Mesa 10.4.2 Release Notes / January 12, 2015 ============================================ Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz 08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2 c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 85529 `__ - Surfaces not drawn in Unvanquished - `Bug 87619 `__ - Changes to state such as render targets change fragment shader without marking it dirty. - `Bug 87658 `__ - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M - `Bug 87913 `__ - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines Changes ------- Chad Versace (2): - i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy() - i965: Use safer pointer arithmetic in gather_oa_results() Dave Airlie (3): - Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch" - r600g: fix regression since UCMP change - r600g/sb: implement r600 gpr index workaround. (v3.1) Emil Velikov (2): - docs: Add sha256 sums for the 10.4.1 release - Update version to 10.4.2 Ilia Mirkin (2): - nv50,nvc0: set vertex id base to index_bias - nv50/ir: fix texture offsets in release builds Kenneth Graunke (2): - i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. - i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES. Leonid Shatz (1): - gallium/util: make sure cache line size is not zero Marek Olšák (4): - glsl_to_tgsi: fix a bug in copy propagation - vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays - st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX - radeonsi: fix VertexID for OpenGL Michel Dänzer (1): - radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0 Roland Scheidegger (1): - gallium/util: fix crash with daz detection on x86 Tiziano Bacocco (1): - nv50,nvc0: implement half_pixel_center Vadim Girlin (1): - r600g/sb: fix issues with loops created for switch