Mesa 10.0.5 Release Notes / April 18, 2014 ========================================== Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release. Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is **only** available if requested at context creation because compatibility contexts not supported. MD5 checksums ------------- :: db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 58660 `__ - CAYMAN broken with HyperZ on - `Bug 64471 `__ - Radeon HD6570 lockup in Brütal Legend with HyperZ - `Bug 66352 `__ - GPU lockup in L4D2 on TURKS with HyperZ - `Bug 68799 `__ - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN - `Bug 71547 `__ - compilation failure :#error "SSE4.1 instruction set not enabled" - `Bug 72685 `__ - [radeonsi hyperz] Artifacts in Unigine Sanctuary - `Bug 73088 `__ - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use - `Bug 74428 `__ - hyperz causes gpu hang in Counter-strike: Source - `Bug 74803 `__ - [r600g] HyperZ broken on RV630 (Cogs shadows are broken) - `Bug 74863 `__ - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected! - `Bug 74892 `__ - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game - `Bug 74988 `__ - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan - `Bug 75279 `__ - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup - `Bug 77102 `__ - gallium nouveau has no profile in vdpau and libva - `Bug 77207 `__ - [ivb/hsw] batch overwritten with garbage Changes ------- The full set of changes can be viewed by using the following git command: :: git log mesa-10.0.4..mesa-10.0.5 Alex Deucher (1): - radeon: reverse DBG_NO_HYPERZ logic Brian Paul (9): - mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT - mesa: fix copy & paste bugs in pack_ubyte_SARGB8() - mesa: fix copy & paste bugs in pack_ubyte_SRGB8() - mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up - st/mesa: add null pointer checking in query object functions - mesa: fix glMultiDrawArrays inside a display list - cso: fix sampler view count in cso_set_sampler_views() - svga: replace sampler assertion with conditional - svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create() Carl Worth (3): - docs: Add md5sums for the 10.0.4 release. - Ignore patches which don't apply. - Update version to 10.0.5 Christian König (2): - st/mesa: recreate sampler view on context change v3 - st/mesa: fix sampler view handling with shared textures v4 Courtney Goeltzenleuchter (1): - mesa: add bounds checking to eliminate buffer overrun Emil Velikov (2): - mesa: return v.value_int64 when the requested type is TYPE_INT64 - glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path Eric Anholt (1): - i965: Fix buffer overruns in MSAA MCS buffer clearing. Ilia Mirkin (6): - nouveau: fix fence waiting logic in screen destroy - nv50: adjust blit_3d handling of ms output textures - mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture - nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list - nouveau: there may not have been a texture if the fbo was incomplete - nouveau: fix firmware check on nvd7/nvd9 Johannes Nixdorf (1): - configure.ac: fix the detection of expat with pkg-config Jonathan Gray (1): - gallium: add endian detection for OpenBSD José Fonseca (1): - draw: Duplicate TGSI tokens in draw_pipe_pstipple module. Matt Turner (1): - mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__. Paul Berry (1): - i965/gen7: Prefer vertical alignment of 4 when possible.