Mesa 11.0.0 Release Notes / September 12, 2015 ============================================== Mesa 11.0.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 11.0.1. Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 7d7e4ddffa3b162506efa01e2cc41e329caa4995336b92e5cc21f2e1fb36c1b3 mesa-11.0.0.tar.gz e095a3eb2eca9dfde7efca8946527c8ae20a0cc938a8c78debc7f158ad44af32 mesa-11.0.0.tar.xz New features ------------ Note: some of the new features are only available with certain drivers. - New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, Fiji - OpenGL 4.1 on radeonsi, nvc0 - OpenGL ES 3.0 on freedreno (a3xx, a4xx) - GL_AMD_vertex_shader_viewport_index on radeonsi - GL_ARB_conditional_render_inverted on r600, radeonsi - GL_ARB_depth_buffer_float on a4xx - GL_ARB_derivative_control on radeonsi - GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend on a4xx - GL_ARB_fragment_layer_viewport on radeonsi - GL_ARB_framebuffer_no_attachments on i965 - GL_ARB_get_texture_sub_image for all drivers - GL_ARB_gpu_shader5 on radeonsi - GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi - GL_ARB_shader_image_load_store on i965 - GL_ARB_shader_precision on radeonsi, nvc0 - GL_ARB_shader_image_size on i965 - GL_ARB_shader_stencil_export on llvmpipe - GL_ARB_shader_subroutine on core profile all drivers - GL_ARB_tessellation_shader on nvc0, radeonsi - GL_ARB_transform_feedback2, GL_ARB_transform_feedback_instanced, GL_EXT_transform_feedback on a3xx, a4xx - GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi - GL_ARB_viewport_array on radeonsi - GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0 - GL_EXT_texture_compression_s3tc on freedreno (a3xx) - GL_NV_read_depth (GLES) on all drivers - GL_NV_read_depth_stencil (GLES) on all drivers - GL_NV_read_stencil (GLES) on all drivers - GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe - GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe - GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe - GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe - GL_EXT_draw_buffers2 on a4xx - GLX_ARB_create_context_robustness on r600, radeonsi - EGL_EXT_create_context_robustness on r600, radeonsi - EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0 - EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0 - EGL 1.5 on r600, radeonsi, nv50, nvc0 Bug fixes --------- This list is likely incomplete. - `Bug 51658 `__ - r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3 - `Bug 65525 `__ - [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion \`size <= (64 \* 1024)' failed. - `Bug 66346 `__ - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint' - `Bug 73512 `__ - [clover] mesa.icd. should contain full path - `Bug 73528 `__ - Deferred lighting in Second Life causes system hiccups and screen flickering - `Bug 74329 `__ - Please expose OES_texture_float and OES_texture_half_float on the ES3 context - `Bug 80500 `__ - Flickering shadows in unreleased title trace - `Bug 82186 `__ - [r600g] BARTS GPU lockup with minecraft shaders - `Bug 84225 `__ - Allow constant-index-expression sampler array indexing with GLSL-ES < 300 - `Bug 84677 `__ - Triangle disappears with glPolygonMode GL_LINE - `Bug 85252 `__ - Segfault in compiler while processing ternary operator with void arguments - `Bug 89131 `__ - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces - `Bug 90000 `__ - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail - `Bug 90073 `__ - Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag - `Bug 90249 `__ - Fails to build egl_dri2 on osx - `Bug 90310 `__ - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions - `Bug 90347 `__ - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology) - `Bug 90466 `__ - arm: linker error ndefined reference to \`nir_metadata_preserve' - `Bug 90520 `__ - Register spilling clobbers registers used elsewhere in the shader - `Bug 90537 `__ - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL) - `Bug 90547 `__ - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais - `Bug 90580 `__ - [HSW bisected] integer multiplication bug - `Bug 90600 `__ - IOError: [Errno 2] No such file or directory: 'gl_API.xml' - `Bug 90621 `__ - Mesa fail to build from git - `Bug 90629 `__ - [i965] SIMD16 dual_source_blend assertion \`src[i].file != GRF \|\| src[i].width == dst.width' failed - `Bug 90691 `__ - [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently - `Bug 90728 `__ - dvd playback with vlc and vdpau causes segmentation fault - `Bug 90734 `__ - glBufferSubData is corrupting data when buffer is > 32k - `Bug 90748 `__ - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails - `Bug 90749 `__ - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails - `Bug 90751 `__ - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails - `Bug 90797 `__ - [ALL bisected] Mesa change cause performance case manhattan fail. - `Bug 90817 `__ - swrast fails to load with certain remote X servers - `Bug 90830 `__ - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base - `Bug 90839 `__ - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath - `Bug 90873 `__ - Kernel hang, TearFree On, Mate desktop environment - `Bug 90887 `__ - PhiMovesPass in register allocator broken - `Bug 90895 `__ - [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and many SynMark cases performance reduced by 10-23% - `Bug 90902 `__ - [bsw][regression] dEQP: "Found invalid pixel values" - `Bug 90903 `__ - egl_dri2.c:dri2_load fails to load libglapi on osx - `Bug 90904 `__ - OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe - `Bug 90905 `__ - mesa: Finish subdir-objects transition - `Bug 90925 `__ - "high fidelity": Segfault in \_mesa_program_resource_find_name - `Bug 91022 `__ - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix - `Bug 91047 `__ - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin - `Bug 91056 `__ - The Bard's Tale (2005, native) has rendering issues - `Bug 91077 `__ - dri2_glx.c:1186: undefined reference to \`loader_open_device' - `Bug 91099 `__ - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression - `Bug 91101 `__ - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression - `Bug 91117 `__ - Nimbus (running in wine) has rendering issues, objects are semi-transparent - `Bug 91124 `__ - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted - `Bug 91173 `__ - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors - `Bug 91193 `__ - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7 - `Bug 91222 `__ - lp_test_format regression on CentOS 7 - `Bug 91226 `__ - Crash in glLinkProgram (NEW) - `Bug 91231 `__ - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled - `Bug 91254 `__ - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1 - `Bug 91290 `__ - SIGSEGV glcpp/glcpp-parse.y:1077 - `Bug 91292 `__ - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode - `Bug 91337 `__ - OSMesaGetProcAdress("OSMesaPixelStore") returns nil - `Bug 91418 `__ - Visual Studio 2015 vsnprintf build error - `Bug 91425 `__ - [regression, bisected] Piglit spec/ext_packed_float/ getteximage-invalid-format-for-packed-type fails - `Bug 91441 `__ - make check DispatchSanity_test.GL30 regression - `Bug 91444 `__ - regression bisected radeonsi: don't change pipe_resource in resource_copy_region - `Bug 91461 `__ - gl_TessLevel\* writes have no effect for all but the last TCS invocation - `Bug 91513 `__ - [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10% - `Bug 91526 `__ - World of Warcraft (on Wine) has UI corruption with nouveau - `Bug 91544 `__ - [i965, regression, bisected] regression of several tests in 93977d3a151675946c03e - `Bug 91551 `__ - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets - `Bug 91570 `__ - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X - `Bug 91591 `__ - rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT" - `Bug 91610 `__ - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor - `Bug 91673 `__ - Segfault when calling glTexSubImage2D on storage texture to bound FBO - `Bug 91726 `__ - R600 asserts in tgsi_cmp/make_src_for_op3 - `Bug 91847 `__ - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before - `Bug 91857 `__ - Mesa 10.6.3 linker is slow - `Bug 91881 `__ - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver - `Bug 91890 `__ - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c) Changes ------- - Removed the EGL loader from the Linux SCons build.