep
l_s_timestep=Zoom Timestep
o_s_filter_linear=bool
d_s_filter_linear=false
n_s_filter_linear=Filter Linear
l_s_filter_linear=USe linear filter when zoomed in

