Mesa 17.1.2 Release Notes / June 5, 2017 ======================================== Mesa 17.1.2 is a bug fix release which fixes bugs found since the 17.1.1 release. Mesa 17.1.2 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 0d2020c2115db0d13a5be0075abf0da143290f69f5817a2f277861e89166a3e1 mesa-17.1.2.tar.gz 0937804f43746339b1f9540d8f9c8b4a1bb3d3eec0e4020eac283b8799798239 mesa-17.1.2.tar.xz New features ------------ None Bug fixes --------- - `Bug 98833 `__ - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates - `Bug 100741 `__ - Chromium - Memory leak - `Bug 100877 `__ - vulkan/tests/block_pool_no_free regression - `Bug 101110 `__ - Build failure in GNOME Continuous Changes ------- Bartosz Tomczyk (1): - mesa: Avoid leaking surface in st_renderbuffer_delete Bas Nieuwenhuizen (1): - radv: Reserve space for descriptor and push constant user SGPR setting. Daniel Stone (7): - vulkan: Fix Wayland uninitialised registry - vulkan/wsi/wayland: Remove roundtrip when creating image - vulkan/wsi/wayland: Use per-display event queue - vulkan/wsi/wayland: Use proxy wrappers for swapchain - egl/wayland: Don't open-code roundtrip - egl/wayland: Use per-surface event queues - egl/wayland: Ensure we get a back buffer Emil Velikov (24): - docs: add sha256 checksums for 17.1.1 - configure: move platform handling further up - configure: rename remaining HAVE_EGL_PLATFORM\_\* guards - configure: update remaining --with-egl-platforms references - configure: loosen --with-platforms heuristics - configure: enable the surfaceless platform by default - configure: set HAVE_foo_PLATFORM as applicable - configure: error out when building GLX w/o the X11 platform - configure: check once for DRI3 dependencies - loader: build libloader_dri3_helper.la only with HAVE_PLATFORM_X11 - configure: error out when building X11 Vulkan without DRI3 - auxiliary/vl: use vl_*_screen_create stubs when building w/o platform - st/va: fix misplaced closing bracket - st/omx: remove unneeded X11 include - st/omx: fix building against X11-less setups - gallium/targets: link against XCB only as needed - configure: error out if building VA w/o supported platform - configure: error out if building OMX w/o supported platform - configure: error out if building VDPAU w/o supported platform - configure: error out if building XVMC w/o supported platform - travis: remove workarounds for the Vulkan target - anv: automake: list shared libraries after the static ones - radv: automake: list shared libraries after the static ones - egl/wayland: select the format based on the interface used Ian Romanick (3): - r100: Don't assume that the base mipmap of a texture exists - r100,r200: Don't assume glVisual is non-NULL during context creation - r100: Use \_mesa_get_format_base_format in radeon_update_wrapper Jason Ekstrand (17): - anv: Handle color layout transitions from the UNINITIALIZED layout - anv: Handle transitioning depth from UNDEFINED to other layouts - anv/image: Get rid of the memset(aux, 0, sizeof(aux)) hack - anv: Predicate 48bit support on gen >= 8 - anv: Set up memory types and heaps during physical device init - anv: Set image memory types based on the type count - i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops - i965: Round copy size to the nearest block in intel_miptree_copy - anv: Set EXEC_OBJECT_ASYNC when available - anv: Determine the type of mapping based on type metadata - anv: Add valid_bufer_usage to the memory type metadata - anv: Stop setting BO flags in bo_init_new - anv: Make supports_48bit_addresses a heap property - anv: Refactor memory type setup - anv: Advertise both 32-bit and 48-bit heaps when we have enough memory - i965: Rework Sandy Bridge HiZ and stencil layouts - anv: Require vertex buffers to come from a 32-bit heap Juan A. Suarez Romero (13): - Revert "android: fix segfault within swap_buffers" - cherry-ignore: radeonsi: load patch_id for TES-as-ES when exporting for PS - cherry-ignore: anv: Determine the type of mapping based on type metadata - cherry-ignore: anv: Stop setting BO flags in bo_init_new - cherry-ignore: anv: Make supports_48bit_addresses a heap property - cherry-ignore: anv: Advertise both 32-bit and 48-bit heaps when we have enough memory - cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap - cherry-ignore: radv: fix regression in descriptor set freeing - cherry-ignore: anv: Add valid_bufer_usage to the memory type metadata - cherry-ignore: anv: Refactor memory type setup - Revert "cherry-ignore: anv: [...]" - Revert "cherry-ignore: anv: Require vertex buffers to come from a 32-bit heap" - Update version to 17.1.2 Marek Olšák (1): - radeonsi/gfx9: compile shaders with +xnack Nicolai Hähnle (1): - st/mesa: remove redundant stfb->iface checks Nicolas Boichat (1): - configure.ac: Also match -androideabi tuple Rob Clark (1): - freedreno: fix fence creation fail if no rendering Tapani Pälli (1): - egl/android: fix segfault within swap_buffers Timothy Arceri (1): - st/mesa: don't mark the program as in cache_fallback when there is cache miss