Mesa 10.3.1 Release Notes / October 12, 2014 ============================================ Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release. Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2 07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 79462 `__ - [NVC0/Codegen] Shader compilation falis in spill logic - `Bug 82932 `__ - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails - `Bug 83506 `__ - [UBO] row_major layout ignored inside structures - `Bug 83533 `__ - [UBO] nested structures don't get appropriate padding - `Bug 83570 `__ - Glyphy demo throws unhandled Integer division by zero exception - `Bug 83741 `__ - [UBO] row_major layout partially ignored for arrays of structures - `Bug 84178 `__ - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square Changes ------- Andreas Pokorny (2): - egl/drm: expose KHR_image_pixmap extension - i915: Fix black buffers when importing prime fds Brian Paul (1): - mesa: fix prog_optimize.c assertions triggered by SWZ opcode Emil Velikov (2): - docs: Add 10.3 sha256 sums, news item and link release notes - Update VERSION to 10.3.1 Ian Romanick (4): - glsl: Make sure fields after small structs have correct padding - glsl: Make sure row-major array-of-structure get correct layout - glsl: Round struct size up to at least 16 bytes - glsl: Strip arrayness from ir_type_dereference_variable too Ilia Mirkin (5): - nv50/ir: avoid deleting pseudo instructions too early - gm107/ir: fix manual TXD for array targets - gm107/ir: fix texture argument order - gm107/ir: add support for indirect const buffer selection - gm107/ir: take relative pfetch offset into account Keith Packard (1): - glx/dri3: Provide error diagnostics when DRI3 allocation fails Kenneth Graunke (2): - mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*). - mesa: Set correct array element in vbo_exec_vtx_init. Marek Olšák (3): - radeonsi: release GS rings at context destruction - radeonsi: properly destroy the GS copy shader and scratch_bo for compute - st/dri: remove GALLIUM_MSAA and \__GL_FSAA_MODE environment variables Michel Dänzer (1): - st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers Richard Sandiford (2): - mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. - swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian Roland Scheidegger (1): - gallivm: fix idiv Thomas Hellstrom (1): - st/xa: Fix regression in xa_yuv_planar_blit() Tom Stellard (2): - clover: Add support to mem objects for multiple destructor callbacks v2 - configure.ac: Compute LLVM_VERSION_PATCH using llvm-config Tomasz Figa (3): - util: Include in Android builds - st/mesa: Generate format_info.c in Android builds - st/mesa: Fix paths used in Android builds rconde (1): - gallivm,tgsi: fix idiv by zero crash