Mesa 7.8.2 Release Notes / June 17, 2010 ======================================== Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release. Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. See the :doc:`Compiling/Installing page <../install>` for prerequisites for DRI hardware acceleration. MD5 checksums ------------- :: c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz 6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2 a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip 7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz 757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2 8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2 9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip New features ------------ None. Changes ------- - Upgraded glext.h to version 61, and upgraded glxext.h Bug fixes --------- - Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT). - Fixed Gallium Cell driver to buildable, runable state - Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT). - Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels. `Bug #23670 `__. - Assorted i965 driver fixes. Including but not limited to: - Fix scissoring when width or height is 0. `Bug #27643 `__. - Fix bit allocation for number of color regions for ARB_draw_buffers. - Set the correct provoking vertex for clipped first-mode trifans. `Bug #24470 `__. - Use ``R16G16B16A16_FLOAT`` for 3-component half-float. - Fix assertion for surface tile offset usage on Ironlake. - Fix cube map layouts on Ironlake. - When an RB gets a new region, clear the old from the state cache. `Bug #24119 `__. - Reject shaders with uninlined function calls instead of hanging. - Assorted i915 driver fixes. Including but not limited to: - Fixed texture LOD clamping in i915 driver. `Bug #24846 `__. - Fix off-by-one for drawing rectangle. `Bug #27408 `__. - Fixed hangs in etracer on 830 and 845 chipsets. `Bug #26557 `__. - Fixed tiling of small textures on all Intel drivers. - Fixed crash in Savage driver when using ``_mesa_CopyTexImage2D``. `Bug #27652 `__. - Assorted GLX fixes. Including but not limited to: - Fixed ``__glXInitializeVisualConfigFromTags``'s handling of unrecognized fbconfig tags. - Fixed regression with ``GLX_USE_GL``. - Fixed config chooser logic for 'mask' matching. - Report swap events correctly in direct rendered case (DRI2) - Fixed build with dri2proto which doesn't define ``X_DRI2SwapInterval``. - Get ``GLX_SCREEN`` first in ``__glXQueryContextInfo``. `Bug #14245 `__. - Assorted GLSL fixes. Including but not limited to: - Change variable declared assertion into conditional in GLSL compiler. `Bug #27921 `__. - Fix instruction indexing bugs. `Bug #27566 `__. - Updated uniform location / offset encoding to be more like other implementations. - Don't overwrite a driver's shader infolog with generic failure message. - Fixed OSMesa build for 16 and 32-bit color channel depth. - Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL. `Bug #28305 `__. - Fixed handling of multiple render targets in fixed-function texture envrionmnent programs. - Fixed conversion errors in ``signed_rgba8888[rev]`` texel fetch. - Don't set srcLevel on ``GL_TEXTURE_RECTANGLE_ARB`` targets. - Various build fixes for OpenBSD. - Various build fixes for OS X. - Various build fixes for GCC 3.3.