= class Burn::Source
Data source for tracks.

== Object Hierarchy
* Object
  * Burn::Source

== Class Methods
--- Burn::Source.new(path, subpath)
    Creates a data source for an image file (and maybe subcode file).
    * subpath: sub path of the data source.  
    * path: path of the data source. 
    * Returns: a newly allocated Burn::Source object.

== Constants
--- STATUS_EOF
    The source is at the end of the file.

--- STATUS_FAILED
    The source is unusable.

--- STATUS_OK
    The source is ok.

== See Also
((<Burn>)).

- ((<lrz>))
