Mesa 10.1.2 Release Notes / (May 5, 2014) ========================================= Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release. Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts are not supported. MD5 checksums ------------- :: 37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz 28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2 05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 27499 `__ - [855GM i915] GL_LINE_STIPPLE displays incorrect colors - `Bug 75723 `__ - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion \`brw->hw_ctx != ((void \*)0)' failed - `Bug 76894 `__ - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed - `Bug 77702 `__ - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails Changes ------- Ander Conselvan de Oliveira (2): - gbm/dri: Fix out-of-memory error path in dri_device_create() - egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM Anuj Phogat (27): - mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE) - swrast: Add glBlitFramebuffer to commands affected by conditional rendering - mesa: Fix error condition for multisample proxy texture targets - i965: Put an assertion to check valid varying_to_slot[varying] - i965: Fix component mask and varying_to_slot mapping for gl_Layer - i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex - mesa: Add helper function \_mesa_is_format_integer() - mesa: Add error condition for integer formats in glGetTexImage() - mesa: Add an error condition in glGetFramebufferAttachmentParameteriv() - mesa: Fix error code generation in glReadPixels() - glsl: Allow overlapping locations for vertex input attributes - mesa: Fix querying location of nth element of an array variable - mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0 - glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord - glsl: Compile error if fs uses gl_FragCoord before first redeclaration - mesa: Add entry for extension ARB_texture_stencil8 - mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage() - i965: Fix crash in do_blit_readpixels() - mesa: Add missing types in \_mesa_texstore_xx_xx() functions - mesa: Allow srcFormat=GL_DEPTH_STENCIL in \_mesa_texstore_xx_xx() functions - mesa: Add new helper function \_mesa_unpack_depth_stencil_row() - mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV - mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil() - i965: Add glBlitFramebuffer to commands affected by conditional rendering - glsl: Use switch to allow adding more shader types - glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord - glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions Benjamin Bellec (1): - mesa: fix GetStringi error message with correct function name Brian Paul (1): - swrast: allocate swrast_texture_image::ImageSlices array if needed Carl Worth (4): - docs: Add the MD5 sums for the 10.1.1 release tar files. - cherry-ignore: Ignore a patch causing a regression - cherry-ignore: Drop an ignored patch now that piglit has been updated. - Update VERSION to 10.1.2 Chris Forbes (1): - glsl: Only allow \`invariant\` on shader in/out between stages. Eric Anholt (1): - i965: Fix render-to-texture in non-FinishRenderTexture cases. Ian Romanick (1): - dri3: Enable GLX_MESA_query_renderer on DRI3 too Kenneth Graunke (2): - i965: Don't enable reset notification support on Gen4-5. - i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS. Marek Olšák (10): - r300g: don't crash when getting NULL colorbuffers - st/mesa: remove trailing NULL colorbuffers - r600g: fix edge flags and layered rendering on R600-R700 - r600g: disable async DMA on R700 - r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled - r600g: fix flushing on RV670, RS780, RS880 again - r600g: fix buffer copying on R600-R700 - r600g: fix for broken CULL_FRONT behavior on R6xx - r600g: fix for an MSAA hang on RV770 - r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC Michel Dänzer (2): - r600g: Disable LLVM by default at runtime for graphics - st/mesa: Fix NULL pointer dereference for incomplete framebuffers Neil Roberts (1): - wayland: Fix the logic in disabling the prime capability Samuel Iglesias Gonsalvez (1): - mesa: fix check for dummy renderbuffer in \_mesa_FramebufferRenderbufferEXT() Thomas Hellstrom (1): - st/xa: Cache render target surface nick (1): - swrast: Fix vertex color in \_swsetup_Translate()