Mesa 10.3.4 Release Notes / November 21, 2014 ============================================= Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release. Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2 8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 76252 `__ - Dynamic loading/unloading of opengl32.dll results in a deadlock - `Bug 78770 `__ - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails - `Bug 83500 `__ - si_dma_copy_tile causes GPU hangs - `Bug 85647 `__ - Random radeonsi crashes with mesa 10.3.x Changes ------- Brian Paul (1): - st/mesa: copy sampler_array_size field when copying instructions Chad Versace (1): - i965: Fix segfault in WebGL Conformance on Ivybridge Dave Airlie (5): - r600g/cayman: fix integer multiplication output overwrite (v2) - r600g/cayman: fix texture gather tests - r600g/cayman: handle empty vertex shaders - r600g: geom shaders: always load texture src regs from inputs - r600g: limit texture offset application to specific types (v2) Emil Velikov (3): - docs: Add sha256 sums for the 10.3.3 release - configure.ac: roll up a program for the sse4.1 check - get-pick-list.sh: Require explicit "10.3" for nominating stable patches Ilia Mirkin (1): - st/mesa: add a fallback for clear_with_quad when no vs_layer José Fonseca (1): - llvmpipe: Avoid deadlock when unloading opengl32.dll Kenneth Graunke (1): - i915g: we also have more than 0 viewports! Michel Dänzer (1): - radeonsi: Disable asynchronous DMA except for PIPE_BUFFER