Mesa 10.3.6 Release Notes / December 29, 2014 ============================================= Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release. Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz 8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2 6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 60879 `__ - [radeonsi] X11 can't start with acceleration enabled - `Bug 82585 `__ - geometry shader with optional out variable segfaults - `Bug 82991 `__ - Inverted bumpmap in webgl applications - `Bug 84777 `__ - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails Changes ------- Andres Gomez (1): - i965/brw_reg: struct constructor now needs explicit negate and abs values. Ben Widawsky (1): - i965/gs: Avoid DW \* DW mul Dave Airlie (1): - r600g: only init GS_VERT_ITEMSIZE on r600 Emil Velikov (3): - docs: Add sha256 sums for the 10.3.5 release - Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)" - Update version to 10.3.6 Ian Romanick (2): - linker: Wrap access of producer_var with a NULL check - linker: Assign varying locations geometry shader inputs for SSO Ilia Mirkin (3): - util/primconvert: pass index bias through - util/primconvert: support instanced rendering - util/primconvert: take ib offset into account José Fonseca (1): - util/primconvert: Avoid point arithmetic; apply offset on all cases. Marek Olšák (1): - docs/relnotes: document the removal of GALLIUM_MSAA Mario Kleiner (4): - glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2) - glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2) - glx/dri3: Request non-vsynced Present for swapinterval zero. (v3) - glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2) Maxence Le Doré (1): - glsl: Add gl_MaxViewports to available builtin constants Tom Stellard (1): - radeonsi: Program RASTER_CONFIG for harvested GPUs v5