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GPU_AttributeSource Struct Reference
Shader Interface
Collaboration diagram for GPU_AttributeSource:
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legend
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Public Attributes
void *
next_value
void *
per_vertex_storage
int
num_values
int
per_vertex_storage_stride_bytes
int
per_vertex_storage_offset_bytes
int
per_vertex_storage_size
GPU_Attribute
attribute
GPU_bool
enabled
The documentation for this struct was generated from the following file:
/construction/graphics/sdl2_gpu/sdl-gpu-0.12.0/include/
SDL_gpu.h
Generated by
1.9.6